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StarTopic Future Nintendo Hardware & Technology Speculation & Discussion |ST| (Read the staff posts before commenting!)

Since the SoC is codenamed Drake, why not name the new Switch: Nintendo Switch OvO


Crickets.....


Other than better performance/visuals,what else can Nintendo do to sell this? Better VR experience? Wireless docking? Better cloud? Ability to stream on PC or smartphone? Perhaps better Bluetooth and native VC? The Switch already has really good gameplay features such as Gyro and HD rumble.
Tensor core/ ML accelerated Nintendogs.
 
The Wii U was primarily designed to play Wii games. They made sure this was possible and limited everything towards this goal.

Yes, the Wii U had more modern architecture than the Wii, but that’s a low bar to say therefore Wii U was meant to port ps360 games easier.

Much of the Wii U design was to facilitate the gamepad function and to make Wii games BC.

If EA and Activision saw the architecture and said “finally, we can port an HD version of our game to Nintendo and have it be played with a standard controller!”…that was a happy side effect. In no way did Nintendo design Wii U so that it could play COD and Assassins Creed better than the Wii and 3ds

And as we saw, despite the Wii U being really easy to port ps360 games to…publishers eventually decided it wasn’t worth it anyways.

The Switch being modern, x86 Nvidia pc type architecture has NOTHING TO DO with Nintendo hoping and praying Skyrim and Witcher 3 would be on it, but everything about getting a powerful hybrid for Nintendo gaming and setting a BC foward thinking standard for Nintendo software to move on to new hardware rather than be remade/re-ported every gen.

The only time Nintendo has ever made hardware decisions at the behest of 3rd party publishers are when its publishers who make exclusives for Nintendo systems. That’s it.

I’m happy to be shown proof or evidence otherwise though :)
If 3rd-party support is some happy coincidental after-effect, then why was there Unreal Engine support day and date with their hardware? It doesn't benefit Nintendo's internal studios, it only and strictly benefits 3rd-parties, and yet Epic could not possibly get UE4 running in February 2017 without Nintendo explicitly making it happen. Epic even said as much, with Nintendo partnering with Epic to offer UE4 to Switch developers for free (this was prior to Epic doing away with their monthly fee back in 2020). None of that has any benefit to Nintendo's 1st-party development.

So again, unless your evidence is something you've not already stated on prior occasions, over-rides statements about the importance of 3rd-party software to Nintendo's business by 3 different company presidents and all the other corroborating evidence you've been cumulatively provided over the last few pages, then I don't see what value such evidence has to offer. You're effectively saying that 3 separate Nintendo presidents lied through their teeth.
 
Tensor core/ ML accelerated Nintendogs.
Along the lines of simulation games, I recently did have the passing thought of stuff like...
Baby Mario raising. Or Koopaling raising.
Or maybe even kingdom management/simulation; be Peach and run Mushroom Kingdom. Or be Bowser and oversee his territory.
Or, a Yoshi's Island based god game.
 
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I don't think they'd do "Series _" for the simple reason that Xbox is doing it.

I do think they could call it Nintendo Switch 2 and achieve the same result your looking for. Not a complete rebrand but the same "Nintendo Switch" logo with a 2 cleanly added. /shrug

Thinking about this I decided to mock it up and... well I was less discrete lol.

Nintendo_Switch_Logo.jpg
I think it would be better to make the 2 stand out as much as possible. Like a big 2 right to the right of the "Nintendo Switch". I don't follow hardware speculation much, but I'm particularly curious about the branding, marketing and especially the logo of the next hardware.
 
Totally expecting the new Switch to A) have cameras and a mic array and B) come with software to support video chat. Just seems like a very Nintendo thing to want to do, especially post-covid. They’re all about increasing people’s connection to each other with their products, which is one reason they’re not super keen on diving into the VR space.

The way the top of the Switch pokes out from the dock has long seemed almost designed for Switches with cameras and mics, to me.

We’re all very focused on the SoC and the performance in this thread, but Nintendo is going to add some new features, too. It’s not just going to be the existing Switch with a brain transplant. They’re going to want it to enable new types of play.
 
