Not a significant game from Nintendo for "quite some time" after Tears of the Kingdom....
Oxford English Dictionary defines 'cutting edge' as "at the newest, most advanced stage in the development of something".Doubting Nintendo is indeed going cutting edge this time is honestly kind of silly, they're intending to carry you for the entirety of Gen 9 with Drake relevant, without the user potentially considering a PS5 or Series X to play those games.
You could absolutely argue Drake is a cutting edge mobile SOC. NVidia doesn’t currently offer anything significantly superior.Oxford English Dictionary defines 'cutting edge' as "at the newest, most advanced stage in the development of something".
Drake by definition is not cutting edge.
Outside of inheriting Orin's AV1 encode support (which is not present on consumer Ampere GPUs) and Orin's Optical Flow Accelerators (OFA) (which I believe are different from the OFA on consumer Ampere GPUs), and having a feature exclusive only to Drake called the File Decompression Engine (FDE), which Nvidia indirectly said is for video games, Drake's GPU, architecturally, is exactly the same as consumer Ampere GPUs, from having the same gen and same type of Tensor cores, to having the same gen RT cores. And Ampere was officially introduced in 1 September 2020, and is the predecessor to Nvidia's current architecture, Ada Lovelace, which was introduced on 20 September 2022. And Ada Lovelace has significantly larger L2 cache, larger Tensor cores (similar to Orin's double-rate Tensor cores?) with added FP8 support, and larger RT cores with more hardware features.
The Cortex-A78 was officially introduced on 26 May 2020. And the Cortex-A78C was officially introduced on 2 November 2020. (Drake's very likely to use the Cortex-A78C for the CPU since Nvidia mentioned that Drake uses 8 CPU cores in a single cluster, and the Cortex-A78C happens to support up to 8 CPU cores per cluster.) The Cortex-A78 is the predecessor to the Cortex-A710, which was officially introduced on 25 May 2021, which also happens to be the predecessor of the Cortex-A715, which was officially introduced on 28 June 2022.
So assuming Nintendo's new hardware equipped with Drake is launching on Q2 2023 (April - June 2023) at the earliest, the CPU and GPU technologies inside Drake is going to be ~2 to ~3 years old (and longer when including R&D).
Is Drake "withered tech"? No.
Is Drake cutting edge? Also no.
Is Drake really advanced technology? Yes.
In some instances, not using cutting edge technology is actually beneficial. The Cortex-A78, for instance, is actually more performant and power efficient compared to the Cortex-A710, regardless of if TSMC's or Samsung's process nodes were used for SoC fabrication. (Unfortunately, there aren't really benchmarks for the Cortex-A715 since the SoCs using the Cortex-A715 launched very recently.)
All evidence shows that Drake managed to get an engineering sample until April last year, thus it couldn't have been ready by 2021, not by a loooooong shot. It was always a 2023 product, maaaybe it could have launched in 2022 if the pandemic hadn't disrupted everything, but who knows?You don't. What outlook did they have on the project in 2016? We don't know and we won't know.
3DS had AAC support. The license fee isn't awful, but adding AAC support after the fact probably would have cost Nintendo a lump sum expenditure of something like 100 million dollars to cover every Switch already on the market.I think the audio situation will be pretty uninteresting. PCM surround sound like the current one. Maybe AAC could work, it's broadly supported and of pretty good quality.
If it has a licence fee attached, however, Nintendo's probably not interested. This is the company that wouldn't let the DVD and Blu-Ray drives in the Wii and Wii U (respectively) play DVD or Blu-Ray movies. Or even CDs!
All that said, I find SBC absolutely... Fine. Not incredible, but fine. Switch doesn't do a great job with it. An improved SBC implementation would be just as appreciated as AAC. Both would be stellar.
That's what I was thinking. The GPU architecture may have already existed, but not in that particular form for the purpose we hope to see soon.You could absolutely argue Drake is a cutting edge mobile SOC. NVidia doesn’t currently offer anything significantly superior.
For Bluetooth I mean, but yes, other than the possibility of Bluetooth audio improvements or better DAC for the headphone jack, surround sound and spacial capabilities will probably remain the same. Not terrible, really.3DS had AAC support. The license fee isn't awful, but adding AAC support after the fact probably would have cost Nintendo a lump sum expenditure of something like 100 million dollars to cover every Switch already on the market.
