ERezaSwitch
Piranha Plant
More like a specific SKU for parts, already used for Switch parts* Hidden text: cannot be quoted. *
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Not saying that they can or cannot do something,I know I've said this before, but when people say "MP4 will be/won't be cross gen" I don't know that anyone is actually talking about the same thing when they mean cross-gen. I'm certainly never sure that I know what they're talking about.
The successor has been announced, MP4 still isn't dated. By the definition of something like Ghost of Tsushima, it already is cross-gen. If by "cross-gen" we mean released after the Switch 2, but supporting Switch 1, I'd say that there is every indication that Nintendo has adjusted its release schedule fairly recently. Nintendo needs to both have a stacked launch, but also maintain Switch momentum over a longer than anticipated period. There is no "clear from the outside" answer.
If by "cross-gen" we mean "enhanced on the future console when it arrives" this can be a decision Nintendo makes after launch. Again, looking at Ghosts of Tsushima, it didn't get the Director's Cut which included the PS5 enhancements until over a year after launch. The business case for an "enhanced" title will depend on what other games are in the launch window, and whether or not it makes sense to have Retro continue to work on Prime 4 instead of having an extra 6 months to a year headstart on their "true" next gen exclusive.
Nintendo can do anything with Metroid. What Nintendo will do with Metroid mostly depends on 18 months worth of games they haven't revealed yet, for hardware they've not stated the pitch for, in the middle of what appears to be a software vacuum created by a last minute hardware delay. Anyone confident in their assessment of how the Prime 4 release will go is out on a limb, no matter what they're confident about.
There does seem to be a higher chance for that in my eyes instead of different display tech modelsWouldn’t it be more likely an all digital and a physical one SKU.
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If there was any way to know for sure, I'd put it on software development issues - maybe it's system software, maybe it readiness of expected launch software or probably a combination of the two. On top of that I think that Nintendo may have taken some of the lower percentage possibilities as things that a later launch could improve - which would help make it feel more reasonable to change plans internally.One thing that needs to be discussed is WHY the switch 2 was delayed. It does matter if we are talking about release timing and expectations. Of course nobody has any real evidence so its all speculation but can we find informed speculation?
My list of possibilities:
- Chip availability/affordability
- Hardware tech from Nvidia availability
- UI development issues (including BC)
Lower percentage possibilities:
- Desire for higher than normal stock at launch
- Software development issues and/or availability
- Manufacturing lane availability/affordability
- Yen/inflation crisis (A crashed Yen could be a REAL problem in 2 months)
- Geopolitics crisis
- Competition releasing devices this fall
This thing has been in active development and even supposedly close to release since 2022 so how can they have internal software or UI issues at this point? Not only that but the design is iterative thus making supposed development time less for the hardware. Manufacturing lanes don't seem too bogged up either. They could've easily put this into production now and had an epic amount of stock for September or November.
I kind of want to place the blame squarely on Nvidia but this is just a logic guess at this point.
not necessarily. polygon count throughput hasn't been relevant in a long time. and RT would use proxy models rather than the high number of polygons you see on screenGot it, which means that the number of cuda cores limits the upper limit of the actual polygon count of switch2, which may have an effect on the RT rendering, but even so, switch2 has a remarkable number of shaders for a portable, quite a bit more than a steam deck.
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That's at least partially dependent on how GameStop is doing. . .With how long it’s taken to get this damn thing released, it better be as easy as walking in GameStop after work the day of release.
I dunno. One of the reasons for the rumored delayed to 2025 is getting enough consoles and games at launch. I think it's also good to come off a strong start /momentum and convince current switch owners to buy one with a console exclusive 1st party or a 1st party multi port with noticable performance upgrades over switch. Word of mouth will travel fast.Bro, the console will be sold out the first months no matter what the units will be moved even without Mario at launch
Mario Kart can easily come Month 2-3 and Mario 3D can come month 7-8
I meant to say Switch 2 in Q4 2025Switch is now over 140 million and expecting to sell 13.5 million coming into next March, I believe. Now, all it needs to do is beat PS2 in lifetime sales (160 million). I would gladly have Nintendo delay switch 3 release to Q4 2024 to achieve this, and with 8nm Samsung to boot. Cause why not
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So the new console is a T800.* Hidden text: cannot be quoted. *
Oh really? Is this the first time you're mentioning this? I don't think I've heard this rumor from a reputable source before.Magnets, magnets everywhere
I have reasons to believe even more in a built-in mic on both console / Pro controller... nice
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Yeah, I was only relying on sources + firmware datamining until todayOh really? Is this the first time you're mentioning this? I don't think I've heard this rumor from a reputable source before.
