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StarTopic Future Nintendo Hardware & Technology Speculation & Discussion |ST| (Read the staff posts before commenting!)

We know they were there but only in the business meeting area. I’d find it strange to demonstrate the product only at Gamescom, but then again I’m not sure what happens in the business area of TGS. Sounds like a similar case on paper.
No idea what it was like, but it would be ballsy to talk to press in Nintendo’s backyard.
To add to this, Eurogamer and VGC are both based in the UK so I don't think it's a huge reach to assume that they have a strong foundation of sources in Europe which is what could have led to their corroborating reports of the demo that happened in Gamescom
 
Can we ban posts about Nate's voice? Apparently tagging people is punishable by death but simping over (let's be real) a completely average voice for pages at a time doesn't involve moderation?

I hope you are joking because calling people SIMPS for liking Nate's voice is grounds for getting a perm ban.
 
I'd put TGS expectation behind us. You had dubious claims hit Twitter last week & that may be all you get. There were no songs of significance being sung at TGS. Minor whispers but nothing of new value.

Unrelated to TGS... I do hope to report on something in the near-ish future about Switch Successor. Still refining a few details.
 
I'd put TGS expectation behind us. You had dubious claims hit Twitter last week & that may be all you get. There were no songs of significance being sung at TGS. Minor whispers but nothing of new value.

Unrelated to TGS... I do hope to report on something in the near-ish future about Switch Successor. Still refining a few details.
i'm not privy to how the insider world of gaming works but what does it mean to "refine a few details"?
 
I'd put TGS expectation behind us. You had dubious claims hit Twitter last week & that may be all you get. There were no songs of significance being sung at TGS. Minor whispers but nothing of new value.

Unrelated to TGS... I do hope to report on something in the near-ish future about Switch Successor. Still refining a few details.
Hmm I hope something positive
 
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Mostly refine the means in which I deliver the information and ensure I present it in the best format to set realistic expectation/potential & not under or oversell.

Don't kid yourself, you know people are going to say you're confirming two SKUs, AR, and Camera.
 
Is there anything to suggest the new screen will have more touch/pressure sensitivity levels and be stronger? By that I mean Switch had its own stylus and some stuff you could use it with for digital art and colouring but everything was pretty solid, leaning too hard makes it warp, and if there was no protector you'd be raking the surface, the new 20cm screen even puts it around the same size as a mini graphics tablet/pocket pad
 
Is there anything to suggest the new screen will have more touch/pressure sensitivity levels and be stronger? By that I mean Switch had its own stylus and some stuff you could use it with for digital art and colouring but everything was pretty solid, leaning too hard makes it warp, and if there was no protector you'd be raking the surface, the new 20cm screen even puts it around the same size as a mini graphics tablet/pocket pad
There is not
 
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I'd put TGS expectation behind us. You had dubious claims hit Twitter last week & that may be all you get. There were no songs of significance being sung at TGS. Minor whispers but nothing of new value.

Unrelated to TGS... I do hope to report on something in the near-ish future about Switch Successor. Still refining a few details.
Thank you for addressing TGS so quickly after I brought up a talking point on it haha
 
What has changed since he wrote it?
Assuming this 2.6Ghz is for the CPU and that is the max it will go, it's certainly possible Nintendo won't go that high. Then again, the T239 is a custom SoC being made to Nintendo's specifications, so maybe it will? Perhaps that's the max any core could go, but can't be done on all 8 cores at once? Trying to remember if the A78(C) can have each core clocked differently. In any case, it would certainly be great if it were to reach close to that number. I was already getting excited from the speculated number our own @Thraktor gave (~1.7Ghz), but if it could be even higher.....
 
I really think Nintendo should take this idea, dump the AA battery part, put a standard 2200 MaH ion-lithium battery on both sides let the base Switch 2 have access to that extra juice. You could use it to either battery boost (double the battery life) OR allow Switch 2 to run at docked clock speeds even when undocked (performance boost).

GUEST_920e3b6b-079a-4ad2-87c6-0af84b99601d


And these things have a nice bonus in making the Joycons more comfortable to grip too, you could probably tweak this design to be even more comfortable.

3-4 hours is good enough for me, but I'd like to be able to run full performance (12-15 watts) while on the go. It's a simple idea, but I think it would help the Switch 2 hardware a lot.

It'd be effectively three batteries for the Switch 2, which in unison could give it a bigger overall battery to draw on than the Steam Deck. And Nintendo was clearly OK with the Joycons being chunkier as they did release the above as an official Nintendo accessory, people also buy Joycon grips anyway.
 