Drake likely has the same audio processing engine as Orin, which is not substantially upgraded from the TX1.
I agree, although I will grant that "cutting edge" doesn't have any one meaning. And I think it's pretty analogous to where Tegra X1 was in late 2016 when Nintendo originally planned to launch the Switch, with the main difference being that this seems more likely to be customized for just one customer's use case (which we see evidence of with the FDE). It's maybe a shade more current relative to the Tegra line itself, but about the same in the positioning between architectures.You could absolutely argue Drake is a cutting edge mobile SOC. NVidia doesn’t currently offer anything significantly superior.
Yeah, SBC is actually very customizable and can stream transparent audio at the right bitrate.I think the audio situation will be pretty uninteresting. PCM surround sound like the current one. Maybe AAC could work, it's broadly supported and of pretty good quality.
If it has a licence fee attached, however, Nintendo's probably not interested. This is the company that wouldn't let the DVD and Blu-Ray drives in the Wii and Wii U (respectively) play DVD or Blu-Ray movies. Or even CDs!
All that said, I find SBC absolutely... Fine. Not incredible, but fine. Switch doesn't do a great job with it. An improved SBC implementation would be just as appreciated as AAC. Both would be stellar.
8 divided 720p screens on a 4k tv isn't gonna look so hot.4K, DLSS and RT could be the "gimmicks" that Nintendo goes with for a successor.
For example, with 4K you can divide the screen into nine 1280*720 segments and use this to support eight player Mario Kart on one 4K screen with one console. And you can have a Super Mario Kart style retro map in the middle of the screen too with the unused segment.
I can also see RT being used for those mirror puzzles (Zelda) and in games like Luigi's Mansion and Bowser's Fury.
Yep..not to mention it's own dedicated threadWe already covered the baseless speculation of these Twitter hacks when it happened.
It's literally the best SoC you can sell for a 400-450$ price point. "Cutting edge" doesn't always mean that, it's also related to offering the best tech available for a price that you can actually buy. Like... What's the point of arguing this for console hardware? Nvidia literally doesn't have anything better, and nothing will beat a customized SoC made exclusively to play the games they want to make, unlike the "cutting edge" tech that is built with a ton of random bs devs won't use. Just like Drake, PS5 and Series X are cutting edge systems made with the best we had in the time. Even those cutting edge parts you mention were designed one or two years ago, and they won't exist in a bundle designed as powerful and bottleneck-free as Drake.Oxford English Dictionary defines 'cutting edge' as "at the newest, most advanced stage in the development of something".
Drake by definition is not cutting edge.
Outside of inheriting Orin's AV1 encode support (which is not present on consumer Ampere GPUs) and Orin's Optical Flow Accelerators (OFA) (which I believe are different from the OFA on consumer Ampere GPUs), and having a feature exclusive only to Drake called the File Decompression Engine (FDE), which Nvidia indirectly said is for video games, Drake's GPU, architecturally, is exactly the same as consumer Ampere GPUs, from having the same gen and same type of Tensor cores, to having the same gen RT cores. And Ampere was officially introduced in 1 September 2020, and is the predecessor to Nvidia's current architecture, Ada Lovelace, which was introduced on 20 September 2022. And Ada Lovelace has significantly larger L2 cache, larger Tensor cores (similar to Orin's double-rate Tensor cores?) with added FP8 support, and larger RT cores with more hardware features.
The Cortex-A78 was officially introduced on 26 May 2020. And the Cortex-A78C was officially introduced on 2 November 2020. (Drake's very likely to use the Cortex-A78C for the CPU since Nvidia mentioned that Drake uses 8 CPU cores in a single cluster, and the Cortex-A78C happens to support up to 8 CPU cores per cluster.) The Cortex-A78 is the predecessor to the Cortex-A710, which was officially introduced on 25 May 2021, which also happens to be the predecessor of the Cortex-A715, which was officially introduced on 28 June 2022.
So assuming Nintendo's new hardware equipped with Drake is launching on Q2 2023 (April - June 2023) at the earliest, the CPU and GPU technologies inside Drake is going to be ~2 to ~3 years old (and longer when including R&D).
Is Drake "withered tech"? No.
Is Drake cutting edge? Also no.
Is Drake really advanced technology? Yes.
