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StarTopic Future Nintendo Hardware & Technology Speculation & Discussion |ST| (Read the staff posts before commenting!)

Has Pokémon ever been cross-gen anything? They’ve spoken out about refusing to support new untested consoles.
Pokemon has been cross gen a few times thanks to backwards compatibility. It's truly been cross gen if you count spin-offs like Mystery Dungeon. I'd still count BW2 as cross gen tho since while the 3DS was out, it stilled played DS games.
 
It's truly been cross gen if you count spin-offs like Mystery Dungeon.
Funny how history might repeat itself when the upcoming title next year inevitably ends up crossgen... If mainline isn't willing to do so, I'd bet they will.
 
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I wonder how the scope of Nintendo franchises is gonna change with the Switch 2 being apparently four times more powerful than its predecessor.

Open world Luigi’s Mansion sounds interesting. It’s definitely a concept worth exploring
it will be a evolution of many concepts Nintendo added in her franchise( next Legend of Zelda, more interaction in the game, 3D Mario expand on the Bowser Fury formula)
 
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When was the last acclaimed Ubisoft open world game? They changed formula because it’s tanking.

Nintendo open world games have been 95+ on metacritic masterpeices. That’s like asking Rockstar to stop making GTA open world.
Assassin's Creed isn't tanking. Origins sold 10+ million copies, Odyssey sold 10+ million copies, and Valhalla, their latest open world game, was their first game to make 1 billion dollars. These games get slammed by the gaming community but they review well enough - low 80s isn't a bad score. These games are huge successes and if ditching linear was truly the way forward, Assassin's Creed wouldn't be going back.
 
Has Pokémon ever been cross-gen anything? They’ve spoken out about refusing to support new untested consoles esp around launches.
Black and White 2 was "cross gen", a 3DS enhanced DS game. Even if those enhancements were very minor.
 
They should be a thing either way, not every team can afford to have an open world, let alone wants to prioritize one. You all need to keep in mind this is a choice, open world design might be denser and bigger... But also less curated around the edges. If Next Level Games, Retro Studios, etc want to blow us away with more linear games spending T239's entire power on the visual department, why stop them? Bigger worlds will always come with a compromise.
I think the reasoning is that its not sustainable for Nintendo in the long run to have the same third party characters every time due to licensing deals so that part of the roster will have to change from time to time. I think its fine if they keep the same Nintendo characters mostly but change out some third party guest characters and replace them with other new third party characters.

Its not a weird notion, fighting games change out characters all the time from game to game and replace them with other characters.
The day Nintendo ditches linear games would be a very sad day. Even Sony is out here still making linear games and they've fallen deep into their own AAA cinematic formula. Zelda is like their only franchise doing it right now and going full in on that formula for everything would mean Nintendo's lost the plot more than even Ubisoft, who is going back to making linear games like with Assassin's Creed Mirage.
Pokemon has been cross gen a few times thanks to backwards compatibility. It's truly been cross gen if you count spin-offs like Mystery Dungeon. I'd still count BW2 as cross gen tho since while the 3DS was out, it stilled played DS games.
When was the last acclaimed Ubisoft open world game? They changed formula because it’s tanking.

Nintendo open world games have been 95+ on metacritic masterpeices. That’s like asking Rockstar to stop making GTA open world.
Assassin's Creed isn't tanking. Origins sold 10+ million copies, Odyssey sold 10+ million copies, and Valhalla, their latest open world game, was their first game to make 1 billion dollars. These games get slammed by the gaming community but they review well enough - low 80s isn't a bad score. These games are huge successes and if ditching linear was truly the way forward, Assassin's Creed wouldn't be going back.
Please take these conversations elsewhere. I get that sometimes we go off-topic and I'm cool with that, but I missed actual hardware news which was covered in multiple posts, because of a multi-day conversation about Smash's roster, and a second thread about open world games.

Talking about how Nintendo might utilize this hardware in the future, totally valid, but at the point at which the software conversation is unrelated to the hardware underneath, is dominating the conversation, and is making the actual thread hard to follow it has gone overboard.

I'm not mad, I'm not calling anyone out specifically. Just quoting the people who recently posted. You're all great - in fact, that's part of the problem. I don't want to ignore any of you, but it's making the thread unfollowable.
 
