mariodk18
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I assume bus and package2 might be the most interesting?
I don't really find the idea that Nintendo would delay the launch to try to squeeze another holiday out of the current Switch especially compelling. It's a very sacrificing long term benefits for very short term ones sort of move, and for short term benefits that would probably be hampered by an increased risk of leaks, as well. If the release gets pushed, it will probably be because Nintendo found a fall release untenable for some reason.I think Nintendo feels like they can squeeze one last holiday from the current Switch and would also like to pair Drake with a strong launch title (botw2). I'm also starting to feel like March-ish 23 is the more likely now.
Nah.I assume bus and package2 might be the most interesting?
I wouldnt make a blanket statement like that. Even in best case scenario, current gen consoles have vastly more powerful cpus and much faster storage. Gpu is probably the least problem for game scalability.If we can believe the rumored specs it should be able to run anything as long as the optimization is here, it obviously won't look as good as it would run on the PS5. (lower res/framerate, maybe scaled down assets too depending on the game)
Wouldn't it be possible to add a loading screen if the hardware can't support instant-loading just like how ratchet and clank rift apart make use of that? I mean not like we'd get that game on Nintendo, but if it gets ported to PC then how that game would handle slow storages?I wouldnt make a blanket statement like that. Even in best case scenario, current gen consoles have vastly more powerful cpus and much faster storage. Gpu is probably the least problem for game scalability.
If we can believe the rumored specs it should be able to run anything as long as the optimization is here, it obviously won't look as good as it would run on the PS5. (lower res/framerate, maybe scaled down assets too depending on the game)
Actually, Mobius has a point here. Games will be “easier” to scale this time than last time, even with the vastly more powerful parts.I wouldnt make a blanket statement like that. Even in best case scenario, current gen consoles have vastly more powerful cpus and much faster storage. Gpu is probably the least problem for game scalability.
Indeed,I don't really find the idea that Nintendo would delay the launch to try to squeeze another holiday out of the current Switch especially compelling. It's a very sacrificing long term benefits for very short term ones sort of move, and for short term benefits that would probably be hampered by an increased risk of leaks, as well. If the release gets pushed, it will probably be because Nintendo found a fall release untenable for some reason.
It also doesn’t fit the usual choices of Nintendo (and other platform holders) of releasing the console early Q4 which means you always lose Christmas sales of the old product if you do so. But it is worth to make sure your new product has strong early sales, that for Nintendo is a lot more important than the sales of the old Switch as we have seen with both Lite and OLED releasing late into the year (Sept/October)I don't really find the idea that Nintendo would delay the launch to try to squeeze another holiday out of the current Switch especially compelling. It's a very sacrificing long term benefits for very short term ones sort of move, and for short term benefits that would probably be hampered by an increased risk of leaks, as well. If the release gets pushed, it will probably be because Nintendo found a fall release untenable for some reason.
I want to be believe after the super impressive Dyling Light port that they decided to go native on Dying Light 2, but it could also be technical issues holding back the cloud version. Maybe the performance was dog shit like the KH games and they have put it on hold to decide what to do next and not necessarily working on a native version.
It also doesn’t fit the usual choices of Nintendo (and other platform holders) of releasing the console early Q4 which means you always lose Christmas sales of the old product if you do so. But it is worth to make sure your new product has strong early sales, that for Nintendo is a lot more important than the sales of the old Switch as we have seen with both Lite and OLED releasing late into the year (Sept/October)
I think folks are struggling to think of this as anything other than A Big Launch as in the first Switch, with an announcement way out in front of availability. If the hardware is announced well before the release, it will absolutely hurt short term sales.I don't really find the idea that Nintendo would delay the launch to try to squeeze another holiday out of the current Switch especially compelling. It's a very sacrificing long term benefits for very short term ones sort of move, and for short term benefits that would probably be hampered by an increased risk of leaks, as well. If the release gets pushed, it will probably be because Nintendo found a fall release untenable for some reason.
FSR 2.0 is only a month old. Only two games have it, and they both worked in AMD in prerelease form. FSR 1.0 also was pretty different, so rebuilding your engine to use FSR 2.0 is an elaborate process, more than a month worth of work and testing.Bit disappointed that Capcom have only implemented FSR 1.0 for the next gen Resident Evil patches on PC.
