* Hidden text: cannot be quoted. *
Hidden content is only available for registered users. Sharing it outside of Famiboards is subject to moderation.
* Hidden text: cannot be quoted. *
I dont see whats wrong with the current locking mechanism* Hidden text: cannot be quoted. *
Nah, that only has 4 Xe units for graphics. The 155H makes more sense as it has 8 Xe Units, already outperforming the 780m in some tasks and games. The 185H could also be an option, as it has around 12 Xe Units.I think the most likely candidate is the Core Ultra 7 164U. https://www.intel.com/content/www/u...-12m-cache-up-to-4-80-ghz/specifications.html
Like the Z1 Extreme, it's a top-of-the-line laptop SoC rated up to 30 W.
most of the time it’s relevant and adds to the discussion about potential future nintendo hardwareCan we take Non-Nintendo related speculation elsewhere please
* Hidden text: cannot be quoted. *
* Hidden text: cannot be quoted. *
To add to this, it's only ever really a problem when it overwhelms the conversation or there's drama or some shit. Let people rock until mods say they can't unless it's egregiously bad. There is a report button too.most of the time it’s relevant and adds to the discussion about potential future nintendo hardware
* Hidden text: cannot be quoted. *
I mean the username gives it away.He's a thoughtform created by our wishes for a Pro several years ago who still persists.
My only problem with those is the TDP. The 164U has a TDP of 9-30 W, while the 155H has a TDP of 28-115 W, and the 185H has a TDP of 45-115W. People already complain about the ROG Ally's boost mode slaughtering battery life, now imagine that being just how the device normally runs. The 164U, although less suited for gaming, would fit right into the power requirements for an Ally-like handheld PC.Nah, that only has 4 Xe units for graphics. The 155H makes more sense as it has 8 Xe Units, already outperforming the 780m in some tasks and games. The 185H could also be an option, as it has around 12 Xe Units.
As I define it, a Pro system (PS4 Pro, Xbox One X, New 3DS, etc.) is a system which has greater power than the system that comes before it, but with the requirement that any games that come out for it must also come to the system before it (most games in the New 3DS' case) and is treated as an incremental step within the same family of systems, whereas a successor is not bound by a parity requirement, and is treated as a wholly new system rather than a simple upgrade to the previous one.What is a Pro anyway? With XBox, I think One X was the Pro, Series S was the Pro Pro, and the Series X was the Pro Pro Pro. Unless the One S was really the Pro, then add an additional Pro to the rest.
If systems are inherently backwards compatible (not just that way because they use the chip for the original as a sound processor for the next gen or some silliness), then they're all Pros.
Xbox Series can play some original Xbox games.What is a Pro anyway? With XBox, I think One X was the Pro, Series S was the Pro Pro, and the Series X was the Pro Pro Pro. Unless the One S was really the Pro, then add an additional Pro to the rest.
If systems are inherently backwards compatible (not just that way because they use the chip for the original as a sound processor for the next gen or some silliness), then they're all Pros.
[serious]As I define it, a Pro system (PS4 Pro, Xbox One X, New 3DS, etc.) is a system which has greater power than the system that comes before it, but with the requirement that any games that come out for it must also come to the system before it (most games in the New 3DS' case) and is treated as such in marketing, whereas a successor is not bound by a parity requirement, and is billed as a full successor.
Lemme try and define it in a way that doesn't anger people.What is a Pro anyway? With XBox, I think One X was the Pro, Series S was the Pro Pro, and the Series X was the Pro Pro Pro. Unless the One S was really the Pro, then add an additional Pro to the rest.
If systems are inherently backwards compatible (not just that way because they use the chip for the original as a sound processor for the next gen or some silliness), then they're all Pros.
It can. It's achieving it through emulation though. If I allow it, then my PC is the proest pro that ever proed.Xbox Series can play some original Xbox games.
[serious]
That's not bad. I like it. I think there were a handful of games that required the new 3DS over the OG. A quick googling suggests Fire Emblem Warriors, Xenoblade Chronicles 3D, and SNES VC, but I'm really just picking nits there.
[/serious]
I think the Switch 2 may be semi-pro.
Totally agree on 1 & 2. Famicom had like 8 revisions, then the one that mostly unified the design with the US one's redesign. For #3 though, I could argue that the Wii was a Gamecube Pro. I really like what @redmutineer75 came up with though. No games that are exclusive to the new system, with a single-digit percentage of exceptions that prove the rule.Lemme try and define it in a way that doesn't anger people.