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Would inside out tracking like the quest pro controllers be too cost prohibitive for a next gen joycon? Could make motion based gaming for switch not feel like it’s drifting after being held for a few seconds.
I know that retail price isn't exactly an indication of production price, but the fact that a pair of Quest Pro controllers with inside-out tracking sell for $300 versus a pair of Quest 3 controllers without inside-out tracking for $150 make me think it's cost-prohibitive. At least it's a big enough deal for Meta to rip it out when they needed cost savings for Q3.
3-4 hours is good enough for me, but I'd like to be able to run full performance (12-15 watts) while on the go.
Unless they introduce a third mode, running docked mode on portable would mostly be an advantage for resolution/anti-aliasing purposes--but with the technologies available on the new machine there should be less visible difference between portable mode and "docked mode output at 1080p" for those things anyway.
 
I know that retail price isn't exactly an indication of production price, but the fact that a pair of Quest Pro controllers with inside-out tracking sell for $300 versus a pair of Quest 3 controllers without inside-out tracking for $150 make me think it's cost-prohibitive. At least it's a big enough deal for Meta to rip it out when they needed cost savings for Q3.

Unless they introduce a third mode, running docked mode on portable would mostly be an advantage for resolution/anti-aliasing purposes--but with the technologies available on the new machine there should be less visible difference between portable mode and "docked mode output at 1080p" for those things anyway.

If it really took off as a popular accessory I could see some devs making a third performance profile, it probably wouldn't require a lot of work. IE: basically if a dev is using Medium PC settings for Switch docked, and Low PC settings for Switch undocked, they could just have the system run Medium settings even when undocked if it recognizes you have the Battery Boost on your Joycons while just running at a lower resolution to maximize battery.
 
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I'd put TGS expectation behind us. You had dubious claims hit Twitter last week & that may be all you get. There were no songs of significance being sung at TGS. Minor whispers but nothing of new value.

Unrelated to TGS... I do hope to report on something in the near-ish future about Switch Successor. Still refining a few details.

Quick, somebody translate “near-ish.” Pretty sure that’s part of existing Nate-lore.
 
I really think Nintendo should take this idea, dump the AA battery part, put a standard 2200 MaH ion-lithium battery on both sides let the base Switch 2 have access to that extra juice. You could use it to either battery boost (double the battery life) OR allow Switch 2 to run at docked clock speeds even when undocked (performance boost).

GUEST_920e3b6b-079a-4ad2-87c6-0af84b99601d


And these things have a nice bonus in making the Joycons more comfortable to grip too, you could probably tweak this design to be even more comfortable.

3-4 hours is good enough for me, but I'd like to be able to run full performance (12-15 watts) while on the go. It's a simple idea, but I think it would help the Switch 2 hardware a lot.

It'd be effectively three batteries for the Switch 2, which in unison could give it a bigger overall battery to draw on than the Steam Deck. And Nintendo was clearly OK with the Joycons being chunkier as they did release the above as an official Nintendo accessory, people also buy Joycon grips anyway.
The downside to this is: Tabletop mode/Multiplayer
 
Does anyone have any ideas on what Nintendo could do with a touch screen on the Switch successor? It was kind of underutilized on the Switch so I wonder if Nintendo might try to come up with some gimmick for it this time around.
 
Does anyone have any ideas on what Nintendo could do with a touch screen on the Switch successor? It was kind of underutilized on the Switch so I wonder if Nintendo might try to come up with some gimmick for it this time around.
It's underutilized because it's a Switch. There's no point in focusing on the touchscreen when you need to account for docked mode
 
Hey Nintendo,

I really hope you allow handheld mode to be pushed to its reasonable limit in handheld mode so that power users can get the most out of the system for as long as possible. Power users are still able to enjoy handheld systems like the Steam Deck etc, despite getting like an hour and a half of battery for the more demanding games. There are many of us who play games in short bursts, and an hour and half for me is enough to enjoy the system in handheld especially since if I need more power, I can always plug in an external battery bank, and they are reasonably priced nowadays. The Switch having a tabletop mode makes this even more viable to me. You could also sell your own Nintendo branded battery bank to make some extra money.

Id rather a next gen game like Crysis 4 release on Switch 2 with 1 and half hours of battery in order to get the game running with an acceptable performance in handheld mode, then not release at all.

Based on the thermals of the Switch OLED, does anybody know the MAX power draw the OLED Switch can handle safely and roughly how much battery it uses?
 
