KeijiKG
Moblin
Wii U. GamePad display was a bottleneck, I'm told.What system would SSJ Goku with heart disease be?
Wii U. GamePad display was a bottleneck, I'm told.What system would SSJ Goku with heart disease be?
When Goku got revived, did the heart disease also get revived with him?Gets revived but that’s beyond the scope here….
I'm imagining an XCX remaster.Imagine a Drake exclusive by Monolith Soft with these specs
Probably because laptops equipped with Alder Lake P use LPDDR5 modules with the amount based on the factor of 2 (2 GB, 4 GB, 8 GB, 16 GB).So none of the 64-bit modules that Intel has validated land exactly at 12 GB 128-bit.
Nah, it was a god basically trading his life for goku to get revived to help fight off a dangerous enemy.When Goku got revived, did the heart disease also get revived with him?
XCX with ray traced diffuse skybox lighting and sun shadowsI'm imagining an XCX remaster.
Somewhere between "big leap" and "depends". We can all see the gap between games designed primarily for Switch and games designed primarily for PS4, and it seems like this difference will be somewhat bigger. On the other hand, NOT having to work on base Switch increases the chance someone tries to push things hard enough that frame rate and resolution suffer versus a base Switch game that's got 90% overhead to blow on such things. To make an analogy: Xenoblade 3 is a very impressive-looking game, but it doesn't in every way outshine 1080p60 Wii U ports.I would like some thoughts from all the video-game-tech-informed-peeps here on just how much better a title developed as exclusive to this hardware will appear vs cross gen releases? Big leap? Small leap? It depends?
Yes, basically it should be similar to the steam deck before DLSS is applied if that helps. It will have a CPU performance closer to steam deck than PS4 (PS4's CPU is much worse) and a GPU on par with Steam deck before DLSS... 12GB RAM at likely 102GB/s is also going to be somewhat comparable to Steam Deck's 16GB at 88GB/s, mainly because Drake will be used in a closed environment while Steam deck is playing games not specifically made for it... When docked Drake will after DLSS likely catch or even exceed XBSS as XBSS is like ~20% faster than PS4 Pro in raw graphics performance thanks to RDNA architecture over Polaris' GCN 4.0 PS4 Pro architecture.Are we now looking at PS4 like performance in handheld mode? (Before DLSS)
What about the I/O system for Drake?Yes, basically it should be similar to the steam deck before DLSS is applied if that helps. It will have a CPU performance closer to steam deck than PS4 (PS4's CPU is much worse) and a GPU on par with Steam deck before DLSS... 12GB RAM at likely 102GB/s is also going to be somewhat comparable to Steam Deck's 16GB at 88GB/s, mainly because Drake will be used in a closed environment while Steam deck is playing games not specifically made for it... When docked Drake will after DLSS likely catch or even exceed XBSS as XBSS is like ~20% faster than PS4 Pro in raw graphics performance thanks to RDNA architecture over Polaris' GCN 4.0 PS4 Pro architecture.
Basically Drake will fit in current generation than Switch did in last generation, in terms of just raw graphical output after DLSS, it should be comparable to the PS2 in terms of performance for that generation up against Gamecube and Xbox... We can think of Steam deck like Dreamcast possibly... and yeah I'd say XBSS is similar to PS2 in terms of it's performance as well.
Well hacked OG Switch units can reach 400MB/s, and considering PC HDD tests for spiderman with drives 1/3rd the speed of that, I think it's safe to assume there won't be much of an issue here, especially when developers can target a spec. I assume Nintendo won't limit whatever storage speed because of CPU performance like they did with Switch, I still think UFS is the internal storage they will go with, and using eUFS that is capable of using microsd cards, is sort of the universal approach I could see Nintendo going with, otherwise, I'd expect 128GB internal drive of at least 400MB/s, likely double or triple that speed if UFS is used, and I think we will get a $399 sku with a possible $499 sku with 256GB or even 512GB capacity. We will have to wait and see, but Nintendo has done deluxe hardware for more money with a higher capacity during the Wii U and now Switch era, they know that the deluxe has no problem selling, and having the $399 introduction price helps get people into the stores to be up sold.What about the I/O system for Drake?
Yes, basically it should be similar to the steam deck before DLSS is applied if that helps. It will have a CPU performance closer to steam deck than PS4 (PS4's CPU is much worse) and a GPU on par with Steam deck before DLSS... 12GB RAM at likely 102GB/s is also going to be somewhat comparable to Steam Deck's 16GB at 88GB/s, mainly because Drake will be used in a closed environment while Steam deck is playing games not specifically made for it... When docked Drake will after DLSS likely catch or even exceed XBSS as XBSS is like ~20% faster than PS4 Pro in raw graphics performance thanks to RDNA architecture over Polaris' GCN 4.0 PS4 Pro architecture.
