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StarTopic Future Nintendo Hardware & Technology Speculation & Discussion |ST| (Read the staff posts before commenting!)

The results thus far are a coin flip whether they will hit their fiscal targets. We'll know what they post in early Feb but last Q3 their sell through was poorer than expected. I do not anticipate this Q3 is going to be favourable even keeping the natural decline in mind.
Again, I'm not saying their results will be good. I'm just saying that we don't know yet, and that relying solely on a partial figure doesn't allow us to say for sure.

Isolating the figure of -62% on a given market during a given month is not a sufficient global indicator without putting it into perspective.
For example, what were the equivalent sales figures for the Playstation 4, in the same market, at the same stage in its life cycle?
 
You will get both in next year, only except that next Star Fox will be coming in 2025 and WWHD will be bundled with TPHD as a part of a shadowdrop release.
don't play with my heart :( I've been waiting for the WW/TP announcement for so long I have zero faith it will ever happen.... not on the switch at least
 
Given it was quietly announced then dropped for the original Nintendo Switch, how do we feel about external USB harddrive support?

Personally, I think it's unlikely, but I think it would an excellent option. Like you could use a PS3 as a harddrive for PS Vita game storage! If it's fast enough, let us play games off it in real time, maybe have a "magic cache" feature- as you play a game, it's moved to the internal storage bit by bit, and next time you pick up your console, the previous "magic cache" game is gone, and the one you were just playing is on-board! This would also be a boon for TV only players, which with a likely bigger size and better resolutions, may be more common!
 
Given it was quietly announced then dropped for the original Nintendo Switch, how do we feel about external USB harddrive support?

Personally, I think it's unlikely, but I think it would an excellent option. Like you could use a PS3 as a harddrive for PS Vita game storage! If it's fast enough, let us play games off it in real time, maybe have a "magic cache" feature- as you play a game, it's moved to the internal storage bit by bit, and next time you pick up your console, the previous "magic cache" game is gone, and the one you were just playing is on-board! This would also be a boon for TV only players, which with a likely bigger size and better resolutions, may be more common!
That might be a good way to solve the space issue that 4K textures will introduce, since handheld mode won't have use for ultra-high quality textures. Have the games set to use lower-res textures that are part the game on the system storage, and have optional high-res texture packs installed on an external drive plugged into the dock? Or hell, maybe the dock could come with its own separate storage for that specific reason.

I have no idea if USB drives are fast enough to do this without introducing a bunch of loading issues though (like the horrendous pop-in from Xenoblade X fighting to load assets from the disc in real time) so I'm mostly spitballing
 
That might be a good way to solve the space issue that 4K textures will introduce, since handheld mode won't have use for ultra-high quality textures. Have the games set to use lower-res textures that are part the game on the system storage, and have optional high-res texture packs installed on an external drive plugged into the dock? Or hell, maybe the dock could come with its own separate storage for that specific reason.

I have no idea if USB drives are fast enough to do this without introducing a bunch of loading issues though (like the horrendous pop-in from Xenoblade X fighting to load assets from the disc in real time) so I'm mostly spitballing
Call me a pessimist but I don't expect many if any games to actually use appropriately high resolution textures, for a variety of reasons. Space and having to fit on Game Card, memory optimisation, memory speed. The recommended texture size for 4K DLSS is the same Xbox Series X uses for rendering in 4K, but that console will likely end up in a position with more, faster RAM than NG Switch. NG Switch also can't save memory in the frame buffer, since that needs to be the output resolution for DLSS, 4K, as I understand it. Where it's running the same games, it can't save memory by reducing the amount of interactions, complexity or some kinds of asset density. Really, games will have to sacrifice texture resolution, probably a lot, on NG Switch compared to other 4K platforms.
 
Given it was quietly announced then dropped for the original Nintendo Switch, how do we feel about external USB harddrive support?

Personally, I think it's unlikely, but I think it would an excellent option. Like you could use a PS3 as a harddrive for PS Vita game storage! If it's fast enough, let us play games off it in real time, maybe have a "magic cache" feature- as you play a game, it's moved to the internal storage bit by bit, and next time you pick up your console, the previous "magic cache" game is gone, and the one you were just playing is on-board! This would also be a boon for TV only players, which with a likely bigger size and better resolutions, may be more common!
It'd only really be usable as a cold storage feature. Even the existing options for playing Switch games all broadly lack seek times.
 
