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StarTopic Future Nintendo Hardware & Technology Speculation & Discussion |ST| (Read the staff posts before commenting!)

I think Nintendo feels like they can squeeze one last holiday from the current Switch and would also like to pair Drake with a strong launch title (botw2). I'm also starting to feel like March-ish 23 is the more likely now.
I don't really find the idea that Nintendo would delay the launch to try to squeeze another holiday out of the current Switch especially compelling. It's a very sacrificing long term benefits for very short term ones sort of move, and for short term benefits that would probably be hampered by an increased risk of leaks, as well. If the release gets pushed, it will probably be because Nintendo found a fall release untenable for some reason.
 
Wonder if this hardware will be able to handle to the RE4 remake. Even a version running at 1080p after DLSS would ok for me.
 
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If we can believe the rumored specs it should be able to run anything as long as the optimization is here, it obviously won't look as good as it would run on the PS5. (lower res/framerate, maybe scaled down assets too depending on the game)
 
If we can believe the rumored specs it should be able to run anything as long as the optimization is here, it obviously won't look as good as it would run on the PS5. (lower res/framerate, maybe scaled down assets too depending on the game)
I wouldnt make a blanket statement like that. Even in best case scenario, current gen consoles have vastly more powerful cpus and much faster storage. Gpu is probably the least problem for game scalability.
 
I wouldnt make a blanket statement like that. Even in best case scenario, current gen consoles have vastly more powerful cpus and much faster storage. Gpu is probably the least problem for game scalability.
Wouldn't it be possible to add a loading screen if the hardware can't support instant-loading just like how ratchet and clank rift apart make use of that? I mean not like we'd get that game on Nintendo, but if it gets ported to PC then how that game would handle slow storages?
 
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If we can believe the rumored specs it should be able to run anything as long as the optimization is here, it obviously won't look as good as it would run on the PS5. (lower res/framerate, maybe scaled down assets too depending on the game)
I wouldnt make a blanket statement like that. Even in best case scenario, current gen consoles have vastly more powerful cpus and much faster storage. Gpu is probably the least problem for game scalability.
Actually, Mobius has a point here. Games will be “easier” to scale this time than last time, even with the vastly more powerful parts.

As in, it won’t be that much of a concern like it was for the Switch.


For one, if the Drake thing has the fidelity that is best suited for that of a 900p display, it does not need the same hardware resources that the other consoles who aim to have a fidelity that is for a 1440p display to use.

And yes, the Series S is also targeting above that fidelity-wise (1440p) despite not actually pulling that resolution all the time, or hardly, but hovering at 900p.


This is just an example here.
 
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I don't really find the idea that Nintendo would delay the launch to try to squeeze another holiday out of the current Switch especially compelling. It's a very sacrificing long term benefits for very short term ones sort of move, and for short term benefits that would probably be hampered by an increased risk of leaks, as well. If the release gets pushed, it will probably be because Nintendo found a fall release untenable for some reason.
Indeed,

Nintendo could easily announce a new Switch later in the year (for early 2023) and still move current units just fine over the holiday assuming they are offering a compelling price for the current models, which could just be stock + Mario Kart.
 
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I don't really find the idea that Nintendo would delay the launch to try to squeeze another holiday out of the current Switch especially compelling. It's a very sacrificing long term benefits for very short term ones sort of move, and for short term benefits that would probably be hampered by an increased risk of leaks, as well. If the release gets pushed, it will probably be because Nintendo found a fall release untenable for some reason.
It also doesn’t fit the usual choices of Nintendo (and other platform holders) of releasing the console early Q4 which means you always lose Christmas sales of the old product if you do so. But it is worth to make sure your new product has strong early sales, that for Nintendo is a lot more important than the sales of the old Switch as we have seen with both Lite and OLED releasing late into the year (Sept/October)
 
I want to be believe after the super impressive Dyling Light port that they decided to go native on Dying Light 2, but it could also be technical issues holding back the cloud version. Maybe the performance was dog shit like the KH games and they have put it on hold to decide what to do next and not necessarily working on a native version.
 
I want to be believe after the super impressive Dyling Light port that they decided to go native on Dying Light 2, but it could also be technical issues holding back the cloud version. Maybe the performance was dog shit like the KH games and they have put it on hold to decide what to do next and not necessarily working on a native version.

Could be that cloud versions of games aren’t doing so hot on Switch since they are bound to Wi-Fi network (and Switch Wi-Fi isn’t so good).

So they could possibly be putting it to Switch and Switch 2 (disabling many of the effects and stuff to make it run).
 
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Bit disappointed that Capcom have only implemented FSR 1.0 for the next gen Resident Evil patches on PC.