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You don’t lose >50% of your userbase game to game & blame it solely on external factors.Imo Prime 1 already passed this test and proved the Prime subseries can do it. It was one of the best selling GameCube games and sold way more than any other Metroid up to that point (excluding Metroid 1). In other words, the formula has killer-app potential.
I think Prime 2 and 3 didn't sell as well because of external factors. Both came out in an era were iterative sequels were made at a faster rate and taken for granted. Prime 2 launched the same week Halo 2. Prime 3 got zero marketing support from Nintendo and the initial Wii hype was mainly driven by casuals.
The Nintendo consumer base on Switch is a lot stronger now and is buying more firsty party games, even from more niche IPs, than ever before. This audience is significantly more receptive to core titles like Metroid, it's why Dread sold so well. That audience is going to carry over to the Switch 2.
I think in today's gaming landscape where there's a vacuum of gritty AAA singleplayer shooters (shocking to say), Meteoidvanias are more popular than ever, and similar games like Doom 2016/Doom Eternal sell very well, I think Prime 4 is ready for a breakout here if it launches with the Switch 2.
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I mean, it makes sense to me? You seem to be assuming that NIntendo didn't plan on enough games for launch, so they need to sacrifice a Switch game to fit into a hole in the launch year.but to me it truly doesn't make any sense for them to release a game ahead of their next gen console and suck the "newness" out of the game when supposedly the very reason for the delay is due to the fact that they don't have enough software ready for the Switch 2.
I agree that Prime 4 won't sell more Switches, but that's not the point of Prime 4? The point of games isn't to sell Switches, the point of Switches is to sell games. Prime 4's goal is to sell as many copies of Prime 4 as it can.Metroid Prime 4 won't sell any more hardware for Switch at this point in its lifespan. MP4 would, however, help sell the next gen console and kickstart a healthy lineup & word of mouth right out the gate. Let's be real, Ghost of Tsushima Director's Cut didn't sell PS5s because it was already out and old news. The same will happen for Metroid Prime 4 with a Switch 2 "late port", so it'd be a shame for it to come out after all these years to the absolute worst release timing.
Prime is a small franchise. It's less successful than Pikmin. I love it, I love it so much. But no Nintendo console has needed Prime. If Prime 4 had come to the Wii U, and been the best selling Prime of all time, it still would barely crack the top ten on that smoking crater of a console. And conversely, even the Wii at its sales height could not get Prime 3 past Prime 2.The synergy of marketing MP4 to the next gen switch would enhance the excitement for both and make both sell more as a result. Make it cross-platform day 1, Switch 1 & 2 on launch day. The Switch doesn't need MP4, the Switch 2 does (again especially if "lack of exciting software" was the reason for the delay)
Possibly with Prime 2, although launching your game 3 days before before the blockbuster titan that was Halo 2, the biggest game of the year, didn't help anything.You don’t lose >50% of your userbase game to game & blame it solely on external factors.
The only thing Prime proved was showing there was a potential 3mil selling user base for Metroid. Which Dread eventually capitalized on but that does not mean it passed the litmus test. I remain skeptical that Prime4 is a breakout hit until they show otherwise. I think if it’s the same ol’ that Prime has been then I expect it to sell around the same.
- Prime2 would have significant decline even had it not gone against Halo. People had their fill of the first game & dipped. The fact it went against Halo just highlighted what people wanted versus Prime2
- Prime3 did get marketing as apart of the ‘Wii Would Like to Play’ series both as a compilation & standalone segment. They even did a whole ‘Month of Metroid’ + a Wii Shop channel. It may not have been what you wanted but it is disingenuous to say that it didn’t get any.
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Prime 2 came when the GC was already tumbling downwards, and seemed like more of the same.You don’t lose >50% of your userbase game to game & blame it solely on external factors.
The only thing Prime proved was showing there was a potential 3mil selling user base for Metroid. Which Dread eventually capitalized on but that does not mean it passed the litmus test. I remain skeptical that Prime4 is a breakout hit until they show otherwise. I think if it’s the same ol’ that Prime has been then I expect it to sell around the same.
- Prime2 would have significant decline even had it not gone against Halo. People had their fill of the first game & dipped. The fact it went against Halo just highlighted what people wanted versus Prime2
- Prime3 did get marketing as apart of the ‘Wii Would Like to Play’ series both as a compilation & standalone segment. They even did a whole ‘Month of Metroid’ + a Wii Shop channel. It may not have been what you wanted but it is disingenuous to say that it didn’t get any.
There's some pretty huge things in the March data that I don't have time to compile right now. Will try to sort through it more after work.
Just to be clear up front, it's nothing about specs, BC, RAM/storage size, screen, etc. though -- yet.