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StarTopic Future Nintendo Hardware & Technology Speculation & Discussion |ST| (Read the staff posts before commenting!)

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We will probably get a redesigned joy con but the old ones will still be 100% compatible.
 
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Why would they do that?
A few reasons I’m gonna give, but if it has a higher aspect ratio this usually comes with a higher resolution from Samsung displays. And if it has a higher resolution this could be for a VR goggle headset or a dock that you put on your head where you can just slot the Nintendo switch into. This would also further reduce costs because they don’t have to have a special screen made they can just source it from an existing screen, though I should stress this is out of my depth and I’m only making assumptions here. So don’t take it for gospel!

It would also enable them to have VRR on the display of the device. And support for higher than 60 Hz.

Would be kind of strange if handheld and docked had a different aspect ratio.
On TVs I guess it would change how it displays? Shouldn’t be hard to do I guess.
 
I don't think Nintendo is going to shit all over their entire design language, accessory lineup, and arguably their USP just to push a few extra watts
 
Monkey pawed, the screen is the same size, they are just micro joycons.
Haha! :ROFLMAO:

Now I want this.
The Nintendo Sasquatch!
I'm all for the Sasquatch! :ROFLMAO:
Ok I'm attempting the translation rn, give me a minute lol. Some of these sentence structures are pretty confusing.
Ah, thank you again, so much! Please take your time. We're the only ones impatient, haha, you're doing us all a favor! We appreciate you taking the time, at all, to do this!
 
doctors say otherwise



in other vaguely related news, I found a video of someone running FSR1.0 on a Vega 3 laptop (on proton for some reason), and interesting, there's a performance regression. it'd be worse if this was FSR2.0. it makes me curious just how much weight does the tensor cores take off the shader cores in a hypothetical scenario of similarly limited power

 
For BC reasons they need to yep
yes, If they want the "Switch" for next 2-3 years there is no way they are saying "yes, buy this new thing, but 100m+ switches of joycons are compatible with this"

actually, did you guys realize that when there is 100 mil switches in the world, there is probably like 200 mil joy-cons in the world (+ a lot of people are buying them separately) so like 220mil. of joy-cons
 
yes, If they want the "Switch" for next 2-3 years there is no way they are saying "yes, buy this new thing, but 100m+ switches of joycons are compatible with this"

actually, did you guys realize that when there is 100 mil switches in the world, there is probably like 200 mil joy-cons in the world (+ a lot of people are buying them separately) so like 220mil. of joy-cons
Minus 40M due to the 20M+ Lites.
 
even if you couldn't use OG joycons as attachments in the 'Pro' model this doesn't break compability per se it just means you wouldn't be able to use them as attachments. the originals will still work wirelessly in multiplayer and it's not like they'd be selling a new model without it's own set of new ones. not a big deal.
 
if this thing is a big dumb piece of shit it better kick the steam deck's ass beyond any doubt

Hmmm.... I can't tell if they are talking inches or cm, it seems like they flip between them.

Although honestly, I don't feel like a size increase would really be directly about Drake. Irrc, even at Samsung 8nm it's still in the ballpark of the original 24 nm switches physical foot print.

What about other components? Larger battery? Larger heat pipe? More distance between soc and battery? Larger fan?
 
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even if you couldn't use normal joycons as attachments in the 'Pro' model this doesn't break compability per se it just means you wouldn't be able to use them as attachments. the originals will still work wirelessly in multiplayer and it's not like they'd be selling a new model without it's own set of new ones. not a big deal.
I would say this is a pretty big deal. Nintendo is basically saying you that the Joy-Cons you own for years can't be used in handheld mode anymore. This would create a lot of confusion and we know Nintendo is bad at this.
 
even if you couldn't use normal joycons as attachments in the 'Pro' model this doesn't break compability per se it just means you wouldn't be able to use them as attachments. the originals will still work wirelessly in multiplayer and it's not like they'd be selling a new model without it's own set of new ones. not a big deal.
it's forcing a compromise though, and a really stupid one at that

in a product lineup like this you kind of want there to be a best option for most people

by introducing a substantially more powerful switch in a substantially worse package, the pitch has been blurred
 
This is only entertaining the speculation:

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The Joy-Con need to be fully compatible with but we can't deny that they also won't need to be attachable (aka Lite)
 
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A few reasons I’m gonna give, but if it has a higher aspect ratio this usually comes with a higher resolution from Samsung displays. And if it has a higher resolution this could be for a VR goggle headset or a dock that you put on your head where you can just slot the Nintendo switch into. This would also further reduce costs because they don’t have to have a special screen made they can just source it from an existing screen, though I should stress this is out of my depth and I’m only making assumptions here. So don’t take it for gospel!