I really think Nintendo should take this idea, dump the AA battery part, put a standard 2200 MaH ion-lithium battery on both sides let the base Switch 2 have access to that extra juice. You could use it to either battery boost (double the battery life) OR allow Switch 2 to run at docked clock speeds even when undocked (performance boost).

GUEST_920e3b6b-079a-4ad2-87c6-0af84b99601d


And these things have a nice bonus in making the Joycons more comfortable to grip too, you could probably tweak this design to be even more comfortable.

3-4 hours is good enough for me, but I'd like to be able to run full performance (12-15 watts) while on the go. It's a simple idea, but I think it would help the Switch 2 hardware a lot.

It'd be effectively three batteries for the Switch 2, which in unison could give it a bigger overall battery to draw on than the Steam Deck. And Nintendo was clearly OK with the Joycons being chunkier as they did release the above as an official Nintendo accessory, people also buy Joycon grips anyway.
I would hate this since it means tabletop mode wouldn’t work as well and that’s how I primarily play since split Joy cons is infinitely more comfortable than holding the whole system.
 
I really think Nintendo should take this idea, dump the AA battery part, put a standard 2200 MaH ion-lithium battery on both sides let the base Switch 2 have access to that extra juice. You could use it to either battery boost (double the battery life) OR allow Switch 2 to run at docked clock speeds even when undocked (performance boost).

GUEST_920e3b6b-079a-4ad2-87c6-0af84b99601d


And these things have a nice bonus in making the Joycons more comfortable to grip too, you could probably tweak this design to be even more comfortable.

3-4 hours is good enough for me, but I'd like to be able to run full performance (12-15 watts) while on the go. It's a simple idea, but I think it would help the Switch 2 hardware a lot.

It'd be effectively three batteries for the Switch 2, which in unison could give it a bigger overall battery to draw on than the Steam Deck. And Nintendo was clearly OK with the Joycons being chunkier as they did release the above as an official Nintendo accessory, people also buy Joycon grips anyway.
docked mode in handheld needs a whole new mode, otherwise, you'd be running shit at 4K in handheld and that's gonna drain battery even faster
 
Anyone here think that the (presumably) new Joy-Cons will have drift or some other kind of malfunction?
The free joycon drift repair that Nintendo does for customers has to cost Nintendo a lot of money. I would think Nintendo wants to address this drift issue head-on.

I think what we saw in those patents not that long ago is what Nintendo hopes will be the solution for the drifting issue.
 
Does anyone have any ideas on what Nintendo could do with a touch screen on the Switch successor? It was kind of underutilized on the Switch so I wonder if Nintendo might try to come up with some gimmick for it this time around.

I would already be happy with some DS gems for Switch 2... I want my Kirby: Canvas Curse, WarioWare: Touched!, and Yoshi Touch & Go, just to mention three.
 
I would hate this since it means tabletop mode wouldn’t work as well and that’s how I primarily play since split Joy cons is infinitely more comfortable than holding the whole system.

I used the Joycon Pack as an example because Nintendo has already used this form factor and is OK with it.

What I suppose they could do is allow other 3rd party battery packs to also access the Performance/Battery Boost features so if you bought something like this instead:

410bItEsc5L._SX300_SY300_QL70_FMwebp_.jpg


It could just say on the box if it's Performance + Battery Boost capable. And voila, if you play a lot of table top mode on the go but want access to better performance, done and done.

These things are so cheap too, the above is a 5000 MaH+ battery pack and it can found for like $17 on Amazon, lol.

The only thing with this design is it requires the stand to be take off to dock, and that's a little more inconvenient that way.
 
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docked mode in handheld needs a whole new mode, otherwise, you'd be running shit at 4K in handheld and that's gonna drain battery even faster

Yeah that's why I'd see it like this, say a 3rd party makes a Switch 2 version of a game, likely based on a PC version, it may shake out like this (just a hypothetical):

Docked: 4K DLSS resolution (from 1080p native), Medium PC settings + Low ray traced reflections

Normal Undocked: 1080p DLSS (from 540p native), Low to Mid PC settings + no RT

Performance Undocked: 1080p DLSS (from 540p native), Medium PC settings + Low ray traced reflections

And for the dev that just doesn't want to bother to optimize, really all this is doing is taking the docked mode and changing the DLSS setting to the regular undocked res.
 
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Id rather a next gen game like Crysis 4 release on Switch 2 with 1 and half hours of battery in order to get the game running with an acceptable performance in handheld mode, then not release at all.
If performance is shit enough that cancellation is a consideration, being less shit on a little-used third performance profile isn't going to change it.
 
I like the idea of bigger joycons to hold bigger batteries mainly because i like the idea of bigger joycons anyway, but that wouldn't require a "docked in handheld" mode.
 
