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StarTopic Future Nintendo Hardware & Technology Speculation & Discussion |ST| (Read the staff posts before commenting!)

So, how many from here will pre order the new gen with only the first trailer? Who will wait till the hard core fans full test it?(for performance or bugs)
Lining up the second pre orders go live!! Although all the game stores near my house have closed, even the one I’d been going to for like 25 years. :(
 
I'll be pre-ordering mine instantly at a suburban toy-store in some backwater country. It never sells out here. Nintendo Switch went on discount in less than a week from launch there. Hopefully my luck with that strategy holds.
 
Replaying already existing Switch games with better performance is enough for me to preorder. So yeah, I’ll preorder. I wanna be on the safe side xD
 
Quick Resume is the best feature of the Xbox Series consoles, and what I miss most on the Switch. Having a whole bunch of games paused is so nice, particularly if multiple people use the same system.

But the Super Switch wouldn't need 512 GB of storage to make that work. 256 should be plenty given the system's estimated RAM and game sizes.
Mmm, if Quick Resume's dumping RAM contents to storage, we're presumably averaging mid to high single digit GB each time or so (assuming 12 GB of RAM in total and games ranging anywhere between 10-11 and far less than 10-11)? ~30-50 times to write over a capacity of 256 GB once. And I want to say that present day TLC NAND flash has p/e cycles somewhere in the 3 digit range? So a low end guess would be ~high 4 digits of suspends, with the high end getting to... low to mid 5 digits or so?
I'd probably prefer 512 GB to push the worst case scenario up into the low 5 digit range.

Edit: Shame that the aforementioned Optane/3D XPoint's dead now. That offered pretty nice durability (at least 1 order of magnitude better than TLC NAND flash) on top of the sick random access.
 
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I was gonna suggest that Quick Resume is a feature that could be against Nintendo’s desire of households having more than one Switch, but I remembered that you can have more than one account per Switch.

Quick Resume on a portable console could be big, tho. Play Zelda on the go, and if you wanna play something else, just pause it and play another title. Right where you left off, no need to wait for them to load from zero
 
I was gonna suggest that Quick Resume is a feature that could be against Nintendo’s desire of households having more than one Switch, but I remembered that you can have more than one account per Switch.

Quick Resume on a portable console could be big, tho. Play Zelda on the go, and if you wanna play something else, just pause it and play another title. Right where you left off, no need to wait for them to load from zero
Quick resume will burn through your storage.
 
Assuming the system is backwards compatible- and that seems a safe bet given Nintendo's history- I'd have a lot of fun with the new system's ergonomics and OLED screen.
 


I don't know if this can be placed here (although it does not contain links, only technical data of the game, so it does not contain sensitive information) but since it was a topic of discussion in the past, I think it is of interest. Indeed, as speculated, TotK comes in a 32GB cartridge, according to the size of the leaked physical copy.

I see Nintendo using a 32 GB cartridge as highly unlikely considering 16,3 GB fit perfectly into a 16 GB cartridge. Keep in mind that 1 GB doesn't equal 1000 MB but rather 1024 MB, so multiplying that by 16 times gives you 16,384 MB.
 
I see Nintendo using a 32 GB cartridge as highly unlikely considering 16,3 GB fit perfectly into a 16 GB cartridge. Keep in mind that 1 GB doesn't equal 1000 MB but rather 1024 MB, so multiplying that by 16 times gives you 16,384 MB.
Unless that cart doesn't have a file system intact, your calculation is incorrect.
 
I see Nintendo using a 32 GB cartridge as highly unlikely considering 16,3 GB fit perfectly into a 16 GB cartridge. Keep in mind that 1 GB doesn't equal 1000 MB but rather 1024 MB, so multiplying that by 16 times gives you 16,384 MB.
Going by this real capacity calculator, the actual capacity of a 16 GB Game Card is 14.9 GB. So 16.3 GB of data definitely won't fit inside a 16 GB Game Card.
 
I just pray that if Nintendo is asked about it, they dont respond with the Switch is in the middle of its life cycle BS again
They will. They will not confirm any launch window of successor because someone asks, and certainly not just 3 days before their biggest launches in years. People should calm down with expectations on May 9th.
 
I see Nintendo using a 32 GB cartridge as highly unlikely considering 16,3 GB fit perfectly into a 16 GB cartridge. Keep in mind that 1 GB doesn't equal 1000 MB but rather 1024 MB, so multiplying that by 16 times gives you 16,384 MB.
Assuming the cart size is base 2 while the game size is base 10 is unlikely. They're probably both already base 2, but, if anything, the cart size is more likely to be the base 10 one.

Either way, though, the cart needs to be able to fit some metadata and an update partition. The game isn't fitting on a 16 GB cart.
 
