• Hey everyone, staff have documented a list of banned content and subject matter that we feel are not consistent with site values, and don't make sense to host discussion of on Famiboards. This list (and the relevant reasoning per item) is viewable here.
  • Do you have audio editing experience and want to help out with the Famiboards Discussion Club Podcast? If so, we're looking for help and would love to have you on the team! Just let us know in the Podcast Thread if you are interested!

StarTopic Future Nintendo Hardware & Technology Speculation & Discussion |ST| (Read the staff posts before commenting!)

Depends on when the launch titles are ready and how much steam the Switch will have left, the latter being crucial for the transitional period, imo. Frankly, I see no reason to wait that long to release the successor, when things seem to winding down.
For the record I still think this year is decently likely, just like next year. I'm just kinda making the devil's advocate argument since I've seen for like 2 years now people saying "it's obviously next year" based on nothing besides this year being 1/4 to 1/2 over.

Next year is always the year!
Yes, you put it better than I did!
 
When people thought it would look... Bad?

Is that supposed to look good? I much prefer what Mario Kart 8 became.
back on neogaf, people didn't have a high expectation of Nintendo and HD development

This looks like Phantasy Star Online with better polycount and ray-tracing.

If that's the future, then I'd rather stick with the present. This is not appealing.
it won't be. this is one of those "add effect for instant next gen" like bloom in the early 360 era or particles in the early xbo/ps4 era. devs are already getting smart about how to use RT, but mobile devs don't have a best practice case yet
 
The only big flaw I saw in MVG's reasoning for no BC is his claim that emulation based BC wouldn't be possible. If AMD based hardware like the steam deck can emulate the switch fairly well I see no reason to think that Nintendo and Nvidia wouldn't be able to emulate their own hardware on NVidia hardware.

That being said I have a feeling that the real challenge is fitting the Switch cartridge slot in the new hardware and that's why nintendo has been shifting to more digital only releases and releases that come out earlier as digital.


It's arguably been a mix of people with sound reasons for why BC should be reasonably likely on switch 2 and some people outright coping about how there's no way nintendo would make a dumb move that feels very similar to ways some people are insisting that switch 2 will come out this year.
Oh yeah, I hadn't thought of that. It's a good point. That was also my only concern with BC, it was the cartridge as well, other than that there's no doubt in my mind they will come up with a reasonable solution.
 
aye. don't recall what engine it's on (the vr game is UE4)




I typically don't like to add in DLSS because other systems can use FSR2. we're already starting to see those games target lower resolutions, and Epic's best practice for lumen is to render at 1080p. even with cuts, resolution will take a lot of rendering power

If only we could get more of these & put into their theme parks to boot.
 
I mean, last year everyone was saying 2023 is guaranteed. Now everyone says 2024 is guaranteed.

Feels like there's no hard evidence pointing to anything specifically, so why do some day next year is likelier than this year or 2025?
With the comment from that dev on era that kits are out there, but seemingly not super widespread, 2024 looks increasingly like the safest option. Probably still in the earlier waves, but beyond the only 1st party and key Japanese pubs stages. I was starting to lean towards 2025 based on AB not having specs/kits, but I feel pretty comfortable about 2024 at this point.
 
Lots of smoke in recent days... I don't think this clears #Team2023 yet, but it's just slightly more likely in my eyes.

The Direct sealed it for me, Nintendo is satisfied with the lineup it has for the 2nd half of the year.

I think 2024 is the release for this thing. With a possible late 2023 reveal or early 2024 one on the cards.
 
I don't know what's funnier, you guys trusting someone that's been proven to be incredibly sloppy or downright fraudulent on his comparison videos, or him confirming something Bobby Kotick never said in the first place.
I’m not familiar with the source, but I don’t have to be, since I already know Switch NG’s performance
 
The games releasing this year provide absolutely no incentive to buy more powerful hardware.
They're probably keeping modern 3D games for a cross-gen period and those would run a lot better on NG, providing a huge incentive to upgrade.

