- Pronouns
- He/Him
I miss y2k-era neon colors and transparent tech
I miss y2k-era neon colors and transparent tech
You uh. . . got a magnet link?Would you download a car?
I think ultimately we agree, regardless of linguistic, or philosophical, differences on the matter.Hah! I get where @Concernt is coming from, didn't mean to create a pile on. I probably have a little bit of a bug up my ass about it.
It's clear that no one here is defending Lapsus$, but that particular argument gets deployed by people who do, and I think it's wrong. And while we can all condemn someone publishing a bunch of random employees social security numbers online, the fact that we (and I include myself, totally) rabidly consumed the data, and were excited about what it revealed can create a perverse incentive I'm not entirely comfortable with.
Sorry about that.
Not because it's theft.Why is it illegal
Can we go back to debating the definition of seasons?Ah, I see we're at the classic "debating the definition of theft" stage of the hardware rumor cycle
Isnāt there a minimum storage speed needed?nanite is a software function. it runs on practically anything. this isn't something to worry about
I'm not sure whether FLCG would necessarily mean the ability to gate certain new blocks -- wouldn't that just be ELCG or BLCG or whatever, implemented on a different side of the power tree? Whereas the "level" in "first level" implies a different granularity. But it's possible!Anyway, I have Drake's graphics drivers for Linux now.
May be some other stuff in here, something more interesting, but my eyes are tired.
- Drake definitely does nothave Ada's OFA, which is unsurprising.
- It is the same OFA as Orin though
- Figuring this out was a giant PITA
- Drake definitely doeshave Ada's NVENC implementation
- As does Orin, not surprising.
- Unlike Orin, Drake supports clock gating on the OFA, NVENC, NVDEC, TSEC and VIC.
- This almost definitely the FLCG @LiC has discovered
- Interestingly, Erista also support this level of clock gating, so it's not a back ported Ada feature
- Also interesting: Orin at one point appears to have had this form of clock gating as well, but it was dropped
- Drake pulls all of the camera management hardware out of Orin
- Not surprising but worth noting
- At some point, T239 might have been called T234D.
- Lots of defines for T234 and then defines for T234D
- At one point T234D is referred to as Orin in a comment
Probably best for you to not reply hours after the derailment has concluded thenNot because it's theft.
But let's not reopen, boil, macerate and ferment that can of words- I mean, worms again.
No, not any that's mentioned in documentation anyway. You're probably referring to brainchild's needs, but that might be specific to him. At worse, I assume you'll just be stuck with a lower fidelity model than flat out not workingIsnāt there a minimum storage speed needed?
Since Nanite relies on the ability to rapidly stream mesh data from disk on demand. Solid State Drives (or SSDs) are recommended for runtime storage.
I was doing my finals, cut me some slack! Then maybe some worms.Probably best for you to not reply hours after the derailment has concluded then
I wonder what the actual minimums speed is, since "SSD" is pretty vague. Couldn't eMMC count as "SSD"?No, not any that's mentioned in documentation anyway. You're probably referring to brainchild's needs, but that might be specific to him. At worse, I assume you'll just be stuck with a lower fidelity model than flat out not working
There is this notice, but it's too vague to be of any use
Or like the original NES in the US where you put it in connector first then press down on it. Interesting but entirely absurd. I do kind of wish the next dock redesign would make allowances for mounting the dock horizontally like Sakurai does, as it stands the Dock with LAN Port's hinges slightly tilt it up at the rear, so when horizontal the console has a small risk of slipping out. Even if it's just a rubber ring on the back and a slight forward angle to the part that covers the screen so it faces slightly up when horizontal. Not much they can do about this position turning the logo upsidedown, but Playstation and Xbox cope fine with their logos going sideways in some orientations.I know we are all pretty sure the switch dock won't change much, and there is a million reasons not to do this, but I think a redesign that works like an old VCR would be hella cool.
A mechanism whereby you remove the joy con's and slide the console into a flap on the front and a mechanism then proceeds to swallow the device and feed it into the body.
The mechanism would probably fail, trapping your drake switch, it would be a pain to keep taking your controllers off, it serves no functional purpose, but damn it would be cool and nostalgic.
Wonder if I can get some joycon rails, an old VCR and a cheap dock and make one?
So this means no DLSS 3.0 then, right?Anyway, I have Drake's graphics drivers for Linux now.
- Drake definitely does nothave Ada's OFA, which is unsurprising.
- It is the same OFA as Orin though
- Figuring this out was a giant PITA
Unfortunately I believe so, yes.So this means no DLSS 3.0 then, right?
People here have a mindset that speculation even on extremely likely things is inappropriate because someone could get disappointed. Its a really bizarre mindset to me. Speculation is fun, if you get disappointed once or twice so what get over it.
So this means no DLSS 3.0 then, right?
