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StarTopic Future Nintendo Hardware & Technology Speculation & Discussion |ST| (Read the staff posts before commenting!)

Some games "might be comparable" to the series S (when accounting for DLSS, architecture, etc.) wow. Just how weak are they expecting this thing to be? The Series S is 4 tflops. If you assume the switch 2 is 2 tflops, with a better architecture and DLSS then it should absolutely outperform the series S in many key areas. So I guess they think it's gonna be like 1tflop docked?
We don't know the clockspeed of Drake or the node. I think GPU performance could be comparable if we get 2 TFLOPs docked and with DLSS. But even with graphics sort of being on an even playing field with performance for DLSS enabled games, Drake will be at a disadvantage in regards to bandwidth and CPU power.
 
This only made me think about the following comparison purely in terms of battery performance, release order and design changes:
2017 switch: launch DS
switch lite: DS lite
switch OLED: DSi XL
DS-Console-Specs-Comparison.png

So the more I think about it, the OLED really seems to be the end of the road for the switch timeline.
If we think of the 3DS as an iteration upon the DS family instead of purely a next gen device, I think a "switch pro", "switch 2", "super nintendo switch" (my favourite) would be basically the iterative equivalent of the 3DS.
Yeah when they revealed the Switch lite I was starting to think too that Nintendo really want to replicate the DS at least a little bit. I said this before and it really isn't some big new input but I still see the drake switch as a generational "lite" update in the vain of the 3DS and the GBA, but this time done "right" with NSO, eShop, MyNintendo and all. The hardware is more powerful but it stays in the same family of systems with the same services (even though they are a bit disappointing so far).

I would say that it is even possible that there is a smaller gimmick similarly to 3D in the next switch, but I wouldn't count on it. New controllers? A camera? Maybe that "feature" gets even used in the next Zelda and that is the reason why the console and the game would launch so close to each other. Though I would also be ok only with a power upgrade.

Anyway if we would see even more smaller revisions (Dockable Switch Lite,...) after the next switch we could see the switch brand staying on the market at least until like 2028-2030. I expect to launch the next console before but their 20XX remark really isn't that out of no where.
 
We don't know the clockspeed of Drake or the node. I think GPU performance could be comparable if we get 2 TFLOPs docked and with DLSS. But even with graphics sort of being on an even playing field with performance for DLSS enabled games, Drake will be at a disadvantage in regards to bandwidth and CPU power.
If it's 2tflops with DLSS and a better, newer architecture, it's not going to just be "on an even playing field with graphics." I think you're really underestimating the advantage that DLSS provides graphically. The biggest difference being that drake should absolutely be able to do 4k, whereas the series S does not.
 
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Yeah when they revealed the Switch lite I was starting to think too that Nintendo really want to replicate the DS at least a little bit. I said this before and it really isn't some big new input but I still see the drake switch as a generational "lite" update in the vain of the 3DS and the GBA, but this time done "right" with NSO, eShop, MyNintendo and all. The hardware is more powerful but it stays in the same family of systems with the same services (even though they are a bit disappointing so far).

I would say that it is even possible that there is a smaller gimmick similarly to 3D in the next switch, but I wouldn't count on it. New controllers? A camera? Maybe that "feature" gets even used in the next Zelda and that is the reason why the console and the game would launch so close to each other. Though I would also be ok only with a power upgrade.

Anyway if we would see even more smaller revisions (Dockable Switch Lite,...) after the next switch we could see the switch brand staying on the market at least until like 2028-2030. I expect to launch the next console before but their 20XX remark really isn't that out of no where.
A Switch only TV mode with a Pro controler for U$150, planned for emerging markets like Brazil and India I think that would be very interesting
 
I'd expect a TV-only Switch to be launched like a year or so after their "next-gen" system, like Wii mini to Wii U, if it even happens.

Hampered in features (Wii mini lacked internet and GameCube support, this theoretical Switch would lack portable/tabletop mode and the touchscreen, effectively breaking games that need those), cheap price (Wii mini retailed for $100, this would probably be $150), and probably would be bundled with Mario Kart. Because Nintendo knows Mario Kart sells like crazy.
 