Still holding out hope that they are planning a release of these titles on switch 2 and will release another patch later this year packing DLSS + FSR 2.0 and RTX specific enhancements into the PC release ready for a Drake port for when the new hardware releases.
 
It also doesn’t fit the usual choices of Nintendo (and other platform holders) of releasing the console early Q4 which means you always lose Christmas sales of the old product if you do so. But it is worth to make sure your new product has strong early sales, that for Nintendo is a lot more important than the sales of the old Switch as we have seen with both Lite and OLED releasing late into the year (Sept/October)
I don't really find the idea that Nintendo would delay the launch to try to squeeze another holiday out of the current Switch especially compelling. It's a very sacrificing long term benefits for very short term ones sort of move, and for short term benefits that would probably be hampered by an increased risk of leaks, as well. If the release gets pushed, it will probably be because Nintendo found a fall release untenable for some reason.
I think folks are struggling to think of this as anything other than A Big Launch as in the first Switch, with an announcement way out in front of availability. If the hardware is announced well before the release, it will absolutely hurt short term sales.

But if the hardware is available soon after launch, then while Classic Switch sales might go down, Switch+ sales should mostly come up to meet them. But some folks can't imagine this hardware being dropped like the Lite/OLED, so it must need a big launch announcement, and if it does need a big launch announcement, it should have leaked already...
 
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One thing I've thought about recently is that the timing of early in the year for a major revision doesn't really make any sense.
You would have very little time to market it, because you'd probably want to wait until after the holiday sales die down to talk about it. So you're talking like 2 months of marketing for what is gonna be a major pillar of your company.

Even the OLED got 3 months of hype before release and that was a much smaller deal than a pro would be.
 
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Bit disappointed that Capcom have only implemented FSR 1.0 for the next gen Resident Evil patches on PC.
FSR 2.0 is only a month old. Only two games have it, and they both worked in AMD in prerelease form. FSR 1.0 also was pretty different, so rebuilding your engine to use FSR 2.0 is an elaborate process, more than a month worth of work and testing.
 
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Previous pro version release dates
PS4: November
Xbox one: November
3DS: September
DS: November (not a huge upgrade to be fair)
GB: October

Other major non-pro updates have also all been around the fall.
I can not think of a single major console update that was released early in the year, it has never happened, because it makes no sense.
 
Previous pro version release dates
PS4: November
Xbox one: November
3DS: September
DS: November (not a huge upgrade to be fair)
GB: October

Other major non-pro updates have also all been around the fall.
I can not think of a single major console update that was released early in the year, it has never happened, because it makes no sense.
We don't know if is a Pro console or a new console at this point, and I'd speculate that it was probably planned for H2 2022 release but Ukraine/Shangai situations has made Nintendo delay the release to H1 2023, just like 3DS and Switch got delayed to H1 of the next year. And DS was still really successful before 3DS launch just like Switch right now, if they did bite and lost sales for the DS imo they can do it again for Switch
 
We don't know if is a Pro console or a new console at this point, and I'd speculate that it was probably planned for H2 2022 release but Ukraine/Shangai situations has made Nintendo delay the release to H1 2023, just like 3DS and Switch got delayed to H1 of the next year. And DS was still really successful before 3DS launch just like Switch right now, if they did bite and lost sales for the DS imo they can do it again for Switch
Or maybe it's still coming H2 2022...
 
Or maybe it's still coming H2 2022...
I think H2 2022 is just wishful thinking at this point. 2023 is more likely imo, especially with Zelda. Maybe we will see after the 29th or maybe we wont, but if nothing is shown in the SGF Direct then it's definitely not coming this year.
 
For me the lack of smoke is a good enough reason. But we’ll see.

Combined with the fact that the world is a very unpredictable place right now. Even apple delayes products.
There's plenty of smoke, it's just happening in waves. It's more smoke than we usually get but not as much smoke as there was last year, which is probably why it feels like there's nothing.
 
With all the big hitters they are releasing this it would be smart to release new hardware and keep it trucking along till Zelda comes out.

Otherwise they need to wait more than a year to fill it up with heavy hitters
 
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So last year around this time, Mochizuki and Emily both stated that the 4K Switch reveal was "imminent" because Nintendo wanted to reveal it before their E3 Direct to show off games running on it. Is it somehow possible that they got that information correct, but a whole year early? Could it explain why this year's Direct is seemingly so late in June? They previously have revealed system revisions in early July, so maybe this is them splitting the difference?

Another thought I had, somewhat related, is that the reason Persona 5R hasn't been announced for Switch yet is because...it's not coming to Switch, but Drake instead? And Atlus just can't talk about it yet? Maybe they're waiting for Nintendo to reveal it first before confirmation?
 