We don't know if is a Pro console or a new console at this point, and I'd speculate that it was probably planned for H2 2022 release but Ukraine/Shangai situations has made Nintendo delay the release to H1 2023, just like 3DS and Switch got delayed to H1 of the next year. And DS was still really successful before 3DS launch just like Switch right now, if they did bite and lost sales for the DS imo they can do it again for SwitchPrevious pro version release dates
PS4: November
Xbox one: November
3DS: September
DS: November (not a huge upgrade to be fair)
GB: October
Other major non-pro updates have also all been around the fall.
I can not think of a single major console update that was released early in the year, it has never happened, because it makes no sense.
Or maybe it's still coming H2 2022...We don't know if is a Pro console or a new console at this point, and I'd speculate that it was probably planned for H2 2022 release but Ukraine/Shangai situations has made Nintendo delay the release to H1 2023, just like 3DS and Switch got delayed to H1 of the next year. And DS was still really successful before 3DS launch just like Switch right now, if they did bite and lost sales for the DS imo they can do it again for Switch
I think H2 2022 is just wishful thinking at this point. 2023 is more likely imo, especially with Zelda. Maybe we will see after the 29th or maybe we wont, but if nothing is shown in the SGF Direct then it's definitely not coming this year.Or maybe it's still coming H2 2022...
still keeping the dream alive.Or maybe it's still coming H2 2022...
Honestly I still haven't seen any reason to doubt it, and I believe they desperately want to avoid a Q1 launch if it's possible.still keeping the dream alive.
For me the lack of smoke is a good enough reason. But we’ll see.Honestly I still haven't seen any reason to doubt it, and I believe they desperately want to avoid a Q1 launch if it's possible.
There's plenty of smoke, it's just happening in waves. It's more smoke than we usually get but not as much smoke as there was last year, which is probably why it feels like there's nothing.For me the lack of smoke is a good enough reason. But we’ll see.
Combined with the fact that the world is a very unpredictable place right now. Even apple delayes products.
So last year around this time, Mochizuki and Emily both stated that the 4K Switch reveal was "imminent" because Nintendo wanted to reveal it before their E3 Direct to show off games running on it. Is it somehow possible that they got that information correct, but a whole year early? Could it explain why this year's Direct is seemingly so late in June? They previously have revealed system revisions in early July, so maybe this is them splitting the difference?
Another thought I had, somewhat related, is that the reason Persona 5R hasn't been announced for Switch yet is because...it's not coming to Switch, but Drake instead? And Atlus just can't talk about it yet? Maybe they're waiting for Nintendo to reveal it first before confirmation?
It might have gotten delayed, along with all of the other games.I can't imagine a scenario where people would be wrong by a whole year as even Nintendo doesn't plan their directs that far ahead, and I don't think that a PS3 game would release specifically on a new console while avoiding a 100+ millions install base.
Nate also said Late 2022.It might have gotten delayed, along with all of the other games.
This is taking reaching to a whole new level.So last year around this time, Mochizuki and Emily both stated that the 4K Switch reveal was "imminent" because Nintendo wanted to reveal it before their E3 Direct to show off games running on it. Is it somehow possible that they got that information correct, but a whole year early? Could it explain why this year's Direct is seemingly so late in June? They previously have revealed system revisions in early July, so maybe this is them splitting the difference?
Another thought I had, somewhat related, is that the reason Persona 5R hasn't been announced for Switch yet is because...it's not coming to Switch, but Drake instead? And Atlus just can't talk about it yet? Maybe they're waiting for Nintendo to reveal it first before confirmation?
I can understand how the oled/4k got jumbled, but this part except being his speculation put into the article I really don't know how an information could be so wrong.So last year around this time, Mochizuki and Emily both stated that the 4K Switch reveal was "imminent" because Nintendo wanted to reveal it before their E3 Direct to show off games running on it.
I don't recall this, are you referring to the supposed smaller bezels on some gameplay footage? That may have just been poor cropping.And the oled was actually in a couple of e3 trailers. Nobody thought much of it at the time, but we did talk about it.
I can understand how the oled/4k got jumbled, but this part except being his speculation put into the article I really don't know how an information could be so wrong.
I know it's reaching and the date was "before or after", but where does the conflation of "devs/Nintendo want to 'show the games off' in the Direct" come from? Someone had to relay that intent to MZ or Emily, right?
