• Hey everyone, staff have documented a list of banned content and subject matter that we feel are not consistent with site values, and don't make sense to host discussion of on Famiboards. This list (and the relevant reasoning per item) is viewable here.
  • Do you have audio editing experience and want to help out with the Famiboards Discussion Club Podcast? If so, we're looking for help and would love to have you on the team! Just let us know in the Podcast Thread if you are interested!

StarTopic Future Nintendo Hardware & Technology Speculation & Discussion |ST| (Read the staff posts before commenting!)

Please refrain from sharing posts that joke about or encourage the deaths of other people. - meatbag, xghost777, ngpdrew
Mod edit - link and image removed.
His likes say all you need to know.
 
Has Nash Weedle done his so called leak express podcast yet?
I listened to the podcast. TL;DR he has 3 pieces of info, he seems to attribute 2 of them to patents so its more speculation than anything. Its basically a nothing burger. Ill put it on spoilers so it does not take space.

  • Camera is gone due to rising cost (the only non-patent one)
  • Console might have 2 models at launch, LCD and OLED. He thinks this might be a reason it was delay (press x for doubt)
  • Joycons with ferrofluid and "haptic-like" feedbacks.
 
I listened to the podcast. TL;DR he has 3 pieces of info, he seems to attribute 2 of them to patents so its more speculation than anything. Its basically a nothing burger. Ill put it on spoilers so it does not take space.

  • Camera is gone due to rising cost (the only non-patent one)
  • Console might have 2 models at launch, LCD and OLED. He thinks this might be a reason it was delay (press x for doubt)
  • Joycons with ferrofluid and "haptic-like" feedbacks.
Yeah i am absolutely done listening to anything this guy says, he is clearly just an attention seeker
 
*googles ferrofluid
It's not ferrofluid, it's magnetorheological (MR) fluid, which is similar in the general concept, but has different properties because of the difference in particle size. Ferrofluid particles tend to have a a radius of around 10 nanometers, whereas MR fluid particles tend to have a radius of around 10 micrometers. Magnetorheological fluid is more viscous, and rapidly increases viscosity when a magnetic field is applied. This allows for a similar mechanism to Hall Effect sticks, but it would allow you to change resistance on the fly depending on the strength of the magnets.
 
It's not ferrofluid, it's magnetorheological (MR) fluid, which is similar in the general concept, but has different properties because of the difference in particle size. Ferrofluid particles tend to have a a radius of around 10 nanometers, whereas MR fluid particles tend to have a radius of around 10 micrometers. Magnetorheological fluid is more viscous, and rapidly increases viscosity when a magnetic field is applied. This allows for a similar mechanism to Hall Effect sticks, but it would allow you to change resistance on the fly depending on the strength of the magnets.
Yeah I found that odd, but that is what he said. Also the patent he mentions clearly says MR fluid, but to be fair that word in spanish is quite the tongue twister lol (fluido magnetorreológico)
 
I listened to the podcast. TL;DR he has 3 pieces of info, he seems to attribute 2 of them to patents so its more speculation than anything. Its basically a nothing burger. Ill put it on spoilers so it does not take space.

  • Camera is gone due to rising cost (the only non-patent one)
  • Console might have 2 models at launch, LCD and OLED. He thinks this might be a reason it was delay (press x for doubt)
  • Joycons with ferrofluid and "haptic-like" feedbacks.
Oled and LCD model at launch, seems unlikely. But there’s been rumor a while back of the switch 2 having an all digital and physical model at launch.

Also where the step further rumor he’s been hinting and also the one necrofilipe hinted he heard something as well.

Like this all seems like a nothing burger to me, but maybe the podcast or whatever he’s doing isn’t finished.
 
I listened to the podcast. TL;DR he has 3 pieces of info, he seems to attribute 2 of them to patents so its more speculation than anything. Its basically a nothing burger. Ill put it on spoilers so it does not take space.

  • Camera is gone due to rising cost (the only non-patent one)
  • Console might have 2 models at launch, LCD and OLED. He thinks this might be a reason it was delay (press x for doubt)
  • Joycons with ferrofluid and "haptic-like" feedbacks.
Hahahahahahahaha

It's not even a nothing burger, it's self contradicting.

A camera is gone, is it? They planned a camera, and cut it?

There's a camera. In the box. Of every single Nintendo Switch and Nintendo Switch OLED Model. Every box of Joy-Con Pairs, every box of Joy-Con R, every single Wii Remote and Wii U GamePad. Cameras are... Cheap! Really, really cheap! That's why they can slap one in the Joy-Con R and even with its support circuitry it costs the same as a Joy-Con L.