So last year around this time, Mochizuki and Emily both stated that the 4K Switch reveal was "imminent" because Nintendo wanted to reveal it before their E3 Direct to show off games running on it. Is it somehow possible that they got that information correct, but a whole year early? Could it explain why this year's Direct is seemingly so late in June? They previously have revealed system revisions in early July, so maybe this is them splitting the difference?

Another thought I had, somewhat related, is that the reason Persona 5R hasn't been announced for Switch yet is because...it's not coming to Switch, but Drake instead? And Atlus just can't talk about it yet? Maybe they're waiting for Nintendo to reveal it first before confirmation?

I can't imagine a scenario where people would be wrong by a whole year as even Nintendo doesn't plan their directs that far ahead, and I don't think that a PS3 game would release specifically on a new console while avoiding a 100+ millions install base.
 
I can't imagine a scenario where people would be wrong by a whole year as even Nintendo doesn't plan their directs that far ahead, and I don't think that a PS3 game would release specifically on a new console while avoiding a 100+ millions install base.
It might have gotten delayed, along with all of the other games.
 
So last year around this time, Mochizuki and Emily both stated that the 4K Switch reveal was "imminent" because Nintendo wanted to reveal it before their E3 Direct to show off games running on it. Is it somehow possible that they got that information correct, but a whole year early? Could it explain why this year's Direct is seemingly so late in June? They previously have revealed system revisions in early July, so maybe this is them splitting the difference?

Another thought I had, somewhat related, is that the reason Persona 5R hasn't been announced for Switch yet is because...it's not coming to Switch, but Drake instead? And Atlus just can't talk about it yet? Maybe they're waiting for Nintendo to reveal it first before confirmation?
This is taking reaching to a whole new level.

They conflated it with the oled, simple as that.

And the oled was actually in a couple of e3 trailers. Nobody thought much of it at the time, but we did talk about it.
 
So last year around this time, Mochizuki and Emily both stated that the 4K Switch reveal was "imminent" because Nintendo wanted to reveal it before their E3 Direct to show off games running on it.
I can understand how the oled/4k got jumbled, but this part except being his speculation put into the article I really don't know how an information could be so wrong.
 
And the oled was actually in a couple of e3 trailers. Nobody thought much of it at the time, but we did talk about it.
I don't recall this, are you referring to the supposed smaller bezels on some gameplay footage? That may have just been poor cropping.
 
I can understand how the oled/4k got jumbled, but this part except being his speculation put into the article I really don't know how an information could be so wrong.

I thought Emily only stated that the console would show up either before or shortly after E3. Nothing about the exact timing on her end was certain.

Perhaps this is just another case of Mochizuki coming off a tad too confident in unconfirmed details. An extra ‘may’ or ‘it is believed’ goes a long way :-]

It’s not farfetched considering he conflated the two devices and published a very matter of fact article about it. The man has good info, but it does make it hard to trust his writing as much when we can’t differentiate fact (leaks) from speculation.
 
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I know it's reaching and the date was "before or after", but where does the conflation of "devs/Nintendo want to 'show the games off' in the Direct" come from? Someone had to relay that intent to MZ or Emily, right?
 
I know it's reaching and the date was "before or after", but where does the conflation of "devs/Nintendo want to 'show the games off' in the Direct" come from? Someone had to relay that intent to MZ or Emily, right?

1. Did Emily actually say this? I know BB did, and once the BB article dropped many journalists took it as fact and started repeating it.

2. I feel like it’s what I said already, he’s mixing reporting from sources with confident embellishments. This is the same person that had two completely separate streams of information (dev kits out and games being prepared + new model being built with oled screens) and said ‘they are connected’ when there actually could not have been any connection. As reasonable of a conclusion as it might have been, it was still both speculative and wrong.

I suppose he could have shopped his findings around to sources perhaps and had them weigh in on things I guess, but seeing as it wasn’t true he’d be once again reporting on some guesswork.

Anyway I’m no expert but this is how I rationalize all the inconsistencies
 
if nothing is shown in the SGF Direct then it's definitely not coming this year.
July/August reveal, fall/winter 2022 release is entirely possible. Every day later we get into 2022, the less likely a 2022 launch is, but acting like June 29th is the deadline makes no sense, especially since Directs are totally separate from hardware announcements. Not to mention the fact that both previous Switch revision reveals were in July.
 
I think H2 2022 is just wishful thinking at this point. 2023 is more likely imo, especially with Zelda. Maybe we will see after the 29th or maybe we wont, but if nothing is shown in the SGF Direct then it's definitely not coming this year.
SGF direct? Nintendo has been keeping a healthy distance from SGF, and that in part has to do because it doesn’t benefit them at all to be part of that.
 