Has Pokémon ever been cross-gen anything? They’ve spoken out about refusing to support new untested consoles esp around launches.
I do think it's different this time. Developing for the previous and the next Nintendo system used to be much more of a reset (at least if you count handhelds). Now we're getting basically a much more powerful version of the previous one with feature upgrades (that no-one is forcing you to use), and the power leap is such that you get a nice boost even if you don't try.
 
When was the last acclaimed Ubisoft open world game? They changed formula because it’s tanking.

Nintendo open world games have been 95+ on metacritic masterpeices. That’s like asking Rockstar to stop making GTA open world.
GTA is a series that has always meant to be open world. Same with Zelda, even if technical limitations meant that it wasn't always fully seamless, Zelda games were always meant to be percieved as open world by the player, all the way back to the first game. Most games weren't designed with open world in mind. Open world is just not something you can apply to any game series, format, genre etc. For example Open world Mario would suck, because the Mario series wasn't designed with it in mind. Bowser's Fury wasn't particually interesting or impressive. They would have to make a game that didn't really play like any Mario game before it at all, like what Mario 64 did during the jump to 3D, rather than being a translation of the Mario gameplay to 3D they did something completely different. I don't know if Nintendo could pull that off again.

edit: missed oldpuck's post about not having the open world discussion here, I apologise.
 
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is there any need for a new iphone every year?

the hardware will be quite out of date by then so a new model would likely sell to many of the people who buy these sort of devices.

Nintendo's market is much larger but it would be nice if they thought about iterating the hardware in shorter timeframes than the standard 7-8 year generation. especially with how scaleable the software should be via DLSS.
Valve thinks it's better for developers to have fewer targets to hit. and with the way PC gaming is right now, they're not wrong. being able to focus proton development for one piece of hardware at a time makes things a lot easier

Nintendo probably thinks the same. and with the way new hardware is costing to develop, it's for the best
 
A few more things about the shipping info. These websites want you to pay to access the data, but some more information can be searched up for free, and some redactions can be circumvented.

Most if not all of these T239 listings are being exported by NVIDIA Corporation and imported by NVIDIA Graphics Private Limited, which is Nvidia's branch in India. It's presumably due to customs requirements for India or just SOP for this specific company that these show up so consistently, while other kinds of Nvidia- or Nintendo-relevant shipping that one could imagine don't seem to.

If the dates are to be believed, Nvidia is frequently shipping them all kinds of stuff, including retail and test boards for products both before and after public release. For that reason, I don't think the dates are super meaningful, as seeing a test board or prototype in one of these listings demonstrably doesn't mean that product is currently still in development. But, just to document the relevant ones:
  • 699-12423-1099-TS1 shipments are listed between April 27, 2022 and August 20, 2022
  • 699-12423-1099-TS2 shipment is listed on September 19, 2022
  • 699-12423-1099-TS3 shipments are listed on October 31, 2022 and November 10, 2022
  • CARPA X1 shipments are listed between July 28, 2022 and May 30, 2023
These dates match up well with the implied timeline of T239 sampling (or otherwise physically existing) around April 2022, per the interpretation of some Linux commits by oldpuck and others, and being finalized sometime that year.

By the way, Carpa X1 has nothing to do with Tegra X1. Carpa is presumably a codename, but X1 is a common type of revision number which we know Nvidia uses (such as on the SDEV-CPU-X0 prototype board posted in this thread before; more Switch-related examples here).

So, what is Carpa? Based on the description of "T239 SW DEVELOPMENT PLATFORM CARPA X1," I speculated it could be another dev board with a DDK included. Well, the HSN code for the E2423 boards classifies them as basically just an electronic device in the "other" subcategory, but the code for Carpa puts it in the "video game consoles and machines" category. It would be tempting to assume this is related to Nintendo devkits, but Nvidia probably wouldn't primarily refer to those as a "T239 software development platform." I think it's possible it is another test board and/or DDK, and the HSN code is either just a bucket it got lumped into, or this could be for an actual Nvidia product such as a Shield TV. But even then, I feel like it would have a more identifiable codename and not mention T239 specifically in that case. So I'm not sure about this one.

