I don’t think Nintendo is looking to make a 3D Mario that requires “more RAM” any time soon. I’m glad to be proven wrong, I just don’t see it for a variety of reasons I won’t bore you with repeating
As far as we know, from what we know about the new Switch hardware, is it’s everything necessary to have a 15W device with extremely low GPU/CPU clocks run 4k DLSS adequately given those restrictions.
Maybe I’m missing something, but that’s it.
Now, if the new hardware has something more…some new “gimmick” or hardware function that changes gameplay and can’t possibly work on the current Switches…then I’ll agree with you of making a new 3D Mario that can’t run on the OLED.
But we know nothing that suggests that.
So until then, the best expectation is that this will be the low powered, low clocked DLSS machine that it seems to be. And therefore, no reason why not to keep the Lite/OLED targets for their big games for the next 5 years or so.
“pro” in the sense of it being upgraded hardware to the ecosystem that extends the engagement in Switch software for more years than would have been otherwise without it? Yes.
I expect most of the big Nintendo published releases in 2027 to be playable on the Lite/OLED.
3rd party publishers? Who knows what they will do, and it really doesn’t matter.
No, I don’t think it will be marketed as either a “pro” or a “traditional successor” lol
Nintendo will have their own, unique way in showing us what the new hardware actually does for Switch gaming. But they will make it clear in some way that the current models will still get software indefinitely.
Well it certainly isn’t going to be called “Switch 2”
But I can’t wait for my reaction too!
3rd party devs aren’t abandoning the Switch. The types of multiplats you didn’t get in 2022 are the same types you didn’t get in 2018. Guess what? All those games in 2022/2023 that released on the XboxOne? They skipped the Switch. So it’s not really about the “power”. Publishers of certain games have made the calculation loooong ago if spending resources on porting a Switch version of their already constructed development time game worth it.
But again, I’m not talking about how major AAA 3rd party will treat the new hardware. They will make the poor decisions, for the most part, that they usually do when it comes to Nintendo machines.
I’m talking about how Nintendo will treat it.
I think to absolutely say Nintendo will treat this new hardware exactly like Sony treated their ps4->ps5 transition is absolutely bonkers.
I’ve read every single page of this thread. Most of the thread is the same back and forth countless of times
No it would be more than that. DLSS of BotW/TotK to 4k/60fps on this hardware would still allow compute power left over to push higher graphical IQ as well, like some light ray tracing for example.
The games will look much more impressive than JUST higher resolution and a steady 60fps frame rate.