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Man, the vast majority of games shown yesterday were still cross-gen lol
Are we approaching a limit of what hardware is needed for the developers to execute their vision within their budget/time window?
Mm I guess, wasn’t much then…
That’s sad….
Hopefully the feb/Jan direct shows the picture for the recent times.
Mmm, no.Series S has a GPU that is arguably less powerful than the Xbox One, but MS requires simultaneous release, meaning many games already have to build a cut down version.
Yea, I know. Buts it’s not ideal for gaming.It does exist!
12C/24T threadripper 1920X
I don't play Fire Emblem but I see drops and info all the time? Maybe I'm just in places where folks love Fire EmblemThe sad thing is we haven't seen or heard much about Fire Emblem Engage...it's almost like nintendo isn't pushing the game...
Then Kirby's Return to Dreamland Deluxe in FebruaryFrom what I can tell that is being released for 2023 is the following:
Fire Emblem Engage Jan 20, 2023
You forgot Kirby's Return to Dreamland Deluxe. ~1 game a month is pretty much right on pace for Nintendo, and one of them is Fire Emblem and the other is Zelda. Nintendo doesn't need anything else in the first half.Bayonetta Origins March 17th, 2023
Zelda May 6th 2023
Pikmin 4 expected sometime in 2023...
plus a few indie games....hardly any switch games for the first half of the year.
Announced games for 2023 without release dates include: Silksong, Oxenfree II, Outer Wilds, Master Detective Archives Raincode, Eiyuden Chronicle, Mega Man Battle Network Legacy Collection, and Disney Illusion.It's actually quite sad when you think about it. Unless 3rd party developers have officially began development for the NuSwitch...2023 is going to be a lack luster year for the switch.
Mmm, no.
I did indeed mean the One X.Like, The Series S GPU is actually a generational leap from the Xbox One X GPU, but it's clocked lower and has some compromises, which could put it under it depending on circumstances, while do better in others. However, regardless, the Series S is absolutely stronger than the original Xbox One GPU. No questions about it. I'm assuming oldpuck probably was thinking Xbox One X, rather than the base Xbox One.
The sad thing is we haven't seen or heard much about Fire Emblem Engage...it's almost like nintendo isn't pushing the game...
From what I can tell that is being released for 2023 is the following:
Fire Emblem Engage Jan 20, 2023
Bayonetta Origins March 17th, 2023
Zelda May 6th 2023
Pikmin 4 expected sometime in 2023....
plus a few indie games....hardly any switch games for the first half of the year. It's actually quite sad when you think about it. Unless 3rd party developers have officially began development for the NuSwitch...2023 is going to be a lack luster year for the switch.
They're waiting for the reveal of the next device early next year
The sad thing is we haven't seen or heard much about Fire Emblem Engage...it's almost like nintendo isn't pushing the game...
From what I can tell that is being released for 2023 is the following:
Fire Emblem Engage Jan 20, 2023
Bayonetta Origins March 17th, 2023
Zelda May 6th 2023
Pikmin 4 expected sometime in 2023....
plus a few indie games....hardly any switch games for the first half of the year. It's actually quite sad when you think about it. Unless 3rd party developers have officially began development for the NuSwitch...2023 is going to be a lack luster year for the switch.
Switch does not have "big" releases first half of next year but in terms of "niche" releases, there are insane amount of them. A taste of things to come:plus a few indie games....hardly any switch games for the first half of the year. It's actually quite sad when you think about it. Unless 3rd party developers have officially began development for the NuSwitch...2023 is going to be a lack luster year for the switch.