I think it's the final nail in the coffin, yeah. Honestly, with Drake's size and likely clock speeds, it seems like it was probably always off the table. DLSS 3.0 is not a great fit for 30fps->60fps games anyway, so I think on the whole have that extra power and transistor budget used elsewhere is probably a win.Unfortunately I believe so, yes.
While this post was likely said in jest, this type attitude leads to abuse and harassment when plans do change. When plans change (because they can and do so often), it's not used as an excuse. It's used to explain what happened in a situation.Mentionning 2024 or even end of 2023 used to be haram opinions, but I see that we are slowly, but surely, entering that liminal phase where plans must have surely changed and a lot must have happened behind closed doors.
I personnally have no issue with coasting through 2023 with the current Switch, and if that's a indeed Nintendo's intention as I believe it, I have no doubt that we will have a solid year of videogames despite the aging hardware. Additionally, the new generation of console is expected to last much longer than usual due to a combination of factors such as covid and diminishing returns, so Nintendo can in my opinion perfectly release their new console in 2024 without it feeling late/outdated.
So this means no DLSS 3.0 then, right?
Unfortunately I believe so, yes.
Ehhhhhhh I wouldn't say soI think it's the final nail in the coffin, yeah. Honestly, with Drake's size and likely clock speeds, it seems like it was probably always off the table. DLSS 3.0 is not a great fit for 30fps->60fps games anyway, so I think on the whole have that extra power and transistor budget used elsewhere is probably a win.
I kinda disagree on one thing, and that's the pricing. Based off the fact that Switch is still selling quite well (for now), and that we have yet to see a price drop for any of the models... I think we have reason to believe that Drake can easily be priced at $400 for a base model with the lowest storage offered (128 GB lol). And I say $400 under the assumption/scenario that OLED and regular V2 model gets a $50 price drop to $250 and $300.It's silly to say Nintendo is targeting a certain market with a console that hasn't been announced yet. One has no idea what the console's price will be, how it will be marketed/positioned, or even really how it will perform (not that the latter actually implies a target market). Those are all assumptions.
I dunno. I have a really hard time believing Drake will be that big of a jump for Hogwarts version, even if it's based off the Switch version, and DLSS is involved.Not at all. I just expect Drake to run Hogwarts at 4k DLSS/60fps versus the Switch version being 720p/20-30fps when docked. XBO will probably be 900p/30fps and PS4 1080p/30fps.
There most likely isn't a hard minimum, just practical limits on what you can do with particular hardware without hitching.I wonder what the actual minimums speed is, since "SSD" is pretty vague. Couldn't eMMC count as "SSD"?
I actually still think eMMC is a possibility for Drake, even if UFS is reasonably affordable, since I doubt many games demand speeds higher than what it can provide. Meanwhile it's cheap and they could provide a lot more storage for the same price, in theory.
I know we are all pretty sure the switch dock won't change much, and there is a million reasons not to do this, but I think a redesign that works like an old VCR would be hella cool.
A mechanism whereby you remove the joy con's and slide the console into a flap on the front and a mechanism then proceeds to swallow the device and feed it into the body.
The mechanism would probably fail, trapping your drake switch, it would be a pain to keep taking your controllers off, it serves no functional purpose, but damn it would be cool and nostalgic.
Wonder if I can get some joycon rails, an old VCR and a cheap dock and make one?
While this post was likely said in jest, this type attitude leads to abuse and harassment when plans do change. When plans change (because they can and do so often), it's not used as an excuse. It's used to explain what happened in a situation.
I thought for like 6 full pages of this thread, why is the general Nintendo thread full of talk about the next Switch and it bugged me when there is a dedicated thread about it. I was just about to ask why the discussion moved here, before I was done typing I realized it was all me, because I entered the wrong thread :S
I was the baddy here.
Nanite has other benefits than just throwing in million poly meshes. Even for low poly meshes, you can get a more compressed file out of it, allowing you to send more data. So there's no real lower bound hereI wonder what the actual minimums speed is, since "SSD" is pretty vague. Couldn't eMMC count as "SSD"?
I actually still think eMMC is a possibility for Drake, even if UFS is reasonably affordable, since I doubt many games demand speeds higher than what it can provide. Meanwhile it's cheap and they could provide a lot more storage for the same price, in theory.
technically thereās no difference between an SSD and eMMC since both are flash storage, one can be faster than the other and vice versa.I wonder what the actual minimums speed is, since "SSD" is pretty vague. Couldn't eMMC count as "SSD"?
I actually still think eMMC is a possibility for Drake, even if UFS is reasonably affordable, since I doubt many games demand speeds higher than what it can provide. Meanwhile it's cheap and they could provide a lot more storage for the same price, in theory.
Iām sure Iāve read that hardware will hit a CPU bottleneck long before they hit a drive speed bottleneck when it comes to UE5 and Nanite.Isnāt there a minimum storage speed needed?
