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StarTopic Future Nintendo Hardware & Technology Speculation & Discussion |ST| (Read the staff posts before commenting!)

Good lord, literally EVERY SINGLE ONE of those points are either unconfirmed, baseless or just plain wrong lol

  • A78C, not A78AE
  • 12 SM, not 10
  • Node is unconfirmed, though highly expected to be 4N due to a variety of reasons brought up by many others here
  • 8GB RAM is very very unlikely; LPDDR5 is likely, but LPDDR5X has a chance
  • 7.91", not 7"; 1080p not 720p; LCD not OLED; 120Hz unlikely (granted, we don't have a lot of solid evidence for the screen, but Occam's Razor and all.)
  • 64GB eMMC is just... sigh.
  • DLSS 2 and FSR 3 is technically correct, but in reality it should be DLSS 3.5 (no frame generation); FSR 3 unconfirmable at this point?
  • Roughly on par with a PS4 when undocked (in raw raster; DLSS, modern architecture; much more modern CPU, etc. will make it punch well above that)
  • Similar Switch OLED design, says who? Extremely unlikely.
  • Full backward compatible game & acessories, see above, though back compat is more likely than not (even if partial).
Everything you heard here is unconfirmed until confirmed by Nintendo.
 
Or confirmed by Nvidia.....which they technically did for various bits.
No they didn't and things change. Just because it got hacked, doesn't mean everything you see there is set in stone.
All I say is that take everything with a grain of salt (including the Nvidia hack). The T239 specs might be bullshit and who knows, we might not see it.
 
Odds this correlates with a Legend of Zelda Ocarina of Time Remake along with the Switch 2?

The most recent piranha plant set released close to the date of Mario Wonder and Mario RPG. This could mean nothing but the timing is interesting.
 
Not sure how seriously you guys take red gaming tech but he put this video out a couple of hours ago.


So I left a comment on this video explaining the specs may very well be higher. Checked on it a half hour later, guess I forgot to hit submit? Type it out again. Remember to check just now... and it's gone. I think he's deleting comments??
 
Odds this correlates with a Legend of Zelda Ocarina of Time Remake along with the Switch 2?

The most recent piranha plant set released close to the date of Mario Wonder and Mario RPG. This could mean nothing but the timing is interesting.

I wouldn't rule out a HD port of the 3DS version to the Switch 1.
 
No they didn't and things change. Just because it got hacked, doesn't mean everything you see there is set in stone.
All I say is that take everything with a grain of salt (including the Nvidia hack). The T239 specs might be bullshit and who knows, we might not see it.
You think that Nvidia in their official internal documents would go placing bullshit information in it? Do you think the Linux commits are fake as well?
 
No they didn't and things change. Just because it got hacked, doesn't mean everything you see there is set in stone.
All I say is that take everything with a grain of salt (including the Nvidia hack). The T239 specs might be bullshit and who knows, we might not see it.
There is a non-zero change MS could be looking into T239 for a Surface device. Give that system active cooling and a huge battery and you get a device that punches well above its weight.
 
Give that system active cooling and a huge battery and you get a device that punches well above its weight.
This describes NG Switch, though.

I wouldn't be... Toooo surprised to see T239 end up in a Windows 12 product given what we know, but it has some (IMO pretty severe) I/O limitations that might make it less than ideal for a PC.
 
see why PC gaming could be a major competion for Nintendo next console



Media's still trying to make these devices into worthy competition for Nintendo because they love the drama that Nintendo might not succeed a second time.
All you Nintendo fans know puzzles.

Tick tock.
Hidden content is only available for registered users. Sharing it outside of Famiboards is subject to moderation.
 
This is insane. No way is Nintendo gonna release 3 AAA top seller 1st party franchises back to back per month for 3 months. The games will end up cannibalizing each other and they will put themselves in a longer drought between games after. These games are taking much longer to develop, and it's more expensive.

