I think so?That 300k/400k in $'s gotta be NTD (New Taiwan Dollar), not US Dollar, right?
I think so?That 300k/400k in $'s gotta be NTD (New Taiwan Dollar), not US Dollar, right?
Ehh, it's kind of arbitrary. Regardless of input render or DLSS output resolutions they can use textures of any resolution, and there's nothing special about matching up DLSSing from 1/9 output resolution with 1/9 size textures.On the subject of Call of Duty on Switch, the vast majority of a game's file size is textures.
Let's say REDACTED's COD ports have an internal resolution of 720p and DLSS to 4K.
For textures, 720p is the important number here.
Yeah NSO came to mindNERD? That can be limited to NSO & them porting their emulation solution to work on cross-gen devices. Unless people think NSO is going to start at zero again in terms of content offerings.
Wait, what article?So wait, do we now believe the successor will come in 2024/25 because of that article?
Because then we can begin speculation about what's next, including new variations and the next next gen!The end of speculating about it.
No.So wait, do we now believe the successor will come in 2024/25 because of that article?
Nintendo DS was also the famous third pillar. BigN was not sure about the success and even launched the Gameboy Micro parallel to what would become their most sold device everThe DS Lite doesn't exist.
The Nintendo 3DS XL isn't being released.
The Nintendo Switch is a third pillar.
And Nintendo Switch "is not done yet".
I want a remake of this more than another standard Starfox game.Re-release Starfox Adventure
I’d say between 512, 1k, and 2K depending on the asset and it’s implementation.I'm curious, any figures on how much texture resolution is often cut down for Switch/PS4 multiplatform games?
^ everything of this. This might be the real first hint "from Nintendo" about next hardware.People seem very quick to dismiss this as « just being NSO » and fail to see the bigger picture which is basically confirming they’re moving on to their next hardware, lending more credence to literally everything else we know, including the fact that they might have shifted internal resources to next gen which explains the barren Switch calendar. To me, this is effectively the first real clue as to what’s really going on and how close we are to find out. Even if it’s just NSO.
While you raise poignant points, I would say that their explicit inclusion of "other Nintendo platforms" when none are officially supported as of right now, and their inclusion of "cross-platform" and "next generation" in general are worth considering, pondering, even. It's a very clear image being painted of a Nintendo, or at least, a NERD, who is talking openly about the existence and development for their next platform. A stark change in tone compared to upper management mere weeks ago, in a company noted for its extremely tight grasp on information and messaging even within the company.The first blurb mentioned in the video (the “other Nintendo platforms” bit) is a huge reach since NERD have contributed to other Nintendo platforms that weren’t listed (Wii U, the mini systems). It’s a mute point though because the latter two cited segments of the listing are much clearer in meaning, but that was the first thing that stuck out to me.
NERD work on more than just emulation though; in fact they have a different job listing for Emulation Engineer from the Game Tech Engineer described in the video. These listings have been up for awhile; since late last year; I took notice of them myself around December; so I guess it’s my bad for not bringing attention to it myself anytime sooner; sorry! Regardless; as you can find on their site, NERD have contributed to plenty of non-emulation projects like Labo VR, Ring Fit, Brain Age, Mario Kart Live and Nintendo Switch Sports; all sorts of different features that these games utilize. Pulse reading in Ring Fit, location tracking in Mario Kart Live; everything Doctre reads out in that first blurb is something they have already done (including the deep learning; that was for Brain Age).
I figured backwards compatibility / some cross-gen would be a no brainer by this point; but if you’re still on the fence I would not ignore that listing.
While you raise poignant points, I would say that their explicit inclusion of "other Nintendo platforms" when none are officially supported as of right now, and their inclusion of "cross-platform" and "next generation" in general are worth considering, pondering, even. It's a very clear image being painted of a Nintendo, or at least, a NERD, who is talking openly about the existence and development for their next platform. A stark change in tone compared to upper management mere weeks ago, in a company noted for its extremely tight grasp on information and messaging even within the company.
