davec00ke
Octorok
I expect Switch 2 carts to be like 3ds carts, with a little nudge so you cant put them in the original
They will be just a diffrent colour
I expect Switch 2 carts to be like 3ds carts, with a little nudge so you cant put them in the original
Honestly, I don't think current carts are an issue full stop.Would it be possible to keep the current cart, and if the system’s read speeds from the cart are an issue, you can install it to the internal storage/SD card to improve speeds?
Gotcha! I’m pretty clueless with this so this was a great explainerHonestly, I don't think current carts are an issue full stop.
The major ways to improve Game Card read speeds have nothing to do with how a Game Card is manufactured or wired and everything to do with the controller and CPU access. Right now the biggest bottleneck is CPU speed. That seems like it'll be more or less squared away. Say we add dedicated decompression on top of that. Now our speeds are more or less doubling or so. Next, what really speeds up a Game Card? The Game Card controller! That's in the console, not the Gane Card. So if they want faster speeds, they can do that console side, no Game Card changes necessary. What could even realistically be improved with a Game Card? They could... Add more pins? Double the bandwidth maybe? But a faster controller could make that process cheaper by offloading it to the console, while changing the Game Cards electronically would mean you couldn't have cross-gen Game Cards. If there's one thing I'm nearly certain about, there will be cross gen Game Cards, because there have ALWAYS been cross gen games on Nintendo handhelds, from Shantae to Pokémon Black and White 2.
How do I expect Game Cards to differ physically then?
I don't. They probably won't. They're fine. They're not a limiting factor. They're loved by many people, myself not included, but I understand why.
They will probably have the new console's logo on the sticker, and if they're next gen exclusives, pop up an error message on older consoles. Just like New 3DS and DSi games being plugged in to a 3DS or DS Lite.
(Requisit "I am a biochem person not an electrical engineer" statement goes here.)Gotcha! I’m pretty clueless with this so this was a great explainer
We are also giving a fuckin' opinion and not leaking or revealing anything. I've said a near dozen times now that late 2024 is informed speculation on my part.Nate and MVG don't need defending. It's totally fair to put their propositions under scrutiny and the ones who go too far are a vocal minority who should be dealt with accordingly. We've gone over this already; yes they're knowledgeable, but that does not make them infallible by default.
I think the thing is, there isn't a clear reason for Nintendo to change the shape of the cart so drastically, absent a viable alternative storage media that has some clear advantage over the existing shape.I was thinking more that if switch 2 carts are too different in shape to switch carts then having cartridge BC would require putting two different cartridge slots into it.
Lack of cartridge compatibility wouldn't be solvable via patches.
I know you're giving opinions, I'm just saying this as a rule of thumb. My comments weren't directed at you two specifically.We are also giving a fuckin' opinion and not leaking or revealing anything. I've said a near dozen times now that late 2024 is informed speculation on my part.
Right now there is minimal industry chatter. There is zero movement on production fronts.
I wonder if it’s that it’s still early, or if they tightened up the ship re:leaks. I don’t think folks can rule out “Nintendo has figured out how to get people to stop leaking” as a reason for why we haven’t heard much yet.Right now there is minimal industry chatter. There is zero movement on production fronts.
They're not even that good at it if that is the case. At least, from where I'm sitting.I wonder if it’s that it’s still early, or if they tightened up the ship re:leaks. I don’t think folks can rule out “Nintendo has figured out how to get people to stop leaking” as a reason for why we haven’t heard much yet.
I know you're giving opinions, I'm just saying. My comments weren't directed at you two specifically.
I wonder if it’s that it’s still early, or if they tightened up the ship re:leaks. I don’t think folks can rule out “Nintendo has figured out how to get people to stop leaking” as a reason for why we haven’t heard much yet.
Nintendo warned us all the dev kits weren't real...
You people are odd. Taking this so serious.Let them, they are disconnected from reality going off at other people on a forum calling them crazy and conspirationist over some video games theories and facts lmao
Team2024 is very aggressive towards Team2023, I really don't get the frustration
Ah, I see. I don't remember what comment that was.My comments aren't directed towards you, specifically. Just some of the absurd takes in this thread that are trying to use a comment from 6 months ago as a "gotcha".
How would those improvements translate to real-world speed? Are we talking eMMC speeds (~100-250MB/s) or UFS 2.0 speeds (~600MB/s)?Honestly, I don't think current carts are an issue full stop.