If the new console was to launch the same time as TotK, production would need to start early 2023 time? Like Jan/Feb? In which case that’s when leaks would potentially start to come out maybe.
 
I don't think they'd do "Series _" for the simple reason that Xbox is doing it.

I do think they could call it Nintendo Switch 2 and achieve the same result your looking for. Not a complete rebrand but the same "Nintendo Switch" logo with a 2 cleanly added. /shrug

Thinking about this I decided to mock it up and... well I was less discrete lol.

Nintendo_Switch_Logo.jpg

Bored, so I tried with my mockups

yupShcJ.jpg
nxyLQ64.jpg
XEmOmKu.jpg


Personally I would like the second one
 
Totally expecting the new Switch to A) have cameras and a mic array and B) come with software to support video chat. Just seems like a very Nintendo thing to want to do, especially post-covid. They’re all about increasing people’s connection to each other with their products, which is one reason they’re not super keen on diving into the VR space.

The way the top of the Switch pokes out from the dock has long seemed almost designed for Switches with cameras and mics, to me.

We’re all very focused on the SoC and the performance in this thread, but Nintendo is going to add some new features, too. It’s not just going to be the existing Switch with a brain transplant. They’re going to want it to enable new types of play.

There are some really fantastic things that Nintendo could do with the inference power of nvidia Tensor cores in conjunction with the camera and mic array you mentioned.

With Nintendo positioning switch as a platform that will endure for decades, people's digital libraries are only going to get larger and larger. Consider the Tensor cores are largely dormant when using the OS, Nintendo could use that inference power to give the OS a voice assistance. Being able to just say Hey Mario launch YouTube instead of having to browse for the icon would be a great quality of life feature.

Fun little things like using the camera and microphones for advanced motion tracking to animate your avatar picture and set poses for your mii. Nintendo could even setup avatars of their biggest characters and use the inference performance to have you able to use the camera to track your own face and voice and have the character also say your words and have their faces animate the same way. Could be recorded and added to your Nintendo account. This would have to be heavily policed though.

Games that don't need DLSS could make use of it as well. With the camera tracking the position of the player the next iteration of ring fit could have dodging mechanics implemented and do away with the leg strap altogether as an AI enabled camera could just track where your limbs are.

The camera could also serve to track where the players hands are to enhance motion control accuracy.

Just scratching the surface here, there is a lot that can be done with AI in conjunction with camera and audio inputs for games and operating systems.
 
That sounds really cool ShaunSwitch, it would be amazing if they used the tensor cores like that.
 
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I think “Nintendo Switch Series 2” makes a lot of sense. It keeps the brand “Nintendo Switch.” The super cool logo and sound and everything would stay the same. It’s just the second generation model within that family. This is a little different from, like, PS2 and PS3, which each changed the branding and visual identity quite dramatically (so much so in the case of PS3 that they decided to revert it to something closer than the PS2’s branding).

You can keep the logo and sound and everything if you call it “Super Nintendo Switch” or “Nintendo Switch 2,” true, but it gets kind of weird. Like, do you make “Super” part of the same lockup as the “Nintendo Switch” logotype? Because then you have three words stacked on top of each other, underneath a logo, and that might look kind of…tall. And if “Super” is the same width as “Switch,” is it going to be a larger typeface, with Nintendo in smaller letters sandwiched between them? That would be weird. It just feels like adding things to that lockup gets kind of messy.

Whereas, with “Series 2,” that can optionally appear underneath the lockup where it’s necessary (on the console box, on a little “Series 2 Required” or “Series 2 Enhanced” banner below the Switch logo on game boxes) and not appear at all when it’s not necessary (console boot ups and other times when simply the Switch brand is being indicated).

“Series #” works really well for the Apple Watch. The brand can just stay Apple Watch; which “Series” you have is an implementation detail. They don’t have to mess with the logo lockup, because having the Apple logo and then the word “WATCH” and then a number right after that would look like a bit much. It’s easy to see why, say, Xbox seems like they’re moving toward this. The brand gets to be just Xbox, not Xbox One or Xbox 360 or Xbox [Word].

