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StarTopic Future Nintendo Hardware & Technology Speculation & Discussion |ST| (Read the staff posts before commenting!)

Im already preparing myself for this thing to not be revealed in March but if it is releasing early next year, Nintendo has to talk about it during the May briefing which outlines the whole fiscal year, i mean we cant go all the way until October like 2016, thats just madness
 
It's understandable that the Switch was delayed from October to March for software support with it being an all-new ecosystem, but I'm not sure why they would want to prioritise software support so much for a more iterative system which would already be launching with a huge (enhanced?) BC library.
The OLED model still sold really well despite being a premium model revision with literally zero exclusive software.
 
The worst part is that we have another year of speculation for the next switch.
Another year of 8gb ram, 8nm node, console less powerful than ps4, only a switch pro with no exclusive etc.
It’s true, hell is real and it’s called

StarTopic Future Nintendo Hardware & Technology Speculation & Discussion |ST| (Read the staff posts before commenting!)​

And it never ends
This really is the never ending journey.
 
all this drama for a year delay, we not gonna die, if Switch sucessor dont launch this year

Sure, after these 6 months, assuming the launch is great, nobody will remember the delay.

However within the context of this thread this is exceptionally tiring news. We’ve had the same song and dance multiple times now in different flavors. And let’s not pretend things are as simple as “there’s a 6 month delay.” That delay covers a holiday - will Nintendo once again protect the ever coveted “holiday sales” with silence? Nintendo has yet to even acknowledge a new generation is coming. And what does this mean for assumed cross generation titles like Metroid? Will third parties banking on a Switch 2 launch this holiday just launch without it, because that’s one of my biggest peeves as releases such as Dragon’s Dogma 2 pass us by.

At the moment this news feels absolute shit. Instead of policing disappointment let’s just let us get it out of our systems for a minute.
 
Im already preparing myself for this thing to not be revealed in March but if it is releasing early next year, Nintendo has to talk about it during the May briefing which outlines the whole fiscal year, i mean we cant go all the way until October like 2016, thats just madness
It’s so crazy that that’s exactly what’s going to happen though.
I’m expecting pretty much a repeat of the original switch launch now.
See ya in october for the official reveal
 
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"there's no evidence of T239 using a different node" trips me out because there's also no evidence of T239 using the 8N node. Saying "I think it's on 8N because there's no evidence that it's using anything else" sounds like they're insinuating there is evidence of it using 8N

But there isn't
 
Software is Nintendo's primary source of revenue and a core part of their business, per the same financial briefing.
Yea of course, it made sense in my head.

I interpreted Furukawas answer to mean the performance of Switch 1 hardware and software will not impact the switch 2 timing.

However Nintendo considers software as equally important as hardware to the successful launch of their next integrated software and hardware platform.

So they will delay the hardware, if the necessary software isn't ready.
 
And if this is true it must be a major game (likely launch title). Wondering what it could be too. I hope not MP4
If i could guess: The 3D Mario game. If it really is the first gigantic open world Mario game and the first game developed for the Switch 2 it probably led to all sorts of issues and problems for the EPD Tokyo team. That could also be why all this stuff is happening so suddenly. Maybe Koizumi the producer of the Mario game recently had a meeting with higher ups at Nintendo where he disclosed that they could no longer meet the timeline, and for Nintendo that game is so important as a launch title it lead to the whole release date of the Switch 2 to be delayed as well.
 
Boom there it is, we finally know why he thinks 8nm. It was speculated the entire time, not knowledge.

This is faulty thinking - Maxwell GPUs are all 28nm.

Guess what node process original Switch Maxwell SoC was?

20nm, not 28nm.
Also, wouldn't T239 on 8nm be huge, apparently a larger chip than the one in the Series S?

I don't expect a massive increase in size for the Switch 2 besides the X Y dimensions for the larger screen. No matter the screen size Nintendo has kept a slim profile to their handhelds in recent history. Weight distribution will matter a lot for the wide audience they are targeting.

This is why 4N has been particularly convincing to me.
 
I mean Furukawa is so hard to read, mostly everything he says means nothing butttt…

The recent fall in the share price might make Nintendo pay attention, 5% in a day is nothing to scoff at and if that continues they might want to do something fast especially if this news isn’t completely true.

Trailer releasing on Monday!
I feel a Nintendo tweet incoming.
 