It would also enable them to have VRR on the display of the device. And support for higher than 60 Hz.


On TVs I guess it would change how it displays? Shouldn’t be hard to do I guess.
Since I'm guessing by default Switch games only support 16:9 aspect ratio, this would involve either patches for every single game or black bars on the sides.

I'm not so sure about VRR - and I am skeptical that Nintendo would really care about it - but in terms of VR, they would need to substantially increase the DPI, not just the resolution. Honestly, even (the aspect ratio-adjusted equivalent of) 1440p is potentially not high enough DPI on a 7" device to use with VR without graininess. Which leaves 4K or a non-standard resolution, both of which seem very unlikely in a device this size, especially for Nintendo.
 
I don't think Nintendo is going to shit all over their entire design language, accessory lineup, and arguably their USP just to push a few extra watts
They really, really don't have to. An OLED sized case with a V1 size fan and a new heat pipe would be able to push 20W.
 
Another bad example. Kingdom Hearts is on cloud on Switch because of the license costs. That's not the first time Square avoided KH license costs, KH BbS on PSP and KH 1.5+2.5 HD collections on PS3 were released physical only. Physical only BbS on PSP even killed off PSP Go, a digital only iteration of PSP that launched at the same time with BbS. It was dead on arrival without the most anticipated title, Kingdom Hearts. Someone, Stephen Totilo I believe, said back then, KH 1.5+2.5 re-release license cost should be around $11 million, even just for releasing it digitally on PSN. MS and Epic probably provided the money to have KH on their platforms. Until Nintendo also does that, they'll stay on cloud.

You're gonna have to have a little more faith. Grudges and bad blood don't exist between game companies, they are companies after all. If a non-exclusive game skips Switch it's either because technical reasons or the publisher/developer is misinformed on Nintendo and its audience.
I'd say only company that seems to even have any bad blood with nintendo anymore this gen is EA after the Wii u stuff.
 
Honestly they just need to make the Joy-Cons bigger and keep the rail part on them the same size as the originals. That way you could hypothetically also use them on the OG Switch or the old ones on the new model.

Edit: that way new Joy-Cons can fit on existing accessories like the „Ring Fit“-Ring
 
Soooo I have a translation. lol
Maybe you guys can help me figuring out what some of this actually means, the last sentence in particular is just weird to me, even in my own translation lmao


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it's forcing a compromise though, and a really stupid one at that

in a product lineup like this you kind of want there to be a best option for most people

by introducing a substantially more powerful switch in a substantially worse package, the pitch has been blurred
agree it's not ideal and kinda silly if they break compatibility now. likelyhood is if the joycons change it will be in a way that doesn't change anything ie wider not taller or old ones still fit on the rail.

but a bigger Switch itself is not really ideal, if true the main thing that comes to mind is Drake is still at 8nm and compromises were made (bigger housing) as they got a such a good deal to go with Samsung.
 
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look at the iphone line. besides the lovable goofball known as the mini, you have a four square grid of size and features

basebetter
smalleriPhone 13 Mini(doesn't exist...)
baseiPhone 13iPhone 13 Pro
biggeriPhone 13 MaxiPhone 13 Pro Max

size is decoupled from features. if you get the Pro you aren't worse off than the Pro Max

Nintendo's chart would look like this:

basebetter
smallerSwitch Lite(doesn't exist...)
baseSwitch/Switch OLED(doesn't exist...)
bigger(doesn't exist...)Switch Pro

that diagonal line in the bottom right is fucking terrible, you never want to do that. because to buy the best product you have to be inconvenienced
 
Thank you, This Thread, for introducing me to these wonderful insights :love:

I also whole-heartedly welcome the term "funcle" and its plural "funcles" into my vocabulary.

... Also I am not quite sure what a "funcle" is yet, but its In regardless.
Oh, geez, there are uncles, funcles, and muncles now! All in the span of a day, haha! :ROFLMAO:
yeah I figured, I've never seen DeepL shit the bed that hard lol
Haha, the machine translation here is REALLY bad across all the sites I usually used!
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doctors say otherwise



in other vaguely related news, I found a video of someone running FSR1.0 on a Vega 3 laptop (on proton for some reason), and interesting, there's a performance regression. it'd be worse if this was FSR2.0. it makes me curious just how much weight does the tensor cores take off the shader cores in a hypothetical scenario of similarly limited power


Hmmm...any idea why it would regress like that? That seems really strange! Definitely not tech-minded myself, but hopefully someone chimes in on this because it is pretty bizarre!
 
