Dark Cloud
Warpstar Knight
Good to see those specs.
switch 2 won't be able to save poor rendering programming. let's hope the R&D team is up on that given they're separate from the development teamFar cry from the concept render. Should be alleviated somewhat by our good buddy Switch 2.
Waitβ¦ thatβs the Switch 2 codename?* Hidden text: cannot be quoted. *
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If you read the last page you would know.Saw some mentions a few pages back of the RAM actually being a multiple of 6 (ie 6, 12, 18 or 24). Now obviously I doubt they'd go 18gb of RAM or above, so that leaves 6 and 12. So what makes everyone do confident it's 12 and not 6? Not trying to be a downer but I didn't get the explanations from before, maybe that's on me for scrolling too fast.
Half of the bus would be unused and 2x4GB would probably be cheaper and grant dual channel benefits.Saw some mentions a few pages back of the RAM actually being a multiple of 6 (ie 6, 12, 18 or 24). Now obviously I doubt they'd go 18gb of RAM or above, so that leaves 6 and 12. So what makes everyone do confident it's 12 and not 6? Not trying to be a downer but I didn't get the explanations from before, maybe that's on me for scrolling too fast.
Correct. Weak yen means exports are more desirable/profitable.
Weak yen doesn't put an upward pressure on MSRP for units being sold outside Japan, at least in countries where yen is weak against the other currency.
12 has the benefit of being a dual channel setup while 6 is a single channel.Saw some mentions a few pages back of the RAM actually being a multiple of 6 (ie 6, 12, 18 or 24). Now obviously I doubt they'd go 18gb of RAM or above, so that leaves 6 and 12. So what makes everyone do confident it's 12 and not 6? Not trying to be a downer but I didn't get the explanations from before, maybe that's on me for scrolling too fast.
there is no dual channel 3GB chip. so the only way 6GB would work is if they used one, single channel 6GB chip. that caps bandwidth to 60GB/sSaw some mentions a few pages back of the RAM actually being a multiple of 6 (ie 6, 12, 18 or 24). Now obviously I doubt they'd go 18gb of RAM or above, so that leaves 6 and 12. So what makes everyone do confident it's 12 and not 6? Not trying to be a downer but I didn't get the explanations from before, maybe that's on me for scrolling too fast.
Here you go:Saw some mentions a few pages back of the RAM actually being a multiple of 6 (ie 6, 12, 18 or 24). Now obviously I doubt they'd go 18gb of RAM or above, so that leaves 6 and 12. So what makes everyone do confident it's 12 and not 6? Not trying to be a downer but I didn't get the explanations from before, maybe that's on me for scrolling too fast.
Well. More specifically it's the code name NVIDIA is using for the board. It's not the code name Nintendo will be usingWaitβ¦ thatβs the Switch 2 codename?
Waitβ¦ thatβs the Switch 2 codename?
Asked, answered. I asked this too after I realized I didn't question the 12 GB claim (and I know LiC doesn't normally make claims without explicit proof)Saw some mentions a few pages back of the RAM actually being a multiple of 6 (ie 6, 12, 18 or 24). Now obviously I doubt they'd go 18gb of RAM or above, so that leaves 6 and 12. So what makes everyone do confident it's 12 and not 6? Not trying to be a downer but I didn't get the explanations from before, maybe that's on me for scrolling too fast.
Calling it now: this is gonna overtake @necrolipe for the most Yeah!ed post on Famiboards.
@Raccoon's bag arc starts nowdefinitely disappointed by the size but I'm feeling very grateful for leaks for once
if we hadn't been warned eons ago I would've been despondent
now instead it just feels like an inevitable bummer. like when an old cat dies
Clock speeds as well I think, pretty much what will decide the whole thingSo essentially, we have nearly the entire systemβs specs, excluding the power node and I think CPU?
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Considering that HoYoverse mentioned that Android smartphones equipped with the Snapdragon 865, Dimensity 1200 (renamed as Dimensity 8050), Kirin 9000SL, Samsung Exynos 1080, or less powerful SoCs, will see reduced visual performance after the release of version 5.0, I think HoYoverse is no longer considering releasing Genshin Impact on the Nintendo Switch.
I assume you mean CPU clock speeds (we know the CPU, or rather the SoC). But yeah, if we know clock speeds that would narrow it down a lot for us for node process, barring a dieshot analysis (which is expensive).So essentially, we have nearly the entire systemβs specs, excluding the power node and I think CPU?
RAM Speeds and CPU clocks used to have a relationship between them back to 30 years ago due to the way CPUs were back then. It hasn't been true anymore since ~20 years. So, yes, it tell us nothing.I am not as educated as some here are on relationship between SoC (or CPU) clock speed and RAM speed, but isn't SoC/CPU normally clocked at much higher speed than RAM?
