I think with Next Level Games on board, and most likely Retro Studios, we might see select games that will become "Switch successor" exlcusives being used to incentivise an upgrade to the console, while a majority of of games will still support base Switch. Heck, I can see Monolithsoft's next title after Xenoblade Chronicles 3 might actually require the upgrade considering the increasing scope of their games.You listed things I imagine 3rd party devs care about than Nintendo, tbh.
Like I said, the focus on what this does different when Nintendo releases it will be the graphics/performance upgrade. That’s it. It will be seen as that.
Also, if Nintendo wants to utilize the tensor cores for AI (maybe AR?) gameplay that the other Switches can’t do? Then of course they will make exclusives for it. I expect some more “niche” titles to be exclusive to this new model.
I was talking about the majority of Nintendo efforts will be playable across all systems.
Makes a ton of sense. If Nintendo releases this as a simple revision that plays current games better and has 4K capability then there is a risk that sales will eventually fall off like it did with previous handheld revisions.
Calling it Switch 2 makes more sense and they can have ads showing it playing current Switch games and the new Switch 2 exclusive ones. Future exclusive games will have a “Only on Switch 2” on the box while cross gen will have ”Works on Switch and Switch 2”.
Otherwise how will you market exclusive Switch games on a revision that is supposedly to be on the same family and that is way more powerful?
This isn't even than new of a thing to do.Sales died off from previous handheld revisions because the successor was announced…not because the revision was launched.
The OLED sold very very well this holiday…despite being market as a model that basically just makes Switch games look slightly better when portable.
This Switch Pro model will sell very well even by just marketing Switch games look and run better both portable and docked!
Main reason for me I feel they should change the colorway of the logo, maybe invert the white and red in the logo or make it Blue.etcCan't wait to see some "ONLY FOR SUPER NINTENDO SWITCH" boxes.
If the next machine is iterative, I'd expect Nintendo to do that. Change the console packaging, adopt new colors for the marketing (Black would be good), change the retail games packaging too.[...........................]
Blue is the color of defeat, failure. Which is also known as WiiUMain reason for me I feel they should change the colorway of the logo, maybe invert the white and red in the logo or make it Blue.etc
Or grey and purpleMain reason for me I feel they should change the colorway of the logo, maybe invert the white and red in the logo or make it Blue.etc
If I’m not mistaken, but the OG, 360 and One games were written in a hypervisor I think and simply communicated with their respective hardware whilst actually being a virtual machine.Except we know there are other ways to provide bc. And not just including older hardware, The 360 came out well before the Wii u.
I think you're mixing up things no? They looked at doing a portable with GC performance and also one of the GC successors candidate was a HD machine with X360 like performance.with one of the original GCN successors was aiming to be a portable with the same capabilities as the 360 and do HD.
Months ago I was thinking a price drop for the OLED Switch made sense (and discontinue the original), but not anymore. Not when the price of everything else is not going down. Think it'll stay the same now.
Strange question because its very obvious, there is chip shortage and Switch shortages and Switch selling great in any case, so didnt make any sense to make price cut around OLED launch.
Disagree, that would be best case scenario, $399 is obviously sweet spot for new stronger hardware, and having on mind that there is no big difference between regular Switch and OLED Switch, there is no need to keep selling them in same time for longer time (only if chip shortages makes problems), also I dont see Switch Lite going from $199 to $149 so fast (in around next year).
Actually its not template for a conventional console lifecycle if we talking about Nintendo, moment Nintendo release new hardware Nintendo was stop releasing all its games for previous platform (going from Wii to Wii U, DS to 3DS..), moment they were announced new platform their support was going significtly down.
Why not just say it’s a model that enhances Switch games?
Simple because it much more than that, its full next gen Switch (based on current rumors) in any way, not to mention that at launch will you have some exclusive games (Nate said some 3rd party games), and by time more and more games will be exclusive until games will stop be developed for current models.
And that's very different to PS4 Pro for instance, even to New 3DS.
Thing is that you are only person that saying gen brake successor, this is not gen break successor like Wii to GC or Wii U to GC was, today gen borders are blurrier/thinner than ever before, and thats ahived by conosle manificaturere stick to same tech (in case of Sony/MS, AMD), that alow full BC and continues support for last gen consoles, and this Switch successor would be similar like PS5 to PS4
I am pretty sure they will not be happy if this next gen Switch is not selling good, we talking about real next gen console with all R&D and manufacturer costs, this thing cant be comparible in any case with OLED type revision where differences are cosmetics, we talking about new CPU, GPU, RAM, internal memory, tools, APIs, dev kits. DLSS...and who know what other new features/differences.