They will space it out. I could see a pokemon remake or spin off game and a big (3D?) Mario with two months apart in Q4. But not all 3 like that so close together.
New console launch is the one time you don't want to stretch out releases as much. The point is to establish a large enough userbase as quickly as possible until that userbase can then be relied on for game sales. That's part of the point of a "smooth transition".
 
New console launch is the one time you don't want to stretch out releases as much. The point is to establish a large enough userbase as quickly as possible until that userbase can then be relied on for game sales. That's part of the point of a "smooth transition".
You still have to keep users coming back. It's a balancing act. Even the Switch didn't stack all of its heavy hitters at once, it spread them over a period of nine months. There's just no need to rush them all out (especially because it'll launch during the holiday season). Besides, if Nintendo launches three heavy hitters early, it'll probably be 3D Mario, Animal Crossing, and Pokemon, not two different Mario games back to back.
 
No they didn't and things change. Just because it got hacked, doesn't mean everything you see there is set in stone.
All I say is that take everything with a grain of salt (including the Nvidia hack). The T239 specs might be bullshit and who knows, we might not see it.
No offense, but you do not know what you're talking about. Things like this don't just suddenly change.

Sure, it could be some rando secret non-T239 SoC we do not know about at all but that's highly unlikely.
 
There is a non-zero change MS could be looking into T239 for a Surface device. Give that system active cooling and a huge battery and you get a device that punches well above its weight.
Better off using Orin for that. You're not limited by die size, you don't need features like a file decompression engine, and you can make use of the extra AI/ML hardware
 
Better off using Orin for that. You're not limited by die size, you don't need features like a file decompression engine, and you can make use of the extra AI/ML hardware
Why woudnt a surface style device need file decompression?

Edit: And Orins AI features probably would be massive overkill, and not all that useful for a gaming console. Better off using an off the shelf/ semi custom rtx gaming card, which is what t239 is. They could make it bigger though.
 
Why woudnt a surface style device need file decompression?

Edit: And Orins AI features probably would be massive overkill, and not all that useful for a gaming console. Better off using an off the shelf/ semi custom rtx gaming card, which is what t239 is. They could make it bigger though.
Because dedicated decompression hardware isn't specified in directstorage spec. Unless it's in the wings, no one is gonna make it. And where does dedicated decompression even reside in a PC? How does non-nvidia systems make use of it?

Orin's AI features aren't overkill. MS is waving the AI flag like no tomorrow, with increased ram requirements, dedicated AI hardware, and, allegedly, an AI key on keyboards. Orin is way better suited for Surface than Drake is
 
Because dedicated decompression hardware isn't specified in directstorage spec. Unless it's in the wings, no one is gonna make it. And where does dedicated decompression even reside in a PC? How does non-nvidia systems make use of it?

Orin's AI features aren't overkill. MS is waving the AI flag like no tomorrow, with increased ram requirements, dedicated AI hardware, and, allegedly, an AI key on keyboards. Orin is way better suited for Surface than Drake is
Completely misscomprehended the comment, sorry. I thought he was saying Nintendo would have a surface like form factor.

Still think Orin woudnt be the best fit though. A78 AEs really only make sense for autonomous viecles, And Orins Camera interface woudnt be needed.
 
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Good lord, literally EVERY SINGLE ONE of those points are either unconfirmed, baseless or just plain wrong lol

  • A78C, not A78AE
  • 12 SM, not 10
  • Node is unconfirmed, though highly expected to be 4N due to a variety of reasons brought up by many others here
  • 8GB RAM is very very unlikely; LPDDR5 is likely, but LPDDR5X has a chance
  • 7.91", not 7"; 1080p not 720p; LCD not OLED; 120Hz unlikely (granted, we don't have a lot of solid evidence for the screen, but Occam's Razor and all.)
  • 64GB eMMC is just... sigh.
  • DLSS 2 and FSR 3 is technically correct, but in reality it should be DLSS 3.5 (no frame generation); FSR 3 unconfirmable at this point?
  • Roughly on par with a PS4 when undocked (in raw raster; DLSS, modern architecture; much more modern CPU, etc. will make it punch well above that)
  • Similar Switch OLED design, says who? Extremely unlikely.
  • Full backward compatible game & acessories, see above, though back compat is more likely than not (even if partial).
Is this feasible in a ~400 euro MSRP?
 