I think 3rd parties are working on the succ games now. I'm just kind of sad we don't know when this thing is comingSwitch does not have "big" releases first half of next year but in terms of "niche" releases, there are insane amount of them. A taste of things to come:
Bomberman R2
Megaman Battle Network Collection
Tales of Symphonia
Digimon World Next Order
Ateiler Ryza 3
Marvel's Midnight Suns
Risen
DNF Duel
GrimGrimoire Once More
Spongebob Cosmic Shake
LoH Trails to Azure
Fatal Frame 4
AEW Fight Forever
Theatrhythm Final Bar Line
Infinity Strash Adventures of Dai
Suikoden 1&2
Sega has nothing, Ubisoft has nothing, all Capcom has is a rom dump package and KoTec has nothing but Ryza 3. But this is a lineup no other 6 year old Nintendo platform got before. Even DS in 2010 was lackluster as hell. We do need a successor asap, don't get me wrong, but Switch sure as hell fine without one.
there's always Tetris.won't be long before even they don't run on switch. truly doomed
Few ports maybe. Diablo 4, Street Fighter 6, Space Marine II, Injustice 3. I don't expect too many Drake exclusive games in its first year.I think 3rd parties are working on the succ games now. I'm just kind of sad we don't know when this thing is coming
until they ray trace that toothere's always Tetris.
someone's hopeful. honestly, this close to Drake, I doubt Bamco is gonna greenlight anything for switch. it's either day and date with the other versions or switch version ain't happeningand a late port of One Piece Odyssey.
Someone on reddit said Namco leaked a Switch version with a release date of TBA on press release kits for OP Odyssey. Wasn't able to confirm this, still looking for more confirmation. I believe @Ojoloco heard the same?someone's hopeful. honestly, this close to Drake, I doubt Bamco is gonna greenlight anything for switch. it's either day and date with the other versions or switch version ain't happening
I kneel.Staff CommunicationThis thread is to discuss future Nintendo hardware, however it appears that topic has been derailed. Please remain on-topic, and consider moving the conversation about politics and corporate ethics somewhere else. -Derachi, PixelKnight, Red Monster
Eh, like I said, this year's lineup we knew way in advance of what we usually know, which made it look better. In terms of what we do know it's pretty par. Looking at the till May Nintendo Published Switch releases ...And also, 2023’s current lineup really isn’t that impressive. That’s not to say it won’t change; Nintendo is pretty successful at squeezing announcement to release time games. However, it’s disingenuous to say the current lineup is brilliant. It’s niche beyond TotK at best, and the competition hasn’t been this compelling in years.
ILCA isn't a slam dunk though. where's Idolmaster or Ace Comabt 7? and there's still the question of a press release having a typo on it or not. we've seen similar mistakes in the pastSomeone on reddit said Namco leaked a Switch version with a release date of TBA on press release kits for OP Odyssey. Wasn't able to confirm this, still looking for more confirmation. I believe @Ojoloco heard the same?
Anyway, this is done by ILCA, a studio who knows their way around Switch. Namco would definitely go for base Switch even for "miracle ports" as the sales potential for anime games like this is still huge. Even for a compromised version.
I've heard many times the biggest issue isn't so much the GPU tflops, but the abysmal bandwidth. One X has 50% more than the series S for one.. But devs do say it's RAM and bandwidth starved vs the Series SSeries S has a GPU that is arguably less powerful than the Xbox One, but MS requires simultaneous release, meaning many games already have to build a cut down version.
Yeah, Series S is absolutely bandwidth starved. On the other hand, it's CPU runs circles around the One X. The question is what can you optimize for. There are plenty of games that can run 60fps on Series S that can't do it on One X, but it's not the GPU at allI've heard many times the biggest issue isn't so much the GPU tflops, but the abysmal bandwidth. One X It has 50% more than the series S for one.. But devs do say it's RAM and bandwidth starved vs the Series S
Is GCN X bone One X to to Series S translate to 50% more performance per flop from the newer architecturp? Something tells me it isn't.
I see where you’re going with this, but it’s pretty unlikely. To get clocks that high in handheld mode, you’d want something on a decently advanced node, but very small GPU wise. There isn’t anything like that on the market, so it would have to be custom and we have a lot of data on a custom chip for Nintendo but it’s the opposite direction. Giant GPU at slower clocks.So, I am going with the worst-case scenario of an 8nm TX1, given the general thought process of these recent years.