I think those who expect something like a Series S will be disappointed, imo

-TSMC 7nm is a lot better Samsung 8nm
-AMD arch is not shit
-The arch efficiency differences between the current RDNA and Ampere are not high
-Arch improvement have been small since at least Turing. TBD on Lovelace.
-It’s always “…+ DLSS” but Series S will get FSR and the new version isn’t shit
-You need to believe in TSMC 5nm + a DLSS 3.0 that leapfrogs current FSR 2.0
 
I don't think anyone is saying Drake = Series S and I think the point that Drake will be a raw power limited mobile device has been hammered home in this thread. Series S existing as a lower spec than PS5/XSX means a minimum requirement third parties are targeting, increasing the feasibility of ports to Drake. An increase in feasibility is not a guarantee but I think it will be a better situation than the current slew of impossible ports. Especially in this cross gen period.
 
Nice segment on DF Direct about where Drake will stand in relationship to Deck and Series S:

.

Not a whole lot new, and speculation of course (although Rich's "all I'm gonna say" was interesting :p):

Small summary:
  • Because games will be written specifically for the platform with a low-level API it will likely outperform Steam Deck due to the latter's OS overhead and unoptimised nature.
  • On par with Series S is not gonna happen due to battery life, but with strategic nips and tucks (and DLSS + Ampere being more efficient compared to RDNA2) some games might be comparable while docked.
Very reasonable, and still exciting. Looks like they're positioning Drake to be to PS5 what TX1 was do PS4: close enough for some "impossible ports".


I just hope impossible port doesn’t have the same meaning going forward. Please be done with 360-480p handheld and less than 720p docked results …
 
“Impossible ports” would probably be more common in next HW rather than actual Switch because…

1) Games are generally much scalable than before
2) switch has been a very big succes and probably third party partners want to be more prepared this time.

But, what are currently announced potential “impossible” PS5/XS only titles that has a 2023 date? Resident Evil 4 Remake? Suicide Squad? Avatar?
 
I think those who expect something like a Series S will be disappointed, imo

-TSMC 7nm is a lot better Samsung 8nm
-AMD arch is not shit
-The arch efficiency differences between the current RDNA and Ampere are not high
-Arch improvement have been small since at least Turing. TBD on Lovelace.
-It’s always “…+ DLSS” but Series S will get FSR and the new version isn’t shit
-You need to believe in TSMC 5nm + a DLSS 3.0 that leapfrogs current FSR 2.0
Eh, I think you got something garbled in translation here. There's a lot of appreciation Series S exists because it presents a much closer lower bar for the new hardware to hit. The speculation has always been PS4 with DLSS taking it closer to PS4 Pro. As for FSR, that's open for anyone to use, even Switch Sports used it, so nothing precludes the next Switch from using it.

I'd agree with them on this assessment.
How does Series S fit into this equation. An equivalenty would be something like a sub 1 TF XBONE existing with Switch which obviously doesn't exist. Wouldn't generally current gen games targeting Series S have a much easier time running the new Switch comparatively speaking?
 
I'd expect a TV-only Switch to be launched like a year or so after their "next-gen" system, like Wii mini to Wii U, if it even happens.

Hampered in features (Wii mini lacked internet and GameCube support, this theoretical Switch would lack portable/tabletop mode and the touchscreen, effectively breaking games that need those), cheap price (Wii mini retailed for $100, this would probably be $150), and probably would be bundled with Mario Kart. Because Nintendo knows Mario Kart sells like crazy.
I'm expecting something similar to that yes. They can gut the battery, screen ect. Just a vita TV like device with a pro controller.
 