One other difference to note is that the E2423 boards have China or the United States as their country of origin, while the Carpa shipments have Japan (all have India as the destination). The listings from China appear to be from NVIDIA Singapore Pte Limited, which is evidently in Hong Kong, not Singapore. The United States and Japan COO listings are supposedly both exported by NVIDIA Corporation.
This is the kind of content I enjoy reading about, thank you for those posts.

Followup questions:

What is DDK abbreviation of?

And Carpa, if it is a codename that nvidia uses, is completely separate from the codename that Switch 2 would use, correct? My understanding is that some here presumably know the "real" Switch 2 codename (and thus gives them ability to dismiss rumors if wrong codename is used in Switch 2 context)
 
This is the kind of content I enjoy reading about, thank you for those posts.

Followup questions:

What is DDK abbreviation of?

And Carpa, if it is a codename that nvidia uses, is completely separate from the codename that Switch 2 would use, correct? My understanding is that some here presumably know the "real" Switch 2 codename (and thus gives them ability to dismiss rumors if wrong codename is used in Switch 2 context)
Driver Development Kit, apparently.
 
This is the kind of content I enjoy reading about, thank you for those posts.

Followup questions:

What's DDK short for?

And Carpa, if it is a codename, is completely separate from the codename that Switch 2 would use, correct? My understanding is that some here presumably know the "real" Switch 2 codename (and thus gives them ability to dismiss rumors if wrong codename is used in Switch 2 context)
DDK means driver development kit. It's a kind of SDK specifically for abstracting out OS details to aid in writing device drivers, and it would make sense for it to be bundled with a test board that allows exercising the hardware/peripherals the drivers are written for. This is just a guess as to what the "CARPA" really is, though.

Carpa is not the Switch 2 codename (prev: NX). Nor is it the codename for the Switch 2's motherboard (prev: Odin). And obviously it's not the SoC codename (Drake, prev: Erista/Mariko).
 
Assassin's Creed isn't tanking. Origins sold 10+ million copies, Odyssey sold 10+ million copies, and Valhalla, their latest open world game, was their first game to make 1 billion dollars. These games get slammed by the gaming community but they review well enough - low 80s isn't a bad score. These games are huge successes and if ditching linear was truly the way forward, Assassin's Creed wouldn't be going back.
Assassins Creed (And Ubisoft open worlds in general) are far and away one of the biggest examples of "Internet is not representive of real life"
The games are only selling better and better.

Online they get ragged on day and night, but every objective metric from sales to how they’ve influenced other games, to critical reception, show that the vast majority of people love em.
 
Please take these conversations elsewhere. I get that sometimes we go off-topic and I'm cool with that, but I missed actual hardware news which was covered in multiple posts, because of a multi-day conversation about Smash's roster, and a second thread about open world games.

Talking about how Nintendo might utilize this hardware in the future, totally valid, but at the point at which the software conversation is unrelated to the hardware underneath, is dominating the conversation, and is making the actual thread hard to follow it has gone overboard.

I'm not mad, I'm not calling anyone out specifically. Just quoting the people who recently posted. You're all great - in fact, that's part of the problem. I don't want to ignore any of you, but it's making the thread unfollowable.
You're 100% right, my bad. Do we have a thread for discussing future Nintendo software? I'll be honest I have no clue what the pinned thread about Mario Party Super Stars is about and I've looked through it several times. A thread to talk about the future software seems like it's needed now more than ever since it keeps flooding this thread.
 
You're 100% right, my bad. Do we have a thread for discussing future Nintendo software? I'll be honest I have no clue what the pinned thread about Mario Party Super Stars is about and I've looked through it several times. A thread to talk about the future software seems like it's needed now more than ever since it keeps flooding this thread.
I would make that, but I don't think I'd be good at managing it. I think it would be awesome though
 
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I must have missed it too, please, do tell.
Here:

It started with a bad tweet by our favorite Korean rumormonger, based on customs data aggregator sites, which I broke down a bit in a few posts (1, 2, 3, and the one you quoted).