I mean Furukawa is so hard to read, mostly everything he says means nothing butttt…

The recent fall in the share price might make Nintendo pay attention, 5% in a day is nothing to scoff at and if that continues they might want to do something fast especially if this news isn’t completely true.

Trailer releasing on Monday!
If Nintendo postpones its launch in order to have games, and good games, at launch, and the shares fall because of that, it just proves once again that a lot of shareholders are proud idiots. What do they want? A launch with no games? Yes, that's been a good idea in the past.

"there's no evidence of T239 using a different node" trips me out because there's also no evidence of T239 using the 8N node. Saying "I think it's on 8N because there's no evidence that it's using anything else" sounds like they're insinuating there is evidence of it using 8N

But there isn't
I think a lot of people are assuming an upgrade during the Switch 2 lifecycle.
 
Also, wouldn't T239 on 8nm be huge, apparently a larger chip than the one in the Series S?

I don't expect a massive increase in size for the Switch 2 besides the X Y dimensions for the larger screen. No matter the screen size Nintendo has kept a slim profile to their handhelds in recent history. Weight distribution will matter a lot for the wide audience they are targeting.

This is why 4N has been particularly convincing to me.

Yeah I’m reasonably confident it will be 4N as well.

I’m just glad to finally hear why he has been saying 8nm. It’s speculation, not knowledge as some here and outside were led to believe.
 
Yea of course, it made sense in my head.

I interpreted Furukawas answer to mean the performance of Switch 1 hardware and software will not impact the switch 2 timing.

However Nintendo considers software as equally important as hardware to the successful launch of their next integrated software and hardware platform.

So they will delay the hardware, if the necessary software isn't ready.
So Nintendo knew their software lineup was looking tight and they decided to continue to stack more and more games into 2023 for fun? If all this is true then Nintendo just forgot that they needed games to sell.
 
Also, wouldn't T239 on 8nm be huge, apparently a larger chip than the one in the Series S?

I don't expect a massive increase in size for the Switch 2 besides the X Y dimensions for the larger screen. No matter the screen size Nintendo has kept a slim profile to their handhelds in recent history. Weight distribution will matter a lot for the wide audience they are targeting.

This is why 4N has been particularly convincing to me.
I don't know about bigger than the Series S, but yes, the chip would have been larger. that said, the physical size of the device might not have changed. the clocks would just be lower
 
At least I'm sure this will be a very different year for Nintendo. The next console will be fully acknowledged. It will be out there, not a secret anymore. To me that does make things easier. It's the secrecy that kills me.
 
So Nintendo knew their software lineup was looking tight and they decided to continue to stack more and more games into 2023 for fun? If all this is true then Nintendo just forgot that they needed games to sell.
I think it was more like, they realized their first party launch game needed more time for polish (probably 3D Mario), so they delayed the entire console.
 
I think a lot of people are assuming an upgrade during the Switch 2 lifecycle.
You mean like how the Switch went from a 20nm to a 16nm node partway through the lifecycle? I don't recall the specifics but I'm pretty sure there was talk in here about why a die shrink from 8N is very unlikely.

Can someone chime in on this?
 
2025 being the outcome doesn't mean 2024 was a bad prediction, especially when the reporting is of an internal delay from H2 2024 to 2025. I'll never feel bad for being wrong about that since this is all pretty low stakes.

And yeah there were more than a few 2025 folk who predicted that it could get pushed out from end of 2024 to beginning of 2025, because it had happened before. A lot of us were really hoping that wouldn't end up being the case. Such is probability.

Let me tell you I wasn't expecting Switch 1 to be only year off from the lifespan of the monochrome Game Boy, goddamn.
 
I don't know about bigger than the Series S, but yes, the chip would have been larger. that said, the physical size of the device might not have changed. the clocks would just be lower
And if you can't hit the power efficiency sweetspot (around 500 mhz) it makes no sense to use a chip that large. That's the core of the issue why 8nm doesn't make sense.

It would be difficult if not impossible to get maximum efficiency out of the chip in this form factor. Hence a smaller chip would have made more sense. 4nm solves that problem.
 
