It sounds like we’re coming back full circle to the “iPhone style” release guesses. Is this going to be Switch 2? Backwards compatible with Switch games? Then in 2 years, Switch 3, then 2 more, Switch 4? And it would be up to developers how far back they want to make their games compatible. I personally don’t like this style but I know the possibility has been talked about.
I don’t think it’s going to be that extreme. Not every two years. But something like every four years makes a lot of sense. There were already roughly four years between, say, the DS and DSi, and between the 3DS and New 3DS. The only real change is that rather than having every other hardware release “count” as a new generation with its own new games, all the releases would have the potential for games to require that level of hardware (I know there were a few New 3DS-only games and like DSiWare and stuff, but it would probably be a little more widespread now).
Like, let’s look at consoles. Let’s say in 2024 Sony releases the PS5 Slim Digital Edition for $299 and the PS5 Pro for $499, and that new system is just like the PS4 Pro in that Sony doesn’t support developers exclusively targeting the Pro. And let’s say Microsoft releases the Xbox Series 2, with two versions: the Series 2S for $299, and the Series 2X for $499.
There isn’t, like, a huge difference between these strategies. The Series 2S would likely be close to the PS5 Slim in price and performance, and the Series 2X would likely be roughly comparable to the PS5 Pro in price and performance. The difference would mostly be in policy and marketing: Sony would consider the PS5 Pro as still being a PS5, and so it would play all the same games and all games would continue to have to support the PS5 until the PS6 came out in 2028 or whatever, whereas for Xbox, the Series 2S and Series 2X would essentially
be the next consoles and developers could target them exclusively. Most software would still support the Series S and Series X for the foreseeable future, of course, but if, say, The Coalition wants to release a game in 2027 that’s a big graphical showpiece, they can drop support for Series S and Series X. Conversely, if someone is making a game in 2029 that isn’t very demanding, they can say it runs on Series S/X, Series 2, and Series 3 consoles.
I think that way of releasing consoles makes sense. It’s a little more appropriate for our cross-gen world that we live in and it sort of makes the “it’s a new console, but it’s not a new development target” of the PS4 Pro sort of seem kind of artificial.