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StarTopic Future Nintendo Hardware & Technology Speculation & Discussion |ST| (Read the staff posts before commenting!)

I already have a console that plays Switch games but worse. It was called the WiiU.
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Idk FE seems odd. Unless IS is experimenting with engines as with 3H and Engage. Given that most if not all nintendo main partners (developers people think nintendo owns) use in-house engines, I would have thought IS had started to work on one for HD development. However given the landscape of hiring talent, engine cost, etc, I could see them using commercial engines to speed things up.

I hope this does not lead to people thinking we will be getting something like Lost Eidolons, cause that game is ugly and muddy.
 
The Switch 2’a gimmick is to transfer the friends we made along the way from Switch to Drake

In all seriousness, it doesn’t need a gimmick. If anything, they could experiment with accesossries again
 
There can always be another fire emblem if it is being developed by another team. But personally, I think the next thing is something from the Paper Mario team.
What do you think could come first? A TTYD HD Remaster, and the use it to remake 64? Or an outright remake of 64?
 
Not one, but two kick stands!

If the gimmick was just higher specs, DLSS, and more ergonomic I’d be very happy!
this is not how Nintendo do it hardware, the Switch sucessor will never be a more powerful Switch, i believe Nintendo will do a concept, no one expected like AR/VR for it next hardware, simply doing a more powerful console for it next hardware dont aling with Nintendo mantra, Sony/Microsoft is that aim to always made the most powerful hardware of the current console generation not Nintendo, Nintendo aim to offer intereting ways for us to use her hardware for they software.
 
this is not how Nintendo do it hardware, the Switch sucessor will never be a more powerful Switch, i believe Nintendo will do a concept, no one expected like AR/VR for it next hardware, simply doing a more powerful console for it next hardware dont aling with Nintendo mantra, Sony/Microsoft is that aim to always made the most powerful hardware of the current console generation not Nintendo, Nintendo aim to offer intereting ways for us to use her hardware for they software.
Is there any reason to think that the Switch 2 won’t be JUST a beefer Switch? With current management, is differentiation via hardware part of their philosophy?
 
Shuntaro Furukawa/Doug Bowser coment on Nintendo next hardware seen to imply the Switch sucessor will follow a new concept, it will not be a more powerful Switch



Is there any reason to think that the Switch 2 won’t be JUST a beefer Switch? With current management, is differentiation via hardware part of their philosophy?
 
Not one, but two kick stands!

If the gimmick was just higher specs, DLSS, and more ergonomic I’d be very happy!
I don't like the gimmick word that much.
Maybe it's me but it feels like it means it doesn't really bring something new.

Let's say wii motion controls where always called gimmick. But it was really a new experience of gaming. In some cases the wii motion controller are better to use then a traditional controller. Or let's say a keyboard and mouse are better for fps games but for example not for fighting games such as mortal kombat. Or also dpad better is as analog for this kind of games. Every device has it's purpose. You can't also say triggers on controller or rumble are gimmicks (I think?).

We see for example wii motion plus controls in all vr devices. Is vr a gimmick?

It just sounds so negatively, but maybe it's because my main language isn't English.

I prefer to call it innovation.
 
Shuntaro Furukawa/Doug Bowser coment on Nintendo next hardware seen to imply the Switch sucessor will follow a new concept, it will not be a more powerful Switch


It kinda has to be, though. They only have one type of system going forward, the hybrid form factor proved to be successful and they can't exactly go back without major compromises. Besides, if look at the OP on the front page, you could reasonably gather that the next system will be a more powerful Switch. Now, whether or not it'll come with any gimmicks and what those gimmicks would be are a different story.
 
this is not how Nintendo do it hardware, the Switch sucessor will never be a more powerful Switch, i believe Nintendo will do a concept, no one expected like AR/VR for it next hardware, simply doing a more powerful console for it next hardware dont aling with Nintendo mantra, Sony/Microsoft is that aim to always made the most powerful hardware of the current console generation not Nintendo, Nintendo aim to offer intereting ways for us to use her hardware for they software.
Ahhhh yes, Nintendo’s mantra… how does that go again?

To be honest, I don’t think we can be confident of what kind of Nintendo we are going to get. While yes Nintendo is a creative and inventive company, they’re also very economically conservative and shrewd.

