LukasManak22
who the fuck is that
Splatoon has no fear with Pokemon.That's when the Pokémon trailer will release since pre-orders in Japan go live.
Splatoon has no fear with Pokemon.That's when the Pokémon trailer will release since pre-orders in Japan go live.
Maybe not hate, but they have put us Donkey Kong fans into time out for far too long. I guess they hate money.
I just realized there's a "News" section of the OP and it's still basically blank and I am laughing
Well said. Nintendo is in the unprecedented position of power being integral to their USP ("a home console you can take with you on the go"), so a New 3DS style of refresh makes a lot of sense.Even if it's a bit off-topic, I would like to explain why I'm not satisfied with the way Nintendo is doing things lately.
- The Switch ecosystem needs to evolve. At this point, it's just a portable console that conects to the TV, not an "hybrid" console. It's just not powerful enough to have not only modern third party games or modern experiences for first party games, but basic stuff like voice chat, themes, music in the background, a better friend/account system...
- Releasing games with cut content. As MKBHD says, never buy a tech product based on the promise of future software updates. Releasing a game like Mario Strikers or Switch Sports and having to wait months to have all the content is just a bad policy.
- They simply don't care about the community. Kit and Krysta said that they were literally told that Directs are just for showing trailers, and NOT a celebration with the community, so fans can celebrate things if they want, but it's not Nintendo's problem. Not wanting to be part of the videogame community isn't good for anyone.
That's why I hope they release new hardware, because it's the first step to evolve. They are very confortable at the moment, and that's not necessarily a good thing for us consumers.
Power is not the problem here. Nintendo is just lazy.Even if it's a bit off-topic, I would like to explain why I'm not satisfied with the way Nintendo is doing things lately.
- The Switch ecosystem needs to evolve. At this point, it's just a portable console that conects to the TV, not an "hybrid" console. It's just not powerful enough to have not only modern third party games or modern experiences for first party games, but basic stuff like voice chat, themes, music in the background, a better friend/account system...
This doesn't bother me
- The Switch ecosystem needs to evolve. At this point, it's just a portable console that conects to the TV, not an "hybrid" console. It's just not powerful enough to have not only modern third party games or modern experiences for first party games, but basic stuff like voice chat, themes, music in the background, a better friend/account system...
This bothers me a little
- Releasing games with cut content. As MKBHD says, never buy a tech product based on the promise of future software updates. Releasing a game like Mario Strikers or Switch Sports and having to wait months to have all the content is just a bad policy.
This bothers me a lot, and actually explains why modern Directs aren't anywhere near as dear to me as the Iwata-era Directs. I miss "celebration" Nintendo, and it baffles me why they wouldn't see the value in trying to connect on a more personal level. Even if they're a massive corporation and it would probably be performative and surface-level at best (obviously the goal is still to get our money) but I bet a lot of people working there would love to be more a part of the community and it wouldn't be performative and surface-level for them.
- They simply don't care about the community. Kit and Krysta said that they were literally told that Directs are just for showing trailers, and NOT a celebration with the community, so fans can celebrate things if they want, but it's not Nintendo's problem. Not wanting to be part of the videogame community isn't good for anyone.
It's very weird to see a post like that begin with "things Nintendo is doing lately" when they are all things Nintendo has been doing 14 years ago, 7 years ago and 25 years ago, respectively.Even if it's a bit off-topic, I would like to explain why I'm not satisfied with the way Nintendo is doing things lately.
- The Switch ecosystem needs to evolve. At this point, it's just a portable console that conects to the TV, not an "hybrid" console. It's just not powerful enough to have not only modern third party games or modern experiences for first party games, but basic stuff like voice chat, themes, music in the background, a better friend/account system...
- Releasing games with cut content. As MKBHD says, never buy a tech product based on the promise of future software updates. Releasing a game like Mario Strikers or Switch Sports and having to wait months to have all the content is just a bad policy.
- They simply don't care about the community. Kit and Krysta said that they were literally told that Directs are just for showing trailers, and NOT a celebration with the community, so fans can celebrate things if they want, but it's not Nintendo's problem. Not wanting to be part of the videogame community isn't good for anyone.
That's why I hope they release new hardware, because it's the first step to evolve. They are very confortable at the moment, and that's not necessarily a good thing for us consumers.
Well, it could have not been more Direct now. I know that some people prefered Iwata's style and it was great but it would simply not work today, even if there is plenty more software, that way these Directs would have like 80 minutes and would feel boring. Am sure that if Iwata would still be with us today he would adopted new format too, everything changes and type of presentations is always evolving.I'd like Directs to feel "Direct" again, but most prefer the modern format
That's what I've been thinking as well, but out of the all Nintendo Japan big names, who would even be willing to put in the effort and speak English decently enough to do what Mr. Iwata used to do.I'd like Directs to feel "Direct" again, but most prefer the modern format
They can use subtitles like they already do, it shouldn’t be an issue is how a lot of people in non-English speaking countries consume directsThat's what I've been thinking as well, but out of the all Nintendo Japan big names, who would even be willing to put in the effort and speak English decently enough to do what Mr. Iwata used to did.
Yeah the closest thing we have to "fan events" in the States is when people gather at the Nintendo NYC store to watch Directs and scream on cameraI’m fine by Directs not being for the community but they should do more fan events like they do in Japan. In Spain they are doing a Switch Sports tour around all the country (even small 10k towns!) this type of stuff is cool and I know they do it on multiple countries but they should expand on it and make it more than just for people to try demos
The past several years have shown how poor Nintendo's community engagement is, especially during the Switch era. I never seen a company that is downright as alien, hostile and aggressive towards grassroot community as much as they are. They only care about their mainstream brand image they've built over the years, so anything that doesn't directly benefit them or difficult to control is approached with draconic action.