With Elden Ring DLC remaining missing in action, I wonder if it isn't connected to the new hardware. I think Elden Ring as a launch or near launch title makes an extraordinary amount of sense. Furthermore I think it would be a great showing of the hardware, "we can do 4K Elden Ring too, and when you need to go somewhere, it's portable!". Third party titles to emphasise the power and support of the platform will be beneficial, but I wonder just what the development environment is like. Are they good enough for slick, day and date ports without an extraordinary amount more effort due to the difference architecture. Getting Elden Ring DLC (and perhaps a re-release?) day and date with other platforms would be nice.
Would be rad indeed. But it depends on From and Bamco, so💀
 
Given it was quietly announced then dropped for the original Nintendo Switch, how do we feel about external USB harddrive support?
Probably only useful for cold storage since I don't imagine the external USB ports having enough bandwidth to allow for much higher sequential read speeds that third party developers require (1 GB/s).
 
Given it was quietly announced then dropped for the original Nintendo Switch, how do we feel about external USB harddrive support?

As cold storage, as other people are suggesting.

Mostly because I don't see Nintendo bothering with something that would screw with the idea you can pull the Switch out of the dock at any time to continue playing handheld.
 
I have a question. How much can Nintendo can improve the online sessions? I suspect that the weak wifi is a major culprit. Do you think that considering that we are paying for the NSO we should get some type of improvements? Even if it just a ethernet cable that comes with the dock?
 
I have a question. How much can Nintendo can improve the online sessions? I suspect that the weak wifi is a major culprit. Do you think that considering that we are paying for the NSO we should get some type of improvements? Even if it just a ethernet cable that comes with the dock?
I imagine that would come down to how much coddling Nintendo wants to do having worries about teh kiddiez going online for the first time.

I want to believe in an era of online capabilities of 2023, Nintendo can offer more in their online features for various games. Voice chat in lobbies like Mario Kart or SSBU should not be locked to a separate app to download on a smartphone. It can be supplementary, and offering a second screen to input options while waiting for the lobby to load would be ideal, but it shouldn't be the only way to connect with online players. I also fully accept that I would not be one to generally care for voice chat lobbies, but if Ubisoft can use AI to monitor voice chat and action accordingly then I don't see why Nintendo can't either.

Perhaps with the switch to NPLN servers in 2022, games moving forward on the new console will have marginally improved connectivity since they are now developed with this new standard in mind as opposed to the old NEX servers that did system checks for Windows 98. If anything I want to see more tech stats made available to the players and the according options too across all games and not just the third parties who think to enable it on their own (i.e. Rocket League); being able to limit player search to those who are also running on ethernet connections as opposed to wireless, the strength of the connection of others and if there are those with a higher ping or not. I can't say I care if I'm racing someone with a gold wheel beside their name, I just want to know if they have a steady connection.

In short, yeah I agree that online improvements should definitely be made with the additional income stream of NSO. I don't know how much of it is paying off licenses for retro games being added to the service, but clearly if they're making money they can do to actually spend some of it to improve the quality of their online matchmaking.
 
i wonder if it will have on board storage, and the option to extend with one of those cute iddle biddle mini nvmes AND a micro sd card slot? or would that be asking for too much and then the power consumption would go to poop? i suppose they wouldn’t all have to be running at all times except when playing the game on each storage device.
 
i wonder if it will have on board storage, and the option to extend with one of those cute iddle biddle mini nvmes AND a micro sd card slot? or would that be asking for too much and then the power consumption would go to poop? i suppose they wouldn’t all have to be running at all times except when playing the game on each storage device.
we don't know what format expanded storage will take, but it will obviously have it. no format is off the table right now
 
Whats the minimum wattage that PS5's NVMe SSD's have to be when not just on standby mode?
I think @Thraktor made a good post about this and turned out nvmes are possible.

If it was someone else I apologise.
M.2 2280 NVMe SSDs, which the PlayStation 5 supports, probably won't be supported by Nintendo's new hardware, since M.2 2280 NVMe SSDs require a large amount of space, which the motherboard for Nintendo's new hardware probably doesn't have.
 