So yeah, after that Direct, 2023 is no longer an option for me.
I hope I'm wrong though.

Also people read from factory and devkit leaks that a launch is imminent. So they expect it this week.
But from a development and manufacturing perspective, we would get these kind of leaks 15 months or more before release.
 
But in Zelda they want to utilise the hardware to expand the gameplay in new ways. Even more realistic physics, even more crazy ways you can interact with the world, who knows what they come up with.

MK has changed very little gameplay wise over the history of the series. They can use most of the hardware power for visuals.
Hmmm… Wouldn’t say the bolded part is true at all. 7 and 8 changed the gameplay a lot. 7 introduced gliding and underwater driving. It also had a VR Mode and more items in use at a time (Lucky 7). 8 introduced antigravity AND the engine allowed them to defy physics - On the Mario Circuit Mobius Strip, realism would determine that the vehicles fall when you’re upside down, but you can drive and use items while you’re in that position on the course, maintaining the sense of speed. It also allowed camera manipulation because the camera follows the kart from the back, and in real-time gameplay, you would think you’re playing a regular track the right way around. However, when you watch the replay, that’s when you realise you were upside down!! Another example of this is on Shy Guy Falls - Realism would determine that the force of the currents send you backwards and overpower you. But on this course, there’s a point where you’re driving UP a waterfall, again at speed, and where you can get boosts with the antigravity mechanic. Once more, the player might not immediately notice this in real-time play, as one is naturally preoccupied with trying to win the race to pay attention to such details, but seeing it on the replay blows my mind. There are many details like this littered throughout the game, and the sum of these intricacies bring new dimensions to the gameplay.
 
Hmmm… Wouldn’t say the bolded part is true at all. 7 and 8 changed the gameplay a lot. 7 introduced gliding and underwater driving. It also had a VR Mode and more items in use at a time (Lucky 7). 8 introduced antigravity AND the engine allowed them to defy physics - On the Mario Circuit Mobius Strip, realism would determine that the vehicles fall when you’re upside down, but you can drive and use items while you’re in that position on the course, maintaining the sense of speed. It also allowed camera manipulation because the camera follows the kart from the back, and in real-time gameplay, you would think you’re playing a regular track the right way around. However, when you watch the replay, that’s when you realise you were upside down!! Another example of this is on Shy Guy Falls - Realism would determine that the force of the currents send you backwards and overpower you. But on this course, there’s a point where you’re driving UP a waterfall, again at speed, and where you can get boosts with the antigravity mechanic. Once more, the player might not immediately notice this in real-time play, as one is naturally preoccupied with trying to win the race to pay attention to such details, but seeing it on the replay blows my mind. There are many details like this littered throughout the game, and the sum of these intricacies bring new dimensions to the gameplay.
And all that is neat, but is nothing compared to the changes of the loz series or the Mario series imo.

And I agree MK8 is still gorgeous all these years later, and it doesn't absolutely "need" to improve, but we are talking about a device that's substantially more powerful. Of course it will improve. And I think it's as good as candidate as any for RT.
 
Hmmm… Wouldn’t say the bolded part is true at all. 7 and 8 changed the gameplay a lot. 7 introduced gliding and underwater driving. It also had a VR Mode and more items in use at a time (Lucky 7). 8 introduced antigravity AND the engine allowed them to defy physics - On the Mario Circuit Mobius Strip, realism would determine that the vehicles fall when you’re upside down, but you can drive and use items while you’re in that position on the course, maintaining the sense of speed. It also allowed camera manipulation because the camera follows the kart from the back, and in real-time gameplay, you would think you’re playing a regular track the right way around. However, when you watch the replay, that’s when you realise you were upside down!! Another example of this is on Shy Guy Falls - Realism would determine that the force of the currents send you backwards and overpower you. But on this course, there’s a point where you’re driving UP a waterfall, again at speed, and where you can get boosts with the antigravity mechanic. Once more, the player might not immediately notice this in real-time play, as one is naturally preoccupied with trying to win the race to pay attention to such details, but seeing it on the replay blows my mind. There are many details like this littered throughout the game, and the sum of these intricacies bring new dimensions to the gameplay.
I played a lot of Mario Kart on N64 more than 20 years ago, then never touched another MK again.
When I got MK8 on Switch, I felt right at home, even reusing my muscle memory. It was just more of the same, just prettier.

