betteridge's law
teasing what?It’s likely unrelated to recent goings-on, but Jason Schreier is teasing something on his Substack tomorrow.
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I assume a Substack piece? Given his focus on the state of the industry in general rather than product leaks in particular it’s probably not Switch related, but.teasing what?
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Is IGN a good source these days?betteridge's law
„Will Nintendo Switch 2 release this year?“Reminder that any "news" article that asks a yes or no question in the headline: the answer is always "No"
YeNo„Will Nintendo Switch 2 release this year?“
No„Will Nintendo Switch 2 release this year?“
maybe yes maybe no, i go see Nintendo easily giving one more full year, before launching it next console„Will Nintendo Switch 2 release this year?“
Everyday I have to remind myself that Xenoblade Chronicles 2 is my among my favorite 2017 games because you wouldn't be able to tell judging by it's amount of problems."Will this make games look worse than the current generation of Switch consoles?"
Current generation of Switch: Below 720p in demanding games in handheld mode, dropping as low as 360p, even worse IQ with blurry upscaling / TAA / sharpening
Next generation of Switch - 6x GPU leap + DLSS, full 1080p on a 1080p screen much more likely
OLED looks damn good, but it can't save the sub-native rendering plaguing many 3D games on the current Switch. So it's not a like-for-like comparison.
Imagine what Xenoblade 4 will look like on switch 2."Will this make games look worse than the current generation of Switch consoles?"
Current generation of Switch: Below 720p in demanding games in handheld mode, dropping as low as 360p, even worse IQ with blurry upscaling / TAA / sharpening
Next generation of Switch: 6x GPU leap + DLSS, full 1080p on a 1080p screen much more likely
OLED looks damn good, but it can't save the sub-native rendering plaguing many 3D games on the current Switch. So it's not a like-for-like comparison.
I also wish we were getting an OLED at launch, but I won't be disappointed when witnessing the leaps in graphical fidelity on a (hopefully) laminated IPS 1080p screen.
the surface of the character models looks like micro spikes cuz of the screen and power of the switch 1 . with the better resolution and better tech in the LCD and with the power of DLSS the switch 2 can make the character models look cleanEveryday I have to remind myself that Xenoblade Chronicles 2 is my among my favorite 2017 games because you wouldn't be able to tell judging by it's amount of problems.
That being said, can't wait for it to not look like ass on a Portable system.
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man, XC2's TAA was so ass that even 1080p is blurry still"Will this make games look worse than the current generation of Switch consoles?"
Current generation of Switch: Below 720p in demanding games in handheld mode, dropping as low as 360p, even worse IQ with blurry upscaling / TAA / sharpening
Next generation of Switch: 6x GPU leap + DLSS, full 1080p on a 1080p screen much more likely
OLED looks damn good, but it can't save the sub-native rendering plaguing many 3D games on the current Switch. So it's not a like-for-like comparison.
I also wish we were getting an OLED at launch, but I won't be disappointed when witnessing the leaps in graphical fidelity on a (hopefully) laminated IPS 1080p screen.
Screen discourse shouldn't be too bad once there are anything else to talk about.system hasn't even been revealed and I'm already sick of the screen discourse
in my silly little head: xbox already has amassed industry dominating studio acquisitions, is growing the anti-competitive game pass, and is now allegedly going to flood the market with a licensed hardware platform
if this is actually happening I'd bet we're about five years away from sie going under and nintendo shifting away from video games
Consider it a (poor) DLSS simulationman, XC2's TAA was so ass that even 1080p is blurry still
Not as long as Nintendo continues to justify its own hardware with various integrated gimmicks.Sony is releasing first party PC games after 1-2 years.
Microsoft (allegedly) will start releasing first party multiplatform games after 1-2 years and PC versions day 1.
Nintendo?
I wouldn't rule out a Nintendo being pressured to do "something" by shareholders/fans if the above two situations make them big money and do not devalue their hardware business. Maybe around the time Switch 3 talk picks up. My guess is Nintendo releasing some "choice" games on PC. Like Fire emblem, Clubhouse games, Advance Wars, and Pikmin. Way less of a chance but Animal Crossing, Splatoon, and pokemon would also be great candidates. Mario, Zelda, Metroid, Kirby are all staying exclusive forever.
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Right, but I think Nate is just hinting that it'll be LED and backwards compatible at launch.
system hasn't even been revealed and I'm already sick of the screen discourse
Hey nowBetteridges law actually applies really for forum posts as well.
Is X (fill in the blank Amibo restock, Nintendo store upgrading their setup, Monster hunter getting a dlss implementation on PC, could go on an on) related to Nintendos plans? No.
Me in the morning before my coffee:"Will this make games look worse than the current generation of Switch consoles?"
Current generation of Switch: Below 720p in demanding games in handheld mode, dropping as low as 360p, even worse IQ with blurry upscaling / TAA / sharpening
Next generation of Switch: 6x GPU leap + DLSS, full 1080p on a 1080p screen much more likely
OLED looks damn good, but it can't save the sub-native rendering plaguing many 3D games on the current Switch. So it's not a like-for-like comparison.