Because dedicated decompression hardware isn't specified in directstorage spec. Unless it's in the wings, no one is gonna make it. And where does dedicated decompression even reside in a PC? How does non-nvidia systems make use of it?

Orin's AI features aren't overkill. MS is waving the AI flag like no tomorrow, with increased ram requirements, dedicated AI hardware, and, allegedly, an AI key on keyboards. Orin is way better suited for Surface than Drake is
How many tensor cores does Drake have?
 
belated happy new year fami fam

I just got caught up in the thread after skimming the past couple weeks through posts since mid-December and I got a little concerned when there was discussion of keeping posts behind a messages count threshold haha

I was a proponent of the idea of Starfield being on the year 1 lineup of the Switch successor but now, I'm more of a fan of the idea of Alan Wake 2 being a third-party launch title!

Sorry for bringing up software talk but ever since The Game Awards and learning about that Alan Wake 2 chapter, I've been consuming a lot of Alan Wake media and the prospect of Alan Wake 2 being the perfect third-party game to showcase what the new Switch would be capable of just makes sense as it is a title that beautifully demonstrates NVIDIA's technologies
 
If it ends being 100% backward compatible, I would like to know what type of security system they end up using like, idk, a new layer of asynchronous encryption?

The MigSwitch flashcard seems legit






And as @LuigiBlood said on twitter, it may affect the second-hand market:

 
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I still believe there won't be a MK9 but a MK8 Deluxe with all DLC tracks and 4K60 for Switch 2's launch period.
I think we see 9 within the first 12 months. If possible I think they'd want it out as soon as possible since it'd have crazy appeal forever.
 
I wouldn't be... Toooo surprised to see T239 end up in a Windows 12 product given what we know, but it has some (IMO pretty severe) I/O limitations that might make it less than ideal for a PC.
It just so happens that there already is a rumor of Nvidia working on ARM SoCs for laptops, but if their first chip in that segment is an Orin derivative then it'll most likely be a new one we haven't seen yet. Either that, or they wait until Thor.
 
Is this feasible in a ~400 euro MSRP?
Look at the Steam Deck. Which is like 4 years old now.

Now, Nintendo has the full backing of Nvidia as the only console manufacturer that uses Nvidia chipsets. So they are going to get an amazing deal. Especially since it's going to force developers to use DLSS.

ARM is also so much easier to manufacture and produce than X86 purely due to the economies of scale, and ARM is starting to get extremely powerful. That's why a MacBook Air is way more powerful than even most desktops in the market, at only $800, let alone laptops. It also runs cooler, has way better battery life.

X86 architecture is starting to get really stupid honestly. Because the only way to inject power is by drastically increasing the size and heat of devices. Which is why something like the PS5 is huge and heavy, and it costs so much. Same with GPU's for PC.

Nintendo is investing more into their chip, but their console is so much lighter and is magnitudes smaller. That means less plastic bits, less cost in shipping, less cost of manufacturing, ect.

Now the reality is, Nintendo can charge whatever they think they can get away with it. But everything listed is completely possible for $400.
 
Look at the Steam Deck. Which is like 4 years old now.

Now, Nintendo has the full backing of Nvidia as the only console manufacturer that uses Nvidia chipsets. So they are going to get an amazing deal. Especially since it's going to force developers to use DLSS.

ARM is also so much easier to manufacture and produce than X86 purely due to the economies of scale, and ARM is starting to get extremely powerful. That's why a MacBook Air is way more powerful than even most desktops in the market, at only $800, let alone laptops. It also runs cooler, has way better battery life.

X86 architecture is starting to get really stupid honestly. Because the only way to inject power is by drastically increasing the size and heat of devices. Which is why something like the PS5 is huge and heavy, and it costs so much. Same with GPU's for PC.

