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StarTopic Future Nintendo Hardware & Technology Speculation & Discussion |ST| (Read the staff posts before commenting!)

With Nintendo selling almost 130 million switch consoles as of end of June and a new console seemingly imminent, how likely is it that the switch dethrones both the DS as the best selling handheld console of all time and the ps2 as the best selling console of all time?

My personal projection is that it may just be out of reach, I can see the switch stalling at around 150 million consoles sales total lifetime.

My reasoning is that once switch 2 is released I believe all manufacturing partners will be transitioned to manufacturing switch 2 over time, I anticipate switch 1 will cease manufacture within a year of switch twos release.

If Nintendo hits their current target, by end of March 2024 they will be at around 142 million consoles sold. It's around this time I expect the switch 2 to be revealed which will likely slow momentum. Therefore I think a prediction of 8 million switch units sold for FY2025 seems reasonable.

If we assume switch 2 releases around September - November 2024, it will have been on the Market for six months when FY2026 starts in April 2025 and manufacturing capacity, and thus availability will likely have ramped up by then stiffling switch 1 demand. Assuming they hit those aforementioned targets could they sell another 5 million switch units with switch 2 on the market? With some final price drops for that year, maybe, but it's going to be a struggle in my opinion.

Hence I think they may just about fall short.
If they keep the lite on the market as a value choice, they'll hit it.
 
Wee bit off-topic, but looking at the financial updates... Tears of the Kingdom pulls over 18.5 million sales between May 12th and June 30th, Scarlet & Violet is reported to have sold 22.1m as of Q1 and now 22.6m as of Q2, barely a 0.5m increase which indicates it's perhaps close to its saturation point and unlikely to surpass Sword & Shield, even with the winter season approaching

If Pokémon's mainline entries are beginning to stagnate to the point they're routinely outsold by Zelda, which just a couple of generations ago could barely pull a fraction of Pokémon's numbers, then I hope this inspires some serious introspection on Game Freak's part, or encourages Nintendo to step in and demand better quality products for the console generations going forward while putting some pressure on for their own developers and other affiliates (Monolith Soft?) to be a bigger part of the development process
I feel there's a bit of a misconception here with mainline Pokémon sales. Since Gold and Silver, the series hasn't hit 20M in sales. SV and SWSH are anomalies with SWSH surpassing Gold/Silver and SV being on track to do the same. So it's a bit strange to say sales have stagnated after over 20M sales
 
No I actually think sword and shield killed hype for scarlet and violet

Despite their technical issues I think scarlet and violet are the better games and I hope they don’t see it as a step in the wrong direction.

Pokémon needs to take more risks and also get more polished.
 
i need
kylo-ren-more-gif.gif

leaks
 
No I actually think sword and shield killed hype for scarlet and violet

Despite their technical issues I think scarlet and violet are the better games and I hope they don’t see it as a step in the wrong direction.

Pokémon needs to take more risks and also get more polished.
An interesting dilemma where they need to evolve and iron out their formula at the same time every year with strict deadlines. I don’t doubt that there are talented devs but their technicals officer is on fraudwatch lol.
 
While I hope so, I don't see any reason why they would. Botw and Totk took about 6 years to make and in the meantime (2011-2023) we got like 10 Pokémon game releases.

It at least seems for many that S/V was the last straw and the DLC hype is nowhere near the same of SwSh (this might just be my perception tho).

I think I'm gonna watch what they'll do with Gen 10 and decide if it's time to drop the series for good or not, there's just too many worthy games out there to keep hoping for Pokémon to reclaim its glory.
Lad I just looked up the Pokémon peripheral games and saw neither Legends Arceus nor BDSP hit 15m, Let's Go! barely passed 15m, New Snap, Mystery Dungeon and Pokkén are averaging around 2m, those numbers are far lower than I thought they'd be as I remember everybody talking about how deadly Arceus was as both a concept and as a played experience while Let's Go! went all-in on targeting the Go! audience

Anecdotally, there's no excitement from me anymore for the DLC or even future titles (so far), same boat for many other people I know too, and the overall reaction to S/V both online and offline is the absolute worst I've ever encountered for a Pokémon generation
 
No I actually think sword and shield killed hype for scarlet and violet

Despite their technical issues I think scarlet and violet are the better games and I hope they don’t see it as a step in the wrong direction.