Most of the wild hardware ideas came from the Iwata era (Wii, DS, WiiU). I think they’ll focus on just getting people to transition to the next-gen console without confusing people too much either with keeping the aesthetic and communication too similar OR introducing some big new confusing concept/gimmick they have to explain to people. I think at best (other that hardware specs) we’ll get some better joy-cons and maybe a camera.
 
I don't like the gimmick word that much.
Maybe it's me but it feels like it means it doesn't really bring something new.

Let's say wii motion controls where always called gimmick. But it was really a new experience of gaming. In some cases the wii motion controller are better to use then a traditional controller. Or let's say a keyboard and mouse are better for fps games but for example not for fighting games such as mortal kombat. Or also dpad better is as analog for this kind of games. Every device has it's purpose. You can't also say triggers on controller or rumble are gimmicks (I think?).

We see for example wii motion plus controls in all vr devices. Is vr a gimmick?

It just sounds so negatively, but maybe it's because my main language isn't English.

I prefer to call it innovation.
Ehhhhhh...... I wouldn't call something like the Wii U Gamepad innovative, especially if it holds back its own console and games. That isn't to say it wasn't used well in certain games, like Nintendo Land and Zombie U, but I digress.
 
Shuntaro Furukawa/Doug Bowser coment on Nintendo next hardware seen to imply the Switch sucessor will follow a new concept, it will not be a more powerful Switch


Thanks for sharing. I really wonder how they can expand on the existing form factor.

Most of the wild hardware ideas came from the Iwata era (Wii, DS, WiiU).
Just a reminder that the Switch was Iwata’s last console project he was involved in.
 
Again, an important factor with games is that you're not going to hit advertised sequential read speeds because games are made up of countless different assets spattered across the medium, relying on how quick the medium can handle random access. It's like comparing the reading of a 1GB file to 1000 1MB files or even 1 million 1KB files. It's going to be quite a bit faster for the single 1GB file than either of the others because it's not having to jump all over the place. Honestly, if sequential read speeds was all that mattered and random access had absolutely no delay, then loading of games from internal storage would fill RAM in mere seconds because it can handle sequential reading @ 300MB/s. But it doesn't because of the random access delays and that assets are compressed. Faster than microSD as shown by the BotW video, but not by the magnitude when comparing sequential speeds of internal vs microSD. That is because internal storage handles random access somewhat better, but not massively better.

Here are the pics I mentioned of my benchmarking and tests dumping.

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And just for good measure, here is the benchmark of that same microSD card on my computer using a USB reader.

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Here are images screenshot from in the Switch itself when dumping games from cart and internal storage.

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Ah, I missed some context on how those numbers were collected. I don't think dumps are really super representative of how well the storage can perform. The relative performance between the mediums when dumping roughly mirrors what's been observed elsewhere, but things are unlikely to perform their best in that scenario, and the numbers seem to back that up. A synthetic benchmark of the cart would probably produce some more useful numbers, but I don't know if that's possible.
 
Thanks for sharing. I really wonder how they can expand on the existing form factor.


Just a reminder that the Switch was Iwata’s last console project he was involved in.
Yeah, I know, I just don’t think of the 3DS or Switch as wild new ideas. Just iterative ideas that was the natural evolution of their previous systems and incorporated a lot of the tech they had already experimented with.

The most revolutionary thing about the Switch isn’t anything we experience from a hands on point of view, but is that they were able to move all their development teams on to one platform instead of having them spread out between a home console and a handheld.
 
Shuntaro Furukawa/Doug Bowser coment on Nintendo next hardware seen to imply the Switch sucessor will follow a new concept, it will not be a more powerful Switch


I don’t trust corporate speak about something they don’t really want to discuss or announce.

Nintendo can be inventive and surprising and good and delight without a new gimmicky hardware thing. Look at their new launch window titles for Switch that were the most inventive and delighting, BotW (basically a port of a WiiU game) and Mario Odyssey (a game that could have been on an Xbox or PlayStation). Those games did everything Doug Bowser said without requiring any significant gimmick.