In some instances, not using cutting edge technology is actually beneficial. The Cortex-A78, for instance, is actually more performant and power efficient compared to the Cortex-A710, regardless of if TSMC's or Samsung's process nodes were used for SoC fabrication. (Unfortunately, there aren't really benchmarks for the Cortex-A715 since the SoCs using the Cortex-A715 launched very recently.)
No it doesn't, that would just be called value or budget.It's literally the best SoC you can sell for a 400-450$ price point. "Cutting edge" doesn't always mean that, it's also related to offering the best tech available for a price that you can actually buy.
Maybe for independent parts like GPUs, but not full blown consoles. These are definitely cutting edge as they're not just a GPU, CPU or whatever. They're full blown systems designed with the best that could render games for the time.No it doesn't, that would just be called value or budget.
All evidence shows that Drake managed to get an engineering sample until April last year, thus it couldn't have been ready by 2021, not by a loooooong shot. It was always a 2023 product, maaaybe it could have launched in 2022 if the pandemic hadn't disrupted everything, but who knows?
Does Andy Robinson really believe that Drake could launch in late 2024 or even 2025? That's quite a stretch. Not that Nintendo couldn't coast but... there is also the point that, why would he KNOW about all big Nintendo games for 2023 or even 2024? Not even Emily is aware of everything, so I wouldn't just go out and say Nintendo has nothing in the works for this and next year aside from Zelda.
Not going to comment on Andy Robinson specifically, but the number of game leaks that have not really panned out despite near certainty - e.g. Grubb's "Metroid releasing this year" makes me question anything, especially dates. They probably genuinely believe what they're saying perhaps due to historical accuracy of their sources, and maybe their sources do believe what they're reporting, but that doesn't make it true. Nintendo's policies and procedures could be changing by the day around who needs to know, especially in response to prior leaks.
Will be interesting to see what the BOM is. Nintendo did spend a lot of money for raw materials/R&D for Drake (including games), but I think there's a good it will be cheaper than $400 for the parts personally, not including shipping costs. Nintendo should be getting a good deal form Nvidia for the SOC, and if the node indeed ends up being from samsung (hopefully at least 5nm), then Nintendo will more likely get several parts from them like the OLED screen, RAM, UFS Storage from Samsung as well, and for a good deal.It's literally the best SoC you can sell for a 400-450$ price point. "Cutting edge" doesn't always mean that, it's also related to offering the best tech available for a price that you can actually buy. Like... What's the point of arguing this for console hardware? Nvidia literally doesn't have anything better, and nothing will beat a customized SoC made exclusively to play the games they want to make, unlike the "cutting edge" tech that is built with a ton of random bs devs won't use. Just like Drake, PS5 and Series X are cutting edge systems made with the best we had in the time. Even those cutting edge parts you mention were designed one or two years ago, and they won't exist in a bundle designed as powerful and bottleneck-free as Drake.
Has Nintendo lost money producing their consoles? Like Sony and Microsoft do at first?Nintendo doesn't want to lose any more money per console sold,
For some past consoles they have. The Wii U for instance was the most recent for a home console. IIRC, the 3DS as well when it launched.Has Nintendo lost money producing their consoles? Like Sony and Microsoft do at first?
Ah I see, thanks for the info!For some past consoles they have. The Wii U for instance was the most recent for a home console. IIRC, the 3DS as well when it launched.
Hard to know for sure but I'm sure someone here could make a pretty good educated guessWhat is the cost to even produce v2, Lite, and OLED nowadays?
Paying Nvidia for any contracts would certainly be part of R&D costs. But we really have no way of knowing how much of the past years' R&D expenditure went towards hardware in general, let alone to Nvidia and/or T239 production, since that's a very broad category which includes software development too.So are we of sound mind that the big amount of money Nintendo spent on R & D is for Drake parts or was it for the new development building?
I just want to see if we get something t239 related aka Shield TV 2 (Linux stuff we know)Nvidia’s not going to announce anything Nintendo doesn’t want them to, and Nintendo isn’t ready to talk about the next Switch yet.
All we’re likely to get out of Nvidia’s presentation is the GeForce 4070 Ti and a bunch of self-driving car/Drive platform talk.