Pokémon needs to take more risks and also get more polished.
What? They are selling better and will outsell Sword and Shield by the end of the year
 
With Nintendo selling almost 130 million switch consoles as of end of June and a new console seemingly imminent, how likely is it that the switch dethrones both the DS as the best selling handheld console of all time and the ps2 as the best selling console of all time?

My personal projection is that it may just be out of reach, I can see the switch stalling at around 150 million consoles sales total lifetime.

My reasoning is that once switch 2 is released I believe all manufacturing partners will be transitioned to manufacturing switch 2 over time, I anticipate switch 1 will cease manufacture within a year of switch twos release.

If Nintendo hits their current target, by end of March 2024 they will be at around 142 million consoles sold. It's around this time I expect the switch 2 to be revealed which will likely slow momentum. Therefore I think a prediction of 8 million switch units sold for FY2025 seems reasonable.

If we assume switch 2 releases around September - November 2024, it will have been on the Market for six months when FY2026 starts in April 2025 and manufacturing capacity, and thus availability will likely have ramped up by then stiffling switch 1 demand. Assuming they hit those aforementioned targets could they sell another 5 million switch units with switch 2 on the market? With some final price drops for that year, maybe, but it's going to be a struggle in my opinion.

Hence I think they may just about fall short.
If Nintendo's forecasts of 15 million units sold by March 2024 are correct (Which would put it at around 140.5~ million units LTD) they could definitely sell 15.5-16~ million units in an additional few years if they have crossgen support. Only way I don’t think it’ll realistically pass the PS2/DS is if Nintendo just discontinues the system in a year or two which they won't.
 
Lad I just looked up the Pokémon peripheral games and saw neither Legends Arceus nor BDSP hit 15m, Let's Go! barely passed 15m, New Snap, Mystery Dungeon and Pokkén are averaging around 2m, those numbers are far lower than I thought they'd be as I remember everybody talking about how deadly Arceus was as both a concept and as a played experience while Let's Go! went all-in on targeting the Go! audience

Anecdotally, there's no excitement from me anymore for the DLC or even future titles (so far), same boat for many other people I know too, and the overall reaction to S/V both online and offline is the absolute worst I've ever encountered for a Pokémon generation
I also have no excitement for the series for the moment, I really dislike Scarlet and Violet especially now. Though this sentiment isn‘t really reflected by the sales. Let‘s Go, Arceus and co. are spin offs or remakes without any new Pokémon and still they sell very well. Believe me any number above 10 million is excellent in any way and there certainly isn‘t a downwards trend. On Switch Pokémon is in a very good state from a business perspective. This is actually for me the reason why this is so frustrating.
 
Lad I just looked up the Pokémon peripheral games and saw neither Legends Arceus nor BDSP hit 15m, Let's Go! barely passed 15m, New Snap, Mystery Dungeon and Pokkén are averaging around 2m, those numbers are far lower than I thought they'd be as I remember everybody talking about how deadly Arceus was as both a concept and as a played experience while Let's Go! went all-in on targeting the Go! audience

Anecdotally, there's no excitement from me anymore for the DLC or even future titles (so far), same boat for many other people I know too, and the overall reaction to S/V both online and offline is the absolute worst I've ever encountered for a Pokémon generation
no offense but this kinda seems like wishcasting for the series to fail
 
Lad I just looked up the Pokémon peripheral games and saw neither Legends Arceus nor BDSP hit 15m, Let's Go! barely passed 15m, New Snap, Mystery Dungeon and Pokkén are averaging around 2m, those numbers are far lower than I thought they'd be as I remember everybody talking about how deadly Arceus was as both a concept and as a played experience while Let's Go! went all-in on targeting the Go! audience

Anecdotally, there's no excitement from me anymore for the DLC or even future titles (so far), same boat for many other people I know too, and the overall reaction to S/V both online and offline is the absolute worst I've ever encountered for a Pokémon generation

Legends Arceus hit 12m within a week, and then sales dropped hard. While I'm glad it had early success, I wish it would have done a little better. That was my favorite Pokemon game since Soul Silver.

Mystery Dungeon and Pokken were ports/remasters so I'm not too surprised about those ones selling lower. The new Snap game is a bummer. I thought there would be more hype for it, but that game kind of just died before it came out.
 
Potential of no OLED on the launch Switch 2 confirms BC to me and there will be cross Gen period. SWOLED will be pushed to the cheaper option to play all the new releases over the following years. Over that period, OG Switch will pass DS and PS2, and gracefully pass the baton to Switch 2 once exclusive titles start.