At 1st, but how time goes, more and more games will specify be made for this new Switch hardware and than will be much more noticeable difference because there will not be cross gen games.
Again, PS5 to PS4 is good example.
That means we're probably looking at a $499 price for Drake.
I’m pretty sure it was supposed to be a portable that rivaled the 360 (and PS3) in graphical performance: https://www.thegamer.com/nintendo-leak-portable-gamecube-successor/amp/I think you're mixing up things no? They looked at doing a portable with GC performance and also one of the GC successors candidate was a HD machine with X360 like performance.
I’m pretty sure this is why they chose against it in the end lol. They apparently had two options and went with the Wii.A portable with X360 performance as GC successor would be impossible at the time.
I’m pretty sure it was supposed to be a portable that rivaled the 360 (and PS3) in graphical performance: https://www.thegamer.com/nintendo-leak-portable-gamecube-successor/amp/
And the other was Revolution.
I’m pretty sure this is why they chose against it in the end lol. They apparently had two options and went with the Wii.
The portable device that could connect to TV with a Dock was a portable GC. The Next-Gen machine(They call NNGC) was to rival with the X360. They're two different projects.On Reddit, user GlaDOS_Aperture has revealed more inside looks into the canceled GameCube portable, as well as slides from the canceled Project Vegas.
Except we know there are other ways to provide bc. And not just including older hardware, The 360 came out well before the Wii u.
Nintendo was very obviously considering other ways before they were pleasantly surprised by 'things we would have never thought of' for said partners. It wasn't the driving force of the design, it was a pleasant surprise they worked out during the process.
I find a contradiction in 'They showed us something we never would have thought of doing!' with 'This was the main reason they made the console this way.' particularly when the 'Things we would have never thought of' was specifically outlined as the very things people are using as an argument that was the main driving force of the console.
Could be I am misreading what you wrote, but are you saying that current rumours and leaks talk about "some big exclusive games right away on launch"? If so, I am quite certain you are misremembering, they don't, none that I read from any of the few reputable people were about big exclusives.Based on current rumors and leaks. not only that compared to other "Pro" models or mid gen revisions this hardware will be next gen in every way (so its not point only about hardware about features like DLSS..), but also should have some big exclusive games right away on launch, and by time there will more and more exclusive games and sooner or later games will be stopped released for current Switch models and will be released only for this next gen Switch and its revisions.
So I really dont agree with point that Nintendo will treat it like simple mid gen revision.
Hm I see, I misremembered it then. Thanks for clarifying!The portable device that could connect to TV with a Dock was a portable GC. The Next-Gen machine(They call NNGC) was to rival with the X360. They're two different projects.
Depends what is meant by exclusives. Generally when we talk about Drake/Dane exclusives we're referring to third party games that will come to Drake/Dane but not the base Switch. Not games that are literally only playable on the new one.Could be I am misreading what you wrote, but are you saying that current rumours and leaks talk about "some big exclusive games right away on launch"? If so, I am quite certain you are misremembering, they don't, none that I read from any of the few reputable people were about big exclusives.
Is this the rumored name or people just hoping againCan't wait to see some "ONLY FOR SUPER NINTENDO SWITCH" boxes.
But the Xbox 360 wasn't backwards compatible in the same sense as the Wii U. It was an emulation-based approach that required support to be added on a per-game basis, and even for supported games it wasn't perfect. Like every prior Nintendo device with BC, the Wii U had hardware-level implementation which was near-perfect in terms of library support and performance, and there's no reason to believe Nintendo would have been attempting anything else at the time (or even had the expertise or resources to devote to it, for that matter).
I don't know how you're reading the "ideas we never would have thought of" as being about CPU BC. They hardly needed IBM to tell them that the Wii U's PowerPC 750 CPU would be compatible with code compiled for the Wii's PowerPC 750 CPU. It makes far more sense as being about the GPU, where Nintendo had to combine the functionality of Wii's 2001-era custom GPU with the Radeon 4000 series GPU logic. The easy choice there would have been to just include the Wii's GPU as a separate component, but they integrated it within the Wii U GPU instead. In fact if you look at the die shot of the Wii U's GPU, you'll notice there's no clear "Wii GPU" replica on there, but there are certain shader and texture units which are larger than the others, which would indicate they integrated the Wii's GPU functionality quite deeply within the Wii U GPU.
There wasn't really any obvious alternative to the PPC 750 if they stuck with IBM, anyway, as IBM had stopped developing new CPU architectures for consumer devices for some time by that point. The only real option would have been the PowerPC A2, which was an interesting quasi-successor to the Cell CPU. Rather than the high-clocked asymmetric PPE/SPE setup of the Cell, it was a homogenous many-core design, with much lower-clocked cores with shorter pipelines and 4-way SMT. It was basically being IBM's attempt to optimise for size and efficiency of a CPU core, rather than the maximum performance per core they push with the POWER CPUs.