I just realized there's a "News" section of the OP and it's still basically blank and I am laughing
Fans give money though, this isn’t just Nintendo only caring about money is just the way they areBreaking News: Person on internet learns corporations are not their friend and care mostly about money
How about this: Directs go back to being Directs and you can have some other format (spoiler: I think its name is Twitter)I’d like to see the puppets and other stuff back in some form, but just not during Directs. Skits are not the reason why I tune in.
I agree. The only I thing I’d add is that they are still kinda quirky and surprising and it still feels like they’re always doing something unexpected. That’s what I like about them. But yeah, the fan communication is not something they seem to care about and that’s a bummer.The past several years have shown how poor Nintendo's community engagement is, especially during the Switch era. I never seen a company that is downright as alien, hostile and aggressive towards grassroot community as much as they are. They only care about their mainstream brand image they've built over the years, so anything that doesn't directly benefit them or difficult to control is approached with draconic action.
Puppets and other shenaningans feel waaaaay more at home on Twitter which is already a circus, so no thanksHow about this: Directs go back to being Directs and you can have some other format (spoiler: I think its name is Twitter)
Takahashi and Koizumi playing volleyball was the best thing that's been in a Direct in five years but you aren't ready for that conversation
LolModern directs focus on what matters most, the games. Look at the February direct with the volleyball match, think about how fucking boring that was, if it had been Reggie and Iwata it would have been incredible. Maybe Nintendo will hire or find someone in the company who has that charismatic spark, but I'd rather they not waste their time on it.
agreedThe worst part of the Switch era is the disgusting erasure of Bill Trinen
That doesn't make any sense. Directs being no nonsense rapid fire advertisements is a relatively recent development.Puppets and other shenaningans feel waaaaay more at home on Twitter which is already a circus, so no thanks
The worst part of the Switch era is the disgusting erasure of Bill Trinen
Well ... duh ... Reggie fired him years ago, forgot already?
Bowser skit?Takahashi and Koizumi playing volleyball was the best thing that's been in a Direct in five years but you aren't ready for that conversation
volleyball edges it outBowser skit?
He's got his own mouthful modeThe worst part of the Switch era is the disgusting erasure of Bill Trinen
You’re right with the point that they’ve been doing these things for longer (7 years is still lately I’d say though), but some things have definitely gotten worse.It's very weird to see a post like that begin with "things Nintendo is doing lately" when they are all things Nintendo has been doing 14 years ago, 7 years ago and 25 years ago, respectively.
New hardware would not change most of your problems with them, specially the ones that aren't even related to Hardware (absolutely no idea where you got the notion that voice chat, themes, music and account system are related to the console's power). Nintendo is Nintendo, for better and many times for worse.
Agreed. I think this is a very healthy perspective to have, but I also suspect that a lot of folks will only recognise as much once Switch "2" is out and nothing changes dramatically, which eventually will lead to a lot of (avoidable) disappointment. People are getting too hung up on the power aspect/technology part in my opinion, but I think what you said about culture and development pipelines/approaches to production are what will actually have the biggest impact still. While certain shifts within the industry are to be expected, it won't change on the most fundamental level. Not without some (other) major factors at play.I actually love that Switch is recognisably a portable console because I always loved portable gaming. It's one reason why the software dynamic works so well for me. I've said it in the past, but I suspect that, for people who preferred Nintendo's home console offerings - especially N64 and GameCube - Switch likely still doesn't quite cut it. But if you liked Wii/DS era Nintendo, and if you enjoyed the GameBoy line, you likely find a lot of good stuff on Switch.
One thing I would say about software on Switch is that I really don't expect more powerful hardware to recognisably change the software dynamic. You could argue that, with Switch's success, more big publishers will take new hardware more seriously and perhaps invest more in it from day one than they did Switch. But I'd argue that, with team sizes and development cycles mushrooming, publishers are simply going to take the safest route, which means continuing to anchor the vast majority of their 'big' games to PlayStation, Xbox, and high-end PC; it's not just the commercial reality of where the audience is (perceived to be), but also the logistical reality of where their development and marketing expertise lies. Plus, there's the more nebulous area of culture; I simply think it's not in the culture of some publishers to try and support a Nintendo system with their biggest budget games; either they think that Nintendo's audience won't buy it, or they don't see the point in competing with Nintendo's own software, or both.
I think, in the medium term, if we get more big-budget software, it's going to come from the areas Switch is already strong in. It's going to come from Square Enix and Capcom, and it's going to come in the form of multi-platform family friendly brands like the LEGO series and Minecraft (assuming Microsoft keep that multi-platform in the future). It might perhaps come in the form of continued and new IP partnerships like Mario + Rabbids, but I don't expect the dynamic of Nintendo games, indies, Japanese games, middle-tier games and 'late ports' to shift in any radical way. Software pipelines and software markets are only partially defined by technology; they're also going to be defined by development logistics and the broader culture of the games industry. And the broader culture of the games industry - especially outside Japan - was to always treat handheld systems as second fiddle.
Yeah, it can't compete with volleyball. That was top notch, but people here don't care. Nogami is still great tho.volleyball edges it out
(incidentally, the thing I'm thinking of from five years ago is Reggie's "the game is fun" monologue)
Oh god that video was so damn awkwardHe's got his own mouthful mode