Nintendo is investing more into their chip, but their console is so much lighter and is magnitudes smaller. That means less plastic bits, less cost in shipping, less cost of manufacturing, ect.

Now the reality is, Nintendo can charge whatever they think they can get away with it. But everything listed is completely possible for $400.

Less than 2 - just.
 
Look at the Steam Deck. Which is like 4 years old now.

Now, Nintendo has the full backing of Nvidia as the only console manufacturer that uses Nvidia chipsets. So they are going to get an amazing deal. Especially since it's going to force developers to use DLSS.

ARM is also so much easier to manufacture and produce than X86 purely due to the economies of scale, and ARM is starting to get extremely powerful. That's why a MacBook Air is way more powerful than even most desktops in the market, at only $800, let alone laptops. It also runs cooler, has way better battery life.

X86 architecture is starting to get really stupid honestly. Because the only way to inject power is by drastically increasing the size and heat of devices. Which is why something like the PS5 is huge and heavy, and it costs so much. Same with GPU's for PC.

Nintendo is investing more into their chip, but their console is so much lighter and is magnitudes smaller. That means less plastic bits, less cost in shipping, less cost of manufacturing, ect.

Now the reality is, Nintendo can charge whatever they think they can get away with it. But everything listed is completely possible for $400.
Steam Deck SOC (customised) are from 2021-2022, already 2-3 years unlikes Switch SOC (non customised) are from 2015, already 8-9 years. Vastly different.
 
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Look at the Steam Deck. Which is like 4 years old now.

Now, Nintendo has the full backing of Nvidia as the only console manufacturer that uses Nvidia chipsets. So they are going to get an amazing deal. Especially since it's going to force developers to use DLSS.

ARM is also so much easier to manufacture and produce than X86 purely due to the economies of scale, and ARM is starting to get extremely powerful. That's why a MacBook Air is way more powerful than even most desktops in the market, at only $800, let alone laptops. It also runs cooler, has way better battery life.

X86 architecture is starting to get really stupid honestly. Because the only way to inject power is by drastically increasing the size and heat of devices. Which is why something like the PS5 is huge and heavy, and it costs so much. Same with GPU's for PC.

Nintendo is investing more into their chip, but their console is so much lighter and is magnitudes smaller. That means less plastic bits, less cost in shipping, less cost of manufacturing, ect.

Now the reality is, Nintendo can charge whatever they think they can get away with it. But everything listed is completely possible for $400.
1. SD is more like 2 years lol.

2. Arm is a cpu instruction set. It woudnt really help the gpu, except indirectly by the cpu being more efficient leaving a bigger power budget for the gpu.

I wrote a summary of why Drake will be more power efficient than Van Gogh in the steam deck. Otherwise agree.

There are 3 main reasons why Drake will literally run circles around Van Gogh in power efficiency. Node, chip size and architecture.

Node: 4nm vs 7nm brings about 30% reduction in power consumption.

Chip size: Drakes gpu has about 3 times more shaders running at less than half the clock speed in portable mode. This wide and slow design, is far more power efficient than Van Goghs narrower and faster design.

Architecture: Ampere on 8m is about as efficient as RDNA2 on 7nm. On equal node, Ampere is more efficient. Similarly Arm 78 beats the X86 Zen 2 handily.
 
ARM is also so much easier to manufacture and produce than X86 purely due to the economies of scale
They're smaller chips/designs, which make them cheaper. Economy of scale doesn't factor in from licensable designs

X86 architecture is starting to get really stupid honestly. Because the only way to inject power is by drastically increasing the size and heat of devices. Which is why something like the PS5 is huge and heavy, and it costs so much. Same with GPU's for PCPC.
X86 bloat is largely due to legacy support, which arm doesn't have much of yet. Intel shown what was possible when you cut the fat off of x86 with one of their older atom designs, but that was also why it wasn't widely adopted back then
 
Excuse me?