SGF direct? Nintendo has been keeping a healthy distance from SGF, and that in part has to do because it doesn’t benefit them at all to be part of that.

Yeah calling it SGF Direct confused me for a minute. I thought it was talking about the SGF show which already passed.
 
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This is taking reaching to a whole new level.

They conflated it with the oled, simple as that.

And the oled was actually in a couple of e3 trailers. Nobody thought much of it at the time, but we did talk about it.
What E3 trailers? All of them used the regular switch and had awful overlay of the video on it.

These aren’t really anything major fwiw, it’s just background work being done by Nintendo for upkeep.
For me the lack of smoke is a good enough reason. But we’ll see.

Combined with the fact that the world is a very unpredictable place right now. Even apple delayes products.
Afaik, Apple has yet to delay a product because of the shortages.

They still managed to release something.
I just called it that because of SGF in general/the timing. If it is the 29th then it's not really that long after SGF.
Oh ok, thought if at the end of the month it would be 2-3 weeks after. Hardly call that the SGF direct :p, June direct though? 😉
 
Honestly I still haven't seen any reason to doubt it, and I believe they desperately want to avoid a Q1 launch if it's possible.
The primary reason to doubt it, to me, that Fall 2022/Spring 2023 was always offered as a range. That’s somehow divided us up into a “2022 4 Eva” and a “2024 at the earliest” camp.
 
I just called it that because of SGF in general/the timing. If it is the 29th then it's not really that long after SGF.

It’s definitely a June Direct until we see them come out and support SGF.

It might sound petty but 1. I don’t care for the name (living in the Southern Hemisphere), and 2. with a couple exceptions, at the moment it feels like the industry all collectively is doing things close to June and Geoff/SGF is just the embodiment of the “you made this? I made this.” comic.

Until he pulls everything closer together and gets more companies formally on board, it’s no E3.
 
Please try to keep software rumours and speculation to the correct threads, such as the Nintendo Direct speculation ST - Donnie, paranoodle, blondkayvon
FE hint by Wario64?
 
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The primary reason to doubt it, to me, that Fall 2022/Spring 2023 was always offered as a range. That’s somehow divided us up into a “2022 4 Eva” and a “2024 at the earliest” camp.
I'd agree with this. Hardware could be Holiday 2022 / Spring 2023. BotW2 delayed to Spring 2023. Hardware could be Spring 2023. Simple as.
 
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The primary reason to doubt it, to me, that Fall 2022/Spring 2023 was always offered as a range. That’s somehow divided us up into a “2022 4 Eva” and a “2024 at the earliest” camp.
My current sweet spot prediction is H2 2023 but IMHO it's highly dependent on where they want to slot BOTW2. I still think they will launch Zelda BOTW2 with it. I could be wrong of course. I mean people here like patterns, the last 2 console they launched with a Zelda went to sell over 100 million units. Yet, there's always reason people discount this. If we want patterns look at TP and Wii and BOTW and Switch.
 
My current sweet spot prediction is H2 2023 but IMHO it's highly dependent on where they want to slot BOTW2. I still think they will launch Zelda BOTW2 with it. I could be wrong of course. I mean people here like patterns, the last 2 console they launched with a Zelda went to sell over 100 million units. Yet, there's always reason people discount this. If we want patterns look at TP and Wii and BOTW and Switch.
DS released with no Zelda game in fact it took almost three years for DS to get one and it sold 150m units, I think what matters is making an appealing product and of course an amazing game like mainline Zelda tend to be help a lot in making the product appealing (even if in Wii case it was more Wii Sports). With this what I want to say is that what matters is that it releases with great games that sell the system day 1 , Zelda or not.
 
DS released with no Zelda game in fact it took almost three years for DS to get one and it sold 150m units, I think what matters is making an appealing product and of course an amazing game like mainline Zelda tend to be help a lot in making the product appealing (even if in Wii case it was more Wii Sports). With this what I want to say is that what matters is that it releases with great games that sell the system day 1 , Zelda or not.
DS had a slow start and could recover though. Wii U and 3DS launched with nothing and it was a disaster for both.
Also two datapoints is better than one. I'm also doing the patterns thing in jest, but i think your post proves how selective it can be.
 
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The primary reason to doubt it, to me, that Fall 2022/Spring 2023 was always offered as a range. That’s somehow divided us up into a “2022 4 Eva” and a “2024 at the earliest” camp.
Sure the window has always included early 2023 but there are a bunch of reasons to think that it missing the 2022 holiday season is most assuredly their backup plan.
 
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