While I agree with you on many things, like support across generations, this is not the case. We have seen countless things indicating we can indeed expect more than this. It's a handheld for the PS5 era, not merely a high resolution Switch- but it's also both, and not just one or the other. It's capable of far more than the current Switch, not just in resolution, but in almost every conceivable way, from a pure technology perspective. Higher poly counts, better textures, new compression techniques, and so on. These things will create a concrete divide between NG Switch games that depend on the new features, like say an open world 3D Mario that needs more RAM and model density just to function from a gameplay perspective, even if many games, I expect, span the generation.
I don’t think Nintendo is looking to make a 3D Mario that requires “more RAM” any time soon. I’m glad to be proven wrong, I just don’t see it for a variety of reasons I won’t bore you with repeating
As far as we know, from what we know about the new Switch hardware, is it’s everything necessary to have a 15W device with extremely low GPU/CPU clocks run 4k DLSS adequately given those restrictions.
Maybe I’m missing something, but that’s it.
Now, if the new hardware has something more…some new “gimmick” or hardware function that changes gameplay and can’t possibly work on the current Switches…then I’ll agree with you of making a new 3D Mario that can’t run on the OLED.
But we know nothing that suggests that.
So until then, the best expectation is that this will be the low powered, low clocked DLSS machine that it seems to be. And therefore, no reason why not to keep the Lite/OLED targets for their big games for the next 5 years or so.
To be clear do you still think that Nintendo will treat the system as a Switch Pro software wise?
“pro” in the sense of it being upgraded hardware to the ecosystem that extends the engagement in Switch software for more years than would have been otherwise without it? Yes.
I expect most of the big Nintendo published releases in 2027 to be playable on the Lite/OLED.
3rd party publishers? Who knows what they will do, and it really doesn’t matter.
The user in question is very convinced that Switch 2 will be marketed as a Switch Pro. I personally disagree with that for the same reasons as you.
No, I don’t think it will be marketed as either a “pro” or a “traditional successor” lol
Nintendo will have their own, unique way in showing us what the new hardware actually does for Switch gaming. But they will make it clear in some way that the current models will still get software indefinitely.
So excited for the reveal and your reaction
NES > SNES
N64 > Gamecube
Wii > Wii U
GB > GBA
DS > 3DS
Switch > Switch 2
Stunning…
Well it certainly isn’t going to be called “Switch 2”
But I can’t wait for my reaction too!
Switch 2 being a Switch Pro would be a disaster. that means Switch 1 gets a longer lifespan and all games are hampered by the Switch 1. I don't know what you mean by terms of support. medium and big 3rd party developers are abandoning Switch 1 already because it's not strong enough to handle the games they're making or if they can downport it'll take too many resources they don't have or can't spare.
It can't be just a Pro. yeah sure if you can pop in your Switch 1 games and get some improved performance cool that's great. But it has to have games that the Switch 1 can't handle. That should be the priority.
3rd party devs aren’t abandoning the Switch. The types of multiplats you didn’t get in 2022 are the same types you didn’t get in 2018. Guess what? All those games in 2022/2023 that released on the XboxOne? They skipped the Switch. So it’s not really about the “power”. Publishers of certain games have made the calculation loooong ago if spending resources on porting a Switch version of their already constructed development time game worth it.
But again, I’m not talking about how major AAA 3rd party will treat the new hardware. They will make the poor decisions, for the most part, that they usually do when it comes to Nintendo machines.
I’m talking about how Nintendo will treat it.
Look I know I tend to say one shouldn’t deal in absolutes in the speculation thread, but the idea that the next system is a “Pro” is absolutely bonkers. Exclusive titles will be on offer right out of the gate, mixed with cross generation offerings where they make sense - I’m thinking cases with no benefits from the improved tech and/or minimal benefit to the adoption of the new hardware.
I think to absolutely say Nintendo will treat this new hardware exactly like Sony treated their ps4->ps5 transition is absolutely bonkers.
Most of this I feel like has been gone back and forth countless times so
I’ve read every single page of this thread. Most of the thread is the same back and forth countless of times
It would just be... the same game at higher res and frame rate. Which could be done without DLSS. Which we've seen countless times from games ported from one generation to the next. N64 Animal Crossing at 480p did not look as good as other GameCube games. It will look better, but it won't look like a next-gen game unless they add in things like significantly higher quality assets.
He's a thoughtform created by our wishes for a Pro several years ago who still persists.
No it would be more than that. DLSS of BotW/TotK to 4k/60fps on this hardware would still allow compute power left over to push higher graphical IQ as well, like some light ray tracing for example.
The games will look much more impressive than JUST higher resolution and a steady 60fps frame rate.