18 cycles seems like a pretty 'light' miss penalty from some of the horror stories I remember from the hdtwins. Maybe they got exaggerated each time they were told to someone lol.I do wonder how the PowerPC A2 would have fared as a console CPU, as it's designed to achieve many of the same goals as Cell (ie lots of floating point performance), but in a much more efficient manner, and with modern features like, you know, caches and branch predictors. It probably wouldn't have been trivial to optimise for, with the out-of-order execution and lots of threads to manage, but it would have been a damn bit easier than the "I have no branch predictor and a 18 cycle mispredict penalty" Cell SPE. Nintendo probably could have squeezed a quad-core design into the Wii U without pushing the cost or thermal envelope, and the raw floating point performance would have been 5-10x of the Espresso processor we got, although it's hard to say what the real-world performance would have been.
Anyway, I don't think this would have made a huge difference to the Wii U's success (or lack thereof). People forget the Wii U was actually (briefly) the most capable console available, and it didn't do it much good. Best case scenario they could have had a year of clearly improved graphics prior to being outshone by the PS4 and XBO, but the console still would have been confusing and poorly positioned. As much as I think Nintendoland is an underrated classic, the concepts of dual-screen gameplay and asymmetric multiplayer were simply too complex and unintuitive compared to the Wii, where anyone could understand the appeal within seconds of seeing Wii Sports. The Wii U was a console where basically everything was a mistake, from the name to the control scheme to the physical design. The CPU was only one of those things, and wouldn't have saved the rest of them.
Is this the rumored name or people just hoping again
My guess is the PS4 era Resident Evils. All of them on the launch day. 7, 8, 2R and 3R. 2R and 3R were supposed to be cloud games for base Switch but apparently Capcom gave up on this idea for some reason.I think it's a near guarantee that there will be a Drake exclusive 3P game for its launch. Easy to promote and Drake owners will be "hungry" for exclusive games that justify their purchase. I imagine Ubisoft will likely have AC Valhalla ready.
There is still a chip shortage and the Switch is still selling great (Nintendo expects growth in sales this year!).
The question was just to understand why you think Nintendo will sell this new revision at a loss ($399) and price cut the previous revision this year when they didn’t opt to do that last year?
This new model is going to be priced more than you think, I feel.
I don’t see how they can possibly mass produce this new model out of the gate with it being only $50 costlier than the OLED model. I just can’t. From what I understand there was very little profit from the OLED price point. I’m willing to be shocked though!
I also don’t see how Nintendo cannot have low end price point options for the remainder of Switch’s lifetime. So some versions of Mariko switches have to stick around, no?
Correct me if I’m wrong, but the pervasive idea here is that we expect portable power mode to be pretty similar to Steam Deck power, no?
Whatever Nintendo is going to be able to accomplish in portable mode on this DLSS Switch for their games is pretty much what you are going to get from them.
If they were launching this as a stationary home only console thing, I’d be more inclined to believe you.
Yea I’m saying this new model won’t have the same effect to Switch as the ps5 to the ps4.
They won’t stop production of the OLED immediately, or even two years from now. They won’t ramp down software development on the current models immediately and stop almost all support 2 years from now.
Can’t wait to see how Nintendo advertises what this new model does outside of graphics and performance! (I bet they don’t)
Anyways, Nintendo doesn’t make money on hardware sales.
These revisions and model variations simply are done to keep engagement high for those currently in the ecosystem already, or to maybe appeal to someone who hasn’t entered yet by offering something that might appeal to them in a way the other models haven’t.
This will be just another one of those.
What I meant was Nintendo isn’t expecting this to sell like a next gen system might (ie ps5/Series SX)…it doesn’t have to sell gangbusters out of the gate to be considered a success. Same with Lite and OLED, they all help round out the ecosystem.
And the R&D put into this new chip will no doubt be the basis of future revision models as well. I doubt this will be a one and done thing with Drake.
I don’t expect 30+ million Switch Pro models to be sold over its first two years.
Without that expectation, no console maker should alter their 1st party development process to be done with the other models after 2 years.
I also don’t see Nintendo trying to push its userbase to move over to the Switch Pro model as soon as possible (Sony and Microsoft actually want gamers to move to the new gen as quickly as possible)
I think it's a near guarantee that there will be a Drake exclusive 3P game for its launch. Easy to promote and Drake owners will be "hungry" for exclusive games that justify their purchase. I imagine Ubisoft will likely have AC Valhalla ready.