Basically Drake will fit in current generation than Switch did in last generation, in terms of just raw graphical output after DLSS, it should be comparable to the PS2 in terms of performance for that generation up against Gamecube and Xbox... We can think of Steam deck like Dreamcast possibly... and yeah I'd say XBSS is similar to PS2 in terms of it's performance as well.
No reason why switch can't handle it though. I kind of think it would be a disservice to not release it on switch actually. It will likely have the same resolutions as the other xenoblade games on switch, but maybe enhanced lighting, draw distance, etc.. Unless they manage to actually pull 720p in handheld and 900p in docked, considering its a 720p game on wii u.I'm imagining an XCX remaster.
My expectation is still $400, with Nintendo pricing it around break-even, and keeping either the original or OLED model around at $300, with the Lite still at $200. But I wouldn't even rule out $350, potentially discontinuing both the original and OLED models shortly after and leaving the Lite as the only original Switch model left.
OLED probably wouldn't have a place anymore assuming the new one is also OLED. But I would expect 3 price points to remain for a while, with maybe a TV only model replacing the HAC model after the first year.My expectation is still $400, with Nintendo pricing it around break-even, and keeping either the original or OLED model around at $300, with the Lite still at $200. But I wouldn't even rule out $350, potentially discontinuing both the original and OLED models shortly after and leaving the Lite as the only original Switch model left.
I mean, even the New 3DS had 2x the RAM of the 3DS, so the succ having 3x the RAM shouldn't be too outlandish.
Just some shape that may have some info that may align with what some treasure hunter heard.Oh, some interesting talk in here, have i missed something over the weekend?
Dope semantic my friendJust some shape that may have some info that may align with what some treasure hunter heard.
Just some shape that may have some info that may align with what some treasure hunter heard.
The info was about a young dragon having a herd of 12,000,000,000 male sheep.Okay now i feel like i have to stark "Talk like a pirate" day early.
Just some shape that may have some info that may align with what some treasure hunter heard.
Samus Hunter leaked something?
Take a cold shower everything is possible and some things seemed to be similar to what IN SIDE R heard !Dammit you guys are building my hype levels up to over 9000.
I am starting to think something could be happening......
Could be going into mass production soon, late September reveal in a direct for release in March 2023 to get ahead of leaks. Six months in mass production before release could yield 3-4 million units on release day accounting for production ramp up and if it lines up with first year switch production volumes. I think Nintendo knows what customers buy consoles this late in their life cycle and won't be worried about a few lost sales of the current models if those people buy a more expensive model later down the line.
Team 2022 Reveal with March/April 2023 launch. I'm getting way too excited for a possible reveal in less than a month.
Dammit you guys are building my hype levels up to over 9000.
I am starting to think something could be happening......
Could be going into mass production soon, late September reveal in a direct for release in March 2023 to get ahead of leaks. Six months in mass production before release could yield 3-4 million units on release day accounting for production ramp up and if it lines up with first year switch production volumes. I think Nintendo knows what customers buy consoles this late in their life cycle and won't be worried about a few lost sales of the current models if those people buy a more expensive model later down the line.
Team 2022 Reveal with March/April 2023 launch. I'm getting way too excited for a possible reveal in less than a month.
I think Nintendo would rather make customers angry with a January announcement than kill their holiday sales with an announcement this/next month.
Nothing about what we have heard or can deduce about this device suggests they'll be treating it as a new generation. Expect the marketing to make it look more like a premium upgrade, at least at first.So if there is a new Switch coming how likely is it that this will be revealed in September? I think they will want to handle a next gen version differently and announce it earlier than a typical revision.
I don‘t think it is very likely for the simple reason that they don‘t want to affect their Holiday/Christmas sales. The Switch is still going strong. If the new Switch comes out in March to Mai 2023 there is still enough time to announce it in January. Even if it would be a fully next gen device (which I don‘t believe) it would make no sense to announce it while the previous generation is still selling so much. Then it would be more likely that the hardware is further away than Q4/Q1.So if there is a new Switch coming how likely is it that this will be revealed in September? I think they will want to handle a next gen version differently and announce it earlier than a typical revision.
I question how many would actually be angry after 5 years. that's always been the price of being late. and folks this late don't even buy that many gamesI think Nintendo would rather make customers angry with a January announcement than kill their holiday sales with an announcement this/next month.