SWOLED is still relatively new, and while I personally want Switch 2 to have everything I understand from a business perspective not immediately making OG Switch obsolete upon launch of Switch 2. There’s still sales to be had.
 
Likely? It wouldn't turn on.

You can try yourself. You plug the known number of cores that T239 has in there (requires slightly hacking the Javascript), turn every clock down to the lowest level the sliders will go, well below Switch's current clocks, and you get 13W of power draw at low load. That's just the SOC - no power for the screen, the Joy-Cons, the WiFi, and any new control tech Nintendo is adding.

Which is not to say 8nm is impossible, just that it requires some level of battery saving technology that Nvidia isn't using elsewhere (like custom power curves) that make it hard to estimate. Hence my emphasis on likely.
Adding to this, people try to revive 8nm all time without also taking into account the die size. What would be the die size of 8x A78 Cores + 12 SMs + uncore? Given Orin is 400+mm², I'd wager T239 would be 200mm²+ on 8nm. It's needs a leap of faith for 8nm to be even considered at this point.
 
I also have no excitement for the series for the moment, I really dislike Scarlet and Violet especially now. Though this sentiment isn‘t really reflected by the sales. Let‘s Go, Arceus and co. are spin offs or remakes without any new Pokémon and still they sell very well. Believe me any number above 10 million is excellent in any way and there certainly isn‘t a downwards trend. On Switch Pokémon is in a very good state from a business perspective. This is actually for me the reason why this is so frustrating.
I may've overstated the significant of the seeming sales stagnation in that case but I feel ya completely
 
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no offense but this kinda seems like wishcasting for the series to fail
I don't want it to fail, I want it to thrive on quality as well as quantity with Game Freak held up to the same standard as every other Nintendo-affiliate developer and for action to be taken to ensure a quality threshold is met going forward, especially now that we're entering the next Nintendo era that by all accounts will be propped up on a fairly capable and complex machine in the NG Switch

Until very recently Pokémon was my favourite game and media franchise of all time, now it's just my favourite media franchise
 
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My reasoning is that once switch 2 is released I believe all manufacturing partners will be transitioned to manufacturing switch 2 over time, I anticipate switch 1 will cease manufacture within a year of switch twos release.
The 3DS family was only discontinued after more than 3 years from Switch release and 1 year after the Switch Lite. And they sold 10 mi units after the Switch release.

Them keeping a $300 intermediate model or not could go either way, but they're almost certainly keeping at least one model in the $150~250 range. They don't want to price kids out of their offerings, because many of them will become young adults with good salaries years later and replace the audience which will stop gaming (for a number of reasons).

The Lite is probably the one staying, but they could choose the OG Switch and price drop it instead or even make a new model to replace all 3.
 
Lad I just looked up the Pokémon peripheral games and saw neither Legends Arceus nor BDSP hit 15m, Let's Go! barely passed 15m, New Snap, Mystery Dungeon and Pokkén are averaging around 2m, those numbers are far lower than I thought they'd be as I remember everybody talking about how deadly Arceus was as both a concept and as a played experience while Let's Go! went all-in on targeting the Go! audience

Anecdotally, there's no excitement from me anymore for the DLC or even future titles (so far), same boat for many other people I know too, and the overall reaction to S/V both online and offline is the absolute worst I've ever encountered for a Pokémon generation
I'm not sure I understood your point here.

Let's not pretend 15m are small numbers especially when you consider the absurd frequency of releases.

I'd more than welcome a change with much less frequent releases in favor of quality but from a mere profit standpoint I don't think they see it as the winning formula.
 
Lad I just looked up the Pokémon peripheral games and saw neither Legends Arceus nor BDSP hit 15m, Let's Go! barely passed 15m, New Snap, Mystery Dungeon and Pokkén are averaging around 2m, those numbers are far lower than I thought they'd be as I remember everybody talking about how deadly Arceus was as both a concept and as a played experience while Let's Go! went all-in on targeting the Go! audience

Anecdotally, there's no excitement from me anymore for the DLC or even future titles (so far), same boat for many other people I know too, and the overall reaction to S/V both online and offline is the absolute worst I've ever encountered for a Pokémon generation
Quick correction, pokemon bdsp is at 15.06 mil copies sold as of december 2022 with pokemon legends arceus close by at 14.63 mil so they'll both hit 15mil which is pretty close to mainline pokemon games from the ds and 3ds era. The sheer amount of successful pokemon games released on the switch is pretty crazy tbh with the 5 games released by gamefreak selling a total of almost 90mil in 5 years.
 