To put a exclamation point on this very fine point, I believe the OLED Switch was Nintendo's first step into the upper market. The numbers clearly reflect that. With that said, the product and brand is strong/mature enough to allow it to appeal to all audiences provided the new hardware can deliver.It's silly to say Nintendo is targeting a certain market with a console that hasn't been announced yet. One has no idea what the console's price will be, how it will be marketed/positioned, or even really how it will perform (not that the latter actually implies a target market). Those are all assumptions.
But I don't even think it makes sense to frame it like "targeting casual gamers," or not, at all. I think they're going to do the same thing they've been doing since 2019: targeting "Nintendo Switch owners" and "potential Nintendo Switch owners."
There's also the fact that the timeline from GPU architecture, to Tegra, to Switch model is not actually going to end up all that different from the original Switch, contrary to the apparent belief that the new model is going to be so cutting edge that it must be positioned for enthusiasts only.
Ehhhhhhh I wouldn't say so
Orin is a part for AI Computing and specifically AI Automation.
A part of that nature needs to be incredibly precise, especially in it's awareness of the world around it in automotive or mechanical applications, so the OFA in Orin likely is vastly superior to the OFA in Ampere at the very least to facilitate that (Can't have a self-Driving car or a Drone/Automated Machine careen into a thing because it's OFA is too slow to give it a sense of awareness of the world around it)
So Drake, sharing that OFA, would inherit that increase in speed/precision.
The question is, what is the Orin OFA's relation to the Lovelace OFA? Is the Lovelace OFA faster than the Orin one? Was it built off of the Orin one, or were they designed in parallel for the different parameters/targets of the architecture they were targeting?
Now, none of this confirms DLSS Frame Generation as being viable, it does make it more likely than if it had the Ampere OFA, but even if the Orin OFA could run DLSS-FG just fine, Nintendo may want to go the route of using that performance to drive the DLSS cost as close to 0 as they could rather than using Frame Generation to make up the cost-difference.
Either way, there is no "Nail in the coffin" yet IMHO, and to assume such is jumping to conclusions without considering the scope of what exactly Drake having Orin's OFA means.
And again, even if it could run DLSS-FG just fine like Lovelace could, Nintendo may want to use the headroom to optimize DLSS's Upscaler instead, so there is a lot of uncertainty there.
By inflation, the $300 launch Switch would be ~$370 now. Ignoring the SOCs for a second, the Switch was built off of industry standard parts that were mostly already at stable prices, and likely have been affected by inflation same as everything else.
I have no sense of what Drake will cost Nintendo, because TX1 was an existing chip and Drake is customized. But I think the best case scenario is that by reusing some of Orin's arch, and letting Nvidia sell the product elsewhere, Nintendo has managed to get the cost of their custom chip back down to approximately the same price.
I assumed it was parts availability for HDMI converter chips, with 4K 60 being a max default. May have been cheaper to use an existing one.The Switch OLED launched with a dock that has a built in control board capable of outputting 4K, and essentially has no use with the current Switch. Why put this in there, it certainly cost more money than the previous dock. Unless of course they wanted the OLED dock to be compatible with the next Switch, but this would mean the Switch 2 would not be able to be any thicker than the current model.
AMD's frame generation will probably be open source like FSR and work on everything, so it would be a good proof of concept, on top of previous interpolation experimentsThere's a possibility of Nintendo having their own custom upscaling technology Based on a few patients nintnedo put up in 2021. Some of them had something to do with using AI to upscale images. I am sure DLSS will be the default upscaler used but I wouldn't question Nvidia drive to implementing their own technology for Nintendo sake and potentially calling a custom version of frame generation "Nintendo's secret stuff" or something like that. Will it be as good as Nvidia current frame generation? Probably not but it will allow that feature to be present in future games. There's only 35 games that support DLSS 3.0 and FG so I am sure Nvidia wants more developers to adopt that feature.
I wouldn't rule out the possibility of Nintendo receiving a custom version of FG that works only with Drake and the 40 series Nvidia cards
AMD's frame generation will probably be open source like FSR and work on everything, so it would be a good proof of concept, on top of previous interpolation experiments
There's always a bigger fish.That's good, at least. I recall something about an expected new SoC that would arrive in 2025/2026, and while I wouldn't expect Nintendo to go for that bleeding edge tech right away, it's still a mild concern of mine to have new hardware on the horizon that would feel outdated almost immediately after the fact lol
You mention DLSS you don't seem to account for it. DLSS isn't strictly limited to these options, but going with the labels they use for PC settings, to achieve 2160p60 in the various modes, they'd need to start with...I dunno. I have a really hard time believing Drake will be that big of a jump for Hogwarts version, even if it's based off the Switch version, and DLSS is involved.