People read the tweet as "8nm is confirmed for T239," which is totally unsupported by these listings, but I think what they really meant was "T239 (which is 8nm [per kopite]) is confirmed" because they literally don't know/care about all the evidence we already had for T239's existence. But, there were still a few interesting tidbits to glean from the shipping listings, so I was going over those.
 
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GTA is a series that has always meant to be open world. Same with Zelda, even if technical limitations meant that it wasn't always fully seamless, Zelda games were always meant to be percieved as open world by the player, all the way back to the first game. Most games weren't designed with open world in mind. Open world is just not something you can apply to any game series, format, genre etc. For example Open world Mario would suck, because the Mario series wasn't designed with it in mind. Bowser's Fury wasn't particually interesting or impressive. They would have to make a game that didn't really play like any Mario game before it at all, like what Mario 64 did during the jump to 3D, rather than being a translation of the Mario gameplay to 3D they did something completely different. I don't know if Nintendo could pull that off again.

edit: missed oldpuck's post about not having the open world discussion here, I apologise.

I'll say this, and then I will not discuss anything else about this open-world topic.

I agreed with you until you said, "open world Mario would suck", I disagree wholeheartedly. Open World Mario is where I think the next 3D Mario is going. i (as well as many other people) think Bowser's Fury was a test to see what Mario would be like in an open environment and the game was praised highly, a lot of people even put it up against Odyssey.

Not every game needs to be open world but I for one and pumped to see Mario go open world.

Mario Kart however doesn't need to be open world, I do think it's time though that it gets a Diddy Kong Racing/Crash Team Racing style storymode though...
 
You're 100% right, my bad. Do we have a thread for discussing future Nintendo software? I'll be honest I have no clue what the pinned thread about Mario Party Super Stars is about and I've looked through it several times. A thread to talk about the future software seems like it's needed now more than ever since it keeps flooding this thread.
Unless the topic doesn't fit, here's a thread oldpuck created
 
Assassin's Creed isn't tanking. Origins sold 10+ million copies, Odyssey sold 10+ million copies, and Valhalla, their latest open world game, was their first game to make 1 billion dollars. These games get slammed by the gaming community but they review well enough - low 80s isn't a bad score. These games are huge successes and if ditching linear was truly the way forward, Assassin's Creed wouldn't be going back.
Mirage was originally DLC to Valhalla until they realised it could be its own game appealing to fans of the original trilogy.

The next game will be like Origins, Odyssey and Valhalla in scope and the first Series/PS5 only AC game.
 
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You're 100% right, my bad. Do we have a thread for discussing future Nintendo software? I'll be honest I have no clue what the pinned thread about Mario Party Super Stars is about and I've looked through it several times. A thread to talk about the future software seems like it's needed now more than ever since it keeps flooding this thread.

There is the thread darthdiablo linked also the first party software thread for a more general thread to discuss future Nintendo games
 
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its not that switch is dead to me, i play it...but its rock bottom on "excitement", or "ill use it for the next 6 months". im down to c - want to play games in the backlog, and that means: if there is anything else, i will probably do that instead of play.

Hardware, when?

Oh, and i had a sadistic wish to see a completly different SoC simply to see how people would react to it.
I know, it sounds like i want you guys to suffer. Thats not it. but just the thought of this thread trying to figure out how all of this evidence lead to nothing would be really interesting. (and ideally the SoC is better and everybody would be happy =D)
 
typical JP game announcements have no platforms listed

and Compile Heart is not a studio anyone should expect to be on new platforms day 1. they have no budget for that (or their own games)
I was curious about the sudden wave of Compile Heart announcements so I went ahead and read through the original Famitsu article and the reason for all the news is that Compile Heart is going through a bit of a restructure. Most importantly, they cite multiplatform development as one of their key focuses, primarily due to their desire to continue working on more niche titles and needing to have the combined sales from all platforms in order to turn a profit with those more niche titles.

Considering their drive for multiplatform work along with currently working with pretty big Japanese IP (Touhou and Madou Monogatari / PuyoPuyo), I would be shocked if they didn't have development tools and plans to release that kind of lineup on upcoming Switch 2 hardware, even if it's not exactly Day 1. They're definitely not an AAA developer like Capcom, Ubisoft, Bandai Namco, etc. (who were all probably the first to be given development tools outside of Nintendo), but Compile as a company have continuously released software for Nintendo consoles since 1985.