Welp, turns out i'm a dum dum and forgot that the amount of storage you get doesn't equal to what it says on the box. Anyway thanks for the clarification guys.
 
No! Not with the sensor bar! Never again!

I agree we want better gyro controls but nowadays that's better served with inside-out tracking.

The Wii system worked by having an IR camera on the Wii Remote track two IR emitters on the sensor bar.

The Joy-Con IR Motion Camera has both in one, a strobing IR emitter and an IR camera, all in one unit.

Rather than having to point something as archaic as a sensor bar, instead, if they added more IR camera units to each Joy-Con, it could analyse its movement relative to the room, and provide inside-out tracking. Mobile phones have also made IR+colour cameras extremely cheap and available, and using an array of those could do things like track the screen, be it in TV or Tabletop mode, rather than a dedicated sensor bar, which would make things a lot simpler.

This approach also has the advantage of not having to point at the TV to align things.

Wii U GamePad had great motion controls through the use of a magnetometer, so it could calibrate itself using the earth's magnetic field.

Combining these, say, having one camera on the bottom of each Joy-Con, and one at the top beside the shoulder button, and a magnetometer each, you could get really excellent motion controls, no sensor bar required.

Luckily for Nintendo, camera modules (including IR sensitive modules) are extremely cheap, again, thanks to mobile phones. Using those for inside-out tracking would be a great move.


Edit: also a sensor bar has to be stationary, more or less, and kind of defeats the purpose of a portable system. Inside-out tracking could be used to enhance the motion controls even in handheld mode, and work as an excellent pointer for Wii games in Tabletop mode.

It's not just about having cameras on the controllers. Each controller will also need an SoC for the computer vision/SLAM. Maybe it could be much cheaper than the SD 662 that Oculus used on their Touch Pro controllers, but that's something I don't really know. But even then, Inside-out tracking just seems not cheap for me (I feel Nintendo would put the money on other things or on their pocket lol)

And at least for me (and also for some friends who played splatoon with me on wii u - and switch) the wii u gamepad didn't have great motion controls, like, at all lol
It was as bad as it is on switch. The magnetometer really didn't help with anything, and I had to reset the camera every 10 seconds (maybe it suffered too much of magnetic interference, I don't know)

Anyway, my dream for the switch 2 would be perfect motion controls. I really like what great motion controls bring to gaming.
 
Unless Nintendo leads the way with 32 GB cards to be mass produced and help drive prices down, I feel very pessimistic about developers using 32GB carts. Isn't Nintendo Macronix's only customers with these carts? Best case scenario, maybe 32GB carts will be used as often as current 16GB carts. And maybe we'll get half a dozen 64GB cards? Either way, I'm expecting $70 at least from 3rd part devs.


I hope Tears of Kingdom is actually the first 32GB cart used by Nintendo, and the first of many to lead the way for switch 2 games.

Imo, I do think the price of carts was a bottleneck for the switch for some AAA third party devs. Witcher 3 was great, while games like FFX/X-2 in 32GB was available in Asian only l. We could have gotten more bigger games like Cod, GTA 5, etc.

Why do you expect Nintendo to offer 512GB?

It's my hope that they do, even if it means a higher end sku for $500. If we have just one SKU, I would not be surprised if we get less than 512, GB. 128-256GB is what I'm thinking will happen, despite how ridiculous it is in 2023 for a PS4 Pro tier console.

They need (I want them to) to add back IR aiming. This could be a wireless sensor bar and/or a IR sensor on the Switch 2 itself. IR + gryo makes for the ultimate home console FPs experience (Helloo Cod games, RE4 remake, and MP4) while also supporting NSO Wii games that relied on IR aiming possible.

Didn't you say the joycons have less gyro sensors btw?;


They could probably do VR as well. Maybe as a separate attachment like Sony as well.
Prices are down and there is an overabundance of supply. Seems like a win-win for Nintendo.
 
So, how many from here will pre order the new gen with only the first trailer? Who will wait till the hard core fans full test it?(for performance or bugs)
F THAT.

car-enter.gif
 
It's not just about having cameras on the controllers. Each controller will also need an SoC for the computer vision/SLAM. Maybe it could be much cheaper than the SD 662 that Oculus used on their Touch Pro controllers, but that's something I don't really know. But even then, Inside-out tracking just seems not cheap for me (I feel Nintendo would put the money on other things or on their pocket lol)

And at least for me (and also for some friends who played splatoon with me on wii u - and switch) the wii u gamepad didn't have great motion controls, like, at all lol
It was as bad as it is on switch. The magnetometer really didn't help with anything, and I had to reset the camera every 10 seconds (maybe it suffered too much of magnetic interference, I don't know)

Anyway, my dream for the switch 2 would be perfect motion controls. I really like what great motion controls bring to gaming.
A sensor bar is not the answer.