Doug Bowser is just saying stuff because he can’t really tell us anything. I wouldn’t put too much weight on those comments. Everything he said could easily apply to just the game concepts that come with a basic upgraded console.
 
Shuntaro Furukawa/Doug Bowser coment on Nintendo next hardware seen to imply the Switch sucessor will follow a new concept, it will not be a more powerful Switch


The DS Lite doesn't exist.

The Nintendo 3DS XL isn't being released.

The Nintendo Switch is a third pillar.

And Nintendo Switch "is not done yet".
 
Thanks for the clarification. So doubtful a new FE is so close

I see a TTYD HD Remaster on the horizon
Not sure where this came from -

Engage was finalised in 2021 (according to its own file system and the ratings agency of the UK) and then massively delayed. The additional work after that was just that, additional.

Furthermore, its internal title is IRON 19 (All Fire Emblem games are codenamed IRON followed by their number in the series; 13 went missing. The chemical symbol for iron is Fe, thus the codename.). Three Houses was 17, leaving 18 a mystery. Three Houses was mainly by a different dev team and more of a "get Fire Emblen on Switch NOW" project than it was an Intelligent Systems prestige project.

The actual timeline for FE Development goes something like Echoes in 2017 -> Unknown 2017/2018 project -> Engage (2021).

What we have is some moderately big gaps. One between Echoes and Engage, and one between Engage's time as the primary game in development and now.

Personally, I think "IRON 18" was more likely a proof of concept. A playable but not-intended-for-release project that had Intelligent Systems porting their engine to Switch, and before they moved to Unity. Essentially, I think IRON 18 WAS Engage before the engine swap. This would explain Engage's internal name being 19 while assets are labelled 18.

With all that being said, though, 6 years is a long time for a Fire Emblem game, especially since Engage is relatively limited in scope compared to the previous three titles, IF/Fates, Echoes and Three Houses. So I'm pretty much convinced that the Genealogy of the Holy Wars remake exists. Wasn't Echoes means to be a series following on from the DS remakes of FE 1? So with the two DS games and Echoes, we should be on Echoes 2: Fire Emblem 4 by now, which would be Genealogy of the Holy War.


A Redacted launch title, perhaps? If it isn't that, I'd expect it to come out in the interim between announcement and release of the new console.
 
IRON18 could have been 3DS Echoes remake that was heavily rumored to be in development before Nintendo plug out latest 3DS projects and moved it to Switch or completely cancelled it.
 
Shuntaro Furukawa/Doug Bowser coment on Nintendo next hardware seen to imply the Switch sucessor will follow a new concept, it will not be a more powerful Switch


Am I missing something, or do they not imply anything about the new hardware? All I'm seeing is corporate speak about how great the Switch is doing and how there's nothing coming.
 
There can always be another fire emblem if it is being developed by another team. But personally, I think the next thing is something from the Paper Mario team.
The FE4 remake is 100% in the pipeline, I would guess its probably being (primarly) developed by Koei and the rest of the 3 Houses team considering Engages credits.
 
IRON18 could have been 3DS Echoes remake that was heavily rumored to be in development before Nintendo plug out latest 3DS projects and moved it to Switch or completely cancelled it.
Again, that wouldn't explain FE18 assets ending up in Engage
 
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The FE4 remake is 100% in the pipeline, I would guess its probably being (primarly) developed by Koei and the rest of the 3 Houses team considering Engages credits.
If it happens I kind of hope it's in the style of Engage rather than Three Houses. I love Three Houses, and its art style works (for Three Houses), but it would be a bit dull for Genealogy.
 
IRON18 could have been 3DS Echoes remake that was heavily rumored to be in development before Nintendo plug out latest 3DS projects and moved it to Switch or completely cancelled it.
The original leaker of enage (with the screenshots and toothpaste) said it was still in development and upcoming after engage, and engage and three houses teams vastly differ.
 
I mentioned it before but with regard to file sizes/speeds on Drake it will be interesting if we see details of Microsoft's 10 year deal not because it'll say anything about Redacted directly but I have to imagine the contract would need to deal with the question of "how will nintendo hardware manage the large file size of CoD games" and depending on the answer to that question might determine what sort of storage and/or cartridge size/speed can be expected from Redacted.
 
