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is that an arrested development reference on famiboards dot comI think Nintendo gets off on withholding.
is that an arrested development reference on famiboards dot comI think Nintendo gets off on withholding.
Top 10 truest comments on Famiboards.I don’t want a relationship with Nintendo. They can be my entertainment daddy, and I their loyal pay pig. I’m good with that.
I do wish entertainment daddy would slide me some of that sweet, sweet Pikmin nectar a bit more often, but I think Nintendo gets off on withholding.
I see the "dozens of us" gif here all the timeis that an arrested development reference on famiboards dot com
Judging by the reactions to Directs back in the day, I don't think it's that unpopular an opinionUnpopular opinion but I hated the puppets. I'm amazed they're so popular, didn't like them back then and I don't like them now.
I like video games, but I really like video game development. I don't care about "celebration" of the products, but I love celebration of their development and the people who contributed to them.
two-way interaction is very different from sharing details about creative decisions and technical solutionsDo the developers at Nintendo even want to be celebrated? I am pretty sure the vast majority of them don't even have a social media account to interact with fans.
Nintendo has all their employees under NDA so they don’t talk about anything game relatedDo the developers at Nintendo even want to be celebrated? I am pretty sure the vast majority of them don't even have a social media account to interact with fans.
This this this this thisI like video games, but I really like video game development. I don't care about "celebration" of the products, but I love celebration of their development and the people who contributed to them.
two-way interaction is very different from sharing details about creative decisions and technical solutions
Directs used to have segments like that though. Rewatch the E3 2014 Splatoon reveal, or E3 2015They restarted the "Iwata ask" like feature and I hope they continue to do that, but this has nothing to do with Directs or celebrations, they are interviewers and behind the scene.
Why? It's getting a steady stream of new games from both Nintendo and third parties, quite literally being the single platform that's thriving, and most users seem to be happy with it. You wanting it to evolve is fair. It definitely doesn't need to.Even if it's a bit off-topic, I would like to explain why I'm not satisfied with the way Nintendo is doing things lately.
- The Switch ecosystem needs to evolve. At this point, it's just a portable console that conects to the TV, not an "hybrid" console. It's just not powerful enough to have not only modern third party games or modern experiences for first party games, but basic stuff like voice chat, themes, music in the background, a better friend/account system...
...they aren't releasing games with cut content. The content is outright not developed yet. They're not cutting the content to release it later, they're outright developing more game after release. Please stop using the wrong words for things so they sound worse than they are.
- Releasing games with cut content. As MKBHD says, never buy a tech product based on the promise of future software updates. Releasing a game like Mario Strikers or Switch Sports and having to wait months to have all the content is just a bad policy.
- They simply don't care about the community. Kit and Krysta said that they were literally told that Directs are just for showing trailers, and NOT a celebration with the community, so fans can celebrate things if they want, but it's not Nintendo's problem. Not wanting to be part of the videogame community isn't good for anyone.
That's why I hope they release new hardware, because it's the first step to evolve. They are very confortable at the moment, and that's not necessarily a good thing for us consumers.
I agree with your broader sentiment, but this absolutely isn't true for anyone in this thread. Many of us follow development and are enthusiasts of the creators as much as the creations. That's why some forms of "celebration" appeal to me.They make thing. You either buy or don't buy thing.
See, modern Nintendo would never do wacko shit like this:
Given the fact that they have yet to make a new Wario Land/World, this is patently false. They're definitely out to get me.But they don't hate you either
I agree with your broader sentiment, but this absolutely isn't true for anyone in this thread. Many of us follow development and are enthusiasts of the creators as much as the creations. That's why some forms of "celebration" appeal to me.
Given the fact that they have yet to make a new Wario Land/World, this is patently false. They're definitely out to get me.
ah okay, from their perspective that's definitely true. I was taking it to mean both sides, but my relationship with Nintendo is different from Nintendo's relationship with meThat ties into marketing which ultimately ends with you buying or not buying the product. Every tweet, developer interview, Treehouse, etc. exists to sell the game. Celebrations or conventions or whatever are also forms of advertisement. That's not to say there aren't other benefits but at its core, Nintendo's goal to sell games to the consumer.
The worst part of the Switch era is the disgusting erasure of Bill Trinen
... it's me, I'm that guy. The Switch Sports segment of that Direct was the only time I was actually watching the clock wondering how much longer it was going to go so we could get on to other announcements.If someone found that volleyball match boring, than you are lost.
If someone find that volleyball match boring, than you are lost.
I mean, I get your point. Everyone has a different opinion but to me personally that Direct was one of the most well paced ever, I would rather spend 2 minutes on match with two top tier guys at NCL rather then 2 minute of boring sizzle reel with games coming out or old ass ports.... it's me, I'm that guy. The Switch Sports segment of that Direct was the only time I was actually watching the clock wondering how much longer it was going to go so we could get on to other announcements.