There are three different types of "revisions" in the world:
1. The "Basically the same but with slightly different components" redesign like the Nintendo Switch 2019 model. It's a device that's pretty much the first model, but there's some under the hood improvements that make it slightly better. I'd argue the most significant ones are stuff like the upgraded Switch model with better battery and the Xbox 360 models with HDMI support. Stuff like that is pretty neat, but not significant.
2. The "Redesign but fundementally the same". Your Xbox Series S, 3ds XL, DS Lite, Wii Mini and Switch Lite and OLED. They've got large changes to the outershell, usually making them smaller, but sometimes it can be fairly big like the large screen size of the 3ds XL or the quality screen of the Switch OLED. There usually are sometimes upgrades like video output or quality of life changes, but these don't tend to change the CPU/GPU too much.
3. The "Pro" models. These devices are fundamentally more powerful versions of the original system. The New 3ds, Xbox One X, PS4 Pro stuff like that. They've got upgrades in terms of specs that improve loading times, resolution, sometimes framerate. It's usually not massive, but they're very nice to have. Depending on the system, there may be games that are restricted to the pro models due to requiring these specs, but they might be "artificial" restrictions, such as launch Cybperpunk 2077 or Hyrule Warriors: Legends.
Only if they were the April Fools types. I feel like we'd be more likely to see a DS Mini with a bunch of pack-in games.It seems to me that this year is the 20th anniversary of DS, you think that Nintendo could wink with its next switch ?
I think the trend of Minis has passed nowOnly if they were the April Fools types. I feel like we'd be more likely to see a DS Mini with a bunch of pack-in games.
And brick stores cut, and distributors, and transportation cut etc.They'll still sell you the digital game for the same price of a physical AAA Title today citing development costs even though they make hand over fist more because they cut out Cartridge/Disc printing costs
See, this is where I'm heartbroken. The DS/3DS with their touchscreen and 2-screen setup are a dead-end unless Nintendo is willing to put out hardware to support it. The only way that I see it is if the Switch 2 can cast to a TV in some manner and do asynchronous output between the two screens.I think the trend of Minis has passed now
SNES Classic was 2017 in the first year of the Switch and then Sony fumbled the ball with their Playstation Mini
I think they will just put DS Games on the Switch Online service instead
I think it would be better to just have the grips built into the joy cons and have the joy con grip just be a holder of sortsOne of the first things I thought about the Switch back in 2017, after having played with it for some hours, was that maybe they could have used the joy-con grip a bit more. I thought it could have helped with ergonomics if I could detach part of the grip and attach it (magnetically) to the joy-cons in handheld mode. It would need a bit of a redesign of course.
I thought you were being serious, then I wasn't so sure.And brick stores cut, and distributors, and transportation cut etc.
Just greed.
I believe the Wii/Wii U solved this by just using the pointer as the stylus, Which would work fine for some games but maybe not for all of themSee, this is where I'm heartbroken. The DS/3DS with their touchscreen and 2-screen setup are a dead-end unless Nintendo is willing to put out hardware to support it. The only way that I see it is if the Switch 2 can cast to a TV in some manner and do asynchronous output between the two screens.
I just don't think it's happening unless we get that or something in the handheld mini line. Hell. As far as I can tell OG DS emulation still isn't in a good place. I played DQ5 that way and it kinda sucked.
* Hidden text: cannot be quoted. *
* Hidden text: cannot be quoted. *
But... why?
I dont really see the point lol
Nice connection btw!
I think it would be better to just have the grips built into the joy cons and have the joy con grip just be a holder of sorts
* Hidden text: cannot be quoted. *
i disagree about it "ruining" the experience, the wii remote wasnt flat on the back and it was fine if not better horizontally compared to the joy consI would also prefer a controller that isn't flat by default, but after doing some tests I believe it would potentially ruin its use when held horizontally. Maybe using an attachment would be the best option for everyone in every scenario.