I mentioned it before but with regard to file sizes/speeds on Drake it will be interesting if we see details of Microsoft's 10 year deal not because it'll say anything about Redacted directly but I have to imagine the contract would need to deal with the question of "how will nintendo hardware manage the large file size of CoD games" and depending on the answer to that question might determine what sort of storage and/or cartridge size/speed can be expected from Redacted.
Funny you say that, cause CoD streams it from the cloud on console.
 
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Shuntaro Furukawa/Doug Bowser coment on Nintendo next hardware seen to imply the Switch sucessor will follow a new concept, it will not be a more powerful Switch


That’s impossible, even the lowest denominator from them, the Wii, was stronger than the GameCube.
 
Shuntaro Furukawa/Doug Bowser coment on Nintendo next hardware seen to imply the Switch sucessor will follow a new concept, it will not be a more powerful Switch



Not to pile on, but Furukawa is not part of that interview except for Doug quoting his "uncharted territory" line.

And just read the original interview, not a chopped up aggregated story that adds in its own angles.


In the article you linked, Metro writes:
Bowser adds that part of the reason why Nintendo isn’t ready to replace the current Switch yet is because ‘it is still truly that unique device that you can play in a variety of ways, at home, on the go.

While they did use his exact quote of "it is still truly that unique device that you can play in a variety of ways, at home, on the go." he did not say that in reply to why Nintendo isn't ready to replace the Switch - which is what that sentence by Metro implies. Doug was asked directly "What kinds of features or new capabilities would you like to see?" and that was part of the corporate spiel he replied with.
 
Ehhhhhh...... I wouldn't call something like the Wii U Gamepad innovative, especially if it holds back its own console and games. That isn't to say it wasn't used well in certain games, like Nintendo Land and Zombie U, but I digress.
Sorry I don't agree.
Wiiu was the beginning of switch.
Never was it possible to have a handheld portable with games equal to console. On switch I play for 90% at home and in handheld mode. Also you could use it as an add on for your game with touchscreen. Super Mario Maker was a good example for it to use a second screen. But many others examples showed the benefits. Some games are better for touchscreen then using a controller.
But what was groundbreaking was the low latency it had from syncing the game from console to your screen. It was faster as your hdmi cable. Look it up.

Yes it was the less innovation one of all from Nintendo, it was rushed and it was really the switch idea they had in mind. That's why the console had the shortest lifespan of all Nintendo consoles.
 
Ehhhhhh...... I wouldn't call something like the Wii U Gamepad innovative, especially if it holds back its own console and games. That isn't to say it wasn't used well in certain games, like Nintendo Land and Zombie U, but I digress.
It was the first controller with a touchscreen. Been able to play offtv and even like call of duty multiplay without splitscreen having on 1 console.

if you mean hold back on how powerfull it was compared to ps3 and xbox has nothing todo with beign an innovation. I mean, yes you could prefer in that gen for power, but then we have yet another console like what sony and ms already are...
 
Ah, I missed some context on how those numbers were collected. I don't think dumps are really super representative of how well the storage can perform. The relative performance between the mediums when dumping roughly mirrors what's been observed elsewhere, but things are unlikely to perform their best in that scenario, and the numbers seem to back that up. A synthetic benchmark of the cart would probably produce some more useful numbers, but I don't know if that's possible.
If anyone has a more accurate demonstration of testing the speeds of the mediums with numbers to report, especially while games load, I'd love to see them. But for now, this is what I have from testing on the actual hardware. Are they inaccurate? Probably, but until someone comes with something more accurate, this is the best we're going to get. Sorry for my bluntness, but I prefer hard numbers, even if somewhat inaccurate, over assumptions and connections made from those assumptions.
 
Ehhhhhh...... I wouldn't call something like the Wii U Gamepad innovative, especially if it holds back its own console and games. That isn't to say it wasn't used well in certain games, like Nintendo Land and Zombie U, but I digress.
The concept was innovative but their attempt at it had too many problems. If they ever revisit the idea they'll probably instead have it be something more similar to the Backbone where people would be able to use their smartphones as WiiU style controllers through an app. Would solve the issue of the increased cost with manufacturing a second screen as well as allow for use in both docked and tabletop mode.
 