Plot twist, it's this Link.
Screen%2BShot%2B2015-01-05%2Bat%2B4.15.11%2BAM.jpg

Another plot twist:

The main villain in the next Zelda…is Link.
 
I imagine that would come down to how much coddling Nintendo wants to do having worries about teh kiddiez going online for the first time.

I want to believe in an era of online capabilities of 2023, Nintendo can offer more in their online features for various games. Voice chat in lobbies like Mario Kart or SSBU should not be locked to a separate app to download on a smartphone. It can be supplementary, and offering a second screen to input options while waiting for the lobby to load would be ideal, but it shouldn't be the only way to connect with online players. I also fully accept that I would not be one to generally care for voice chat lobbies, but if Ubisoft can use AI to monitor voice chat and action accordingly then I don't see why Nintendo can't either.

Perhaps with the switch to NPLN servers in 2022, games moving forward on the new console will have marginally improved connectivity since they are now developed with this new standard in mind as opposed to the old NEX servers that did system checks for Windows 98. If anything I want to see more tech stats made available to the players and the according options too across all games and not just the third parties who think to enable it on their own (i.e. Rocket League); being able to limit player search to those who are also running on ethernet connections as opposed to wireless, the strength of the connection of others and if there are those with a higher ping or not. I can't say I care if I'm racing someone with a gold wheel beside their name, I just want to know if they have a steady connection.

In short, yeah I agree that online improvements should definitely be made with the additional income stream of NSO. I don't know how much of it is paying off licenses for retro games being added to the service, but clearly if they're making money they can do to actually spend some of it to improve the quality of their online matchmaking.
I don't expect much for a system voicechat as at best, we will just have regular Bluetooth voice chat. I feel like if Xbox 360 can handle system voice chat on 32 MB of ram (IIRC), then Nintendo could have tried. They just chose not to.
 
I don't expect much for a system voicechat as at best, we will just have regular Bluetooth voice chat. I feel like if Xbox 360 can handle system voice chat on 32 MB of ram (IIRC), then Nintendo could have tried. They just chose not to.

Voice chat was possible on the Dreamcast even. Ram, let alone internet speeds, aren’t the issue. So yes, Nintendo just chooses not to.

EDIT: I probably should point out that this isn’t to say voice chat is always the best thing. Matters such as Cyberbullying are no laughing matter, so in the case of Nintendo trying to protect younger gamer, it does make some bit of sense. That also said, limiting voice chat to friends only is one solution so the likelihood of random players condoning cyberbullying to others is less.
 
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Voice chat was possible on the Dreamcast even. Ram, let alone internet speeds, aren’t the issue. So yes, Nintendo just chooses not to.

EDIT: I probably should point out that this isn’t to say voice chat is always the best thing. Matters such as Cyberbullying are no laughing matter, so in the case of Nintendo trying to protect younger gamer, it does make some bit of sense. That also said, limiting voice chat to friends only is one solution so the likelihood of random players condoning cyberbullying to others is less.
I meant system voice chat. Of course now Nintendo let the developers choose if they want to implement VC in their game.

But the funny thing is, I don't hear much about cyberbullying on any online game on Nintendo system. In fact, I think cyberbullying goes to a handful of games. GTA, RDR, CoD, and maybe fortnite.
 
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Nintendos current approach for voice chat is total bullshit. And it’s not like they aren’t aware of the limitations - they had an official Splatoon branded monstrosity for using phone and switch audio at the same time.

I’m hoping they’ve wisened up to system level voice chat (even if it’s friends only) or discord, and just opted to not pivot for the current generation. It would absolutely be a selling point for me on a new system. It’s just so effortless to jump into a channel with my close friends halfway across the world on Xbox (or cross platform via Discord).
 
Nintendos current approach for voice chat is total bullshit. And it’s not like they aren’t aware of the limitations - they had an official Splatoon branded monstrosity for using phone and switch audio at the same time.

I’m hoping they’ve wisened up to system level voice chat (even if it’s friends only) or discord, and just opted to not pivot for the current generation. It would absolutely be a selling point for me on a new system. It’s just so effortless to jump into a channel with my close friends halfway across the world on Xbox (or cross platform via Discord).
This will probably never happen. Nintendo actively doesn't want people to communicate online.
 
