My point is that we don't know as of yet how long it will take to make Switch 2 ports of current gen games, will these ports be fast and easy to make? If so, many studios will probably want to make Switch 2 day and date ports. If it takes longer, Switch 2 ports will probably not come out the same time as the PC, PS and Xbox releases. Doesn't mean that Monster hunter wilds will never release on Switch 2, but its not set in stone that the release date will be the same for the Switch 2 as the other versions.
PS and Xbox have similar architecture, which was a conscious decision to make it easy for third party developers to release games on both systems day and date, Switch 2 have a separate architecture, which means that all third party developers that aim to make games for PS and Xbox have to have a separate development pipeline for their Switch 2 ports. That means that the developers that are aiming for the Switch 2 market more heavily will make the effort to have day and date releases if they can, while others who are more heavily into the current gen market will probably see the Switch 2 as more of a bonus market where they, like they did during Switch 1 focus on the Switch 2 port after they have already completed and released the game to current gen consoles and PC.
Another thing to consider, how much feedback did Nintendo take from third party developers when they and Nvidia set out to design the Switch 2? Did they like Sony and Microsoft listen to third party developers wishes when they design new hardware? Or did Nintendo mostly just listen to feedback from internal Nintendo EPD developers when they made the Switch 2? That matters because it shows how involved big third party developers where in the making of the Switch 2 and thus, how easy it will be for third party developers to make ports to the Switch 2 and develop games for the Switch 2.