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I just hope impossible port doesn’t have the same meaning going forward. Please be done with 360-480p handheld and less than 720p docked results …
Temporal upsampling with good inputs will be doing a lot of heavy lifting. It's gonna depend on where the Series S version lies, I think. 1080p/30 games might end up with some 450p - 540p/30 games on Drake before dlss
 
If people are expecting better than Series S even in docked then I think they’re going to be disappointed.
Series S has an 8 core, 16 thread Ryzen Zen 2 desktop class CPU running at 3GHz+

People shouldn’t expect Series S performance even in docked mode.

Steam Deck is a more apt comparison with higher resolutions (due to DLSS) and maybe higher framerates than Steam Deck when docked.
 
Series S has an 8 core, 16 thread Ryzen Zen 2 desktop class CPU running at 3GHz+

People shouldn’t expect Series S performance even in docked mode.

Steam Deck is a more apt comparison with higher resolutions (due to DLSS) and maybe higher framerates than Steam Deck when docked.
I think games are going to hit other limitations like bandwidth before they start hitting cpu limits. An 8-core A78 at 1.78GHz is a lot of room to work with
 
Eh, I think you got something garbled in translation here. There's a lot of appreciation Series S exists because it presents a much closer lower bar for the new hardware to hit. The speculation has always been PS4 with DLSS taking it closer to PS4 Pro. As for FSR, that's open for anyone to use, even Switch Sports used it, so nothing precludes the next Switch from using it.


How does Series S fit into this equation. An equivalenty would be something like a sub 1 TF XBONE existing with Switch which obviously doesn't exist. Wouldn't generally current gen games targeting Series S have a much easier time running the new Switch comparatively speaking?
I'd imagine the Series S would be the baseline used in ports and then downscaled from there -- bring XSS games to Drake at the power cost we see Switch use for PS4/X1 games, essentially. This is, of course, speculation and not an indication of what will or may happen.
 
Temporal upsampling with good inputs will be doing a lot of heavy lifting. It's gonna depend on where the Series S version lies, I think. 1080p/30 games might end up with some 450p - 540p/30 games on Drake before dlss

It’s about the image quality to me in the end.
I literally only care about post-DLSS quality.

If it looks at least as clean as native 1080p (or better) for really ambitious titles I’ll be happy. I can cope with worse textures even. I’m just tired of low resolutions.
 
I think those who expect something like a Series S will be disappointed, imo

-TSMC 7nm is a lot better Samsung 8nm
-AMD arch is not shit
-The arch efficiency differences between the current RDNA and Ampere are not high
-Arch improvement have been small since at least Turing. TBD on Lovelace.
-It’s always “…+ DLSS” but Series S will get FSR and the new version isn’t shit
-You need to believe in TSMC 5nm + a DLSS 3.0 that leapfrogs current FSR 2.0
I mean yes but unless they change the whole marketing, it’s not meant to target above 1440p and devs will still use it to get just to 1080p and at highest 1440p for its games since it doesn’t even do that.
 
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September would already a extreme marketing cycle for such console because December is a horrible month to release hardware due to the logistic issues causes by holidays so the latest they could release it is really early on Dec and probably would be late Nov. October is impossible if it has to release 2022, if 2023 it could make sense if Nintendo has chosen to announce it before holidays but we don’t know if that is something Nintendo wants to do.

You could absolutely announce a premium power upgrade model at the end of Sept. and release it in Oct/Nov. no need to think about Dec at all.
 
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I think the 2022 dream is dead at this point.

Nintendo won't reveal it in a General Direct in September. Assuming they even do another Direct.

No matter when they announce it, it’s going to be released 1-2 month later regardless.

So no reason they couldn’t announce it in Sept.

If they don’t, the other option is announcing it in January and releasing in Feb/March. Same difference.
 
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I'd imagine the Series S would be the baseline used in ports and then downscaled from there -- bring XSS games to Drake at the power cost we see Switch use for PS4/X1 games, essentially. This is, of course, speculation and not an indication of what will or may happen.

Random YouTube Headline: Switch 2 REVEALED!!! NateDrake reveals Xbox Series S power for Switch 2!!! ;)
 
It’s about the image quality to me in the end.
I literally only care about post-DLSS quality.