Legends Arceus hit 12m within a week, and then sales dropped hard. While I'm glad it had early success, I wish it would have done a little better. That was my favorite Pokemon game since Soul Silver.

Mystery Dungeon and Pokken were ports/remasters so I'm not too surprised about those ones selling lower. The new Snap game is a bummer. I thought there would be more hype for it, but that game kind of just died before it came out.
Arceus was incredible in so many ways and it's disappointing that it was developed secondary to S/V and stopped receiving any kind of support or new content additions just a few months into release, I like to view it more optimistically as a solid proof of concept for what Pokémon could be with the right encouragement, but also have to wonder, isn't Arceus exactly the type of spin-off Nintendo EPD would've been entitled to make themselves if they wanted to?
 
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Quick question more on-topic, so if Nintendo bring a dev kit or even their NG Switch prototype to GamesCom, how much more could we expect to know about it after that event? Does much detail tend to get out there following the private showcases?
 
Yep hes said he heard about 512gb as well. I wish we knew how much ram this thing has.
I wonder if it is undetermined and there are dev kits with different amounts so the leakers avoided mentioning it or it would make it easier for Nintendo to.figure out who leaked

Call me an optimist, but not hearing about RAM details suggest to me Nintendo hasn't decided yet on the max amount which means it could go higher than the base specs provided for the SDKs, pending dev feedback from the kits going out now

It's also possible devs aren't sure because they could have a 16GB unit but some of that could just be dev unit overhead for debugging so revealing 16GB would be misleading
 
Adding to this, people try to revive 8nm all time without also taking into account the die size. What would be the die size of 8x A78 Cores + 12 SMs + uncore? Given Orin is 400+mm², I'd wager T239 would be 200mm²+ on 8nm. It's needs a leap of faith for 8nm to be even considered at this point.
Are people trying to revive 8nm? I mean it made sense as a possibility for supporting a 2022/early 2023 release, but I thought the consensus had shifted to considering it old hat for a later release, or was that just me? 🤔

Also, when did this turn into the Pokémon thread? Sure, Pokemon is good for pushing 10m+ hardware sales all on it's own, but wouldn't Pokefans buy an Etch-a-Sketch if that's what the next mainline game came out on? 😜
 
With Nintendo selling almost 130 million switch consoles as of end of June and a new console seemingly imminent, how likely is it that the switch dethrones both the DS as the best selling handheld console of all time and the ps2 as the best selling console of all time?

My personal projection is that it may just be out of reach, I can see the switch stalling at around 150 million consoles sales total lifetime.

My reasoning is that once switch 2 is released I believe all manufacturing partners will be transitioned to manufacturing switch 2 over time, I anticipate switch 1 will cease manufacture within a year of switch twos release.

If Nintendo hits their current target, by end of March 2024 they will be at around 142 million consoles sold. It's around this time I expect the switch 2 to be revealed which will likely slow momentum. Therefore I think a prediction of 8 million switch units sold for FY2025 seems reasonable.

If we assume switch 2 releases around September - November 2024, it will have been on the Market for six months when FY2026 starts in April 2025 and manufacturing capacity, and thus availability will likely have ramped up by then stiffling switch 1 demand. Assuming they hit those aforementioned targets could they sell another 5 million switch units with switch 2 on the market? With some final price drops for that year, maybe, but it's going to be a struggle in my opinion.

Hence I think they may just about fall short.
The problem is that the Switch 2 costs $400 and Nintendo wants to engage the market at sub $300 and especially sub $200 price points, this is why they kept 3DS on the market for 2 and a half years, in which time 3DS managed to sell over 9M units, in fact it was flat the first full year after Switch released.

My guess is Nintendo releases a smaller handheld, a Switch mini, the size of the vita for $179 and stops making both the OLED and lite models, keeping the red box switch with the original form factor. Nintendo tends to have 3 models (not skus) in production at any one time. Switch will likely overshoot the 15M sales numbers because people are still strongly buying switch and content is still coming, they have never had a holiday under 7.2m and I actually expect this one to be up for them thanks to Zelda and Mario, combined with the Movie's appeal to casual gamers who will buy themselves or their loved ones Mario games this Christmas.