So no, Mario Kart hasn't changed a bit in 20+ years.

Unless MK9 (or 10?) undergoes a massive gameplay overhaul to modernize it, I won't be picking it up. I don't need "just prettier".
 
the path forward for Mario Kart 10 is to introduce more dynamism in the tracks. because right now, the tracks are just too static. if that dynamism is user controlled, then they'll have to move off their baked lighting solution. a good way to make use of Drake's new hardware
 
2023 should have been dead and buried as soon as we got the last financial briefing. Between their words, and most importantly their forecast, it was pretty clear that they would ride the FY without new hardware.

To elaborate, their target is already ambitious (15M), to their own admission, and would be clearly unfeasible with a new hardware launch cannibalizing Switch 1 sales.
 
2023 should have been dead and buried as soon as we got the last financial briefing. Between their words, and most importantly their forecast, it was pretty clear that they would ride the FY without new hardware.

To elaborate, their target is already ambitious (15M), to their own admission, and would be clearly unfeasible with a new hardware launch cannibalizing Switch 1 sales.
That briefing didn't tell us anything, though and their forecast wouldn't really be hurt all that much, since a successor releasing this Holiday would likely sell at most 5 million units (not to mention that that forecast is gonna be revised, like it always does).
 
2023 should have been dead and buried as soon as we got the last financial briefing. Between their words, and most importantly their forecast, it was pretty clear that they would ride the FY without new hardware.

To elaborate, their target is already ambitious (15M), to their own admission, and would be clearly unfeasible with a new hardware launch cannibalizing Switch 1 sales.
They are not going to announce new hardware at their financial briefing (they use dedicated presentations or trailers for this), they just showed a trend of slowing Switch sales and then flat out said their current projections (that indicate slow down) don’t include new hardware, that doesn’t mean that this won’t be complemented by a new system that will be sold alongside the Switch.

They said they didn’t include new hardware in their projections, that doesn’t mean they won’t release new hardware.

Nintendo publicly acknowledging their sales figures are in decline without new hardware out means we’re likely already within the 6-12 month window where it’ll be announced.
 
They are not going to announce new hardware at their financial briefing (they use dedicated presentations or trailers for this), they just showed a trend of slowing Switch sales and then flat out said their current projections (that indicate slow down) don’t include new hardware, that doesn’t mean that this won’t be complemented by a new system that will be sold alongside the Switch.

They said they didn’t include new hardware in their projections, that doesn’t mean they won’t release new hardware.

Nintendo publicly acknowledging their sales figures are in decline without new hardware out means we’re likely already within the 6-12 month window where it’ll be announced.
well at TGA 2023, Nintendo could hint at they next gen console, do a teaser or a reveal and 2-3 months later do a similar presentation they did with Switch, revealing most of the crucial information we need to know about the console and then 2-4 months later theres it launch or not.
 
But in Zelda they want to utilise the hardware to expand the gameplay in new ways. Even more realistic physics, even more crazy ways you can interact with the world, who knows what they come up with.

MK has changed very little gameplay wise over the history of the series. They can use most of the hardware power for visuals.
When u made that post, I was primarily thinking of ports or remakes of older games. Totk, botw, maybe LA, TP, WW, Oot, etc, and smaller new games.

Something like a sequel to Totk (which has PS4 fidelity), I'm not expecting it per se, but I can see it happen. The SD has shown to have RT on games like Metro and Control, and weren't shabby at all. I can totally see a 1080p or 720p 30fps with DLSS being possible on docked mode.