It would be far from the first time Nintendo has been inspired by Apple in terms of branding, visual identity, or hardware design.

We all like names like “Super Nintendo Switch” because of Nintendo’s history with the word “Super” and because it’s just a fun word. But it sort of has the same problem that “New Nintendo Switch” does, which is…okay, what do you call the model after it? Super Duper Nintendo Switch? If you’re thinking in terms of, like, what’s going to make sense for Switch family as a whole for the next decade plus, it’s probably not a name like New Nintendo Switch or Super Nintendo Switch. Plus, would the eventual cheaper handheld-only revision be called Super Nintendo Switch Lite? You kind of get into the “New Nintendo 3DS XL” problem, where you start bolting prefixes and suffixes onto the brand with reckless abandon and it ends up being kind of ridiculous.
The strongest argument in favor of this is that the sequential nature makes software compatibility easier to spell out for the end user down the line. (e.g. ‘Requires Nintendo Switch Series 2 or newer’)
 
The strongest argument in favor of this is that the sequential nature makes software compatibility easier to spell out for the end user down the line. (e.g. ‘Requires Nintendo Switch Series 2 or newer’)
Right. If the Nintendo Switch is something that they’re planning on sticking with long-term, and they’re not intending to just make one New or Super or Ultra version of it and then move onto the next paradigm entirely, than sequential numbers of some sort makes the most sense by far.
 
If they're looking to have another "Skyrim on Switch" moment, which is to say putting front and center a popular game that's usually not associated with Nintendo, I think Elden Ring is that perfect choice. Close second would be RDR2. One of the big Ubisoft game could work like Assassin's Creed or Far Cry (Ubi loves being day 1 on a new console) but it's definitely less "cool".
 
If they're looking to have another "Skyrim on Switch" moment, which is to say putting front and center a popular game that's usually not associated with Nintendo, I think Elden Ring is that perfect choice. Close second would be RDR2. One of the big Ubisoft game could work like Assassin's Creed or Far Cry (Ubi loves being day 1 on a new console) but it's definitely less "cool".
Yeah, Elden Ring is definitely the “feature this in the reveal video” game. Portable Elden Ring is sort of a mic drop moment.
 
Totally expecting the new Switch to A) have cameras and a mic array and B) come with software to support video chat. Just seems like a very Nintendo thing to want to do, especially post-covid. They’re all about increasing people’s connection to each other with their products, which is one reason they’re not super keen on diving into the VR space.

The way the top of the Switch pokes out from the dock has long seemed almost designed for Switches with cameras and mics, to me.

We’re all very focused on the SoC and the performance in this thread, but Nintendo is going to add some new features, too. It’s not just going to be the existing Switch with a brain transplant. They’re going to want it to enable new types of play.
The ideal location for camera and mic is really on the controllers. Would probably limit the connected controller count, but that's an acceptable loss.

Would also be very useful for emulation. Would enable Hey You, Pikachu! on N64, as well as general camera (at least front facing) and mic functionality on DS, 3DS, and Wii U.
 
I know I’ve been eyeing Resident Evil 4’s March 24 release date with suspicion, but another big third party game that seems poised to come out in the first half of 2023, with a PS4/Xbox One version, from a developer that seems to have a good relationship with Nintendo, and in a series that has a history on Switch, is…Diablo IV. Being able to get that day-and-date with the other versions would be a nice feather in the Switch’s cap, no?

Activision Blizzard is one of a vanishingly small number of third parties that supported the first Switch with a launch title (Skylanders). They’re also one of a very small number of third parties to make their own Amiibo. And there was even special edition Switch hardware for Diablo III. That’s rare for any third party game, but especially a third party game from a non-Japanese developer. So clearly there’s a relationship there, especially around Diablo.

I think we might be surprised by the amount of third party support we see lined up for this Switch. Nintendo’s clearly hoping we will. But I think a lot of third parties feel like they missed the boat on the Switch launch and are determined not to do the same again. The third-party launch window lineup for a system coming off the massively successful Switch is likely to look a lot different from the launch window lineup for a system coming off the disastrous Wii U.
Off topic but is Diablo IV really slated to come out early next year? I was prepared to wait till like 2026 for that.
 