I don't think I said I disagree with your conclusion. Please don't make assumptions about what I have, or haven't, read in future. I try my best to extend at least the respect of reading an entire post before I reply.I feel like you’ve misread my post (or only read the first sentence) if you think I disagree with your conclusion, lol. Just saying I don’t think the “other Nintendo platforms” are the smoking gun; the very explicit references to “cross-platform” and “next generation” are.
I don't think I said I disagree with your conclusion. Please don't make assumptions about what I have, or haven't, read in future. I try my best to extend at least the respect of reading an entire post before I reply.
No worries! I probably could have been a little clearer myself. (But right now I'm REALLY tired.)I read the phrasing of “While you raise poignant points, I would say-“ as implying a contradiction instead of elaboration, but if that wasn’t the intent that’s on me for misreading it. Sorry about that!
Specifically I'm looking forward to finding out exactly what the new SoC, and DLSS in a handheld format, are capable of. Otherwise I'm just looking forward to a better Switch than the SwitchWhat’s everyone looking forward too the most seeing with the new system? Is it the UI and features of the system? Seeing if Nintendo comes up with any cool gimmicks? Seeing how much better games look or something else?
You mentioning this made me think how more evolve will the Switch’s social aspect be with this revision. A fellow user suggested more mobile integration. I wonder how much more can Nintendo push this.An underrated feature of the inevitable increase in resolution coming with the next system is in game screenshots looking much better. I've been watching a bunch of Zelda speculation videos and I'm so over the zoomed in 900p images looking like a complete blur. I want nice shareable crisp screenshots!
Summer is coming.While you raise poignant points, I would say that their explicit inclusion of "other Nintendo platforms" when none are officially supported as of right now, and their inclusion of "cross-platform" and "next generation" in general are worth considering, pondering, even. It's a very clear image being painted of a Nintendo, or at least, a NERD, who is talking openly about the existence and development for their next platform. A stark change in tone compared to upper management mere weeks ago, in a company noted for its extremely tight grasp on information and messaging even within the company.
insert the Office fire meme hereIts happening
I mean... hopefully. But Switch doesn't take 1080p shots/video now, so I'm not getting my hopes up for 4K shots of 4K games.An underrated feature of the inevitable increase in resolution coming with the next system is in game screenshots looking much better. I've been watching a bunch of Zelda speculation videos and I'm so over the zoomed in 900p images looking like a complete blur. I want nice shareable crisp screenshots!
They'll use the tensor cores to upscale the screenshots!I mean... hopefully. But Switch doesn't take 1080p shots/video now, so I'm not getting my hopes up for 4K shots of 4K games.
Damn, 8,6 TFLOPS APU is insane for handhelds.
Really hoping Nintendo will push its chip to the maximum
that's twice what Drake is expected to run at and on-par with the Wii UWoligroski says all these benchmarks were run in the Ally’s “Turbo Mode,” which lets the processor draw up to 30 watts
they exist, but you'll get just over an hour with themDid AMD also invent the battery this thing would need to run non-underclocked and/or unthrottled for longer than 15 minutes? ^^
So hypothetically, if Nintendo were to go with this chip, we’d get an OLED successor that caps at 720p/30fps undocked to maintain battery?they exist, but you'll get just over an hour with them
these numbers were with the 30W mode. so reducing the resolution to 720p and capping the frame rate will help with battery life a lot
Like a cow's opinion. It doesn't matter.moot. it’s ‘moot point’.
Damn, 8,6 TFLOPS APU is insane for handhelds.
Really hoping Nintendo will push its chip to the maximum
I think Nintendo would avoid AMD after how they and IBM screwed them over a little with the WiiU. NVidia is providing Nintendo dev tools and dev support.So hypothetically, if Nintendo were to go with this chip, we’d get an OLED successor that caps at 720p/30fps undocked to maintain battery?
that depends on the game. and you have to remember that these are pc games. Drake would have the same configuration as the Z1 Extreme, but takes a lot less power to hit the same numbers. hell, if Nintendo went with the Z1E, games would still take a lot less power to hit the same targets simply because the games are optimized for itSo hypothetically, if Nintendo were to go with this chip, we’d get an OLED successor that caps at 720p/30fps undocked to maintain battery?