I'd welcome an explanation as to why "Twilight Princess Wolf Link" would be reprinted when Twilight Princess is not being sold, and the only games it's compatible with are Twilight Princess HD and Breath of the Wild... And in Breath of the Wild, it only has 3 hearts, unless you use it in Twilight Princess HD, so, really, it has no use, marketing or in game, unless Twilight Princess HD is available.
Well.... in ToTK the Wolf-Link amibo routinely gifted me a s#!t ton of meat (at least once a day 😁).
 
MS could be looking for gaming capabilities in this device, and a FDE could free up the GPU while still giving it DirectX 12 Ultimate support.
They still have to implement hardware decompression into the DirectStorage standard, and we don't know if they will do that. It's pretty niche given how much excess pc has on tap.

Dx12U would be nice, though MS's gaming push for WoA has yet to begin. Hopefully we'll see that when they reveal the products proper. The lack of support for mesh shaders in Adreno and Immortalis is annoying but not surprising. That tells me that MS wasn't pushing that hard for it, at least initially.

A lot if the "T239 for Windows" hypothesis is reliant of hoe Microsoft moves with the OS. And if there's one place I have zero faith in, it's Microsoft making good, timely moves with WoA. They bungled it 3 times in the past and they haven't shown signs yet of not bungling it now
 
Everything you heard here is unconfirmed until confirmed by Nintendo.
Most are never going to be confirmed by Nintendo if the Nintendo Switch family is any indication.
No they didn't and things change. Just because it got hacked, doesn't mean everything you see there is set in stone.
All I say is that take everything with a grain of salt (including the Nvidia hack). The T239 specs might be bullshit and who knows, we might not see it.
Nvidia explicitly confirmed that Lapsus$ leaked Nvidia proprietary information. So the probability that the leaked T239 specs is bullshit is 0%.

And assuming that T239 was taped out on 1H 2022 based on some LinkedIn profiles (here and here), then the T239 specs are practically set in the stone (as in 100% final) by the time Lapsus$ leaked Nvidia proprietary information.
 
Atmos support isn't ruled out. The APE is just a mixer, from the point of view of the mixer, 5.1.2 and 7.1 are the same number of audio channels. Both Lucid Motors and NIO offer in-cabin Dolby Atmos, and it's using Orin to do so, with the same APE as Drake.

I doubt it will show up, just because of license costs, but the hardware doesn't rule it out.
i could see Nintendo creating, it own audio/sound tecnology, they even created they own form of DVD/CD, to not pay the licensee for the use of CD/DVD
 
I think you don't understand Nintendo. There was never a time Nintendo was not gimmicky. The only difference was during the touch generation (including the wii, u, and 3DS). Was there gimmick was mandatory, that's it. However, they kinda ended up alienating some of their audience.

The hybrid aspect was shifted from gimmick to practicality and to satisfy both of Nintendo console and handheld audience.

So there back to normal now. Will we have games that will have some gimmick? Sure, we are expecting and betting on it. Just don't expect new gimmick to be a mandatory feature.
The Switch 2 is likely switch one with better wireless connection for their new joycons and maybe an optional gimmicky controller.
if Switch sucessor is not obtruse to the point, it move away third-parties, good for us
 
I don’t understand the obsession with a gimmick or unique feature. Switching so seamlessly is unique in the market. They don’t need to add something new. Half of Nintendo’s gaming devices have had a gimmick, the other half have only been more powerful than the previous one. The only gimmicks I think they should add are things like streetpass.
not anymore, a gimmick could show how diferenciate my next hardware could be compared to it predecessor, a lot of companies already have Switch like consoles(point to SteamDeck, Rog Ally), so is necessary a gimmick to show, how different Switch sucessor is compared to Switch and any of this Switch like portable PC
 
They still have to implement hardware decompression into the DirectStorage standard, and we don't know if they will do that. It's pretty niche given how much excess pc has on tap.
Even if they do this, it makes more sense to use their proprietary "velocity architecture", than to use what Nvidia made for Nintendo.
 