720p to 2160p requires 9x as many pixels alone, which is like 9x GPU power. And then we're talking about doubling framerate to boot. This is also assuming Drake won't get any upgrades in fidelity, and we are talking about an optimistic 3 tflops in docked (7.6x faster GPU). I guess we will have to see how much of the framerate is CPU vs GPU. Maybe it is doable if the fidelity is switch level, but at 4k?
Xenoblade Chronicles 3 uses a temporal upscaler, not a spatial upscaler, which FSR (1.0) is.It's why we saw some first party Nintendo games use FSR because it allowed them to save some resources and squeeze out more performance out their dated hardware for games like XC3.
XC3 uses an in-house temporal upsampler. the other Nintendo games that did list FSR don't actually show signs of usageThat's the wonderful thing about AMD FSR and future implementation of their FG it will be open sourced. It's why we saw some first party Nintendo games use FSR because it allowed them to save some resources and squeeze out more performance out their dated hardware for games like XC3.
For those interested, they gave a lecture on their technique here.
To break it down a little more, the "1552Ć880" in the raw upsampled state exceeds the maximum output resolution of the Nintendo Switch body of "1280Ć720", so once downsampling to the size that matches it, supersampling [ā»] As a result, the image quality has improved.
I try to account for it. I have no idea how CPU extensive the game is, but considering it's open world, perhaps Drake can bring it from 30 on last gen consoles to 60fps. So 1080p 60fps might be doable with PS4 fidelity? without DLSS?There's always a bigger fish.
You mention DLSS you don't seem to account for it. DLSS isn't strictly limited to these options, but going with the labels they use for PC settings, to achieve 2160p60 in the various modes, they'd need to start with...
Quality: 1440p60
Balanced: 1252p60
Performance: 1080p60
Ultra Performance: 720p60
Hard to say what will be considered feasible or best practice. Getting a 720p30 Switch game to at least those lower two seems like it should be trivially easy in most cases. Less so if it's really "720p30, but drops both resolution and frame rate a lot".
Drake will almost certainly use a different colour to differentiate it from the OLED model. The base console is Black, OLED is White how about Nintendo Red for Drake?
It's a rather fascinating discussion that I have seen it come up, but I think in short that while it would be appreciated, 1) Nintendo does currently sit on the board of the SD Association, and it wouldn't make sense to use a competing storage format, and 2) space constrictions might prove difficult to fit inside the current form factor of the Switch if no changes to the thickness of the console are being madeforgive me if this has come up but i donāt seem to remember, but would it be plausible for the next switch to have the capacity to have an nvme ssd added to it as expandable storage? i was just looking at how cheap the lower tier nvme drives have become, youāre looking at Ā£45 here in the UK for 1tb, thatās basically half the price of a 1tb microsd card.
Possible? Yes, but very unlikely. I believe Nintendo wouldnāt consider that āPlug and Playā enoughā¦ maybe they could design around that but it would be surprising if they tried, I think.forgive me if this has come up but i donāt seem to remember, but would it be plausible for the next switch to have the capacity to have an nvme ssd added to it as expandable storage? i was just looking at how cheap the lower tier nvme drives have become, youāre looking at Ā£45 here in the UK for 1tb, thatās basically half the price of a 1tb microsd card.
Post in thread 'Future Nintendo Hardware & Technology Speculation |ST|' https://famiboards.com/threads/future-nintendo-hardware-technology-speculation-st.55/post-486284forgive me if this has come up but i donāt seem to remember, but would it be plausible for the next switch to have the capacity to have an nvme ssd added to it as expandable storage? i was just looking at how cheap the lower tier nvme drives have become, youāre looking at Ā£45 here in the UK for 1tb, thatās basically half the price of a 1tb microsd card.
ahhhh, perfect! thank youPost in thread 'Future Nintendo Hardware & Technology Speculation |ST|' https://famiboards.com/threads/future-nintendo-hardware-technology-speculation-st.55/post-486284
Another Drake patch candidate.
It probably does have the OFA from Ampere, because Orin probably has the same OFA from Ampere.Ehhhhhhh I wouldn't say so
Orin is a part for AI Computing and specifically AI Automation.
A part of that nature needs to be incredibly precise, especially in it's awareness of the world around it in automotive or mechanical applications, so the OFA in Orin likely is vastly superior to the OFA in Ampere at the very least to facilitate that (Can't have a self-Driving car or a Drone/Automated Machine careen into a thing because it's OFA is too slow to give it a sense of awareness of the world around it)
So Drake, sharing that OFA, would inherit that increase in speed/precision.
The question is, what is the Orin OFA's relation to the Lovelace OFA? Is the Lovelace OFA faster than the Orin one? Was it built off of the Orin one, or were they designed in parallel for the different parameters/targets of the architecture they were targeting?
Now, none of this confirms DLSS Frame Generation as being viable, it does make it more likely than if it had the Ampere OFA,