I don't know about bigger than the Series S, but yes, the chip would have been larger. that said, the physical size of the device might not have changed. the clocks would just be lower

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It's understandable that the Switch was delayed from October to March for software support with it being an all-new ecosystem, but I'm not sure why they would want to prioritise software support so much for a more iterative system which would already be launching with a huge (enhanced?) BC library.
The OLED model still sold really well despite being a premium model revision with literally zero exclusive software.
Nintendo usually wants to take a conservative approach to launching a new system, and that means that they want big first party launch titles to be ready day 1 of the new system release. They probably don't think they can ever pull a Microsoft and Sony and sell hardware by having no first party titles ready and coast on third party releases for months after a system is launched. So for Nintendo if the 3D Mario launch title isn't ready, the hardware isn't ready for release as well.
 
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It's understandable that the Switch was delayed from October to March for software support with it being an all-new ecosystem, but I'm not sure why they would want to prioritise software support so much for a more iterative system which would already be launching with a huge (enhanced?) BC library.
The OLED model still sold really well despite being a premium model revision with literally zero exclusive software.
A BC library does little to sell a brand new system. It helps but it would need good software support, particularly exclusives, to help push it. The difference between a revision model vs iterative system is subtly but important. I don’t think Nintendo wants to rely on zero exclusive software & praying it goes well.
 
It's wild to see how many people in this thread are convinced Nintendo would push back the launch of their hardware for a single game. Nah. Remember, a big reason why Switch has been so wildly popular is because there have been multiple first and second party games released every few months. This has to be bigger than a single game.

Switch 1 -- 2017
March, Breath of the Wild, 1-2-Switch
April, Mario Kart 8 Deluxe
June, Arms (Which Nintendo did NOT expect to fail...)
July, Splatoon 2
August, Mario + Rabbids Kingdom Battle
September, Pokken Tournament DX
October, Fire Emblem Warriors & Super Mario Odyssey
December, Xenoblade Chronicles 2
 
You mean like how the Switch went from a 20nm to a 16nm node partway through the lifecycle? I don't recall the specifics but I'm pretty sure there was talk in here about why a die shrink from 8N is very unlikely.

Can someone chime in on this?
Yes, I'm alluding to that. It's not what I personally think, but I think a lot of people can assume that.
 
It's wild to see how many people in this thread are convinced Nintendo would push back the launch of their hardware for a single game. Nah. Remember, a big reason why Switch has been so wildly popular is because there have been multiple first and second party games released every few months. This has to be bigger than a single game.

Switch 1 -- 2017
March, Breath of the Wild, 1-2-Switch
April, Mario Kart 8 Deluxe
June, Arms (Which Nintendo did NOT expect to fail...)
July, Splatoon 2
August, Mario + Rabbids Kingdom Battle
September, Pokken Tournament DX
October, Fire Emblem Warriors & Super Mario Odyssey
December, Xenoblade Chronicles 2

If BOTW won’t be ready until summer 2017, do you think they would still have launched March 2017?
 
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At least I'm sure this will be a very different year for Nintendo. The next console will be fully acknowledged. It will be out there, not a secret anymore. To me that does make things easier. It's the secrecy that kills me.
Hopefully we get more leaks so we can avoid more repetitive conversations. Pretty wishful thinking tho😂
 
A BC library does little to sell a brand new system. It helps but it would need good software support, particularly exclusives, to help push it. The difference between a revision model vs iterative system is subtly but important. I don’t think Nintendo wants to rely on zero exclusive software & praying it goes well.

BC doesn't, but enhanced BC absolutely would. This is what so tremendously frustrates me about this, the fact that the Switch 2 would sell millions on the back of 4k60 TotK and Mario Odyssey and the like. A huge delay like this because they just have to have the new Mario game at launch sucks. Nobody is actually gaining anything from it.
 
So did kopite revise his stance on the node since September 2023? Because he seemed fairly resolute at the time.



Did you see the Reddit post from Kopite someone shared earlier? He doesn’t know for a fact, he assumed 8nm only because other Amperes are 8nm.

Kinda poor basis to form an assumption on. Maxwell GPUs were all 28nm, but the Maxwell SOC used by Switch is 20nm not 28nm
 
So Nintendo knew their software lineup was looking tight and they decided to continue to stack more and more games into 2023 for fun? If all this is true then Nintendo just forgot that they needed games to sell.
Could be that Nintendo until recently were pretty sure that the software would be ready for a late 2024 release. But then a few weeks ago they had a meeting with Mario producer Koizumi and he disclosed that they will not be able to meet the previous timeline, that caused everyone to panic and led to the delay of Switch 2 release.
 