There's going to be enough demand to carry this thing through launch, but in the long-term you don't want there to be such major friction to upgrading like this. If people have to think twice about spending $500 on it, they probably won't.
 
size is decoupled from features. if you get the Pro you aren't worse off than the Pro Max
That's only recently been true. Historically, the largest version of the iPhone usually had slightly better cameras than the next most expensive model.
 
Honestly they just need to make the Joy-Cons bigger and keep the rail part on them the same size as the originals. That way you could hypothetically also use them on the OG Switch or the old ones on the new model.

Edit: that way new Joy-Cons can fit on existing accessories like the „Ring Fit“-Ring
yeah this doesn't seem like a big deal to overcome, if it was decided to improve (make them bigger) for a new model.
 
I'd say only company that seems to even have any bad blood with nintendo anymore this gen is EA after the Wii u stuff.
Even that was for technical reasons. There was an ex EA employee who had a tirade on twitter a few years ago. He said that "unprecedented relationship" failed because executives made decisions without consulting the studios and studios were unhappy about working on underpowered hardware with awful online structure. He blamed Nintendo for not caring about online experience at all.
 
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Would be a bit annoying if old Joycon don't work on the Switch Pro. I've got like 4 pairs of them and they'd quickly become useless once the pro releases if that's the case haha.
I guess they could release some kind of adapter or something to get them to work but that still sounds like a pain.
 
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Another bad example. Kingdom Hearts is on cloud on Switch because of the license costs. That's not the first time Square avoided KH license costs, KH BbS on PSP and KH 1.5+2.5 HD collections on PS3 were released physical only. Physical only BbS on PSP even killed off PSP Go, a digital only iteration of PSP that launched at the same time with BbS. It was dead on arrival without the most anticipated title, Kingdom Hearts. Someone, Stephen Totilo I believe, said back then, KH 1.5+2.5 re-release license cost should be around $11 million, even just for releasing it digitally on PSN. MS and Epic probably provided the money to have KH on their platforms. Until Nintendo also does that, they'll stay on cloud.

You're gonna have to have a little more faith. Grudges and bad blood don't exist between game companies, they are companies after all. If a non-exclusive game skips Switch it's either because technical reasons or the publisher/developer is misinformed on Nintendo and its audience.
When did I ever bring up grudges or bad blood? I said business & ideological reasons as the main driver for why games skip Switch. The two reasons you cite are non factors because the second is a business reason & the first only applies to a few games. Also that Statement about “bad blood & grudges” isn’t even true as companies are run by people who very much can.


Do you have a source for the bolded? Because if we are going by hearsay then I’m taking it directly from the people who are in charge of these decisions. And, even if it was it’s such a nonfactor. So again you want people to believe that SE put the hotly anticipated KH Collection on Switch because of “licensing costs” on a service that frankly is going to reach an absolute minority of users & costing more in the long run with very little to show for it; instead of porting the games to the Switch & actually making substantially more money then with whatever they did with the cloud versions. Like they could have probably made that 11$mil back within the day.
 
Soooo I have a translation. lol
Maybe you guys can help me figuring out what some of this actually means, the last sentence in particular is just weird to me, even in my own translation lmao


* Hidden text: cannot be quoted. *
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Trailer rolls for new hardware.

"Introducing the Nintendo Schlong, 8 inches of fun."

Furokawa then says, "and one more thing."

A video plays announcing that Nintendo is going back into the love hotel business.

Direct ends, everyone is confused.

Also they aren't going to change the aspect ratio of the handheld screen unless it's to add some OS functions that sit on the side or top of the game when it's running and I doubt that very much. Has to work in both handheld and docked and who here has a 16:10 TV?
 
I'm still of the position that if the screen is bigger, especially by an entire inch, and if the thing is currently in production or even preproduction, then the movement of bigger screens would have 100% leaked via Nikkei or Bloomberg. The fact that it hasn't makes me very much doubt a major change in size.
 
Soooo I have a translation. lol
Maybe you guys can help me figuring out what some of this actually means, the last sentence in particular is just weird to me, even in my own translation lmao


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Please read this staff post before posting.

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