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The free joycon drift repair that Nintendo does for customers has to cost Nintendo a lot of money. I would think Nintendo wants to address this drift issue head-on.

I think what we saw in those patents not that long ago is what Nintendo hopes will be the solution for the drifting issue.
I don't think the cost in value is as big as the profit they make from people rebuying joycon, especially in countries where the free repair was not offered
 
It's underutilized because it's a Switch. There's no point in focusing on the touchscreen when you need to account for docked mode
Yeah well, Nintendo put it there anyways. I'm asking in general what people would like to see, even if it means removing the touchscreen. Sorry if I didn't phrase that right.
 
I don't think the cost in value is as big as the profit they make from people rebuying joycon, especially in countries where the free repair was not offered
For countries where free repair is not offered, it's lost profits.

More importantly, I don't think Nintendo want to maintain a reputation for selling joycons that still have drift issues going from Switch 1 to Switch 2.
 
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Does anyone have any ideas on what Nintendo could do with a touch screen on the Switch successor? It was kind of underutilized on the Switch so I wonder if Nintendo might try to come up with some gimmick for it this time around.
actually fucking using it in games for menus. there's a lot of Nintendo games that look like it could use it but don't
 
It’s rumoured to have Hall effect joystick so no more drift

Just commenting on this - the patent that leaked doesn’t seem to be a technology that people believe is mature or reliable enough, and generally a patent that leaks early is unlikely to be in use. Would have to dig a bit to when I asked on the topic.

It makes sense to use something like the hall effect in a new joy-con, but I don’t know if we have any other rumours on it?
 
this patent might indicate Nintendo is adressing the Joy-Con drift in it next console

We talked about this a few weeks ago in the one discussion in this thread that made me feel smart. While Nintendo will definitely have to do something to avoid a repeat of the Joy-Con drift fiasco, even if it just amounts to coughing up the money for hall-effect sticks, the smart fluid tech discussed in the patent isn't mature enough to make a feasible appearance anytime soon. (EDIT: Welp, LiC reminded us about a patent for magnetic Joy-Con sized sticks from Nintendo's current supplier, so there ya go.)
 
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Yeah that's why I'd see it like this, say a 3rd party makes a Switch 2 version of a game, likely based on a PC version, it may shake out like this (just a hypothetical):

Docked: 4K DLSS resolution (from 1080p native), Medium PC settings + Low ray traced reflections

Normal Undocked: 1080p DLSS (from 540p native), Low to Mid PC settings + no RT

Performance Undocked: 1080p DLSS (from 540p native), Medium PC settings + Low ray traced reflections

And for the dev that just doesn't want to bother to optimize, really all this is doing is taking the docked mode and changing the DLSS setting to the regular undocked res.
There's a minimum amount of energy you need to keep the GPU on, and so there's a limit to how low you can clock it before you stop getting meaningful battery savings. There's also a limit to how much cooling you can have in a tablet form factor, which limits how much energy you can feed the chip before it overheats.

Combining these 2 (and low powered RAM bandwidth) leads to the power gap between docked and undocked almost certainly end up under 3x. And that's not even enough to have your 540p example to go 1080p docked, since that's 4x times the number of pixels and requires roughly 4x as much GPU power.

A more realistic expectation is, for the 540p internal res example, docked go to 720p~810p internal at the same settings.

I would have loved if they made a docked profile in handheld mode toggle, but that ship has sailed. If they didn't made this for the Switch which had many games significantly bellow the native resolution, they won't for a device several times more powerful which has DLSS on top of it, to make low internal res not look nearly as bad.
 
Just commenting on this - the patent that leaked doesn’t seem to be a technology that people believe is mature or reliable enough, and generally a patent that leaks early is unlikely to be in use. Would have to dig a bit to when I asked on the topic.

It makes sense to use something like the hall effect in a new joy-con, but I don’t know if we have any other rumours on it?
This one. Which is also not subject to "Nintendo patent rule" since it's from their supplier.
 
Hey Nintendo,

I really hope you allow handheld mode to be pushed to its reasonable limit in handheld mode
Handheld is liable to generally be “better” than docked in places where one performs better than the other.

“Reasonable limit” is a broad standard but, personally, I think that letting one mode be dramatically “better” than the other is bad for the ecosystem. If that definition of “reasonable” works for you, then I think you’re gonna get it.

Even their go-to design guy wasn't behind the current Switch.
What?
 
Please read this staff post before posting.

Furthermore, according to this follow-up post, all off-topic chat will be moderated.
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