Everyone was amazed with the physics on botw and Totk, considering it was on 3 A57 ores in switch. We are gonna get CPU power that is 6 to 10x faster on the successor. So Nintendo could manage it however they want.
 
Last edited:
well at TGA 2023, Nintendo could hint at they next gen console, do a teaser or a reveal and 2-3 months later do a similar presentation they did with Switch, revealing most of the crucial information we need to know about the console and then 2-4 months later theres it launch or not.

And cannabalize their christmas sales in fall ? Not happening, it's either this summer or 2024
 
0
with the second half of the year already crowded, i higly doubt, Switch 2, whatnever is gonna launch this year

Do you expect the line up to be empty and Nintendo to not make any sales on software for Switch 1 while announcing Switch 2 ? Can you explain your logic business wise ?

Second half of the year is not crowded, if Switch 2 launches this fall that would be with one or two max first party exclusives and Switch 1 games, with the rest of the line up dropping in 2024

If Switch 1 dropped in March and was announced in October it was because first they delayed the Holiday 2016 drop because of BOTW and they were not going to cannibalize their holiday 2016 sales, Wii U was already off the market in most countries.
 
Do you expect the line up to be empty and Nintendo to not make any sales on software for Switch 1 while announcing Switch 2 ? Can you explain your logic business wise ?

Second half of the year is not crowded, if Switch 2 launches this fall that would be with one or two max first party exclusives and Switch 1 games, with the rest of the line up dropping in 2024

If Switch 1 dropped in March and was announced in October it was because they were not going to cannibalize their holiday 2016 sales, Wii U was already off the market in most countries.
Based on even the optimistic leaks (i.e. the spanish devs having access to a Switch 2 devkit ) and assuming they've had it for a while, it still takes time to develop a game, even if they already started on PC hardware mocking specs of the new device.

Realistically, best hope is we hear more news about devs having access to kits and details of the device continue to come out for the rest of the year.

Assuming this spanish dev is MercurySteam and assuming they were among the first to get kits, other 3rd parties may get theirs this fall. This gives them about 12 months to port/gets games ready for a launch in H2 2024, and still doesn't rule out an early 2025 launch.

I personally want 2024 launch, but the timeline based on dev kits going out now seems to hint more towards a H2 2024 release and if that's the case, they don't need to announce anything this year.
 
well at TGA 2023, Nintendo could hint at they next gen console, do a teaser or a reveal and 2-3 months later do a similar presentation they did with Switch, revealing most of the crucial information we need to know about the console and then 2-4 months later theres it launch or not.
they first have to give a shit about the TGA
 
Based on even the optimistic leaks (i.e. the spanish devs having access to a Switch 2 devkit ) and assuming they've had it for a while, it still takes time to develop a game, even if they already started on PC hardware mocking specs of the new device.

Realistically, best hope is we hear more news about devs having access to kits and details of the device continue to come out for the rest of the year.

Assuming this spanish dev is MercurySteam and assuming they were among the first to get kits, other 3rd parties may get theirs this fall. This gives them about 12 months to port/gets games ready for a launch in H2 2024, and still doesn't rule out an early 2025 launch.

I personally want 2024 launch, but the timeline based on dev kits going out now seems to hint more towards a 2024 release.


If it's Mercury Steam (most likely) with the dev kit that means their game is already in advanced stage of development, and that matches with the 2015 release date for Metroid Dread sequel leak from earlier this year.

If they plan to release a Metroid Dread 2 in 2015, while having announced Metroid Prime 4, 6 years ago, do you really think they going to launch the next gen with another 2D Metroid ? I don't think so
 
0
Do you expect the line up to be empty and Nintendo to not make any sales on software for Switch 1 while announcing Switch 2 ? Can you explain your logic business wise ?