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This is all nuts.
A bit torn between "how the f can they mess it up so much"
A four month delay for a AAA title is beyond normal in this industry at this point. Like, it's not even a fuck-up if you haven't announced the product yet. There is no "delay" in the sense of a consumer product having one announced release date and then getting another. There is an increase in the internal development timeline.

Release size has come down, but release cadence sure as fuck hasn't. The hardware is still selling incredibly well, they Wonder, the fastest selling Super Mario game in franchise history just released, and their two competitors are going out of their way to stick their foots in their mouths, right before shooting them.

Totally speculating - Nintendo wouldn't have delayed the hardware had Switch 1 launch not gone so well. They know a March launch can work (as every Famiboarder has spent the last 2 years reminding us), and that meant they didn't have to crunch to make Holiday if something wasn't working out. I don't agree with folks who said this, but just last week you had people in this thread ask why Nintendo would release Switch 2 with Switch 1 going so well?

Switch doing well doesn't dictate Nintendo's release schedule, but it certainly enables them to make long term decisions. Having an absolutely rock solid launch year for this thing is much more important than having a slightly weaker 6 months at the end of the Switch lifetime.

I think this also implies there will be a lot less cross-gen games
It's pretty much a confirmation that there will be little to no cross-gen period and that all of Nintendo's output will be for the Switch 2 immediately.
I don't think you're wrong, but i don't think you're right either. I can see the argument either way. Nintendo burns every cross-gen title to keep the Switch afloat during the delay. Or Nintendo delays the cross-gen games to give Switch 2 the fattest possible launch lineup, and just lets Switch have a softer final year.

I think the "delay it" strategy is the better long-term move, and Nintendo is in a good position to make the long term move. If you're a Metroid fan, maybe this is the best possible world, where a summer title that was going to get paved over by the Switch 2 launch now because the Switch 1's holiday title swan song.

That or we get "break glass, release Zeldas" this year, and I never played Twilight Princess, so I'm alright with that.

Then how was the Xbox Series X able to be released in 2020 with an RDNA 2 based GPU (RDNA 2 GPUs released same time as Series X) and Zen 2 CPU cores (which were only a year old)?
This question doesn't make sense, respectfully. Why would that matter? I don't see what you're getting at. The fact that RDNA 2 GPUs came out at the same time as other RDNA 2 hardware doesn't say anything about the design timeline, except that they roughly matched, however long they were. Do you have evidence that RDNA 2 design wasn't completed till the last minute?

An APU isn't existing chips squished together, it's a whole new chip. RDNA 2 isn't just one chip, it's four, each with a separate tape-out and electrical design. The overall design (how is RT going to work? What's the memory subsystem going to look like? How are we going to update the rasterization engine?) has to happen before electrical design can even properly begin. And the electrical design process takes it's own time.

The fact that Series X had a "full" RDNA 2 implementation just suggests that APU tapeout was happening in parallel with the first RDNA 2 GPUs. Which seems like it was a highly accelerated design, as PS5, releasing the same time apparently needed to start the electrical design process before the RDNA 2 design (not electrical design, but feature design) was finished.

RDNA 3's first dies were probably taped out 13 months before release. RDNA 3's MCM/chiplet based design was intended to accelerate the tapeout-to-release window for hardware, but one which won't be used by APUs (because they're sticking to monolithic designs). While none of this is definitive, it certainly suggests that a 2-3 year tape-out to release window isn't insane for a console chip.

That graph just maps out the timeline of development - work can be done on SoC design and engineering that runs in paralell to the design of the future architectural components themselves at AMD that have yet to be released.
I mean, it says when the SOC is planned on being taped out. That's what we're talking about. Honestly, when laid out in a calendar like this, a 3 year to launch tapeout seems tight!

On the silicon track, they have a first tape out, 3 months to fix any issues discovered in the first tape out, 6 months to build device verification and QA processes, and turn those processes into functional factories for mass production of a chip. I mean, I'm not seeing any fat on that timeline. That a first sample to mass production schedule of 9 months.

The consumer device track also seems pretty fat free. 3 months to build an entire console prototype. 3 months for a revised prototype. 3-6 months for device verification and mass production processes. 9-12 months

The developer track is 3 months for an internal devkit, 6 months for a complete final devkit.