Off topic but is Diablo IV really slated to come out early next year? I was prepared to wait till like 2026 for that.
It’s just “2023” for right now (like TotK, it was a 2022 title that got delayed) but there are some signs that it could be in the first half of the year: according to an AB leak that’s gotten other things right, preorders are going to open on Dec. 8, suggesting a Game Awards release date reveal, and a tie-in novel is being published in the spring.

I’m not expecting it, like, early early next year, but Q2 definitely seems possible if they’re starting the marketing machine in earnest this December.
 
It’s just “2023” for right now (like TotK, it was a 2022 title that got delayed) but there are some signs that it could be in the first half of the year: according to an AB leak that’s gotten other things right, preorders are going to open on Dec. 8, suggesting a Game Awards release date reveal, and a tie-in novel is being published in the spring.

I’m not expecting it, like, early early next year, but Q2 definitely seems possible if they’re starting the marketing machine in earnest this December.
Maybe I haven't been paying attention or keeping track of time but this feels like a pretty short cycle for a Diablo game.
 
Maybe I haven't been paying attention or keeping track of time but this feels like a pretty short cycle for a Diablo game.
I think right now they’re deliberately holding their cards closer to their chest and not announcing a release date until they’re sure they can hit it. AB literally just announced a date for Warzone 2 and that’s coming out in November. They haven’t announced a specific release date for Dragonflight yet and that’s apparently coming in November as well.

It seems like more publishers are being careful not to announce dates too soon. Assassin’s Creed Mirage definitely seems like it could be a 1H title but Ubi didn’t announce a date. AB surprised a lot of people when they announced the release date for OW2 this summer. Of course, many of these publishers have been burned before – Ubi with the PoP remake, AB by announcing Diablo IV for 2022.
 
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New Nintendo 3DS was seven years ago and ensued confusion, even if they had to stick with that name for marketing clarity (ironically) for the new 2DS. It didn't communicate 'power' upgrade to me. When I remember it coming out it seemed focused on QoL like the stable 3D, second stick, and faster loading. Yes, faster loading is a measure of performance but it didn't seem like in-game performance would benefit that much, and for most games that ended up being the case. I just assumed Xenoblade 3D was ported because the second stick was built in now, and to sell these new units (I was pretty young and didn't understand the CPU difference). From what I remember Majora's Mask, a launch title (?), ended up performing the exact same with the same frame drops on both old and new 3DS models.

In retrospect 'New' was an ok name for what they called it. If they called it the Super 3DS or 3DS Ultra I think it would've raised expectations too high for what it was and what it ended up being. Whereas both those monikers would be appropriate for this device. I'd like to think this iteration of the marketing team that came up with "Switch" can come up with something better than 'New' that won't confuse people or undersell it. Even if the intention of this device in the long term is to phase out the original Switch, in the short term I think it'll have to sell its power upgrade (especialy considering the expected $400-450 pricetag).

Just copy mobile phone names, Nintendo. 'Ultra' is right there like in 'Ultra HD'. 'Switch Lite' was nice and simple, 'Lite' meant a smaller unit and a reduction in function. So "Switch x" where x is "2" "Version 2" "Plus" "Max" "Ultra" "Super" etc. would effectively communicate an upgrade while sounding nice (which is what matters ;) )

This is all me spitballing because I don't like that 'New' name, they can call it that, but it feels like giving themselves more work.
 
New Nintendo Switch is still my #1 hope for this chip
Oh, no. The chip is going to have its own name.

The system itself will have a different name.


And then there’s the marketing name.


So, we have Drake, the SoC.

We have NX2, which I guess is the internal name. Similar to NVN2 in sequence.

And then you have the console itself.

I vote for someonechecktheGTA6leaksforinformationpossiblyplease the Reddit AMA

But it doesn’t roll of the tongue as nicely as New Nintendo Switch
 
Oh, no. The chip is going to have its own name.

The system itself will have a different name.


And then there’s the marketing name.


So, we have Drake, the SoC.