GeForce is the gaming brand, so I wouldn't expect much car stuff. But you're 100% right that nothing Nintendo-related will ever be revealed (or likely even discussed after the fact) at an Nvidia event like this.Nvidia’s not going to announce anything Nintendo doesn’t want them to, and Nintendo isn’t ready to talk about the next Switch yet.
All we’re likely to get out of Nvidia’s presentation is the GeForce 4070 Ti and a bunch of self-driving car/Drive platform talk.
OK, I finally bought that damned Oled.
Now expect news about a new model quite quickly.
Don't thank me for my sacrifice.
Pokemon is Nintendos biggest franchise and they let Scarlet and Violet release in it's terrible state so I doubt Nintendo really cares about the "backlash" or negative talk surrounding and regarding TOTKs release because of dated hardwareIf no device using T239 is announced at CES, would it be a good indication of a 2023 release for Switch 2? Even in Q2 with Zelda?
Also, a few random thoughts I had before sleeping.
Even though it'd represent a small percentage of people, a lot of fans would be very disappointed to not hear about new hardware when such a huge, very anticipated game is about to release. It's the sequel to what is considered to be one of the best games of all time, it's not only a big release but even more than that, especially for Nintendo themselves.
It seems obvious we'll see many reactions like "the game sounds like the best Zelda ever made but it's still limited by very old hardware, such a bummer", actually we're already seeing them, and technical analysis from DF and such would only emphasize the - inevitable - issues imo.
So let's say we don't hear anything on new hardware and it releases on current Switch, with the OLED special edition coming as usual, which is what some people (including me) are expecting now.
Once they eventually reveal this new generation Switch, wouldn't the frustration be even worse for Zelda fans overall, and even for a bigger percentage of people?
I can definitely see whole lot of reactions like "oh, that sure sounds nice and Zelda should run/looks great but I've already completed the game and know everything, I wish I could have played the game directly on new hardware in May 2023", even though there would obviously be other great releases and a big one during launch (like a new 3D Mario).
This is even more true is the thing is coming later in 2023, like "why did they wait AFTER Zelda???", or early 2024 but this probably can't be avoided and, in my opinion, something Nintendo might not want and/or be afraid of.
Whatever the reason for a release after Zelda is, I'm sure it's not something Nintendo ever wanted and they'll have to deal with legitimate backlash.
On another note, I'm also thinking of the upcoming total closure of the Wii U & 3DS eShops at the end of March.
Is there any way this might coincide with new hardware coming soon? I'm not sure if there's a precedent on this (like Wii shop closing right before Switch launch).
Of course the new generation Switch should be BC and share the same eShop except from exclusive games so it's probably going to be a smooth transition, but I can see Nintendo wanting to get ride of previous generations and clearing their offer to only include the Switch brand everywhere and keeping it simple : Switch first gen (3 models), Switch 2/Ultra/Super/Next (choose your destiny).
Imo its not impossible T239 will be there, in a non Nintendo product.GeForce is the gaming brand, so I wouldn't expect much car stuff. But you're 100% right that nothing Nintendo-related will ever be revealed (or likely even discussed after the fact) at an Nvidia event like this.
The amount of times "it'll totally happen this time" didn't happen the past years is kinda staggering. It's really helped me come to terms with leakers in general, namely fun to consider, but only believe it when I see it =P . That being said, the holidays could've really used a Zelda remaster or Metroid remake because 2022 kinda sucked on Switch for me personally.Not going to comment on Andy Robinson specifically, but the number of game leaks that have not really panned out despite near certainty - e.g. Grubb's "Metroid releasing this year" makes me question anything, especially dates. They probably genuinely believe what they're saying perhaps due to historical accuracy of their sources, and maybe their sources do believe what they're reporting, but that doesn't make it true. Nintendo's policies and procedures could be changing by the day around who needs to know, especially in response to prior leaks.
OK, I finally bought that damned Oled.
Now expect news about a new model quite quickly.
Don't thank me for my sacrifice.
Occam's Razor says no, thanks be to God. The simplest answer is this chip is for Nintendo.
I think the original concept for NX would have had Mariko upclocked at release in 2019 and a newer SoC (Drake) in 2021. Repeat as long as it works.
I don't think that the new management had the political will to follow through on 2019 and the "chip shortage" made Drake hard to manufacture in large, reliable quantities well enough to make the new management follow through.