Making me think RAM speed won't really tell us anything about SoC/CPU clock speeds.
CPU is 8 core Cortex A78C. We don't know clocks for GPU and CPU neither the node.So essentially, we have nearly the entire systemβs specs, excluding the power node and I think CPU?
Follow up question that is stupid: other than being wasteful, what would prevent them from just sticking 1 stick of 6gb in the thing.Asked, answered. I asked this too after I realized I didn't question the 12 GB claim (and I know LiC doesn't normally make claims without explicit proof)
Nvidia leaks mention 128-bit bus. 6GB modules references in shipment data is 64-bit bus.
So 2 modules. 6GB x 2 = 12GB.
No I meant the actual CPU, it has been a while since Iβve kept up with the specs so Iβve forgotten several details.I assume you mean CPU clock speeds (we know the CPU, or rather the SoC). But yeah, if we know clock speeds that would narrow it down a lot for us for node process, barring a dieshot analysis (which is expensive).
8 cores Cortex A78CNo I meant the actual CPU, it has been a while since Iβve kept up with the specs so Iβve forgotten several details.
What would prevent them to put a Game Boy Soc in the thing?Follow up question that is stupid: other than being wasteful, what would prevent them from just sticking 1 stick of 6gb in the thing.
8 cores Cortex A78C
Alright, thanksRAM Speeds and CPU clocks used to have a relationship between them back to 30 years ago due to the way CPUs were back then. It hasn't been true anymore since ~20 years. So, yes, it tell us nothing.
CPU is 8 core Cortex A78C. We don't know clocks for GPU and CPU neither the node.
If we were to look purely at changes in the smartphone market from 2016 to 2023, we've seen, on average, an 8.6x increase in storage capacity, a 7x increase in storage speed and a 3.4x increase in RAM capacity. If Nintendo's hardware choices for Switch 2 were to scale alongside this, we would expect 275GB of storage, 2.1GB/s storage read speeds and 13.6GB of RAM. Or, if we choose the closest parts which are actually available, it would be 256GB of UFS 3.1 storage and 12GB of RAM.
They woudn't leave a slot in dual channel setup blank. If cost was a factor, they'd just stick 2 x 4GB to make it 8GB.Follow up question that is stupid: other than being wasteful, what would prevent them from just sticking 1 stick of 6gb in the thing.
nothing, I guess. companies like Nvidia have done it before when they wanted to be really cheapFollow up question that is stupid: other than being wasteful, what would prevent them from just sticking 1 stick of 6gb in the thing.
Maybe it means something simple like a custom board.* Hidden text: cannot be quoted. *
Follow up question that is stupid: other than being wasteful, what would prevent them from just sticking 1 stick of 6gb in the thing.
So doing the maths $300 in 2017 is about $380 in 2024, at a minimum anyway of what to expect.For those wondering if 12GB of RAM and 256GB UFS 3.1 would make Switch 2 particularly expensive compared to the original, I think it's worth pointing to a post I made at the start of this year which used notebookcheck review data to analyse the progression of RAM and storage in mobile phones over the past decade, to see how technology has changed since the original Switch. I'll just quote the last paragraph here:
With 256GB UFS 3.1 and 12GB of RAM, Switch 2 is in pretty much exactly the spot we'd expect it to be given improvements in technology since the original Switch. That doesn't necessarily mean it would be the same price as the original Switch, but it suggests that they're targeting the same ballpark, adjusting for inflation.
I would unironically want this. Backwards compatibility with Switch 1 and Game Boy, and nothing else.What would prevent them to put a Game Boy Soc in the thing?
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I would unironically want this. Backwards compatibility with Switch 1 and Game Boy, and nothing else.
something crazy to think about. we're not far from this thread closure, what announcements would bring this thread to a close? Or maybe we'll have to wait for someone to open the console and see what's inside?
So doing the maths $300 in 2017 is about $380 in 2024, at a minimum anyway of what to expect.
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So you expect Nintendo to stop developing hardware?something crazy to think about. we're not far from this thread closure, what announcements would bring this thread to a close? Or maybe we'll have to wait for someone to open the console and see what's inside?
Not terribly concerned.How do people feel about 256GB of storage - taking into account the potential size of third party games?
Given the breadth of information we have:
T239's GPU size
Thraktor's power data
DLSS test data
SoC design and tape-out timeline Rough die sizes and costs
Nvidia engineer LinkedIn profile leaks
And now
Higher than anticipated memory bandwidth and
A device as slim as Switch 1...
Yeah it's on 4N
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Yeah that was a touch overzealous of me. Similar thickness to Switch 1 thenWe don't know if it's as slim as Switch 1. What we're looking at could be only part of the shell of the console, ie just the front, or just the back, and when combined, it could be thicker.