We have NX2, which I guess is the internal name. Similar to NVN2 in sequence.

And then you have the console itself.

I vote for someonechecktheGTA6leaksforinformationpossiblyplease

But it doesn’t roll of the tongue as nicely as New Nintendo Switch
Speaking of the SoC name, although this is 99.9% unlikely, Nvidia has an opportunity to call the SoC the "Orin SNX", assuming Nintendo calls the new hardware "Super Nintendo Switch", with "S" being "Super", and with "NX" being Nintendo's internal name for the Nintendo Switch.
 
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Complacency and business relationships can always turn on a dime over longer periods of time, but the level of importance that the Nintendo Switch holds in legitimizing Nvidia's Tegra business on a grand scale can't be understated. This next iteration of Switch will only improve this since Nvidia doesn't have a major footprint in the mobile market. As the years go by and Tegra SoC's manufacturing process moves to more advanced nodes, the prospects of other customers outside of Nintendo looking to Nvidia for a SoC solution becomes greater. Especially if a product like the Drake Switch can fully Trojan horse Nvidia tech like DLSS into the mainstream against AMD's offerings...
Excellent post. Once more, I have been saying they'll go hard with the next platform because AMD/Samsung stole a march on them with the Xclipse GPU being the first RT mobile GPU to retail, and FSR doing the same in the console market. RT & DLSS are certain lock-ins, and higher performance will be, too. It was in my series of questions, that "If the expectations of Nintendo are so low, what do you think Nvidia's interests are in this partnership?" (words to that effect). I don't believe that they agreed a deal with each other to make backward-thinking, unambitious hardware, and what we know from the horse's mouth is aligning with my posts to date.

I’m personally hoping for a “Prepare to Die” edition of Elden Ring. Switch gets the game with dlc and the other platforms get the dlc upgrade on the same day.

Bandai Namco has a fantastic relationship with Nintendo and I can see them wanting to make that happen.
Quietly confident over here that Elden Ring is a lock-in for yet another late-to-the-party BN Switch port (This has been typical BN form on the Switch - a publisher which failed hard at reading the room on the Switch, Warriors titles aside. Oh, and Code Vein, where art thou? Cowards...). BTW, That much has been known since the review scores dropped, and Nintendo put out a tweet about it - They don't retweet or post tweets about games which aren't coming to their platform "for the love". Their partners have to bring it, or market it themselves. Elden Ring is no exception, so, I strongly suspect it's a lock-in. When? We don't know, but it'll come, for sure.


I almost mentioned Elden Ring in my post too!

Yeah, something like Resident Evil 4 day-and-date with other platforms in March, Diablo IV day-and-date with other platforms in April, TotK in May, and a late-but-enhanced port of clear 2022 GotY Elden Ring would make a pretty big statement in the first half of 2023. And there’s basically no overlap with Nintendo’s franchises and RE/Diablo/Elden Ring; Nintendo could release their own launch window software too.

I think Nintendo pretty much has all “the Nintendo audience” on Switch. They’ve clearly reached the lapsed fans who didn’t buy a Wii U or 3DS, and I think TotK will be very successful in starting to move that audience over to the new hardware. But it we’re looking at avenues for growth, if we’re looking at ways for the new hardware to not just be as successful as Switch but more successful, trying to make further inroads into the core gamer market does make some sense. They’ll mostly focus on growing their own properties, of course. They’ll try to figure out a way for Splatoon 4 to be an even bigger success than Splatoon 3. But I don’t think Nintendo looks at a follow-up to a console that’s sold 120M and sets a goal to also sell 120M, I think they set a goal to sell 160M. Or 120M, but in fewer years. And some of that is going to come from trying to expand the idea of who the person who buys a Nintendo console is. So far, that really hasn’t included a lot of the AAA enthusiast console gamers. But I think that might change, in a big way. With the Switch we’ve already seen Nintendo be hungrier for that audience than they’ve been in a long time, prominently featuring Skyrim and NBA 2K in the Switch reveal trailer. I think that’s only going to grow with the new hardware.