And yet they'll have two SKUs at launch, with one being OLED? So, massively increased production and distribution complexity, the up front costs of all those OLED panels, and they're changing the production lines, casings and circuitry less than a year out from full scale production? And they're trying to... Cut costs?

It's laughable. No, genuinely, it's funny, it's funny that he would believe this, or intend for others to believe it, when it's such transparent nonsense!
 
1216518238415093870remix-1711591130159.png
 
Oled and LCD model at launch, seems unlikely. But there’s been rumor a while back of the switch 2 having an all digital and physical model at launch.

Also where the step further rumor he’s been hinting and also the one necrofilipe hinted he heard something as well.

Like this all seems like a nothing burger to me, but maybe the podcast or whatever he’s doing isn’t finished.

I'm pretty sure that rumor came from the one that said the Switch 2 codename is "NG" which we know that wasn't the case.
 
@Ghostsonplanets

Oh these SoC have caught my eye Exynos 1380;

CPU cluster:
  • Cortex®-A78x4 2.4GHz
  • Cortex®-A55x4 2.0GHz
Process node: Samsung 5-nm*
Benchmark (Geekbench 5); https://browser.geekbench.com/search?k=v5_cpu&q=samsung+SM-A356U

Exynos 1480;

CPU Cluster:
  • Cortex®-A78x4 2.75GHz
  • Cortex®-A55x4 2.0GHz
Process node: 4nm
Announcement date; 11/03/2024
Rumoured benchmark score (Geekbench 6); https://browser.geekbench.com/v6/cpu/4053502


Looking at the score, it would put it close to the ST score with the Dimensity 8200 made on TSMC N4 (ST score of ~1248).

* no indication, which one exactly, but given the announcement date: 03/09/2023 I presume it's Samsung 5-LPP
 
Considering Switch 1 has already had games of 32+GB, and it's to be expected most things will be several times larger with higher quality assets, 90GB seems fairly reasonable for a large next-gen game. Moreso than the FFVII remakes. Whether the game cards are there to support it in physical form in full, that's up for Nintendo to show us. If games would be expected to all make it to 64GB or less, I think there'll be a lot fewer day one multiplatforms than people are hoping for.
Aren’t various optimization solutions like compression tools and things like DLSS designed to reduce the size of assets? With optimization, there may be a lot of interesting things to do with 64 GB cartridges. I’m still fascinated that The witcher 3 fits on a 32 GB cartridge.
From a tech/Switch 2 perspective
Contract workers: I lost my job.
Kotaku: yes, yes. Do you have any speculations to give us on the switch 2?

I don’t know, personally I just find it a bit lame.
 
Kinda late on the subject, but folks really shouldn't take the "NoA testing restructuring" stuff as an important hint or sign of how the Switch 2's launch timetable is going.
I had a friend who was a tester back during the Wii U days, and as the "NX" drew near he similarly told us about how there was nothing being tested currently and he even went ahead with guessing it meant software wasn't ready, but then the Switch was revealed and... it simply had software he had never heard of ready, and it turned out that they simply weren't making that division part of the testing proccess of those early Switch games near the end of 2016/early 2017.
 
Kinda late on the subject, but folks really shouldn't take the "NoA testing restructuring" stuff as an important hint or sign of how the Switch 2's launch timetable is going.
I had a friend who was a tester back during the Wii U days, and as the "NX" drew near he similarly told us about how there was nothing being tested currently and he even went ahead with guessing it meant software wasn't ready, but then the Switch was revealed and... it simply had software he had never heard of ready, and it turned out that they simply weren't making that division part of the testing proccess of those early Switch games near the end of 2016/early 2017.
Exactly, Nintendo are really secretive about games and even more so for games belonging to a unannounced platform.
 
If there's anything we can tell about Nintendo don't sharing the games to NOA team to test, it is they are completely right, since if they were testing something, at this point they would be leaking it and confirming Switch 2 is indeed a thing.
 
Kinda late on the subject, but folks really shouldn't take the "NoA testing restructuring" stuff as an important hint or sign of how the Switch 2's launch timetable is going.
I had a friend who was a tester back during the Wii U days, and as the "NX" drew near he similarly told us about how there was nothing being tested currently and he even went ahead with guessing it meant software wasn't ready, but then the Switch was revealed and... it simply had software he had never heard of ready, and it turned out that they simply weren't making that division part of the testing proccess of those early Switch games near the end of 2016/early 2017.
It might even be the reason for doing this restructuring now. If you now you are not going to trust NoA with testing the first batch of Switch 2 games, you might as well take the chance the restructure the place without any major impact.
 