However, I wouldn't take the interview they put out as teasing new hardware. They state everything as being multiplatform, but they define that for one of their new titles pretty early on as being for "Switch, PlayStation 5, PlayStation 4, and PC". Could these games come to Switch 2? Definitely! But it's not like they said during the interview "Yeah, it's coming to these platforms but also some others we can't disclose at this time." When I saw it first mentioned in this thread, I was curious if it was actually a tease for something, but it looks like it wasn't.
 
We stan someone who knows their consumer rights, but I wasn't aware those extended to NI at the moment! Was the Protocol that thorough? I'm almost impressed.
They should do through the single market membership but I'm mostly in Donegal for the while and the Switches themselves came from Dublin!
 
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Well, there's been a development in the case. Someone I was chatting with found shipment records from 2015-2018 like the following, also between the same branches of Nvidia:
  • TABLET >> HOVI SDEV 1.6 DEVELOPMENT TABLET SN: XAW02121004646
  • T210 SW DEVELOPMENT S-N: XAWF01111005724
  • PLATFORM >> T210 SW DEVELOPMENT PLATFORM S-N: XAW02121015833 , XAW02121015802 ; XAW021 21015833
Hovi is Nintendo, SDEV 1.6 is an early Switch devkit from late 2015, and all XAW serial numbers are Nintendo- and Switch-related model numbers.

From that, we can see that Nvidia used "T210 SW DEVELOPMENT PLATFORM" to refer to Nintendo's SDEV devkits, which contained T210 (Tegra X1), during development in 2016, and that they shipped them back and forth with their India branch from 2015-2018.

And so, "T239 SW DEVELOPMENT PLATFORM CARPA X1" is looking a lot more likely to actually refer to Nintendo's T239 devkits now!
 
Well, there's been a development in the case. Someone I was chatting with found shipment records from 2015-2018 like the following, also between the same branches of Nvidia:
  • TABLET >> HOVI SDEV 1.6 DEVELOPMENT TABLET SN: XAW02121004646
  • T210 SW DEVELOPMENT S-N: XAWF01111005724
  • PLATFORM >> T210 SW DEVELOPMENT PLATFORM S-N: XAW02121015833 , XAW02121015802 ; XAW021 21015833
Hovi is Nintendo, SDEV 1.6 is an early Switch devkit from late 2015, and all XAW serial numbers are Nintendo- and Switch-related model numbers.

From that, we can see that Nvidia used "T210 SW DEVELOPMENT PLATFORM" to refer to Nintendo's SDEV devkits, which contained T210 (Tegra X1), during development in 2016, and that they shipped them back and forth with their India branch from 2015-2018.

And so, "T239 SW DEVELOPMENT PLATFORM CARPA X1" is looking a lot more likely to actually refer to Nintendo's T239 devkits now!
When was the Carpa X1 listing from then? May give us a good idea of when devkits were being shipped.
 
Well, there's been a development in the case. Someone I was chatting with found shipment records from 2015-2018 like the following, also between the same branches of Nvidia:
  • TABLET >> HOVI SDEV 1.6 DEVELOPMENT TABLET SN: XAW02121004646
  • T210 SW DEVELOPMENT S-N: XAWF01111005724
  • PLATFORM >> T210 SW DEVELOPMENT PLATFORM S-N: XAW02121015833 , XAW02121015802 ; XAW021 21015833
Hovi is Nintendo, SDEV 1.6 is an early Switch devkit from late 2015, and all XAW serial numbers are Nintendo- and Switch-related model numbers.

From that, we can see that Nvidia used "T210 SW DEVELOPMENT PLATFORM" to refer to Nintendo's SDEV devkits, which contained T210 (Tegra X1), during development in 2016, and that they shipped them back and forth with their India branch from 2015-2018.

And so, "T239 SW DEVELOPMENT PLATFORM CARPA X1" is looking a lot more likely to actually refer to Nintendo's T239 devkits now!
I have a hard time keeping up with all these code names and this saga in general. So is this a point for or against the Korean guys leak?
 