Nintendos current approach for voice chat is total bullshit. And it’s not like they aren’t aware of the limitations - they had an official Splatoon branded monstrosity for using phone and switch audio at the same time.

I’m hoping they’ve wisened up to system level voice chat (even if it’s friends only) or discord, and just opted to not pivot for the current generation. It would absolutely be a selling point for me on a new system. It’s just so effortless to jump into a channel with my close friends halfway across the world on Xbox (or cross platform via Discord).

IMO, Discord has made most other voice chat options irrelevant. I can watch a friend stream their game, and talk to them directly as they’re playing as though I'm sitting right next to them. And like you said, cross-platform isn’t an issue, so one friend can play on Switch, while I game on my Steam Deck, and can still have a conversation.
 
Honestly, system integrated Voice-/Text Chat is a must have for the NG Switch.
I also really hope Themes make a return or a better UI in general.
I'm pretty sure not many people used their voice chat over the phone.
I mean, discord on the phone is so much better in every way possible.

Didn’t they purchased a company last year that’s handling their infrastructure?
There’s no excuse to add not such things imo.
 
Honestly, system integrated Voice-/Text Chat is a must have for the NG Switch.
I also really hope Themes make a return or a better UI in general.
I'm pretty sure not many people used their voice chat over the phone.
I mean, discord on the phone is so much better in every way possible.

Didn’t they purchased a company last year that’s handling their infrastructure?
There’s no excuse to add not such things imo.
No, it was forming a joint venture w/DeNA, who has been doing their infrastructure since the beginning of Switch
“With the integrated hardware-software model at the core of its business, Nintendo also strives to provide enhanced experience and service outside of its dedicated gaming system,” the company said in a statement. “In order to provide this experience in a holistic manner, Nintendo is working to maintain and expand its relationship with consumers primarily through Nintendo Account.”
The excuse is they are not interested to implement integrated Voice/Text chat into their system or some other things people want. As long as that remains the case then I don’t see much changing. At best I can see them integrate & work w/Discord like they did Twitter.
 
Nintendos current approach for voice chat is total bullshit. And it’s not like they aren’t aware of the limitations - they had an official Splatoon branded monstrosity for using phone and switch audio at the same time.

I’m hoping they’ve wisened up to system level voice chat (even if it’s friends only) or discord, and just opted to not pivot for the current generation. It would absolutely be a selling point for me on a new system. It’s just so effortless to jump into a channel with my close friends halfway across the world on Xbox (or cross platform via Discord).
Not just lack of voice chat, also the complete lack of direct messages as well. Even the Wii allowed for sending messages to friends. These are basic features that have been standard everywhere else since 2006 yet nintendo wants to charge money for their online that lacks basic features like messaging friends.
 
This will probably never happen. Nintendo actively doesn't want people to communicate online.
I don’t actually believe this. The app does exist and voice chat is supported for select games. They know that some experiences greatly benefit from it, and in a world where family and friends are all so well connected regardless of the distance, needing to get on a zoom call to play Switch together is archaic.

I choose to believe they’re just waiting until next generation to introduce change.

IMO, Discord has made most other voice chat options irrelevant. I can watch a friend stream their game, and talk to them directly as they’re playing as though I'm sitting right next to them. And like you said, cross-platform isn’t an issue, so one friend can play on Switch, while I game on my Steam Deck, and can still have a conversation.

I would be thrilled if they adopted Discord. It’s been perfect, as my friend was able to play Diablo on his preferred platform (PS5) while my wife and I were on Xbox. It really tears down boundaries when paired with cross play.

Not just lack of voice chat, also the complete lack of direct messages as well. Even the Wii allowed for sending messages to friends. These are basic features that have been standard everywhere else since 2006 yet nintendo wants to charge money for their online that lacks basic features like messaging friends.

I’m not sure I’ve ever used DMs on a console. I definitely use voice chat a ton on Xbox, but I always message via some other platform - WhatsApp, Discord, Messenger, SMS etc.
 
I don’t actually believe this. The app does exist and voice chat is supported for select games. They know that some experiences greatly benefit from it, and in a world where family and friends are all so well connected regardless of the distance, needing to get on a zoom call to play Switch together is archaic.

I choose to believe they’re just waiting until next generation to introduce change.