A lot of PS4/Xbox One owners haven’t upgraded yet. And with the new Switch hardware, Nintendo is positioned to offer those gamers a different kind of upgrade. That’s a little different from last gen, where the Switch arrived later after the PS4/Xbox One came out and those consoles weren’t supply constrained in the same way the PS5 and new Xbox consoles are now.
See, I would be on board with much of this post, but I was told by others that I was extremely optimistic - It raises the question "HOW would they achieve this?", and my answer to that is not by matching PS5/XSX spec for spec, but by delivering a system capable of playing its games competently, without downgrades which are detrimental to the gameplay. It puts my expectations for the successor in perspective - this would require them to engage in games of disruption, to go harder on performance, and perception would also play a big part.

So, That is to say, if one wants to convert XB1/PS4 owners into future Switch owners, they aren't going to be impressed with more XB1/PS4 performance because it's "So 2013" to them. Even where they're willing to make trade-offs for a definitive portable experience, that portable performance has to have better RT than Steam Deck, Aya Devices, S22 Series, and others - The leaked GPU suggests they might well be able to achieve 720p and 30-60FPS with RT & DLSS regularly, especially if we weigh that up against existing titles in the PS5/XS libraries. Achieving that in portable mode means a neat option with no meaningful sacrifices. Docked mode is interesting because 1440p/45-60FPS with RT & DLSS might well be achievable when weighed up against the same existing titles, then it can be upscaled to 4K. So, it becomes a case of Cosmetic QHD or 4K/45-60FPS with RT & DLSS VS Native 4K/45FPS with RT and no DLSS. THAT, right there, is the "disruption" part. If you don't have a 4K TV set, and they haven't been adopted as quickly as HD ones were (In fact, they aren't even the standard across multiple screen sizes), then the 4K part won't mean the most, but the option of playing games anywhere without meaningful sacrifices will). The current Switch is set to eclipse the PS4 before the end of 2022, and finish in the top 3 best-selling platforms of all-time - It will have achieved that without a COD or the latest GTA or a Madden, or permanent price cuts. If they can convert a small fraction of those owners, they eclipse the PS2 and the DS. Even more, and 200m becomes a prospect.

There are some really fantastic things that Nintendo could do with the inference power of nvidia Tensor cores in conjunction with the camera and mic array you mentioned.

With Nintendo positioning switch as a platform that will endure for decades, people's digital libraries are only going to get larger and larger. Consider the Tensor cores are largely dormant when using the OS, Nintendo could use that inference power to give the OS a voice assistance. Being able to just say Hey Mario launch YouTube instead of having to browse for the icon would be a great quality of life feature.

Fun little things like using the camera and microphones for advanced motion tracking to animate your avatar picture and set poses for your mii. Nintendo could even setup avatars of their biggest characters and use the inference performance to have you able to use the camera to track your own face and voice and have the character also say your words and have their faces animate the same way. Could be recorded and added to your Nintendo account. This would have to be heavily policed though.

Games that don't need DLSS could make use of it as well. With the camera tracking the position of the player the next iteration of ring fit could have dodging mechanics implemented and do away with the leg strap altogether as an AI enabled camera could just track where your limbs are.

The camera could also serve to track where the players hands are to enhance motion control accuracy.

Just scratching the surface here, there is a lot that can be done with AI in conjunction with camera and audio inputs for games and operating systems.
Quoting for extra visibility. Love a lot of what was posted here. 💕✨