I also wish we were getting an OLED at launch, but I won't be disappointed when witnessing the leaps in graphical fidelity on a (hopefully) laminated IPS 1080p screen.
Hidden content is only available for registered users. Sharing it outside of Famiboards is subject to moderation.
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No BC would be an even bigger uproar than the screen, but I agree it’s unlikely.Hopefully we got the most controversial (if you can even call it that) leak out of the way. The only other features/specs that I think might cause controversy are if the system is 8gb or if there's no backwards compatibility, both of which I consider to be extremely unlikely
N3 is still a new and expensive node. And it also brings very few benefits compared to N4P. Nvidia also doesn't has products using their N3 flavor (3N?), so using N3 would be extremely surprising and also costly. 4N is more than enough for Nintendo needs.Why N4? Wouldn't they choose something smaller, as by time this will be close to finish we would have smaller nodes right?
A more straightforward GBA sucessor was in development, yes. Known as Iris. But there were already discussions internally at Nintendo about new and inventive ways of gaming to be brought to their GBA sucessor. But, regardless, what is said is true: PSP definitely accelerated DS introduction and forced Nintendo to kill the extremely successful GBA early.I've always been under the impression that DS was under development before the PSP was announced - possibly as just a straightforward replacement for the GBA. A 3D console with SNES controls that maybe had a touchscreen, with the idea that they adjusted plans after the PSP was announced. I have no idea if that's correct or not though.
I think Feet point is that speculation about PS5 handheld is nonsense. It's another SKU, with different hardware IPs, using different tools and with different strengths and weaknesses. It would be 100% a Series S situation for Sony, regardless of memory amount. Devs would need to support and plan for a lower level of performance. And, by looking at Vita, this isn't something Sony development teams want to do. But, regardless, such rumors are bullshit anyway.You often remind you why you're the guy I keep putting on ignore and then soften on a few months later.
Devs mostly have problems with Series S about the amount of RAM if their game really needs it - 10GB shared between CPU and GPU (yes, I know it's the same chip) isn't much when it's hard to buy a PC with less than 16 and PCs are more likely to have a dedicated GPU with it's own RAM. Less about the CPU or GPU, except in cases where their baseline on PC is higher than what the Series S provides.
All they need to do is include 16 and they're golden for most games. Stick it at 10, and then they're still fine if it's Microsoft because that's the baseline anyway for them.
SMT works by taking advantage of non utilized resources to try to boost performance. But it's tricky, as if your core is well feed and work well, SMT won't provide much of a boost at all. It's something nice to have, but it isn't a must have and also has downsides that need to be balanced. But a 4C/8T processor, assuming similar performance per core, is in no way similar to a 8C/8T processor.I have a question. So what about the Van Gogh threading? How much processing power is that? How much would it compare to one core of the T239? I always wonder about that. So the current gen have 8 core 16 threads. Would that mean double (just assume if it was the same power wise core to core)?
Yes, it is. In simpler terms, it would mean that T239 is fabbed on a process that allows it to be smaller and more power efficient, while also raising baseline level of performance that can be expected. Would be basically a "dream come true best scenario" if it's fabbed om TSMC 4N.* Hidden text: cannot be quoted. *
One of the first thing I am going to do is pop in my cartridge and see how well it upscales.Everyday I have to remind myself that Xenoblade Chronicles 2 is my among my favorite 2017 games because you wouldn't be able to tell judging by it's amount of problems.
That being said, can't wait for it to not look like ass on a Portable system.
No, my reply was in the context of the rumored Playstation portable that is supposedly at least 2 years away.N3 is still a new and expensive node. And it also brings very few benefits compared to N4P. Nvidia also doesn't has products using their N3 flavor (3N?), so using N3 would be extremely surprising and also costly. 4N is more than enough for Nintendo needs.
then answer would still be the same. AMD apus are more longer-lived than their separate cpus and gpus. it'll be a while before they make the jump to N3. longer than 2 years, I suspectNo, my reply was in the context of the rumored Playstation portable that is supposedly at least 2 years away.
Ah! My apologies then. But, still, N3 wouldn't be enough to bring PS5 level performance to a 15W handheld. Would need a combination of GPU and CPU low power design breakthrough, memory bandwidth breakthrough, etc.No, my reply was in the context of the rumored Playstation portable that is supposedly at least 2 years away.
If this is regarding Sonic X Shadow Generations I kinda had that impression at first since the footage was at 60 fps and the 360/PS3 targeted 30 fps. But then I realized it was the exact same trailer from the State of Play.this game looks too good for switch. is it footage of a Switch 2 game?
no, you're just blind
The Series X would be a really nice budget of, if they let you dual boot windows.That's my point, I think they're just gonna do a very fancy version of a PC. As long as the spec hits minimum spec, maybe a specific set of hardware or whatever, then their games will have around the same performance levels for everyone. After that will be to users'/vendors' taste