Wii U GamePad was pretty good in my experience, but magnetic interference can cause it to calibrate wrong, and then it needs to be recalibrated on a flat surface away from magnetic interference, which isn't always super easy.

It wouldn't need perfect, premium VR grade inside-out. Like. You realise Wii Remote already had to do computer vision, back in 2006?

All it needs is that level of accuracy, which people seem to keep insisting was good enough. We've come a long away since 2006. Even the Joy-Con R as it exists now does some computer vision processing AND passes the live video to the console. That's not an impossible task, that's something that the Joy-Con (R) and Wii Remote before it have already done in a more rudimentary way. You could have, for instance, a camera at the front of the Joy-Con take a picture, and give the console a reference to the motion detected in that moment. That's how Wii Motion Plus worked, it took a short snapshot of the sensor bar's position and relative size and the current reading from the gyroscope to produce a calibration point.

It doesn't need to be a constant feed, just a "good enough" autocalibration system for a motion control setup that, in my experience, is already good enough for even basic VR.
 
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So, how many from here will pre order the new gen with only the first trailer? Who will wait till the hard core fans full test it?(for performance or bugs)
I'll be pre-ordering the second it's available. I've gotten every new Nintendo console on release day since the GBA (aside from the Wii U as I was at college in another country at the time).
 
So, how many from here will pre order the new gen with only the first trailer? Who will wait till the hard core fans full test it?(for performance or bugs)

I waited in line for the Switch and I'll probably leave my family to camp out for the successor and a new TV if the speculation is remotely true.
 
Quick resume will burn through your storage.
Anyone that has a series s can attest.
Thanks for the clarification 🥴 Did not know this

I just pray that if Nintendo is asked about it, they dont respond with the Switch is in the middle of its life cycle BS again
They went from middle of life cycle, to uncharted territory. I presume they’ll say that they’ll still in uncharted territory, and when asked about a successor, they’ll say that they’re always trying to find new ways to amaze consumers.

They will. They will not confirm any launch window of successor because someone asks, and certainly not just 3 days before their biggest launches in years. People should calm down with expectations on May 9th.
Yeah. TOTK should be big enough to keep us busy until Redacted gets announced xD

This thread reminded me that I was a Nintendo 3DS Ambassador… JAHJAHAJAHAJAH
 
Thanks for the clarification 🥴 Did not know this


Yeah, that's... Not exactly how it works. It doesn't eat storage with every game you play and balloon the system software's reserved storage. Xbox comes out of the box with 1/5th of the storage (approximately) reserved for the system. On Series S, yes that's quite a lot, since you aren't starting out with a lot of space to begin with as far as modern games are concerned, but it's also FIXED.

If they go with an approach of 2 or 3 games in Switch 2's quick resume, that just means 10 or 20GB will be reserved out the gate and... That's it. They don't balloon beyond their reserved space. In a way they can't, there's a hard limit to how much memory a game can use and a software limiter on how much software can be suspended at once. It's also how it works, it's essentially a big page file, and when you open another app, the last game you played gets "paged". But page files have fixed sizes, and once set up, shouldn't eat into your system storage.

Say the next system has 128GB on board. 2 or 3 game quick resume could function, all the system files, and still leave you with 100GB flat for your own installs.
 
I was fortunate enough to be able to just waltz into a store and buy a Switch a week after launch. I've never preordered a major new console before, so this'll be exciting, although I doubt I have the stamina to stay up for a midnight release.
 
I’ve had my switch since day 1. When this new system is announced it’s 100% day 1 buy. I love many of Nintendo’s franchises and I know they will have something for me day 1.

The only system that didn’t have a game I wanted day 1 was the 3DS.
 
I’ve had my switch since day 1. When this new system is announced it’s 100% day 1 buy. I love many of Nintendo’s franchises and I know they will have something for me day 1.

The only system that didn’t have a game I wanted day 1 was the 3DS.
The thing for me with the new system is that, it's probably (definitely) backwards compatible but better in some ways, might even have some enhancements at launch, so I'll be there whether or not there's any new games on it.
 
this feels spot on
Or, if directly asked about a successor, they’ll either say they’re always looking for new, creative ways to deliver their IPs to consumer or deny they’re working on a Switch 2.

Like they denied the past revisions and ended up releasing them weeks/months after. XD

I was fortunate enough to be able to just waltz into a store and buy a Switch a week after launch. I've never preordered a major new console before, so this'll be exciting, although I doubt I have the stamina to stay up for a midnight release.
I bought a Switch September of launch year, but thankfully had no issues
 
The thing for me with the new system is that, it's probably (definitely) backwards compatible but better in some ways, might even have some enhancements at launch, so I'll be there whether or not there's any new games on it.
I understand it’ll have BC. But I like new hardware. I like new technology so I’ll be there day 1 like you.