If it ends being 100% backward compatible, I would like to know what type of security system they end up using like, idk, a new layer of asynchronous encryption?

The MigSwitch flashcard seems legit






And as @LuigiBlood said on twitter, it may affect the second-hand market:



(Jun 20, 2018)
Just tried my own backup on mk8 with the correct cert etc. I get the same error message. However if i insert the actual game cart (same cert) i can play online just fine.
Seems they're able to detect that we are not actually playing from a cart as the cert thing in this situation is irrelevent.

Just to add, I can play the mk8 cart on sx cfw.

It just so happens that there already is a rumor of Nvidia working on ARM SoCs for laptops, but if their first chip in that segment is an Orin derivative then it'll most likely be a new one we haven't seen yet. Either that, or they wait until Thor.
Drive Thor's planned to be in production in 2025 for vehicles. And the rumour states that Nvidia's designing Arm based SoCs for PCs running on Microsoft Windows after 2024 since Qualcomm's exclusivity for designing Arm based SoCs for PCs running on Microsoft Windows ends at the end of 2024, which was practically confirmed by Arm CEO Rene Haas. So who knows?
 
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As "safe" as September seems to some people, I've yet to see any counter to the argument posed here and in an individual thread, that investors are buying in, and in, and in, based on intel or the expectation of a reveal soon and a launch soon after. This remains quite compelling to me, and indeed, Nintendo's stock behaviour as of late is unusual. It is however precedented; as pointed out this behaviour was around prior to previous hardware reveals.

As it stands I still believe a reveal is sooner than later - much sooner than March, as March is my expectation for a presentation post-reveal.

Next week or early February are both possibilities; next week gives them time between Another Code and a possible early February Nintendo Direct, while the two games slated after it, DK and Peach, are not titles that appeal to the same demographic as a new console, broadly speaking, with the exception of hardcore fans, myself for instance, who will likely buy Peach regardless of the hardware situation. Early February means pleasing investors, if they want to do that, and publicly traded companies tend to like to do that. Reveal it, tell their investors stop worrying, and the "Twitter Direct" continues through February, so they can promote their Switch titles without taking eyes off their next system.

Do I think either of these are strictly more likely than March? I'm not sure about that at all, but I do think, based on what we know, they are real possibilities.

* Hidden text: cannot be quoted. *
the investors is expecting Nintendo to at least knowledge it next console, and tell them, Switch sucessor anonced and release next year or this year
 
They're smaller chips/designs, which make them cheaper. Economy of scale doesn't factor in from licensable designs


X86 bloat is largely due to legacy support, which arm doesn't have much of yet. Intel shown what was possible when you cut the fat off of x86 with one of their older atom designs, but that was also why it wasn't widely adopted back then
I find the X86 bloat really sticks it. It's sort of incredible how nobody but Apple can make a decent translation layer to it though. Most issues can be fixed with software, but at least in the PC space, Microsoft is massively fumbling the ball with Windows. But now its weird to think about, but ARM is the dominant chip in the industry now.
You make a game for ARM, and you can easily port it to:
Switch 2
iPhone
iPad
Mac
Android Phones
Android Tablets

X86 you can only port it to:
PS5
Xbox Series
PC

Which is weird to think about, but I think Switch 2 will massively tip the scale once it comes out, where ARM versions of games are plentiful. We will probably have so many mobile ports of AAA games now in the future. Like with Resident Evil 4 Remake. What really matters is if those games sell well. But if you think about the amount of mobile phones out there, it's certainly a salivating market.
 
Friendly reminder that analog triggers suck so bad that trigger stops are one of the biggest selling points of premium $200 controllers.
This. Like, I love the idea in concept and I loved triggers during the GC and Xbox era because I used to play racing games back then. But I don't care about those games anymore and basically anything that does not require analogue triggers (like 99% of games?) is just less comfortable with analogue triggers.
 
Please read this staff post before posting.

Furthermore, according to this follow-up post, all off-topic chat will be moderated.
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