Switch has been bound for 160M sales since covid imo.
 
Are people trying to revive 8nm? I mean it made sense as a possibility for supporting a 2022/early 2023 release, but I thought the consensus had shifted to considering it old hat for a later release, or was that just me? 🤔

Also, when did this turn into the Pokémon thread? Sure, Pokemon is good for pushing 10m+ hardware sales all on it's own, but wouldn't Pokefans buy an Etch-a-Sketch if that's what the next mainline game came out on? 😜
It has nothing to do with release date, and everything to do with the size and our knowledge of how ampere performs on 8nm.
 
16gb devkits would be a good sign for 12gb right?
I'm not a dev so it could also be a good sign of 8GB if Nintendo felt the dev kits needed 8GB overheads


I believe the original NX dev kits had the same amount of RAm as production units. The OLED Switch dev kits has 4 extra GB of RAm. The speculation was it was included to allow for better optimizations for late gen games, but I feel like OLED Switch is the Switch Pro we didn't get so maybe it just reflected the RAM Nintendo was planning for the Pro model
 
THANK YOU. This is the reason I had barely any games for my PS4, so many seemed to veer into this territory and I honestly don't want a "game" that I spend more time watching than playing.
Your narrow-mindedness is causing you to miss out.
Titles with strong stories, lots of cut-scenes such as Yakuza 7, Ghost of Tsushima, The Last of Us, Horizon:FW etc. are still great games.
It's really not a zero-sum game between "teh gameplay" and "teh story".
 
The problem is that the Switch 2 costs $400 and Nintendo wants to engage the market at sub $300 and especially sub $200 price points, this is why they kept 3DS on the market for 2 and a half years, in which time 3DS managed to sell over 9M units, in fact it was flat the first full year after Switch released.
Is it not a possibility they could reduce the console price and seek to make up the difference with increased Online subscription costs, or standardise game prices to the $70/€60 equivalent in regions where they're currently lower than that?
 


So far Andy is corroborating what Nate and MVG reported


Also, Andy heard chatter that MP4 will be the last big Switch game (but he's not confident enough to put that in writing). Different cartidge format too, like MVG mentioned.

Haven't listened to this podcast before, but man, these guys with Nate and MVG...we are spoiled with the voices on this topic. Hardly feels like Dring is dragging on with his accent (to my Canadian ears anyway).
 
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I wonder if it is undetermined and there are dev kits with different amounts so the leakers avoided mentioning it or it would make it easier for Nintendo to.figure out who leaked

Call me an optimist, but not hearing about RAM details suggest to me Nintendo hasn't decided yet on the max amount which means it could go higher than the base specs provided for the SDKs, pending dev feedback from the kits going out now

It's also possible devs aren't sure because they could have a 16GB unit but some of that could just be dev unit overhead for debugging so revealing 16GB would be misleading
It's common practice for devkits to have up to twice the amount of RAM, isn't it?
 
"Narrative-driven AAA experience".

If i wanna watch Oppenheimer, i go and watch Oppenheimer. I don't need to play Oppenheimer.
I don't mind voice acting or cinematics in game if done proper and to effect, not to quantity, but also I'm one of those guys who wishes the Sony that greenlit Jumping Flash, Ape Escape and Vib Ribbon still existed.

For Nintendo's purposes, they're fine at staying the course they have now or as appropriate for whichever IP. It's fine for post-Triforce era Zelda (BoTW, ToTK) or cases like Odyssey having vocal songs

In either case, PS4 level power or higher era Nintendo isn't likely to get caught up in so much glitz and I hope developers get that message as well.
Game Freak on the other hand could use all the optimization they can get
 
Is it not a possibility they could reduce the console price and seek to make up the difference with increased Online subscription costs, or standardise game prices to the $70/€60 equivalent in regions where they're currently lower than that?
They sell the OLED for $350 and it sells great... Why would they worry about $400 for a more modern device that plays the same games and new ones in 4k?
 
Is it not a possibility they could reduce the console price and seek to make up the difference with increased Online subscription costs, or standardise game prices to the $70/€60 equivalent in regions where they're currently lower than that?
European prices include tax. 70€ is the equivalent of $70 for this and other reasons.
 
It's common practice for devkits to have up to twice the amount of RAM, isn't it?
iirc Switch dev kits did not. original kits were 4GB similar to production units. There was a later revision when OLED came out with 8GB. But it's unclear if those kits were originally intended for a pro-model that never released which may have had 8GB. Another reason i heard is that the extra RAM is there to allow devs to better optimize their games. If I am incorrect, please correct me.