If it looks at least as clean as native 1080p (or better) for really ambitious titles I’ll be happy. I can cope with worse textures even. I’m just tired of low resolutions.
I play on a 2560*1080 Screen on PC. DLSS in 99%of scenes is identical to native. Sometimes there are localised issues like thin object ghosting or some minor smearing, but that has been reduced significantly with updates. Detail at distance is actually better than native most of the time.

If Nintendos implementation can achieve similar results it should deliver some very neat Image quality. With the caveat that it will always depend on the input resolution and type of content. But in general it should be markedly better than with OG Switch.
 
Just plan for spring 2023. It makes too much sense, especially with BotW 2 coming out at the same time.

Tomorrow is the first day of August and we have zero news on manufacturing for the new unit. If this was launching in a couple months we would absolutely know about it by now

When did you get manufacturing leaks about the ps4 pro?

Last time they did that, it nearly bombed and they had to do a price cut and a lot to save it.

Yes, the 3DS had a really solid third party launch lineup but an abysmal first party lineup.

Eh, this is an entirely irrelevant comparison.

The 3ds was a brand new next gen successor platform trying to build its own ecosystem of games and was already the focus of almost all of Nintendo portable game development (and away from the DS)

Drake is just a mid gen premium power upgrade model that will coexist with all the previous Switch models and share the same exact ecosystem of games.

In no way will they act the same, be positioned the same, need the same kind of software support, etc.
 
Wonder if Nintendo will add GCN to NSO Expansion Pack, but limit to Drake? No price difference, just another incentive to get the new platform.
 
the Series S is the best thing to happen to Drake

Series S existing won’t provide Drake with any more/different kind of multiplat ports than the Xbox One provided the OG Switch.

Heck, even without the Series S you still have multiplats targeting minimum pc specs anyways. Which is what Series S represents now for the most part.

I'd imagine the Series S would be the baseline used in ports and then downscaled from there -- bring XSS games to Drake at the power cost we see Switch use for PS4/X1 games, essentially. This is, of course, speculation and not an indication of what will or may happen.

Exactly.

Series S will be a baseline and any Drake ports downscaled from that…the same way Xbox One games were the baseline and downscaled for the 3rd party ports the Switch has gotten the last 5 years.

But even then, I expect “Drake only” ports to be minimal over the next ~4 years. (Compared to what we are used to with Switch ports)

Why would publishers focus on a very, relatively low userbase Switch Drake version and ignore the much bigger userbase models?
 
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Has it been announced yet? Hurry up!

I personally don't care about ports but considering how gorgeous Nintendo games already are, with such a power jump, the possibilities with significantly higher image quality, texture quality (biggest weak point of Switch games IMO), lighting, HDR etc. has me drooling.
Things like Paper Mario are crying out for HDR.
 
According to who?

Reasonable perception?

I don’t see any way this new model can be positioned in any way other than that.

Do you have an idea in your head how Nintendo will present this new model other than as a lifecycle lengthening, another model in the family of Switch models? If so, tell me how they are going to position/market it then. I’m curious.
 
They did not talk about which models specifically.
They're specifically talking about production improving. How is using a much more modern and in demand process going to improve production? I don't think this really denies the drake but they aren't talking about it here either.
 
They're specifically talking about production improving. How is using a much more modern and in demand process going to improve production? I don't think this really denies the drake but they aren't talking about it here either.
yeah they are never going to give a hint at a new model, official texts are always as vague as possible.
 
I just hope impossible port doesn’t have the same meaning going forward. Please be done with 360-480p handheld and less than 720p docked results …
Same. I'd gather "impossible port" has become more of a figure of speech and don't think devs will be happy with Wolfenstein level blur when Drake has the tools to combat that problem specifically.
 
I don’t want to trivialize things but is it so complicated or difficult that teams couldn’t update games to use it without any changes to assets? And would it not be in Nintendo’s and Nvidia’s best interests to make the inclusion as easy as possible?