The major ways to improve Game Card read speeds have nothing to do with how a Game Card is manufactured or wired and everything to do with the controller and CPU access. Right now the biggest bottleneck is CPU speed. That seems like it'll be more or less squared away. Say we add dedicated decompression on top of that. Now our speeds are more or less doubling or so. Next, what really speeds up a Game Card? The Game Card controller! That's in the console, not the Game Card. So if they want faster speeds, they can do that console side, no Game Card changes necessary. What could even realistically be improved with a Game Card? They could... Add more pins? Double the bandwidth maybe? But a faster controller could make that process cheaper by offloading it to the console, while changing the Game Cards electronically would mean you couldn't have cross-gen Game Cards. If there's one thing I'm nearly certain about, there will be cross gen Game Cards, because there have ALWAYS been cross gen games on Nintendo handhelds, from Shantae to Pokémon Black and White 2.
How do I expect Game Cards to differ physically then?
I don't. They probably won't. They're fine. They're not a limiting factor. They're loved by many people, myself not included, but I understand why.
They will probably have the new console's logo on the sticker, and if they're next gen exclusives, pop up an error message on older consoles. Just like New 3DS and DSi games being plugged in to a 3DS or DS Lite.
Switch 2 final dev kits are in a Spain studio hands
Can anyone confirm this?
Nash Weedle is a fake insider like Samushunter etc.
Witch studio is this? Metroid Dread developers?
Can't believe we are talking about BC again or cart size when we are getting some potentially legit info on devkits.
As mentioned in the tweet, since it has been shared with an independant company, it means that Nintendo is widening the circle of partners with access to them.
Combined with the Chinese rumors, it is entirely possible that they would communicate on the new hardware over the upcoming months for a 2024 release, in order to get ahead of the leaks.
The Holiday games won't be hamstrung by the Switch power either so they won't be negatively impacted by a Switch 2 reveal.
Dont expect a showcase before 2024 tho, as they would still want the Switch to manage a great last Holiday season (which the DS was able to do in 2010).
Do we know if Nash Weedle has piggybacked of leaks before? Like the Metroid Dread one?
We didn't call either of those games "heavy hitters" -- we called them transitional releases.I don't think Princess Peach game and Dark Moon HD will be heavy hitters.
These are more like the side-scrolling Pikmin and Luigi's Mansion 1 remake on the 3DS.
Do we know if Nash Weedle has piggybacked of leaks before? Like the Metroid Dread one?
I hadn’t realised how complicated early dev kits could be. I should’ve guessed they’d be just like any other big IT project in it’s early stages, very Heath Robinson with lots of manual processes!For the studio? You're pulling higher profile engineers - the ones who actually do low level engineering and can provide broad feedback on engine feasibility - making them sign and ton of NDAs and pulling them off their core work for a minimum of 6 weeks to 3 months to do a proof-of-concept port that probably won't see the light of day. So, a dev year? Quarter of a million?
But that, actually, isn't the cost I'm referring to on Mercury Steam's side. It's the opportunity cost. Capcom has engineers who only do engine work, and support a dozen game dev projects simultaneously. Putting some of that team on a new platform doesn't slow down game development. A studio like Mercury Steam, the core engineen devs are also game devs. Pulling them to work on a skonk works project would be removing them from whatever game they are currently developing.
I want to emphasize I'm not talking about devkits, generally. The question was "would Mercury Steam be high on the list for an early devkit." And I wasn't talking about costs to Mercury Steam, I'm talking about costs generally. Early devkits are buggy, they're hand delivered, Nintendo sends an engineer to your studio to set it up because there is no documentation yet, there are only 20 people in the world who know how the whole package works, and they have to support every studio that has one.
Nintendo could make a thousand early devkits, physically, but they don't have the engineering resources to support a thousand studios playing around with them. A Nintendo hardware engineer in Kyoto will be up at midnight talking to a Mercury Steam game developer in Madrid at 6pm and an Nvidia driver engineer in San Fransisco at 8am, and a Tegra engineer in India at 8:30pm to figure out what commands to type into a serial debugger to get a backtrace so that all the data can be send to eSol, company, who makes the Horizon operating system about why the damn thing is crashing...
If Nintendo is hungry to get a launch title out, then Mercury Steam would get an early devkit. But if not, why not let Mercury Steam continue working on their late 2025 game, and get a finalized devkit six-twelve months later. It's just more productive for everyone.
I don't know enough about Nash Weedle's prior claims, but I remember someone DMing back in 2022 a claim they made about Everybody 1-2 Switch being tested for new hardware & being held back for said new hardware to utilize the new features of the controller. They had also sent me tweets about info Weedle claimed to know about something named Nintendo Loop or something similar to that branding.