I still dont see Nintendo ditching the family-friendly joycons tbh
It really feels hacky. I did my DQ5 run on a steamdeck and was really disappointed. 3DS games work much better, but I think that's because the DS is more clock cycle linked, where 3DS is more modern 3D.I believe the Wii/Wii U solved this by just using the pointer as the stylus, Which would work fine for some games but maybe not for all of them
And then for DS Games atleast it will be easy to just have the two screens side by side
For 3DS it might be a bit more difficult youd have to shrink the touchscreen side to fit with the Widescreen being prominent
* Hidden text: cannot be quoted. *
i disagree about it "ruining" the experience, the wii remote wasnt flat on the back and it was fine if not better horizontally compared to the joy cons
Yes, and to be honest I have been ready…
Uhh FAMIly? Is it happening??
it'd be cheaper, but it definitely won't be half cost to consumers.Does anyone know how much cheaper it would be for Nintendo to put all of the hardware of a supposed Switch 2 into a box console that isn't ever intended to leave the entertainment center as opposed to a handheld?
Like say, if an all-inclusive handheld version of a Switch 2 is expected to cost $399, what would a stripped-down wired box and cartridge slot only version potentially cost? Could it be done for half the price or less? I truly don't know where the majority of the expense in manufacturing handhelds like this lies.
Also forgive me if this has already been discussed. Keeping up with 2000+ pages when I'm relatively new to the discuss is tough.
I dont think it would really change the price at all between the Dockable vs a Dedicated Home versionDoes anyone know how much cheaper it would be for Nintendo to put all of the hardware of a supposed Switch 2 into a box console that isn't ever intended to leave the entertainment center as opposed to a handheld?
Like say, if an all-inclusive handheld version of a Switch 2 is expected to cost $399, what would a stripped-down wired box and cartridge slot only version potentially cost? Could it be done for half the price or less? I truly don't know where the majority of the expense in manufacturing handhelds like this lies.
Also forgive me if this has already been discussed. Keeping up with 2000+ pages when I'm relatively new to the discuss is tough.
Does anyone know how much cheaper it would be for Nintendo to put all of the hardware of a supposed Switch 2 into a box console that isn't ever intended to leave the entertainment center as opposed to a handheld?
Like say, if an all-inclusive handheld version of a Switch 2 is expected to cost $399, what would a stripped-down wired box and cartridge slot only version potentially cost? Could it be done for half the price or less? I truly don't know where the majority of the expense in manufacturing handhelds like this lies.
Also forgive me if this has already been discussed. Keeping up with 2000+ pages when I'm relatively new to the discuss is tough.
I disagree. You'd be trading out in the screen and batteries and joycons and trading in a pro-controller.I dont think it would really change the price at all between the Dockable vs a Dedicated Home version
Youd be trading the batteries for a proper Power Adapter and the Cost of the screen would likely be eaten up by additional shipping volume (Larger Design, Heaver perhaps even)I disagree. You'd be trading out in the screen and batteries and joycons and trading in a pro-controller.
An interesting comparison would be 7040 based mini-pc vs a 7040 based steamdeck clone from the same manufacturer.
Youd be trading the batteries for a proper Power Adapter and the Cost of the screen would likely be eaten up by additional shipping volume (Larger Design, Heaver perhaps even)
A smaller power adapter? Same CPU? Should be lighter too without the batteries and screen. I don't even think the box is bigger.Youd be trading the batteries for a proper Power Adapter and the Cost of the screen would likely be eaten up by additional shipping volume (Larger Design, Heaver perhaps even)
I think they would make it heavier and more comparable in size to a standard console so that it doesnt feel like a cheap toyA smaller power adapter? Same CPU? Should be lighter too without the batteries and screen. I don't even think the box is bigger.
Unless you're thinking it's a beefier SoC or something.
Nvidia Shield was $250 when it released with a handheld form factorDoes anyone know how much cheaper it would be for Nintendo to put all of the hardware of a supposed Switch 2 into a box console that isn't ever intended to leave the entertainment center as opposed to a handheld?
Like say, if an all-inclusive handheld version of a Switch 2 is expected to cost $399, what would a stripped-down wired box and cartridge slot only version potentially cost? Could it be done for half the price or less? I truly don't know where the majority of the expense in manufacturing handhelds like this lies.
Also forgive me if this has already been discussed. Keeping up with 2000+ pages when I'm relatively new to the discuss is tough.
I don't even know how to respond to that. smh? Put it in a big oversized box and throw in a hunk of lead?I think they would make it heavier and more comparable in size to a standard console so that it doesnt feel like a cheap toy
The weight of a product matters also if its too light it feels cheap like, Even if they could I dont think they'd make a Switch that weighs like 50 grams itd feel weird and cheap