So I'm betting Switch 2 kits will have that overhead from the get go, so it may well be true they go with 2X retail unit for dev kit RAM.
 
iirc Switch dev kits did not. original kits were 4GB similar to production units. There was a later revision when OLED came out with 8GB. But it's unclear if those kits were originally intended for a pro-model that never released which may have had 8GB. Another reason i heard is that the extra RAM is there to allow devs to better optimize their games. If I am incorrect, please correct me.

So I'm betting Switch 2 kits will have that overhead from the get go, so it may well be true they go with 2X retail unit for dev kit RAM.
I'm not sure 24GB is all that common a number. 16GB for a 12GB retail device would make sense to me.
 
I wonder if it is undetermined and there are dev kits with different amounts so the leakers avoided mentioning it or it would make it easier for Nintendo to.figure out who leaked

Call me an optimist, but not hearing about RAM details suggest to me Nintendo hasn't decided yet on the max amount which means it could go higher than the base specs provided for the SDKs, pending dev feedback from the kits going out now

It's also possible devs aren't sure because they could have a 16GB unit but some of that could just be dev unit overhead for debugging so revealing 16GB would be misleading
My one and only comment regarding RAM: I've heard figures from multiple places (each differ & need more vetting). As mentioned, devkits typically have twice the RAM amount for debugging purposes -- though it's not always the case, which can make early reporting tricky. I was going to mention a figure I had heard in our video but opted against it for these reasons.

Also, Andy heard chatter that MP4 will be the last big Switch game (but he's not confident enough to put that in writing). Different cartidge format too, like MVG mentioned.

Haven't listened to this podcast before, but man, these guys with Nate and MVG...we are spoiled with the voices on this topic. Hardly feels like Dring is dragging on with his accent (to my Canadian ears anyway).

Is this a good thing?
 
You must be joking. Why are people constantly asking for them to be a support studio for everyone. Its already bad they waste time on zelda instead of working on xeno.
Monolith Soft has two internal team, one work on suport development for severals Nintendo IP and the other is the main Xenoblade Chronicles team
 
Also, Andy heard chatter that MP4 will be the last big Switch game (but he's not confident enough to put that in writing). Different cartidge format too, like MVG mentioned.

Haven't listened to this podcast before, but man, these guys with Nate and MVG...we are spoiled with the voices on this topic. Hardly feels like Dring is dragging on with his accent (to my Canadian ears anyway).
I don't understand this stuff enough myself, would a different cartridge format rule out any chances for physical backwards compatibility?
 
Quoted by: LiC
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I also have no excitement for the series for the moment, I really dislike Scarlet and Violet especially now. Though this sentiment isn‘t really reflected by the sales. Let‘s Go, Arceus and co. are spin offs or remakes without any new Pokémon and still they sell very well. Believe me any number above 10 million is excellent in any way and there certainly isn‘t a downwards trend. On Switch Pokémon is in a very good state from a business perspective. This is actually for me the reason why this is so frustrating.
Pokemon sell well no matter the quality, if you give a thurd to the loyal fanbase of the franchise and will gladly acept this, the franchise sadly went downhill after gen 5,
 
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European prices include tax. 70€ is the equivalent of $70 for this and other reasons.
Yes, that's why I emphasised the equivalency and made the distinction between those two price points and that of other regions
 
Yes, that's why I emphasised the equivalency and made the distinction between those two price points and that of other regions
Cad é?

Apologies, but I don't see where you did that. The specific comparison you made was 70$ and 60€, which are not equivalent. Am I missing some clarification?
 
No I actually think sword and shield killed hype for scarlet and violet

Despite their technical issues I think scarlet and violet are the better games and I hope they don’t see it as a step in the wrong direction.

Pokémon needs to take more risks and also get more polished.
Totally this. SV are much better the SwSh, worst game in the series to me.
 
They sell the OLED for $350 and it sells great... Why would they worry about $400 for a more modern device that plays the same games and new ones in 4k?
For a start, we have no idea what the launch price could be and 400 may be underestimating its value, especially if the production cost per unit is likely to be considerably higher and the return per unit considerably lower, then there's also the possibility Nintendo may be confident enough to sell the hardware itself at a loss throughout its first year
 
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