The problem of course is that not all of these tracks can happen in parallel. You can't revise the chip design without testing the console prototype, which can't be built without a chip. A0 tapeout being 3 years in advance, at least on this calendar, seems like the minimum.



This was the case for the Series X and PS5 which launched with very new components that had just been made available for consumers to buy separately. The Switch 2 will release with components that were available to consumers 5 years prior to its release date.
I have no idea what you mean by this. If you mean RDNA 2 and Zen 2, versus Ampere and A78C, I think you're comparing apples and a reese's peanut butter cup. Show me all the handhelds that users can buy with ray tracing and DLSS, and then we'll talk.
 
If we assume an earliest possible release date of Sep 2024 and a worst case scenario delay of March 2025, then this is at-most a 6 month delay. I'm frustrated too but definitely rolling my eyes at the people screeching that the specs will be unacceptably outdated because of a 6 month difference
 
At least I'm sure this will be a very different year for Nintendo. The next console will be fully acknowledged. It will be out there, not a secret anymore. To me that does make things easier. It's the secrecy that kills me.
Yeah, and i could also see us getting our first look at the Switch 2 launch titles a good while before 2025, just because Nintendo knows that their abysmal 2024 releases needs to be countered with creating hype for the coming consoles and its games.
 
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Did you see the Reddit post from Kopite someone shared earlier? He doesn’t know for a fact, he assumed 8nm only because other Amperes are 8nm.

Kinda poor basis to form an assumption on. Maxwell GPUs were all 28nm, but the Maxwell SOC used by Switch is 20nm not 28nm

And that was because it was an older off-the-shelf chip - had it been a custom chip like T239 is, it likely would've been 16nm from the start. Makes you wonder if the Lite might have been 12nm in that scenario.
 
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Hey at least the Switch Pro truthers are finally defeated. You don't delay a console because the software isn't ready if all the software is Switch 1 anyway.
 
It's wild to see how many people in this thread are convinced Nintendo would push back the launch of their hardware for a single game. Nah. Remember, a big reason why Switch has been so wildly popular is because there have been multiple first and second party games released every few months. This has to be bigger than a single game.
They have always believed in the power of one must-have game. Donkey Kong, Super Mario Bros., Pokemon, wii sports, botw and to a degree (and reason for delaying a console launch) mario 64 prove them right. It's a part of their philosophy.
 
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It's wild to see how many people in this thread are convinced Nintendo would push back the launch of their hardware for a single game. Nah. Remember, a big reason why Switch has been so wildly popular is because there have been multiple first and second party games released every few months. This has to be bigger than a single game.

Switch 1 -- 2017
March, Breath of the Wild, 1-2-Switch
April, Mario Kart 8 Deluxe
June, Arms (Which Nintendo did NOT expect to fail...)
July, Splatoon 2
August, Mario + Rabbids Kingdom Battle
September, Pokken Tournament DX
October, Fire Emblem Warriors & Super Mario Odyssey
December, Xenoblade Chronicles 2
To be honest i could see a scenario where its not only the 3D Mario game that is taking longer time to be ready, but pretty much all titles from Nintendo EPD and the likes of HAL, Intelligent systems etc etc. They are all knew to the Switch 2 dev kits and the new features of the Switch 2. And if Nintendo is having problems with their own games due to the greater scope of it all i'd imagine Monolith Soft is having some trouble with their next RPG game as well even if it isn't aiming to be a launch title.
 
I know correlation doesn't necessarily mean causation.. but.. The fact that this was recently briefed to 3rd party developers of this delay, just a day or 2 after Japan had entered an Economic Recession, really makes this more interesting... I'm sure Nintendo had saw the downturn incoming. After all, the Yen exchange rate had been weakening for quite some time now.
 
If we assume an earliest possible release date of Sep 2024 and a worst case scenario delay of March 2025, then this is at-most a 6 month delay. I'm frustrated too but definitely rolling my eyes at the people screeching that the specs will be unacceptably outdated because of a 6 month difference
The NX experienced exactly the same kind of delay and accepted it for the better, even though Nintendo was in deep crisis. I don't think they regretted it. On the other hand, if this delay is true, I'm curious, in an amused rather than pessimistic way, to see what Nintendo will release in the meantime.
 
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