Well, there's been a development in the case. Someone I was chatting with found shipment records from 2015-2018 like the following, also between the same branches of Nvidia:
  • TABLET >> HOVI SDEV 1.6 DEVELOPMENT TABLET SN: XAW02121004646
  • T210 SW DEVELOPMENT S-N: XAWF01111005724
  • PLATFORM >> T210 SW DEVELOPMENT PLATFORM S-N: XAW02121015833 , XAW02121015802 ; XAW021 21015833
Hovi is Nintendo, SDEV 1.6 is an early Switch devkit from late 2015, and all XAW serial numbers are Nintendo- and Switch-related model numbers.

From that, we can see that Nvidia used "T210 SW DEVELOPMENT PLATFORM" to refer to Nintendo's SDEV devkits, which contained T210 (Tegra X1), during development in 2016, and that they shipped them back and forth with their India branch from 2015-2018.

And so, "T239 SW DEVELOPMENT PLATFORM CARPA X1" is looking a lot more likely to actually refer to Nintendo's T239 devkits now!
Where is this information coming from? Did I miss something?

Where does "T239 SW DEVELOPMENT PLATFORM CARPA X1" appear?
 
Honestly if they do it well I'm all for it. I think Bowser's Fury has an amazing mix of open format and level based progression, and seeing that spread to other franchises would be great. What if Wave Race had one huge open water are you zip around to different bouys to start events? Or Splatoon 4's singleplayer, hubs and shops were all one continuous area you just walk and super jump around? With a fast travel menu in the style of a level select, of course, a-la Splatoon 3.
I was working on a reply about why open world design is actually detrimental to many game genres even if done well, but this thread has already gone off-topic for a few pages.

Well, there's been a development in the case. Someone I was chatting with found shipment records from 2015-2018 like the following, also between the same branches of Nvidia:
  • TABLET >> HOVI SDEV 1.6 DEVELOPMENT TABLET SN: XAW02121004646
  • T210 SW DEVELOPMENT S-N: XAWF01111005724
  • PLATFORM >> T210 SW DEVELOPMENT PLATFORM S-N: XAW02121015833 , XAW02121015802 ; XAW021 21015833
Hovi is Nintendo, SDEV 1.6 is an early Switch devkit from late 2015, and all XAW serial numbers are Nintendo- and Switch-related model numbers.

From that, we can see that Nvidia used "T210 SW DEVELOPMENT PLATFORM" to refer to Nintendo's SDEV devkits, which contained T210 (Tegra X1), during development in 2016, and that they shipped them back and forth with their India branch from 2015-2018.

And so, "T239 SW DEVELOPMENT PLATFORM CARPA X1" is looking a lot more likely to actually refer to Nintendo's T239 devkits now!
Interesting. Could you use this to check if anything resembling 'Switch Pro' devkits was actually recalled?
 
Well, there's been a development in the case. Someone I was chatting with found shipment records from 2015-2018 like the following, also between the same branches of Nvidia:
  • TABLET >> HOVI SDEV 1.6 DEVELOPMENT TABLET SN: XAW02121004646
  • T210 SW DEVELOPMENT S-N: XAWF01111005724
  • PLATFORM >> T210 SW DEVELOPMENT PLATFORM S-N: XAW02121015833 , XAW02121015802 ; XAW021 21015833
Hovi is Nintendo, SDEV 1.6 is an early Switch devkit from late 2015, and all XAW serial numbers are Nintendo- and Switch-related model numbers.

From that, we can see that Nvidia used "T210 SW DEVELOPMENT PLATFORM" to refer to Nintendo's SDEV devkits, which contained T210 (Tegra X1), during development in 2016, and that they shipped them back and forth with their India branch from 2015-2018.

And so, "T239 SW DEVELOPMENT PLATFORM CARPA X1" is looking a lot more likely to actually refer to Nintendo's T239 devkits now!

Is there a good reason why it still uses the X1 designation, and is anything new in terms of active development or final spec configuration learned from this?
 
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I have a hard time keeping up with all these code names and this saga in general. So is this a point for or against the Korean guys leak?
He didn't post a leak, he posted a screenshot of a shipping/distributor page showing the letters T239. LiC is taking a look at what the other letters and numbers in this listing may mean.
 