Though to be serious at the least I could see the next Switch having the docked clocks while in handheld mode.
Yeah, even just overclocking your switch can do that for many games so I have to expect that any new hardware will be able to.Though if there is improved hardware akin to what was shown in the Linux leak, I would hope that the updated Switch will at least be able to run BOTW and other games that had issues with holding framerates with locked limits that the games have.
That's very unrealistic. The A57 isn't designed for 8nm, neither is Maxwell. Nvidia has to redesign those arches for the node, which is an added cost when you already have IP made on it. Why spend more money to do something worse?So, I am going with the worst-case scenario of an 8nm TX1, given the general thought process of these recent years.
Negativity is only cool during the Winter.People think negativity is cool
Well obviously, Christmas is such a financial drain.Negativity is only cool during the Winter.
Not really. SIE and MS were in such a rush to get a UE5-ready console to market (as their hardware releases have conspicuously coincided with new versions of Unreal Engine for the past 3 hardware cycles) that some of the most important tech advances in GPUs (ray tracing hardware acceleration, hardware acceleration for algorithmic frame drawing assistance tools like DLSS, etc.) weren't yet available, which would have been absolute game-changers at the thermal profile SIE and MS operate in; seriously, DLSS and something like RT cores in PS5 or XBSX would make for some INSANE gains in AV for games. Instead, developers got hardware that, while an improvement over the prior hardware cycle, allowed them to really easily scale games to prior hardware with ease and far more minimal sacrifice to AV quality, as the primary differentiator is native 4K (which is strenuous on a GPU), frame rate and loading times. Scaling a 4K game back to 1080p is just a hell of a lot easier and mostly allows a game to be incredibly playable without the same level of tinkering you'd usually expect.Man, the vast majority of games shown yesterday were still cross-gen lol
Are we approaching a limit of what hardware is needed for the developers to execute their vision within their budget/time window?
3? I only see TOTK, I’m not sure what other titles you are referring to as “tentpole”Nintendo has at the very least 3 tent pole games scheduled for 2023, one of which is arguably their biggest game in 6 years. Sounds like a fantastic lineup to me, unless we imagine that none of their 2023 direct will announce games for 2023.
It's fine to want a new console in 2023; but Nintendo certainly isn't acting as if they were actively holding games for a new generation.
Fire Emblem isn't a tent pole games anymore? It certainly was in 2019, and Nintendo littering smash with FE characters and making those boring musou spin offs shows how important this IP is to them.3? I only see TOTK, I’m not sure what other titles you are referring to as “tentpole”
True.Yeah, Series S is absolutely bandwidth starved. On the other hand, it's CPU runs circles around the One X. The question is what can you optimize for. There are plenty of games that can run 60fps on Series S that can't do it on One X, but it's not the GPU at all
Yes, BN leaks the port time ago.Someone on reddit said Namco leaked a Switch version with a release date of TBA on press release kits for OP Odyssey. Wasn't able to confirm this, still looking for more confirmation. I believe @Ojoloco heard the same?
Anyway, this is done by ILCA, a studio who knows their way around Switch. Namco would definitely go for base Switch even for "miracle ports" as the sales potential for anime games like this is still huge. Even for a compromised version.
And two years into the current gen, other companies aren't doing either. Sony's latest blockbuster is still on PS4.Nintendo has at the very least 3 tent pole games scheduled for 2023, one of which is arguably their biggest game in 6 years. Sounds like a fantastic lineup to me, unless we imagine that none of their 2023 direct will announce games for 2023.
It's fine to want a new console in 2023; but Nintendo certainly isn't acting as if they were actively holding games for a new generation.
The way some people are Doom posting here you'd think that is what Nintendo is going to do. I'm personally rooting for a new and more powerful Switch.That's very unrealistic. The A57 isn't designed for 8nm, neither is Maxwell. Nvidia has to redesign those arches for the node, which is an added cost when you already have IP made on it. Why spend more money to do something worse?