But I know that Switch Sports is very much not for me, and that's okay. The skit itself as a way to advertise the game was fun, I just thought it was a bit too long. Probably just me being overeager to get to other stuff.
ah okay, from their perspective that's definitely true. I was taking it to mean both sides, but my relationship with Nintendo is different from Nintendo's relationship with me
yeah, I totally get what you're saying nowThat's because you're an individual who is capable of having interests beyond just money. Nintendo is an entity, a thing, that purely exists to make money, albeit through the creation of art and games. I guess a better way to phrase it is that the relationship is between Nintendo and the gaming public. Individuals at Nintendo of course have interests beyond making money and each individual consumer has their own interests but collectively it's a business transaction. Nintendo, a thing that represents hundreds/thousands of people, wants to get money from millions of consumers. At that level and scale, any relationship can't be personal.
Splatoon has no fear with Pokemon.
Nah GameCube Pro was only one and a half GameCubes duct taped togetherThat was Wii.
Most higher ups in Nintendo come from the developer/artist branch to not say almost all, there is only a couple of exceptions. Even someone considered 'buisness' compared to Iwata like Takahashi started in the graphics department and most of his time in the company has been working on games, I think there is just a certain Nintendo culture all around about how to make things that for the better or worse makes Nintendo do things the way they do, and isn't only money even if of course is a factor.With the talks about Nintendo being a business and all that.
it can be helpful to make a distinction between the different structures of Nintendo.
there is the marketing departement, maybe they dont care too much about fanfare, and its main focus is on making money. This goes for the business executives as well.
the game developers however are a different story. just look through the art book of Mario odyssey, and it is apparent how much care and attention goes into the games, and how the developers and artists of Nintendo are committed to creating fun and innovative experiences that shape Nintendos artistic and creative legacy.
they probably care about the fans, how people enjoy their games, and strive for excellence.
to speak about Nintendo as one big unit, without making distinctions could go wrong.
the developers and artists need to be celebrated, but for some reason, the marketing and twitter feeds get most of the attention these days :-/
Shinya Takahashi co-directed Wave Race 64Most higher ups in Nintendo come from the developer/artist branch to not say almost all, there is only a couple of expections. Even someone considered 'buisness' compared to Iwata like Takahashi started in the graphics department and most of his time in the company has been working on game, I think there is just a certain Nintendo culture all around about how to make things that for the better or worse makes Nintendo do things the way they do, and isn't only money.
I said that he started on graphics to show that even at the start he was involved in games and he hasn't only directed Wave Race but multiple other games and was producer for years (and still is) of dozens of Nintendo titles. And even then is considered as 'buisness', I think we tend to idolize developers as people who just do it for the art/fun (which they do it for sure, there are better paid jobs than game development) but that doesn't mean they can't also be business focused and Nintendo is the example of that. It is still a company run by developersShinya Takahashi co-directed Wave Race 64
Most higher ups in Nintendo come from the developer/artist branch to not say almost all, there is only a couple of expections. Even someone considered 'buisness' compared to Iwata like Takahashi started in the graphics department and most of his time in the company has been working on game, I think there is just a certain Nintendo culture all around about how to make things that for the better or worse makes Nintendo do things the way they do, and isn't only money even if of course is a factor.
oh for sureI said that he started on graphics to show that even at the start he was involved in games and he hasn't only directed Wave Race but multiple other games and was producer for years (and still is) of dozens of Nintendo titles. And even then is considered as 'buisness', I think we tend to idolize developers as people who just do it for the art/fun (which they do it for sure, there are better paid jobs than game development) but that doesn't mean they can't also be business focused and Nintendo is the example of that. It is still a company run by developers
Of course not but the marketing team and sales people are under the higher-ups which come from the development teams, they are there for guidance and to make sure that the games are marketed correctly but in the end who has the final say are the higher-ups. Something as small as how the game is marketed in France or in X region of course is something the regional branch should do but that has nothing to do with my point about how the fact that Nintendo does things isn't only because sales/marketing people trying to optimize sales, there is a certain culture and brand around it and how things are done.I really don’t think that is the case at all. They have specific marketing and business people that are hired for specific purposes. Do you believe the epd Tokyo team suddenly are asked to be involved in a marketing campaign, and that they supervise what is tweeted and how a game is marketed in France?
that is ridiculous.
Directs used to have segments like that though. Rewatch the E3 2014 Splatoon reveal, or E3 2015
Yes, for the dozens of us!is that an arrested development reference on famiboards dot com
I simply disagreeI know, I watched this Directs live and they were horribly paced as if they were an old Microsoft E3. Directs should be just trailers, with extra features being the Treehouse or (video)interviews as blogposts or YouTube videos.
This is why i loved that botw and God of War doc. Loved seeing the build up until the game. The God of War one i really enjoyed. I watched it a few times.I like video games, but I really like video game development. I don't care about "celebration" of the products, but I love celebration of their development and the people who contributed to them.