I would be thrilled if they adopted Discord. It’s been perfect, as my friend was able to play Diablo on his preferred platform (PS5) while my wife and I were on Xbox. It really tears down boundaries when paired with cross play.



I’m not sure I’ve ever used DMs on a console. I definitely use voice chat a ton on Xbox, but I always message via some other platform - WhatsApp, Discord, Messenger, SMS etc.
I agree that the best solution would be Discord, but every day it seems that this dream becomes more distant. It's hard to believe that Nintendo would allow such an infamous app to play such a vital role in its next console.
 
The results thus far are a coin flip whether they will hit their fiscal targets. We'll know what they post in early Feb but last Q3 their sell through was poorer than expected. I do not anticipate this Q3 is going to be favourable even keeping the natural decline in mind.



There is 0 reason to think one Circana report from one region for one month would make shareholders freak out.
fair point. it's more interesting that is has actually climbed quite a lot since the end of october into now. not sure what the exact reason there is. only thing i can think of, outside of speculation, is the zelda movie announcement (which was actually after the stock already started rising) but i doubt that would affect stock that much and for how long it has been now that it has risen.
 
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I agree that the best solution would be Discord, but every day it seems that this dream becomes more distant. It's hard to believe that Nintendo would allow such an infamous app to play such a vital role in its next console.

Why is it infamous? (Sorry perhaps out of the loop…)
 
I myself am developing an SOA application right now from a monolith and mind you it's really difficult to set boundaries and designing the broker to handle the request and the routing. Good on Nintendo for going with the microservice approach. Scalability is important and a monolith can only do so much.
 


Hm... Over 50% of sales are digital in FY2023. Was that info known?
The digital sales proportion (pink line) is still under 50%, as said in the talk. And yeah, this is just pasting what was in the FY 2023 financial results from May (48.2% digital sales).
 
Shinya Ogura (Nintedo Systems) - Modernization of Nintendo eShop: Microservice and platform engineering.

I'm not sure if this has been shared already but I thought it was interesting presentation regarding the Nintendo eShop. Also, I hope this post is considered somewhat relevant to the discussion of Nintendo's future platform.

Wow, didn't know it's so complex E-Shop is. Nintendo developed digital services since 2011 (3DS or DSI) & Mr Sinya only handle E-Shop since 2020, so it's new for this new development. I'm not a technical person but I liked reading it, that's why I'm here. Microservice, platform engineering, Amazon ECS, Kong, Json & many more complex terms. Nintendo always developed simplicity things yet efficient compare to their competitors 👍💪
 
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What you're replying to doesn't seem to have anything to do with a fancy dock, just increased use of multi-system connection.

I think you're reading that line as about the GBA because GBA came up in the previous sentence, but it's intended to still be about GB->GBC.
They literally said "late to the dock discussion" at the start of their reply and then later mentioned a hypothetical where OG Switches could connect to a docked NG Switch. It was also within the larger context of a conversation talking about adding some sort of streaming capacity to the dock.
 
I'm pretty sure during the Pro controller's designing, it had an audio jack for a headset, but as you said, chose not to have it in the end.
It's possible that the infrastructure was not yet ready since Nintendo had just transitioned their online store to a more modern and scalable approach.
 
Best possible case - Nintendo gives discord access to their apis or whatever for background applications on switch 2's OS, and lets you connect a discord VC audio stream to your switch2 + voice input from a headset connected to the device.
But no proper interacting with the discord app, let alone video streaming.

Worst case - they keep the phone app as the only voice chat option (unlikely).

Personally, I think they'll kill the voice chat section of the NSO app by the time switch2 is out and leave voice chat entirely up to developers (on a per-game basis).
You know... exactly how it is currently.
 
M.2 2280 NVMe SSDs, which the PlayStation 5 supports, probably won't be supported by Nintendo's new hardware, since M.2 2280 NVMe SSDs require a large amount of space, which the motherboard for Nintendo's new hardware probably doesn't have.
But there are also the M.2 2230 NVMe SSDs.
98a9f0db-b957-477c-84c9-eeb6c3939f89.__CR0,0,970,600_PT0_SX970_V1___.jpg
 
Please read this staff post before posting.

Furthermore, according to this follow-up post, all off-topic chat will be moderated.
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