I do believe 3D Mario will be there which is my favorite franchise ever. The way Nintendo has done things is they tend to have a core title for launch. The next system should do that because you’re not selling a Wii or DS type of system. They did very well with leaning on the core Nintendo fans with switch from the start.
 
I'll be pre-ordering the second it's available. I've gotten every new Nintendo console on release day since the GBA (aside from the Wii U as I was at college in another country at the time).
Ok well scratch this I guess. Just found out that it's very likely GameStop will be leaving the Irish market by the end of July (they've already stopped selling gift cards, taking pre-orders etc.) and they're the only physical store in my town that sells games/consoles, so I may end up not being able to get the new console on release day unless some other shop pops up. I weep.
 
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I understand it’ll have BC. But I like new hardware. I like new technology so I’ll be there day 1 like you.

I do believe 3D Mario will be there which is my favorite franchise ever. The way Nintendo has done things is they tend to have a core title for launch. The next system should do that because you’re not selling a Wii or DS type of system. They did very well with leaning on the core Nintendo fans with switch from the start.

Yeah, I'd personally be surprised if a 3D Mario wasn't the next main launch title.
 
My wallet will already be on preorder alert as soon as Nintendo mentions the codename or existence of this device.
As i dont own a switch, my wallet is in pre order alert since like last year xD. I live in Argentina so there is no way to know how much is going to cost in the end bc of dollar and import restrictions, so a bunch of official sellers just let us "reserve" an unit for us$1 from the moment Nintendo release the official trailer, so when the units arrive and they can confirm the final price we paid the rest or we get the us$1 back.
 
Yeah, that's... Not exactly how it works. It doesn't eat storage with every game you play and balloon the system software's reserved storage. Xbox comes out of the box with 1/5th of the storage (approximately) reserved for the system. On Series S, yes that's quite a lot, since you aren't starting out with a lot of space to begin with as far as modern games are concerned, but it's also FIXED.

If they go with an approach of 2 or 3 games in Switch 2's quick resume, that just means 10 or 20GB will be reserved out the gate and... That's it. They don't balloon beyond their reserved space. In a way they can't, there's a hard limit to how much memory a game can use and a software limiter on how much software can be suspended at once. It's also how it works, it's essentially a big page file, and when you open another app, the last game you played gets "paged". But page files have fixed sizes, and once set up, shouldn't eat into your system storage.

Say the next system has 128GB on board. 2 or 3 game quick resume could function, all the system files, and still leave you with 100GB flat for your own installs.
Until your storage crapped out due to massive writes. Unless you do it sparingly, it's fine. On a 1TB drive, it's ok because the drive is large enough that a cycle will take a looooong time to happen but for something like 128GB, good luck with that.
 
I wouldn't, to be quite honest. Although I'd welcome one!

I don't know, with the movie, the time passed since Odyssey came out, and a Zelda very unlikely being a launch title for it, I feel like the theory has basically everything going for it. Of course you might be right, but then I feel like it probably shouldn't be too far off from the launch window.
 
I waited in line for the Switch and I'll probably leave my family to camp out for the successor and a new TV if the speculation is remotely true.
Dang, I'll probably exchange my modded V2 for the [Redacted]. The only reason I modded my V2 is for android support which has not happened since. I really want to play TFT in this tablet.
 
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I don't know, with the movie, the time passed since Odyssey came out, and a Zelda very unlikely being a launch title for it, I feel like the theory has basically everything going for it. Of course you might be right, but then I feel like it probably shouldn't be too far off from the launch window.
Yeah, a Mario game and a new console launching a few months after the movie would definitely be perfect for marketing, and I definitely want it to happen to some extent, but it just wouldn't shock me if they can't.

If everything is going well internally, I think the Mario game is probably nearing completion and the console is ready to start final assembly as soon as an announcement drops.

I really can't see them stretching this out into next year when the processor has been ready for a year at this point, and ready to manufacture for a year come September.

I'm hopeful! But I wouldn't be too shocked if it all fell through and we get a new console March 2024 and a 3D Mario early 2025. Maybe that's a bit doomer of me!
 
So, how many from here will pre order the new gen with only the first trailer? Who will wait till the hard core fans full test it?(for performance or bugs)
My wife will probably pre order one for me immediately and then reserve it for either my birthday in June or Christmas.

She did this with the original switch and Zelda BOTW, but she wanted to play Zelda really bad so I let her unbox it and play for the months leading up to my birthday, not doing that again haha.
 
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