Second half of the year is not crowded, if Switch 2 launches this fall that would be with one or two max first party exclusives and Switch 1 games, with the rest of the line up dropping in 2024

If Switch 1 dropped in March and was announced in October it was because first they delayed the Holiday 2016 drop because of BOTW and they were not going to cannibalize their holiday 2016 sales, Wii U was already off the market in most countries.
theres was a lot of Switch 1 games anounced for this holiday, making this holiday season very crowded
 
Assuming this spanish dev is MercurySteam and assuming they were among the first to get kits, other 3rd parties may get theirs this fall. This gives them about 12 months to port/gets games ready for a launch in H2 2024, and still doesn't rule out an early 2025 launch.
Nintendo doesn't really need 2d metroid to launch a new console ngl. Would not be as impressive as metroid prime 4 from a marketing standpoint. Is there some rumour about 2d metroid launching with switch that I missed?
 
Based on even the optimistic leaks (i.e. the spanish devs having access to a Switch 2 devkit ) and assuming they've had it for a while, it still takes time to develop a game, even if they already started on PC hardware mocking specs of the new device.

Realistically, best hope is we hear more news about devs having access to kits and details of the device continue to come out for the rest of the year.

Assuming this spanish dev is MercurySteam and assuming they were among the first to get kits, other 3rd parties may get theirs this fall. This gives them about 12 months to port/gets games ready for a launch in H2 2024, and still doesn't rule out an early 2025 launch.


They are not the first to get kits, but they are the first to be somewhat name dropped. Nintendo is tighting up the leaks like crazy so we are already very lucky to hear about some of those leaks

It does rule out a 2025 launch, Nintendo repeated several times they were in a downward trend sales wise and this is not appealing to investors even if there is still millions of devices being sold, they can sell more by releasing a new console alongside the Switch 1.

If you were CEO of Nintendo would you keep this negative curb going or switch the trend with a new Switch (no pun intended) ?
 
0
Nintendo doesn't really need 2d metroid to launch a new console ngl. Would not be as impressive as metroid prime 4 from a marketing standpoint. Is there some rumour about 2d metroid launching with switch that I missed?

There is a new Metroid 2D planned to release in 2025 currently developed by Mercury Steam, leaked by the same Dread leaker. Most likely the origin of the final dev kit
 
0
theres was a lot of Switch 1 games anounced for this holiday, making this holiday season very crowded

Judging by this logic, in a context of smooth next-gen transition tell me when is Nintendo supposed to announce and release Switch 2 without damaging their Switch 1 sales ?

Cause If Nintendo announce Switch 2 and the line up before reassuring Switch 1 users that the console will be supported with games in holiday there will be backlash and bad buzz. Nintendo had to drop the holiday line up and even Spring 2024 teases for Switch 1 install base (130 million of users) before announcing anything else
 
I mean, last year everyone was saying 2023 is guaranteed. Now everyone says 2024 is guaranteed.

Feels like there's no hard evidence pointing to anything specifically, so why do some day next year is likelier than this year or 2025?
It’s because people bend like reeds in the wind when it comes to what they believe is possible based solely on the current consensus. I’ve been “2023, 2024 at the latest” since… I’m gonna say late 2021? And I’m sticking to that until the end of this month. Past that, I think I’d have to concede to 2024.
with the second half of the year already crowded, i higly doubt, Switch 2, whatnever is gonna launch this year
People seem to forget that Switch’s first 3 months of 1st-party software were downright anemic. A cross-gen game (BotW), an enhanced late port (MK8D) and a casual game that people were kinda meh about (1-2 Switch).

If they make SMBW and SMRPG cross-gen, that effectively satisfies an equivalent to BotW and MK8D, one more original title and you’ve basically matched the Switch launch. I’d hardly call that “crowded”.
 
Last edited:
Please read this staff post before posting.

Furthermore, according to this follow-up post, all off-topic chat will be moderated.
Last edited:


Back
Top Bottom