Odds are they'll probably a first party exclusive at or near launch too.I think it's a near guarantee that there will be a Drake exclusive 3P game for its launch. Easy to promote and Drake owners will be "hungry" for exclusive games that justify their purchase. I imagine Ubisoft will likely have AC Valhalla ready.
Could be I am misreading what you wrote, but are you saying that current rumours and leaks talk about "some big exclusive games right away on launch"? If so, I am quite certain you are misremembering, they don't, none that I read from any of the few reputable people were about big exclusives.
Metro ExodusI think it's a near guarantee that there will be a Drake exclusive 3P game for its launch. Easy to promote and Drake owners will be "hungry" for exclusive games that justify their purchase. I imagine Ubisoft will likely have AC Valhalla ready.
Backwards.And this is the crux of it for me right here. Why were they in the situation to begin with? Why on earth were they still with Ibm?
Could be I am misreading what you wrote, but are you saying that current rumours and leaks talk about "some big exclusive games right away on launch"? If so, I am quite certain you are misremembering, they don't, none that I read from any of the few reputable people were about big exclusives.
I think it's a near guarantee that there will be a Drake exclusive 3P game for its launch. Easy to promote and Drake owners will be "hungry" for exclusive games that justify their purchase. I imagine Ubisoft will likely have AC Valhalla ready.
Nope. We're waiting for Nate podcast to come out still.Any new news?
Unless it's something AI/AR related that simply couldn't be done on base Switch I seriously doubt this.Odds are they'll probably a first party exclusive at or near launch too.
Far more impressive than even the most wildly optimistic expectations.As someone who’s completely dumb when it comes to technology.
How them switch 2 or pro whatever info looking?
neat device or underwhelming?
Nate taking forever. It’s starting to make me mad.Nope. We're waiting for Nate podcast to come out still.
I'm near Miami. This is what Switch OLED availability looks like right now at all nearby Best Buys -
In stock everywhere.
And like I said, it's also been in stock on Amazon for the past 3 days. And it's still currently in stock.
This doesn't make sense to me. This system will be so powerful that it would be able to run a lot of Switch games at 4K/60 even without DLSS(assuming they patch them). It will also require a patch for every single game, and at least a translation layer even if nothing on the game is being boosted. This is a far bigger upgrade on every level than any "pro" style system in the past. Generally with a pro system you want to boost games while preserving as much compatibility as possible, but there's honestly nothing to indicate that kind of thinking here. That's the entire reason we're talking about things like translation layers and patches, because out of the box this system wouldn't even be able to play Switch games natively.
This is pretty much my thoughts on it as well. I think we'll still see some stuff cross (gen) for the Switch iterations here or there if there's no complications running on the original hardware even past that, but I expect general software to sunset within the 2-3 years of release.
For both the DSi and new 3DS, though, we had big leaps in certain places, but on the same architecture as the original. If they were taking the same approach as with those, then we'd have A57 CPU cores and a maybe 8 SM Maxwell GPU. And if there were a change in philosophy around revisions, and Nintendo thought "well, Ampere exists, so we might as well use it and make use of DLSS", then we'd have a much smaller GPU, as they could leverage DLSS to get Switch games running at close-enough-to-4K resolution. To me it seems like too much for a simple revision.
Portable PS4As someone who’s completely dumb when it comes to technology.
How them switch 2 or pro whatever info looking?
neat device or underwhelming?
Way more powerful than even our upper level of predictions. While we only have partial info on the GPU, Nintendo literally blew the expectations out of the park. Basically a PS4 when portable and a PS4 Pro when docked. And that without taking into account DLSS. The machine is so performant that it should be capable of receiving Xbox Series S ports.As someone who’s completely dumb when it comes to technology.
How them switch 2 or pro whatever info looking?
neat device or underwhelming?
Far more impressive than even the most wildly optimistic expectations.
And I'm not actually kidding.
Portable PS4
Between PS4 and Pro in docked
You love to see it.
Ah. I see so a machine worthy of KH collection non-cloud. That’s cool.Way more powerful than even our upper level of predictions. While we only have partial info on the GPU, Nintendo literally blew the expectations out of the park. Basically a PS4 when portable and a PS4 Pro when docked. And that without taking into account DLSS. The machine is so performant that it should be capable of receiving Xbox Series S ports.
BotW2 or Metroid Prime 4k.What’s everyone’s bets on the first game showcasing this new Switch? Kind of cool to think about.
Pokémon with some Anti Aliasing I hope.What’s everyone’s bets on the first game showcasing this new Switch? Kind of cool to think about.
You took the words right out of myBotW2 or Metroid Prime 4k.