Answering all of you. I have no doubt Prime 4 will be a masterpiece, much is the faith I place on Retro. But I do question if such expensive production will pay itself if the new Prime 4 stays faithful to the classic Prime game design. Back then, selling above 2.82 million was a huge result. But these same sales wouldn't be great for a modern and expensive production.
Again, I need to see the game first before passing judgement, but I dunno if a classic Prime can sell 4 - 5 Million. Now, if Retro changes Prime to a new thing and go, let's say, open-world, that changes the expectations entirety.
Oh, in that way I definitely agree with you.
I think it's gonna be a hell of an expensive game by Nintendo's standards, but games like SSBU, TOTK, BOTW, ACNH and Odyssey also got some huge, HUGE marketing costs, a front where MP4 definitely will be on a far cry from, unless it's the launch title of Switch 2.
I totally expect a formula shakeup. Will be bigger than any other Prime game, and not by a small margin. Pikmin 4 had a formula shakeup that even including free camera, and a big scope, even big effort in cut scenes and dialogues.
Open world or more VA/cinematic look like the way they could broad the appeal of the franchise, imo. Maybe not full open world, but new concepts that include exploring big areas like the Xenoblade games.
I agree.
Just more of the same will not be very appealing to the masses.
But as other people said here, if a game is drooling-good and properly marketed, surprise, it sells.
Metroid as a franchise and Samus as a character could be the next big hit, but it needs its Breath-of-the-Wild moment.
Re-invent and expand its gameplay, add a great poignant story and market it with a punching trailer.
It would angry the fans, but it would cater to a whole new wide audience.
Samus is a hell of an iconic character. Nintendo just has to promote her heavily, maybe have Sylux as a villain we love to hate(Raven Beak did this beautifully), and use the isolation/introspective narration in its favor. Not have it as something that general public would be allergic to and only appeal to Metroid fans, but have it as some immersive psychological journey and use it as narrative, also a lot of cinematics.
Im glad that at the very least you consider the possibility that mp4 isnt going to be classic prime lol. I feel like those kinds of discussions are pointless because we have no idea how the game will play out, but yeah.
I dont think most people here are expecting a classic game when they say prime 4 will be setting out a completely new standard for the franchise, Marce certainly isnt.
Yeah, I definitely expect a hell of a big scope + a gameplay change. When the game was first announced in 2017 and when the reboot was announced in 2019 I was of the expectation of another maze/closed areas game like the trilogy, kinda more of the same, but bigger and with something new(think of 3D Land to 3D World, or differences between the pre-BotW 3D Zelda games), so they could have a niche but critically successful game ready in ~3 years.
Now that the game is gonna take at least 5.5 and can go on to take 6 years to make, I completely jumped to the conclusion that they're going to do something big. It's gonna be way more appealing and marketable than the trilogy. They aren't gonna try to replicate Metroid Prime 1(like Twilight Princess did with OoT). They'll try to make this a brand new beginning for the franchise, make another GOAT contender, revolutionize its own franchise (like BotW).
BC is the best way to successfully transition to a new system without completely cutting the legs off of Switch as a cash cow. Release Switch 2 with BC and have a lengthy (two year?) cross gen period where Switch owners still get consistent games, they just run at higher resolutions on Switch 2. Sprinkle a couple actual next gen exclusives in there and consider your transition successful. This is literally what Sony just did with the PS5.
Yeah, I'm of that same opinion.
Have Mario Kart and Animal Crossing as next gen exclusives to assure people it's a new gen by 2025, maybe launch with a 3D Mario exclusive as well that's super ambitious, while making a ton of cross gen stuff(MP4, DK, Peach, maybe Astral Chain 2, remasters, etc).
For entertainment purposes:
* Hidden text: cannot be quoted. *
Idk if imagining a Switch U gives me entertainment or terror.
Valid question:
Has a Metroid game been heavily marketed?
I see all this talk of niche, not so blockbuster, but has Nintendo marketed Metroid aggressively?
Metroid Dread. The main focus of E3 2021, Nintendo's profile pic on Twitter until launch, launch title of the OLED.
Other M got live action commercial and a lot of marketing too.
But if you mean "heavily marketed" like BotW/TotK/SSBU/ACNH/Odyssey, no, never had anything even close to that.
So I have a general question for the thread that isn’t entirely hardware-related:
How does Nintendo maintain or grow their console business from here?
Switch is the third best-selling console to date, with a shot at taking the number one spot.
They have sold half a billion pieces of first-party software on Switch, more than any other console to date. In fact, they may sell more first party software on Switch than on DS and Wii combined (excluding Wii Sports):
Source:
https://www.installbaseforum.com/fo...hardware-sales-data-from-1983-to-present.170/
Some of their games are reaching absolutely ridiculous numbers of over 50 million units sold.
I honestly don’t think there’s a lot of room for improvement on their current model. Even maintaining that kind of sales performance next-gen will be extremely challenging.
How do they grow their console business from here?
I think having a healthy cross gen period, with Switch 1 both keep selling as a budget option and having its gigantic user base buying games still, and having Switch 2 as a traditional successor instead of some crazy gimmick(or God forbid, not being hybrid) can do the trick.
More licensing of their franchises too. Super Mario Bros. Movie made that franchise be the spotlight of every talk and steal every scene for a while and gave old ass games huge boosts, while also increasing hardware sales.
By the time Switch 2 is around and like 2-4 years old, we might have already gotten a DK film, hopefully Splatoon anime(come on it not happening would be the dumbest thing possible), Fire Emblem anime, maybe a Zelda thing, and the sequel to SMB movie announced. That will bring big results, I'm certain of it.
I never thought I would say that, but maybe have some legacy content on Steam. Shield already has those Wii ports in China. Release NSMB Wii, Mario Kart Wii, maybe one multiplayer IP on PC. I think the new games releasing on consoles would get boosts from that.