IMO, Samsung 5 nm is not an option as Nvidia has not purchased any wafer supply for it. Nvidia only has deals with Samsung for 8 nm (since 2020) and 3 nm (from 2024 onwards). These deals cost a lot of money and are announced to investors years in advance.
they should thank nintendo for adding so much stability to the device over the years.Got lotsa contact with friends and family over the holidays, some of which got a Switch recently. Even the tech-savvy ones are mighty impressed with it - especially how versatile and stable it all is.
Oxford English Dictionary defines 'cutting edge' as "at the newest, most advanced stage in the development of something".
Drake by definition is not cutting edge.
Outside of inheriting Orin's AV1 encode support (which is not present on consumer Ampere GPUs) and Orin's Optical Flow Accelerators (OFA) (which I believe are different from the OFA on consumer Ampere GPUs), and having a feature exclusive only to Drake called the File Decompression Engine (FDE), which Nvidia indirectly said is for video games, Drake's GPU, architecturally, is exactly the same as consumer Ampere GPUs, from having the same gen and same type of Tensor cores, to having the same gen RT cores. And Ampere was officially introduced in 1 September 2020, and is the predecessor to Nvidia's current architecture, Ada Lovelace, which was introduced on 20 September 2022. And Ada Lovelace has significantly larger L2 cache, larger Tensor cores (similar to Orin's double-rate Tensor cores?) with added FP8 support, and larger RT cores with more hardware features.
The Cortex-A78 was officially introduced on 26 May 2020. And the Cortex-A78C was officially introduced on 2 November 2020. (Drake's very likely to use the Cortex-A78C for the CPU since Nvidia mentioned that Drake uses 8 CPU cores in a single cluster, and the Cortex-A78C happens to support up to 8 CPU cores per cluster.) The Cortex-A78 is the predecessor to the Cortex-A710, which was officially introduced on 25 May 2021, which also happens to be the predecessor of the Cortex-A715, which was officially introduced on 28 June 2022.
So assuming Nintendo's new hardware equipped with Drake is launching on Q2 2023 (April - June 2023) at the earliest, the CPU and GPU technologies inside Drake is going to be ~2 to ~3 years old (and longer when including R&D).
Is Drake "withered tech"? No.
Is Drake cutting edge? Also no.
Is Drake really advanced technology? Yes.
In some instances, not using cutting edge technology is actually beneficial. The Cortex-A78, for instance, is actually more performant and power efficient compared to the Cortex-A710, regardless of if TSMC's or Samsung's process nodes were used for SoC fabrication. (Unfortunately, there aren't really benchmarks for the Cortex-A715 since the SoCs using the Cortex-A715 launched very recently.)
Nvidia’s not going to announce anything Nintendo doesn’t want them to, and Nintendo isn’t ready to talk about the next Switch yet.
All we’re likely to get out of Nvidia’s presentation is the GeForce 4070 Ti and a bunch of self-driving car/Drive platform talk.
Did Nvidia have anything on the 20nm process when they announced the Tegra X1? The Maxwell based cards at the time would have been 28nm but the Tegra X1 was on 20nm, maybe this is similar where Orin/Ampere is on 8nm while the mobile variant gets moved to 5nm?Though, the biggest argument against Samsung 5nm or 4nm is that no other Nvidia product is using it.
Nvidia announcing a not to Nintendo related T239 product today would be so funny.
Nah it would at least explain what's going on with T239 being ready so much early than (supposedly) Nintendo. Most of us are more interested in finding out what's going on then we are invested in something launching soonDigital Foundries' comments, NateDrake's confusing statements, the prediction of no major releases after TotK, and this back-to-back would probably kill this thread
Very true. Personnally, as I stated several times, I don't care that much about the hardware release date (even though TotK on Switch is a bummer to me), I'm mostly interested about some clarification, actual leaks or any other substantial info and, ovbiously, the officiel reveal of the thing. Then I won't mind to wait.Nah it would at least explain what's going on with T239 being ready so much early than (supposedly) Nintendo. Most of us are more interested in finding out what's going on then we are invested in something launching soon
Nope.Did Nvidia have anything on the 20nm process when they announced the Tegra X1?
it’s still probably 8nm. Best assume that and prepare thyself.The Maxwell based cards at the time would have been 28nm but the Tegra X1 was on 20nm, maybe this is similar where Orin/Ampere is on 8nm while the mobile variant gets moved to 5nm?