When was the Carpa X1 listing from then? May give us a good idea of when devkits were being shipped.
There are 6 listings between July 28, 2022 and May 30, 2023. I think it's likely that devkits were being produced since samples were available in early 2022, and this is just the first time one happened to be shipped this way and recorded as such. We don't know how early/rough devkits were at various stages in 2022, though.

Where is this information coming from? Did I miss something?

Where does "T239 SW DEVELOPMENT PLATFORM CARPA X1" appear?
I guess the discussion is so fragmented that I need to make a hub post of some sort.

I was working on a reply about why open world design is actually detrimental to many game genres even if done well, but this thread has already gone off-topic for a few pages.


Interesting. Could you use this to check if anything resembling 'Switch Pro' devkits was actually recalled?
If you knew what to search for, and you made certain assumptions that Nvidia also happened to ship such things to their office in India, I guess you could find it if it existed. But you can't prove a negative.
 
Well, there's been a development in the case. Someone I was chatting with found shipment records from 2015-2018 like the following, also between the same branches of Nvidia:
  • TABLET >> HOVI SDEV 1.6 DEVELOPMENT TABLET SN: XAW02121004646
  • T210 SW DEVELOPMENT S-N: XAWF01111005724
  • PLATFORM >> T210 SW DEVELOPMENT PLATFORM S-N: XAW02121015833 , XAW02121015802 ; XAW021 21015833
Hovi is Nintendo, SDEV 1.6 is an early Switch devkit from late 2015, and all XAW serial numbers are Nintendo- and Switch-related model numbers.

From that, we can see that Nvidia used "T210 SW DEVELOPMENT PLATFORM" to refer to Nintendo's SDEV devkits, which contained T210 (Tegra X1), during development in 2016, and that they shipped them back and forth with their India branch from 2015-2018.

And so, "T239 SW DEVELOPMENT PLATFORM CARPA X1" is looking a lot more likely to actually refer to Nintendo's T239 devkits now!

giphy.gif
 
Huh.

Is Nintendo working on speech recognition?
Must be one of those researched new technologies Furukawa was talking about some time back, can think of about a dozen scenarios that'd be useful for from quick navigation to hands-free controls, plus vocal-interactive gaming absolutely sounds like yet another Nintendo innovation nobody asked for but will probably love anyway
 
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Why this association l?
Sorry, I was free associating and didn't show my work.

ARPA and CARPA (const ARPA) are AI language models. Nvidia Riva works with them pretty extensively. Not my domain at all, but it was just the first association my brain made between CARPA and Nvidia.

It's more likely that CARPA is a totally unrelated code name - like CAR in reference to it being descended from the automobile hardware - but my brain immediately tripped over that association
 
Well, there's been a development in the case. Someone I was chatting with found shipment records from 2015-2018 like the following, also between the same branches of Nvidia:
  • TABLET >> HOVI SDEV 1.6 DEVELOPMENT TABLET SN: XAW02121004646
  • T210 SW DEVELOPMENT S-N: XAWF01111005724
  • PLATFORM >> T210 SW DEVELOPMENT PLATFORM S-N: XAW02121015833 , XAW02121015802 ; XAW021 21015833
Hovi is Nintendo, SDEV 1.6 is an early Switch devkit from late 2015, and all XAW serial numbers are Nintendo- and Switch-related model numbers.

From that, we can see that Nvidia used "T210 SW DEVELOPMENT PLATFORM" to refer to Nintendo's SDEV devkits, which contained T210 (Tegra X1), during development in 2016, and that they shipped them back and forth with their India branch from 2015-2018.

And so, "T239 SW DEVELOPMENT PLATFORM CARPA X1" is looking a lot more likely to actually refer to Nintendo's T239 devkits now!
Thanks for the insight, great work!!

I find it too funny that this information comes from a fake leaker who also missed out on the juicy information haha

All shipments are Japan to India?
 
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Need a guide in the op for what all the codewords and lingo means. Some of these thing are going over my head

gotta study up to keep up with the thread lol
Hey, apparently I need to start playing Smash...
 
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FYI if I'm understanding all this stuff correctly shipments of devkits showing up here does not necessarily mean they're being shipped to development partners. A lot of these shipments appear to be from one branch of Nvidia to another.
 
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