Bloomberg mentioned "PS4 Pro/XBox One X" docked performance at the time because little or nothing was known about XBox Series S, but it's actually more than that because architecturual evolution, RT, DLSS and the A78 Class CPU would have it smoking rings around PS4 Pro/XBox One X, which are still bottlenecked by their Jaguar-derivative processors, and had nothing built for them exclusively. Those things have it closer to XSS, and closer to PS5 than most people anticipated. The Nvidia leaks show that the GPU eclipses the XSS's one by 20% before clock speed, RT and DLSS (1536 Cores VS the XSS's 1280), and it has 2/3 the number of the PS5's 2304 (BTW, 2/3 is the same ratio for XB1/PS4 (768 vs 1152), and the real world difference was, ultimately, not much to developers).So... are we talking about a PS4 level in undocked mode? Would it be like a PS4 Pro in docked mode? Why are you stating that we are in Series S territory? Because it's similar to a PS4 Pro in terms of power?
I think I'm beyond cold shower now brother. This will be me for the whole of September until the direct airs. Anticipation is real.Take a cold shower everything is possible and some things seemed to be similar to what IN SIDE R heard !
Switch power 4K is on the way
Cut the whole internet connection so or YOU WILL DIE MORTAL as Mr Kahn used to sayI think I'm beyond cold shower now brother. This will be me for the whole of September until the direct airs. Anticipation is real.
I think I'm beyond cold shower now brother. This will be me for the whole of September until the direct airs. Anticipation is real.
Retailers have price protection measures in NA and most of Europe, this means that if they struggle to sell consoles they might force Nintendo to buy back stock (this happened in Europe with the Wii U) or just force Nintendo to subsidize the lost they might take by having to discount the console to be able to get it outI know nintendo works directly with retailers but as far as I know, they sell them their hardware and from that point and forward, whether or not it will sell is the retailer's problem, not nintendo's.
Bloomberg never said anything about the DLSS model*'s performance being comparable to PlayStation 4 Pro or Xbox One X when in TV mode. What Bloomberg said is that the DLSS model* is capable of outputting 4K graphics when connected to the TV.Bloomberg mentioned "PS4 Pro/XBox One X" docked performance at the time because little or nothing was known about XBox Series S, but it's actually more than that because architecturual evolution, RT, DLSS and the A78 Class CPU would have it smoking rings around PS4 Pro/XBox One X, which are still bottlenecked by their Jaguar-derivative processors, and had nothing built for them exclusively.
How exactly does that work if the console's still selling but not meeting the retailer's expectation of how fast they want the stock to sell out?Retailers have price protection measures in NA and most of Europe, this means that if they struggle to sell consoles they might force Nintendo to buy back stock (this happened in Europe with the Wii U) or just force Nintendo to subsidize the lost they might take by having to discount the console to be able to get it out
I look at facts likeNothing about what we have heard or can deduce about this device suggests they'll be treating it as a new generation. Expect the marketing to make it look more like a premium upgrade, at least at first.
That's just "If we use lower quality assets, they'll take less space", not anything specifically advantageous with DLSS.This trade-off also means that the bandwidth, while very important, doesn't need to be as high as the other platforms, as game file sizes, assets, etc. could be smaller, and that could increase the possibility of more full games on carts.
Lower quality assets are smaller in their nature. I didn't say anywhere that this was a DLSS-specific advantage. The point there was rather that DLSS would enable the system to increase the image quality and performance while processing information in a more bite-sized way, without demanding lots more space, or eating up more resources from the CPU or GPU. That's the "disruptive" element. In turn, it means that developers might design with it in mind, and the side effects of that approach would mean "more full games on cart", etc. It isn't a specific advantage, but a technology which, if used as understood, can present multiple benefits across the board. It isn't a unicorn, but it means there can be more room left in the tank for extra performance. The disruptive elements also mean that we can start to think about how it can potentially change SoC design and the way games are developed, how much power one REALLY needs, where it is needed, how we can be more efficient, etc..I look at facts like
1) They've definitely created an entirely new generation of hardware
and
2) I don't think everyone at Nintendo are wasteful morons
and deduce that they're probably planning to use it as a new generation, at least with what that means in a modern PS5/Series sense rather than the older much more clean cut.
That's just "If we use lower quality assets, they'll take less space", not anything specifically advantageous with DLSS.
I don't understand how anyone could have the slightest idea about that. We haven't a clue how it's going to be marketed AFAIK.Nothing about what we have heard or can deduce about this device suggests they'll be treating it as a new generation. Expect the marketing to make it look more like a premium upgrade, at least at first.
our only hint is the fact that Splatoon 3 is out in a couple weeks, but I've seen it argued that it acts as a cross-generational anchor that could smooth out the line between Switch 1 and Switch 2I don't understand how anyone could have the slightest idea about that. We haven't a clue how it's going to be marketed AFAIK.
So if there is a new Switch coming how likely is it that this will be revealed in September? I think they will want to handle a next gen version differently and announce it earlier than a typical revision.
Well it's only ever been rumored as a receive m revision. Even as recently as a couple months ago I believe Nate said he had heard that it will be treated like a revision.I don't understand how anyone could have the slightest idea about that. We haven't a clue how it's going to be marketed AFAIK.