Damn, 8,6 TFLOPS APU is insane for handhelds.
Really hoping Nintendo will push its chip to the maximum
What exactly do you mean by that? because as far as I'm aware, Nintendo themselves screwed up with the WiiU software-wise. There's a book or an article, can't remember, from someone working at Nintendo (may be Reggie's book, I'm not sure) where they admitted that prior to the Switch, they were using old development tools and had to adapt to new engines like unity/unreal and work with new APIs and SDKs.I think Nintendo would avoid AMD after how they and IBM screwed them over a little with the WiiU. NVidia is providing Nintendo dev tools and dev support.
They gave Nintendo exactly what they wanted.I think Nintendo would avoid AMD after how they and IBM screwed them over a little with the WiiU. NVidia is providing Nintendo dev tools and dev support.
30W docked Drake would be absurd, but would also make handheld mode fall far behind unless it was 15W. then your constantly run the risk of low battery life unless you put a large battery in it. and Nintendo cares a lot about weight so a 40 Wh battery might be too alrgeI don't think Nintendo's going to have Drake run at up to 30 W at the very least in handheld mode. I think Nintendo still cares about battery life.
I think Drake's going to be identical to the Tegra X1 in the sense that the max TDP is probably going to be 15 W.
I'm getting Game Gear vibes from this.Did AMD also invent the battery this thing would need to run non-underclocked and/or unthrottled for longer than 15 minutes? ^^
I still believe that this period is unlikely, or that getting there is the consequence of some serious problem with the development of the next Nintendo console.So wait, do we now believe the successor will come in 2024/25 because of that article?
If I was the producer of the SwitchTwo-Hardware I would increase the ratio of the difference in clock frequencies for handheld and docked modes. Go for 720p in handheld-mode and get away with a smaller battery, lower memory-clock and have more space in the tablet for cooling the chip in docked mode. 20-25W TDP and higher resolutions in docked mode should be possible with these changes. This would also make a SwitchTwo Lite easier without a die shrink and when you do the shrink in 2026 you can make the heatsink small again to save money.I don't think Nintendo's going to have Drake run at up to 30 W at the very least in handheld mode. I think Nintendo still cares about battery life.
I think Drake's going to be identical to the Tegra X1 in the sense that the max TDP is probably going to be 15 W.
the battery was large but the density was low. increasing to 20W on the chip would mean the battery is gonna have to essentially double. not impossible, but would the added weight be worth it?If I was the producer of the SwitchTwo-Hardware I would increase the ratio of the difference in clock frequencies for handheld and docked modes. Go for 720p in handheld-mode and get away with a smaller battery, lower memory-clock and have more space in the tablet for cooling the chip in docked mode. 20-25W TDP should be possible with these changes. This would also make a SwitchTwo Lite easier without a die shrink and when you do the shrink in 2026 you can make the heatsink small again to save money.
The battery was really big in the original Switch and the cooler very small. Adding a second heatpipe and doubling the heatsink could increase the possible TDP.
The battery doesn't have to double if you go for low clocks and low power in handheld-mode. Switch doesn't need the battery in docked mode.the battery was large but the density was low. increasing to 20W on the chip would mean the battery is gonna have to essentially double. not impossible, but would the added weight be worth it?
Depends on if Nintendo and Nvidia use TSMC's 4N process node to fabricate Drake. kopite7kimi mentioned Nvidia won't use TSMC's 3 nm** process node to fabricate Blackwell GPUs. And the GPU architecture succeeding Blackwell probably won't be launching until 2H 2026.This would also make a SwitchTwo Lite easier without a die shrink and when you do the shrink in 2026 you can make the heatsink small again to save money.
Damn, 8,6 TFLOPS APU is insane for handhelds.
Really hoping Nintendo will push its chip to the maximum