Here's the Everybody 1-2 Switch tweet claim I'm referencing:
I don't know enough about Nash Weedle's prior claims, but I remember someone DMing back in 2022 a claim they made about Everybody 1-2 Switch being tested for new hardware & being held back for said new hardware to utilize the new features of the controller. They had also sent me tweets about info Weedle claimed to know about something named Nintendo Loop or something similar to that branding.
Here's the Everybody 1-2 Switch tweet claim I'm referencing:
I don't know enough about Nash Weedle's prior claims, but I remember someone DMing back in 2022 a claim they made about Everybody 1-2 Switch being tested for new hardware & being held back for said new hardware to utilize the new features of the controller. They had also sent me tweets about info Weedle claimed to know about something named Nintendo Loop or something similar to that branding.
Here's the Everybody 1-2 Switch tweet claim I'm referencing:
With how costly internal flash memory is, I don’t know if they’ll go the all-digital route like that and release a model without a cartridge port. What will probably happen is that they’ll keep releasing all their games in physical form, but they’ll be more expensive to offset the costs of bigger cartridges.Physical media on Nintendo Switch 2 will be just like it is on Xbox Series X|S. Some games will be digital only, even big games, some special editions will only come with a code, and I'd say it's likely there will be a model with no physical media support at all. They're not going to disappear, not when the mix is still closer to 50-50 for first party releases, but they'll definitely take a back seat.
Games won't be reflective of those speeds anyway. Just expect faster load times and larger data transfersHow would those improvements translate to real-world speed? Are we talking eMMC speeds (~100-250MB/s) or UFS 2.0 speeds (~600MB/s)?
Hard to say. There are other big studios like Gameloft in SpainWitch studio is this? Metroid Dread developers?
Flash memory is cheap. Shits getting cheaper tooWith how costly internal flash memory is, I don’t know if they’ll go the all-digital route like that and release a model without a cartridge port. What will probably happen is that they’ll keep releasing all their games in physical form, but they’ll be more expensive to offset the costs of bigger cartridges.
Possibly because you’re using the Ignore feature like some others?Ah, I see. I don't remember what comment that was.
I don't have anyone on ignore currently, but you might be right. Though I don't remember everything from 6 months agoPossibly because you’re using the Ignore feature like some others?
When I first joined this thread I’d never imagined I would use it, but it’s been a godsend the last few days
Maybe I in 1% here thinking that a Switch 2 will be announcing this month July. We will see
Guess that we also should keep software away from speculation regarding next hardware launch
Remember that after Switch reveal 3DS received 20 more first-party spreaded into 2017, 2018, 2019 until declared "dead"
I am. I’m like a king who likes to see his court jester make a fool of themselves for entertainment. Help.Are you not entertained? Are you not entertained? Is this not why you are here?
at least we can play those switch games on drake!Guess that we also should keep software away from speculation regarding next hardware launch
Remember that after Switch reveal 3DS received 20 more first-party spreaded into 2017, 2018, 2019 until declared "dead"
Many of those games also bombed and Nintendo learned from that experience. They thought the 3DS base would buy said releases vs the reality of interest being near non-existent. While there will naturally be some releases for Switch after Switch 2 introduction, the cross-over period may be significantly shorter than what we saw with the 3DS & Switch.Guess that we also should keep software away from speculation regarding next hardware launch
Remember that after Switch reveal 3DS received 20 more first-party spreaded into 2017, 2018, 2019 until declared "dead"
I know this guy. He said golden sun will be in 2020, donkey kong in 2019, nintendo selects in 2021, etc etc etc (there are a lot of etc, trust me). If you shoot 600 times, one of those bullets will hit the target, but it doesn't make you an insider.False, he leaked Metroid Dread by himself, can we chill with the false claims ?
Afaik nobody, especially not the person in 2016, leaked the game specifically as Metroid Dread. Most people called it a new 2D Metroid, Nate included. Anyone specifically calling it Metroid Dread would've been laughed at.Not sure, but Nash Weedle was definitely not the first Dread leaker.
I remember someone back in the old site already knew about it, back in 2016. They were the same person who first hinted Samus Returns too.
So it sounds like he's full of shit and his latest stunt is likely from convenient information.I know this guy. He said golden sun will be in 2020, donkey kong in 2019, nintendo selects in 2021, etc etc etc (there are a lot of etc, trust me). If you shoot 600 times, one of those bullets will hit the target, but it doesn't make you an insider.
We shouldnt give relevance to people who want it and dont deserve it.