July/August reveal, fall/winter 2022 release is entirely possible. Every day later we get into 2022, the less likely a 2022 launch is, but acting like June 29th is the deadline makes no sense, especially since Directs are totally separate from hardware announcements. Not to mention the fact that both previous Switch revision reveals were in July.if nothing is shown in the SGF Direct then it's definitely not coming this year.
SGF direct? Nintendo has been keeping a healthy distance from SGF, and that in part has to do because it doesn’t benefit them at all to be part of that.I think H2 2022 is just wishful thinking at this point. 2023 is more likely imo, especially with Zelda. Maybe we will see after the 29th or maybe we wont, but if nothing is shown in the SGF Direct then it's definitely not coming this year.
SGF direct? Nintendo has been keeping a healthy distance from SGF, and that in part has to do because it doesn’t benefit them at all to be part of that.
I just called it that because of SGF in general/the timing. If it is the 29th then it's not really that long after SGF.SGF direct? Nintendo has been keeping a healthy distance from SGF, and that in part has to do because it doesn’t benefit them at all to be part of that.
What E3 trailers? All of them used the regular switch and had awful overlay of the video on it.This is taking reaching to a whole new level.
They conflated it with the oled, simple as that.
And the oled was actually in a couple of e3 trailers. Nobody thought much of it at the time, but we did talk about it.
Afaik, Apple has yet to delay a product because of the shortages.For me the lack of smoke is a good enough reason. But we’ll see.
Combined with the fact that the world is a very unpredictable place right now. Even apple delayes products.
Oh ok, thought if at the end of the month it would be 2-3 weeks after. Hardly call that the SGF direct , June direct though?I just called it that because of SGF in general/the timing. If it is the 29th then it's not really that long after SGF.
The primary reason to doubt it, to me, that Fall 2022/Spring 2023 was always offered as a range. That’s somehow divided us up into a “2022 4 Eva” and a “2024 at the earliest” camp.Honestly I still haven't seen any reason to doubt it, and I believe they desperately want to avoid a Q1 launch if it's possible.
I just called it that because of SGF in general/the timing. If it is the 29th then it's not really that long after SGF.
I'd agree with this. Hardware could be Holiday 2022 / Spring 2023. BotW2 delayed to Spring 2023. Hardware could be Spring 2023. Simple as.The primary reason to doubt it, to me, that Fall 2022/Spring 2023 was always offered as a range. That’s somehow divided us up into a “2022 4 Eva” and a “2024 at the earliest” camp.
My current sweet spot prediction is H2 2023 but IMHO it's highly dependent on where they want to slot BOTW2. I still think they will launch Zelda BOTW2 with it. I could be wrong of course. I mean people here like patterns, the last 2 console they launched with a Zelda went to sell over 100 million units. Yet, there's always reason people discount this. If we want patterns look at TP and Wii and BOTW and Switch.The primary reason to doubt it, to me, that Fall 2022/Spring 2023 was always offered as a range. That’s somehow divided us up into a “2022 4 Eva” and a “2024 at the earliest” camp.
DS released with no Zelda game in fact it took almost three years for DS to get one and it sold 150m units, I think what matters is making an appealing product and of course an amazing game like mainline Zelda tend to be help a lot in making the product appealing (even if in Wii case it was more Wii Sports). With this what I want to say is that what matters is that it releases with great games that sell the system day 1 , Zelda or not.My current sweet spot prediction is H2 2023 but IMHO it's highly dependent on where they want to slot BOTW2. I still think they will launch Zelda BOTW2 with it. I could be wrong of course. I mean people here like patterns, the last 2 console they launched with a Zelda went to sell over 100 million units. Yet, there's always reason people discount this. If we want patterns look at TP and Wii and BOTW and Switch.
DS had a slow start and could recover though. Wii U and 3DS launched with nothing and it was a disaster for both.DS released with no Zelda game in fact it took almost three years for DS to get one and it sold 150m units, I think what matters is making an appealing product and of course an amazing game like mainline Zelda tend to be help a lot in making the product appealing (even if in Wii case it was more Wii Sports). With this what I want to say is that what matters is that it releases with great games that sell the system day 1 , Zelda or not.
Sure the window has always included early 2023 but there are a bunch of reasons to think that it missing the 2022 holiday season is most assuredly their backup plan.The primary reason to doubt it, to me, that Fall 2022/Spring 2023 was always offered as a range. That’s somehow divided us up into a “2022 4 Eva” and a “2024 at the earliest” camp.