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Yeah, I know, I just don’t think of the 3DS or Switch as wild new ideas. Just iterative ideas that was the natural evolution of their previous systems and incorporated a lot of the tech they had already experimented with.

The most revolutionary thing about the Switch isn’t anything we experience from a hands on point of view, but is that they were able to move all their development teams on to one platform instead of having them spread out between a home console and a handheld.
I wholeheartedly agree. I wonder just how much they can further push the system with a successor!

Not sure where this came from -

Engage was finalised in 2021 (according to its own file system and the ratings agency of the UK) and then massively delayed. The additional work after that was just that, additional.

Furthermore, its internal title is IRON 19 (All Fire Emblem games are codenamed IRON followed by their number in the series; 13 went missing. The chemical symbol for iron is Fe, thus the codename.). Three Houses was 17, leaving 18 a mystery. Three Houses was mainly by a different dev team and more of a "get Fire Emblen on Switch NOW" project than it was an Intelligent Systems prestige project.

The actual timeline for FE Development goes something like Echoes in 2017 -> Unknown 2017/2018 project -> Engage (2021).

What we have is some moderately big gaps. One between Echoes and Engage, and one between Engage's time as the primary game in development and now.

Personally, I think "IRON 18" was more likely a proof of concept. A playable but not-intended-for-release project that had Intelligent Systems porting their engine to Switch, and before they moved to Unity. Essentially, I think IRON 18 WAS Engage before the engine swap. This would explain Engage's internal name being 19 while assets are labelled 18.

With all that being said, though, 6 years is a long time for a Fire Emblem game, especially since Engage is relatively limited in scope compared to the previous three titles, IF/Fates, Echoes and Three Houses. So I'm pretty much convinced that the Genealogy of the Holy Wars remake exists. Wasn't Echoes means to be a series following on from the DS remakes of FE 1? So with the two DS games and Echoes, we should be on Echoes 2: Fire Emblem 4 by now, which would be Genealogy of the Holy War.


A Redacted launch title, perhaps? If it isn't that, I'd expect it to come out in the interim between announcement and release of the new console.
Thanks for the clarification. And yes, Echoes was meant to be a series. But are Shadow Dragon and the other one part of Echoes?

Nintendo Switch Anti-Life Equation.

Zack Snyder's Nintendo Switch Anti-Life Equation. 4:3 only. Martian Manhunter not included.
Never thought I’d see Zack Snyder mentioned in this thread xD
 
If it happens I kind of hope it's in the style of Engage rather than Three Houses. I love Three Houses, and its art style works (for Three Houses), but it would be a bit dull for Genealogy.
While I haven't played it myself, isn't Genealogy one of the darker games in the series? I feel like a refined Three Houses artstyle would be more fitting; Engage's artstyle reflected that game's lighter tone.
 
I probably should have mentioned the implementation of the Gamepad, rather than the concept itself. Thinking on it some more, the Wii U was in a way, a prototype to the Switch. Don't know why I didn't put more thought to my last post before sending it 😕
 
Raytracing will allow for the best looking water ever in a Nintendo game.

On a serious note, don't think there's anything wrong with Nintendo's current water systems, outside of Breath of the Wild. Splatoon has shockingly great water for a game where it kills you instantly, because the reflections are baked and the physics precalculated. You don't need an amazingly powerful machine to do great water.

I am still bitter that Breath of the Wild's water is so tremendously bad given how good the fire and electricity interactions are, baffled, even. One of the biggest improvements I saw in the TOTK gameplay demo was how much more ALIVE the water looks.
 
He’s referring to Miiverse, not the actual water.
Raytracing will allow for the best looking water ever in a Nintendo game.

On a serious note, don't think there's anything wrong with Nintendo's current water systems, outside of Breath of the Wild. Splatoon has shockingly great water for a game where it kills you instantly, because the reflections are baked and the physics precalculated. You don't need an amazingly powerful machine to do great water.

I am still bitter that Breath of the Wild's water is so tremendously bad given how good the fire and electricity interactions are, baffled, even. One of the biggest improvements I saw in the TOTK gameplay demo was how much more ALIVE the water looks.
 
Please read this staff post before posting.

Furthermore, according to this follow-up post, all off-topic chat will be moderated.
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