Indie devs also have to deal with making changes for performance improvements, and DLSS I’d hope would be near first cab off the rank when weighing cost/benefits.
I mean even nintendo did not bother to rework some ports (Pikmin, Bayonetta) to be more then 720p because of bandwidth limitations (as far as i remember), because they would have hade to rework some effects.
"Changes for performance improvements" shure, but at the same time they often are already made with lower end pcs in mind, so porting and being fine witz 1080 without optimization could also be a case.
what do you mean it's not there?
Literally, if nintendo does not push that feature at the start of the console, and only unlocks it later. (Software not ready, lizensing reasons,...) i dont thin so, but who even knows with nintendo, to many "it would be so clear" moments with nintendo. (like, where are Wii / GC games...) I know, thats the bessimistic outlook, but it would be the reason why i hope it can do 1440p in many games even without dlss.
I think those who expect something like a Series S will be disappointed, imo

-TSMC 7nm is a lot better Samsung 8nm
-AMD arch is not shit
-The arch efficiency differences between the current RDNA and Ampere are not high
-Arch improvement have been small since at least Turing. TBD on Lovelace.
-It’s always “…+ DLSS” but Series S will get FSR and the new version isn’t shit
-You need to believe in TSMC 5nm + a DLSS 3.0 that leapfrogs current FSR 2.0
I dont expect Series S on the Graphics front, but i shure do hope that the CPU and AM can handle about as much, simply for making ports scalable. downsizing the graphics, shure. retooling the gameplay for it to work? there it gets problematic.
I just hope impossible port doesn’t have the same meaning going forward. Please be done with 360-480p handheld and less than 720p docked results …
Yeah... thats something im hoping to...people are like "but DLSS!" ... but i have seen dlss from 420p, and i dont think it looks good. 720, fine, but even there i see a difference from native. From 900/1080 i would need to pixel peep to see a difference, so im fine if a game renders 900-1080 and then uses DLSS. (talking about docked, portable i want 720p, i would not accept under that in 2022/23, what is it worth it to fludd the picture with details and then render in a resolution that cant even show them...)
 
A Switch only TV mode with a Pro controler for U$150, planned for emerging markets like Brazil and India I think that would be very interesting
It makes more sense to me if they bundle this with a set of joy-con, and a USB C charging grip. Would probably cost the same as a Pro controller for Nintendo, and gives the user more versatility (multiplayer, motion controls).
 
Same. I'd gather "impossible port" has become more of a figure of speech and don't think devs will be happy with Wolfenstein level blur when Drake has the tools to combat that problem specifically.
I think is a form to speak about next gen games on drake, like Gotham Knights, plague tale requiem and Dead space
 
I think is a form to speak about next gen games on drake, like Gotham Knights, plague tale requiem and Dead space

I understand what the meaning was, but the result on Switch was consistent - games at really poor resolutions. I’m only hoping that ports from the home consoles don’t come at the expense of a clean image.
 
I understand what the meaning was, but the result on Switch was consistent - games at really poor resolutions. I’m only hoping that ports from the home consoles don’t come at the expense of a clean image.
With dlss, the results can be better than switch
 
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Reasonable perception?
What reasonable perception
Do you have an idea in your head how Nintendo will present this new model other than as a lifecycle lengthening, another model in the family of Switch models? If so, tell me how they are going to position/market it then. I’m curious.
I like how I ask, according to who, and you only deflect it back to me with a question, when I’m the one asking you the questions since you presented a final word response.


According to who and what is this reasonable perception you speak of.

If it’s reasonable, surely others agree that it’s reasonable.
 

The industry's first UFS 4.0 mobile storage, developed by Samsung in May, is scheduled to enter mass production this month.
:

Digital Chat Station, a reliable source for smartphone SoC rumours, mentioned that the SoC after the Snapdragon 7 Gen 1 is going to be fabricated using TSMC's N4 process node. If this is true, this certainly doesn't bode well for Samsung.
 
Please read this staff post before posting.

Furthermore, according to this follow-up post, all off-topic chat will be moderated.
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