It might even be the reason for doing this restructuring now. If you now you are not going to trust NoA with testing the first batch of Switch 2 games, you might as well take the chance the restructure the place without any major impact.
Better time than any at least. They can do employee hiring, training and still release games without much concern for anywhere between now and the end of the year... maybe hopefully.

The news also said that they haven't done much QA work for a while, but that does mean that enough Switch games have been stockpiled (if you want to say that's what they're doing) to cruise their way along until the Switch 2's release without running out of titles. That might not actually be the case, but we'll have to see how it turns out with a Nintendo Direct in the near future... if there's a Nintendo Direct in the near future.

Pretty much, the most we can interpret this news is that "Nintendo is comfortable with significant internal change", meaning that there's a lull period right now for internal software. In my opinion though, I think it's a calm before the storm, however far away it is.
 
will Nintendo be able to repeat Nintendo Switch sucess on it next console?



I think not, but it doesn't need to be. The Switch had a perfect set of circumstances with the pandemic, with casual and non gamers with nothing to do getting onboarded with Animal Crossing, their main competition being hamstrung by supply issues, and the release of the Switch OLED to get the hardcores to double-dip en mass without being so pricey as to lock out first-time purchasers. I'm not necessarily counting out a PS1-to-PS2-style Nintendomination, but I think it'd take another set of once-in-a-generation circumstances to occur.
 
I really try hard to be a glass half full than a glass half empty kind of person ,April is looking like a very open month for Nintendo so i could see a direct happening and a possible teaser for the Switch successor, also we have to look at things this way, in the next 5 or 6 weeks Nintendo will have their briefing for the fiscal year and there is no way they will avoid talking about whats next unless they want to tank shareholders faith in them (Fingers tightly crossed)
 
I really try hard to be a glass half full than a glass half empty kind of person ,April is looking like a very open month for Nintendo so i could see a direct happening and a possible teaser for the Switch successor, also we have to look at things this way, in the next 5 or 6 weeks Nintendo will have their briefing for the fiscal year and there is no way they will avoid talking about whats next unless they want to tank shareholders faith in them (Fingers tightly crossed)
I think these next 6 weeks are a possibility for an acknowledgement of new hardware for going into the fiscal meeting. Now if the next gen is not releasing this upcoming fiscal year than I do not think Nintendo will mention anything and their statements will mirror what they've been saying for the last couple years. They will have to weather shareholders but this wouldn't be the first time. Only Nintendo knows the time line and we have to wait till they are ready to talk. I'm hoping we hear something soon.
 
Oh right, no indie direct in March. Possible strike for Brazil?

He did say "likely March" however...
Not a strike. He said it should be before the next Direct, and maybe March, but he didn't give any definitive dates.
 
I think these next 6 weeks are a possibility for an acknowledgement of new hardware for going into the fiscal meeting. Now if the next gen is not releasing this upcoming fiscal year than I do not think Nintendo will mention anything and their statements will mirror what they've been saying for the last couple years. They will have to weather shareholders but this wouldn't be the first time. Only Nintendo knows the time line and we have to wait till they are ready to talk. I'm hoping we hear something soon.
The only thing we know of, is that Nintendo are currently getting asset footage from third party developers.
But Nate didn't mention if it was before or after the delay.
Hopefully in April-July we might get a teaser trailer, and they'll drip feed us until a full blown presentation.
 
0
Aren’t various optimization solutions like compression tools and things like DLSS designed to reduce the size of assets? With optimization, there may be a lot of interesting things to do with 64 GB cartridges. I’m still fascinated that The witcher 3 fits on a 32 GB cartridge.
The supposed compression hardware T239 has, from what's been talked about around here I think its bigger effect will be on loading rather than further savings. Since games can already compress things, it just costs CPU time to decompress it and use it. DLSS doesn't save on assets, just helps output resolution be higher than it otherwise would be.

I'm sure 64GB games will go far--a 3D Zelda or Mario designed around that from the get-go will be massive and a big step up from anything we've seen so far. But I don't expect every 80-200GB third party game to either get that small or just not bother showing up.
 
The supposed compression hardware T239 has, from what's been talked about around here I think its bigger effect will be on loading rather than further savings. Since games can already compress things, it just costs CPU time to decompress it and use it. DLSS doesn't save on assets, just helps output resolution be higher than it otherwise would be.

I'm sure 64GB games will go far--a 3D Zelda or Mario designed around that from the get-go will be massive and a big step up from anything we've seen so far. But I don't expect every 80-200GB third party game to either get that small or just not bother showing up.
But if you can lower the quality of the assets and use the DLSS to compensate, it still means that the assets will be smaller, right? I’m sorry if my question is stupid.