Now, As for the name of a successor, I don't like "Super Switch" at all. It was of its time, and while relatively successful, it didn't match of surpass its predecessor. I feel the same about "New Switch". I don't like "Switch 2" - Once more, it would represent an era of predicatbility, and nothing about it screams "imagination" or "daring to dream of new possibilities". That might be fine and well for PlayStation, with its successive variants of the same controller from 1997, but it doesn't say "Nintendo" to me - For all the Wii and DS's success, you could see similar sentiments echoed in their branding; For many, the word "Nintendo" was written in red or against a red backdrop. Bringing that back for the Switch was part of reconnecting with the idea of a specific brand. I don't know... There's something in colour and art psychology, and perhaps a name should speak in similar ways. I might be wrong. For what it's worth, I love the idea of "Switch Advance", but would even settle for the relatively safe "Switch Ultra". I feel it will be very safe. Something among the lines of "Nintendo Switch (2nd Gen)" - But if they're going to do that, I would expect them to speak more about the specs, and what they mean for the gameplay possibilities, with more, in the way of infographics spelling these out. Compared to earlier product iterations, We've seen, over time, the likes of Apple speak more boldly about specs when they unveil a new product, for example, and I suspect they'll take some cues from that. I feel it communicates the idea of something new while being safe, and it would suggest that the 1st Gen will be supported for some time, but the transition to 2nd Gen Switch is now in motion. With software momentum, it shouldn't be forgotten that all of the teams which were on the 3DS have had to transition to the Switch. I suspect most output from them will still support the 1st Gen with one more title before transition, whereas the teams that were on home consoles will be on the 2nd Gen Switch as we speak. So, that would be their dovetail. I also feel that more form factors sharing the same library are possible in their future.
 
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The ideal location for camera and mic is really on the controllers. Would probably limit the connected controller count, but that's an acceptable loss.

Would also be very useful for emulation. Would enable Hey You, Pikachu! on N64, as well as general camera (at least front facing) and mic functionality on DS, 3DS, and Wii U.
They really need to bring IR back. I don't think they will bring back sensor bars though.
 
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Talking about rumors, that brazilian nintendo guy said that maybe ridge racer 8 for switch wasn’t cancelled.

Wouldn’t surprised me its going to be a Switch title announced alongside next HW. Generally this racer games are a good showcase of new hardware capabilities. Microsoft has Forza and Sony has Gran Turismo, so maybe Nintendo got interest on getting Ridge Racer ?.
 
I think the leak showed a PS4 build, so quite likely actually.
So, a PS4 version of GTA6 could exist. That's.... rather interesting. Perhaps the same "held back by hardware" energy which some people had for Bayonetta 3 is kept here, otherwise some people could be called out for their fraudulence. It wouldn't surprise me if there were XB1/PS4 versions, as GTA5 was on X360/PS3, but I could see a case where some DLC would be locked to PS5/XS only. It would be a horrible move, but R* will have noted the double-dippers and third-time buyers, and they'll probably try to copy and paste that strategy. With that in mind, One hopes they'll include Switch('s successor) in the pipeline at some point, and also especially as it won't skip XSS.
 
I think the leak showed a PS4 build, so quite likely actually.
So, a PS4 version of GTA6 could exist. That's.... rather interesting. Perhaps the same "held back by hardware" energy which some people had for Bayonetta 3 is kept here, otherwise some people could be called out for their fraudulence. It wouldn't surprise me if there were XB1/PS4 versions, as GTA5 was on X360/PS3, but I could see a case where some DLC would be locked to PS5/XS only. It would be a horrible move, but R* will have noted the double-dippers and third-time buyers, and they'll probably try to copy and paste that strategy. With that in mind, One hopes they'll include Switch('s successor) in the pipeline at some point, and also especially as it won't skip XSS.
Honestly I would be really disappointed if gta6 is cross gen.
It's true but the game has been in development for years, way before the release of the PS5 so that doesn't mean much.

Drake could have a weak version of the game, maybe a "Series S" tier port but at this point this is just speculation so meh.
I’m sorry to quote all of you, but if there is a PS4 build that you saw, it is most likely the PS4 Pro.

Remember that Ratchet and Clank: Rift Apart started by using the PS4 Pro as development before moving to the PlayStation 5, so if this is on the PS4 and it is not meant to be a cross-Gen by the time it releases, which would be in 2025 most likely, then this is a surely a game that just used that system as a basis of development very early on.

Keep in mind this is a build from 2019/2020, developer kits for the PlayStation 5 were pretty scarce in the wild compared to PS4/Pro, and developers were prompted to use the PlayStation 4 pro for PS5 games until they got an actual developer kit.


so, don’t really assume it’s cross-Gen like that just yet. There’s more than meets the eye.
 
Please read this staff post before posting.

Furthermore, according to this follow-up post, all off-topic chat will be moderated.
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