Not to mention shrinking a chip from a TSMC process to a Samsung process.That's very unrealistic. The A57 isn't designed for 8nm, neither is Maxwell. Nvidia has to redesign those arches for the node, which is an added cost when you already have IP made on it. Why spend more money to do something worse?
It's the problem anyway, they're not holding games for the powerful iteration so they let us suffer the crappy performances of Pokémon and Bayonetta 3. I mean they knew how Pokémon performed yet still greenlit the launch. Best explanation for this that they were planning the launch Drake alongside of Pokémon but had to delay the console. But something as big and important as Pokémon, they couldn't afford to delay. They were right, despite the technical shortcomings Pokémon kept regular Switch alive for one last fall season.Nintendo has at the very least 3 tent pole games scheduled for 2023, one of which is arguably their biggest game in 6 years. Sounds like a fantastic lineup to me, unless we imagine that none of their 2023 direct will announce games for 2023.
It's fine to want a new console in 2023; but Nintendo certainly isn't acting as if they were actively holding games for a new generation.
Yall really need to stop putting pokemon and game freak as this paragon on performance.It's the problem anyway, they're not holding games for the powerful iteration so they let us suffer the crappy performances of Pokémon and Bayonetta 3. I mean they knew how Pokémon performed yet still greenlit the launch. Best explanation for this that they were planning the launch Drake alongside of Pokémon but had to delay the console. But something as big and important as Pokémon, they couldn't afford to delay. They were right, despite the technical shortcomings Pokémon kept regular Switch alive for one last fall season.
Nah, I ain't stopping that until it's all patched and I doubt it ever will to an acceptable level. We've got a broken game greenlit by a company with a motto of "A rushed game will always be bad", so I'll assume there are other reasons for that.Yall really need to stop putting pokemon and game freak as this paragon on performance.
Miyamoto never said that.Nah, I ain't stopping that until it's all patched and I doubt it ever will to an acceptable level. We've got a broken game greenlit by a company with a motto of "A rushed game will always be bad"
I didn't say he did? It is their motto regardless, there hasn't been a Nintendo release more broken than Pokémon SV.Miyamoto never said that.
It's the problem anyway, they're not holding games for the powerful iteration so they let us suffer the crappy performances of Pokémon and Bayonetta 3. I mean they knew how Pokémon performed yet still greenlit the launch. Best explanation for this that they were planning the launch Drake alongside of Pokémon but had to delay the console. But something as big and important as Pokémon, they couldn't afford to delay. They were right, despite the technical shortcomings Pokémon kept regular Switch alive for one last fall season.
Not true, at least relative to history of where the Series X/S and PS5 install base is vs. prior Gen. Covid probably boosted demand more than hurt supply.Combined with semi-conductor shortages that have kept install bases lower than they have been in the past
This is not the best explanation. Probably the worst one? Actually.Best explanation for this that they were planning the launch Drake alongside of Pokémon but had to delay the console.
They are obviously talking objectively, not subjectively. As someone mentioned, FE is very much a tentpole release. And so is Pikmin even if they’ve, in my opinion, mishandled the franchise lol.3? I only see TOTK, I’m not sure what other titles you are referring to as “tentpole”
It's the problem anyway, they're not holding games for the powerful iteration so they let us suffer the crappy performances of Pokémon and Bayonetta 3. I mean they knew how Pokémon performed yet still greenlit the launch. Best explanation for this that they were planning the launch Drake alongside of Pokémon but had to delay the console. But something as big and important as Pokémon, they couldn't afford to delay. They were right, despite the technical shortcomings Pokémon kept regular Switch alive for one last fall season.
I never saw it as one, I only saw tentpole releases as games that bring the audience, a game like FE benefits from the audience brought in. And Pikmin rarely ever happens that using that as a tentpole release seems weird to me.Fire Emblem isn't a tent pole games anymore?