Actually I’m thinking for example of call of duty, which is supposed to be released on Nintendo switch from day one now. There will necessarily be optimizations, even with additional downloads.
 
But if you can lower the quality of the assets and use the DLSS to compensate, it still means that the assets will be smaller, right? I’m sorry if my question is stupid.

Actually I’m thinking for example of call of duty, which is supposed to be released on Nintendo switch from day one now. There will necessarily be optimizations, even with additional downloads.
iirc dlss still uses higher quality assets because it gives more information to sample. but they prolly still wont be using the same level of high quality like ps5 or xbox series x
 
Oh right, no indie direct in March. Possible strike for Brazil?

He did say "likely March" however...
I really wouldn't consider it a strike yet. As Chocolate Supreme said, it was always a "maybe" for March.

If there's no indie or general Direct in the entire month of April, and there's nothing about Switch 2 in June as well, then yeah, that's definitely when I'd call it "a strike"

As an aside, not sure if everyone saw his followup yesterday to his own post, it's here.

(Also if anyone have been DMing him or other insiders, for real please don't do that anymore)
 
But if you can lower the quality of the assets and use the DLSS to compensate, it still means that the assets will be smaller, right? I’m sorry if my question is stupid.

Actually I’m thinking for example of call of duty, which is supposed to be released on Nintendo switch from day one now. There will necessarily be optimizations, even with additional downloads.
Not in the slightest, if Switch 2 ends up shipping with 16 GB of memory there's nothing stopping it from getting the same textures of the home console releases. Even with 12 GB texture quality should definitely be higher than Series S, which gets huge games in a regular basis as well. Big games gonna be big, 64+ gb cartridge sizes are definitely being considered for this same reason.
 
“I need to prepare an article about datamining this version 18 of the Switch firmware

Nintendo appears to be testing several functions on the operating system that should not be available on this console”
From what i've heard, it's mostly online functionality. Which would mean a much improves NSO for the switch 2, since i think it'll be one of the main selling point this time.
 
From what i've heard, it's mostly online functionality. Which would mean a much improves NSO for the switch 2, since i think it'll be one of the main selling point this time.

Maybe. I’d be interested to see what is mentioned in the article because it specifically mentions functionalities that shouldn’t be on currrent console.

NSO improvements could be done on current console, I would think.
 
Maybe. I’d be interested to see what is mentioned in the article because it specifically mentions functionalities that shouldn’t be on currrent console.

NSO improvements could be done on current console, I would think.
You mean the datamining that Necro is talking about is new found discovery? Because yesterday i heard it was only online functionality.
 
You mean the datamining that Necro is talking about is new found discovery? Because yesterday i heard it was only online functionality.

There was also sleep-related changes (the 15 minute thing) and I think Pokemaniac also mentioned some “interesting” changes seen with iFriendService. Change in SD card output directory value (backslashes instead of forward slashes)

The question I guess is, is all those changes for the current console? Are any being potentially added now for later (Switch 2)?

Did someone share a summary of the findings here earlier about online services? I might have missed it, can you link me to that?
 
Last edited:
There was also sleep-related changes (the 15 minute thing) and I think Bassforever also mentioned some “interesting” changes seen with iFriendService. Change in SD card output directory value (backslashes instead of forward slashes)

The question I guess is, is all those changes for the current console? Are any being potentially added now for later (Switch 2)?

Did someone share a summary of the findings here earlier about online services? I might have missed it, can you link me for that?
New major firmware is because a new major SDK version exist, and update certain part like the directory which is only used on DevKit, as for friend service there is some mention of v2 components but could also be future proof of a server/infrastructure upgrade
 
New major firmware is because a new major SDK version exist, and update certain part like the directory which is only used on DevKit, as for friend service there is some mention of v2 components but could also be future proof of a server/infrastructure upgrade

Right, as I thought it’s not just online services updates.

Curious what will be mentioned in the upcoming article and how it is presented, all that.
 
You can already have a decent overview with the diff of the wiki
Thanks, I am aware of the site. I shared some of the diff here too.

As mentioned, it's not my forte - I wouldn't know what is potentially "interesting" in that list of diffs.

What on that list do you think "should not be available" on the current console, as Necrolipe suggested?

If you don't know, I guess we can look forward to the article when it comes out. Might be something already covered earlier (like Pokemaniac's mention of "iFriendService" if I'm remembering the class name or module correctly). Or something previously not mentioned in this thread. Pokemaniac warned that it can take days to go through all the changes.

(I'm also browsing the newer list in that link you just shared, added 28th, at present)
 
Last edited:
Please read this staff post before posting.

Furthermore, according to this follow-up post, all off-topic chat will be moderated.
Last edited:


Back
Top Bottom