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StarTopic Future Nintendo Hardware & Technology Speculation & Discussion |ST| (Read the staff posts before commenting!)

it was a timed exclusive made in mind for Switch(that is Monster Hunter Rise), a sequel to this game i could see coming to Switch sucessor, but not Monster Hunter 6, is home console Monster Hunter(Monster hunter 6 ) to current gen and 2 years later a handheld Monster Hunter coming to Switch sucessor
MH6 is definitely coming to the Switch 2. Nintendo can even timed exclusive it if they want. Remember, MH3 was released on the Wii and MH4 was released on the 3DS. The only time MH5 was released on Playstation was because the Wii U flopped hard.
 
Seems like s pretty major thing to confirm out of no where
I mean, even ignoring anything related to inside info / informed speculation
People before me already did the logic formula: Nintendo Size in Japan + Monster Hunter Popularity in Japan + Installed Base of Monster Hunter Series on Nintendo Platforms + the Bônus: RE Engine is already scalable on Switch 1... you can imagine what they can do with a x4 powerful system
 
MH6 is definitely coming to the Switch 2. Nintendo can even timed exclusive it if they want. Remember, MH3 was released on the Wii and MH4 was released on the 3DS. The only time MH5 was released on Playstation was because the Wii U flopped hard.

That is also true.

MH3 was originally a PS3 exclusive until it moved to the Wii.

I fully believe MH6 will be a NS2/PS5/XSX/PC title.
 
I’ll chime in again, I also don’t think MH6 will come to the Switch 2. Going by the Capcom leak back in 2020, they’ve been targeting PS5/XSX|S/PC for that game prior to getting Switch 2 dev kits. And if this coming generation is anything like the current one, Switch 2 ports of current-gen games will very likely still be miracle ports. Now imagine that for a game that’ll likely be pushing PS5 & XSX|S pretty hard.

I do think the Switch 2 will eventually get whatever Gen 6 game Ichinose is working on, but MH6 may end up being too ambitious for Switch 2. I’m sure Capcom would go for it if power wasn’t an issue, especially considering how well Rise did. But that’s just it, I’m not sure it’ll be feasible from a technical standpoint considering how long they’ve been targeting more powerful hardware
 
I’ll chime in again, I also don’t think MH6 will come to the Switch 2. Going by the Capcom leak back in 2020, they’ve been targeting PS5/XSX|S/PC for that game prior to getting Switch 2 dev kits. And if this coming generation is anything like the current one, Switch 2 ports of current-gen games will very likely still be miracle ports. Now imagine that for a game that’ll likely be pushing PS5 & XSX|S pretty hard.

I do think the Switch 2 will eventually get whatever Gen 6 game Ichinose is working on, but MH6 may end up being too ambitious for Switch 2. I’m sure Capcom would go for it if power wasn’t an issue, especially considering how well Rise did. But that’s just it, I’m not sure it’ll be feasible from a technical standpoint considering how long they’ve been targeting more powerful hardware
You also have to remember this is the same company that made Resi 4 Remake with PS5 and Series in mind but still decided to port down to the PS4 because of money. So im sure they will do the same for MH6
 


Drake will be fine. especially now that Capcom is prioritizing PC

a more contemporary example



The CPU and RAM Bandwidth are much bigger concerns than visuals, it depends on whether Capcom designed the game around the Switch 2's bandwidth and CPU.

Monster Hunter is obviously the third-party game with CPU and RAM concerns that are most likely to be solved just due to how popular Monster Hunter is with Nintendo fans though. The cost-benefit analysis for Rockstar getting GTA6 to work on Switch 2 is much less favorable as are some other games.
 
I was about to ask why Nintendo not go AMOLED, but a quick google shows it's more expensive. Meh.
This is only tangentially related, but I think that an always-on display could be helpful for a future hybrid/handheld if AMOLED becomes more viable for Nintendo systems.

There's a lot information that might be helpful to know while the system's in sleep mode: the name of the game you're currently playing, download statuses for games and game updates, a battery life indicator, alerts for system stability improvements, and maybe notifications for social features. Nintendo could even allow games to add a little bit of information themselves, like the name of the area you're currently in.

As for how the display would work in docked mode, a see-through dock would be perfect IMO. The dock's design would serve as a product differentiator, too. And as an extra bonus, a "lite" model could ditch the always-on display to reduce costs!

Idk. Just seems like an easy win if it ever becomes cheap enough for Nintendo. Maybe someday?
 
MH6 will sell 2.5-4 million on Switch 2 in Japan alone, probably 6-8 million worldwide.

No company is withholding a game from a platform with sales potential like that. I called this months ago, MH6 will be on Switch 2. Probably even iPhone/iPad/Mac also.

Capcom just stated their sales target goal is to sell 100 million software units ... that's not possible strictly relying on the same ol' same ol' PS/XBox/PC equation, they need other platforms to step up to get to that, Switch 2, iPhone, etc.
 
MH6 will sell 2.5-4 million on Switch 2 in Japan alone, probably 6-8 million worldwide.

No company is withholding a game from a platform with sales potential like that. I called this months ago, MH6 will be on Switch 2. Probably even iPhone/iPad/Mac also.

Capcom just stated their sales target goal is to sell 100 million software units ... that's not possible strictly relying on the same ol' same ol' PS/XBox/PC equation, they need other platforms to step up to get to that, Switch 2, iPhone, etc.
Maybe not willingly, but perhaps if the game can’t feasibly be ported to a certain platform.
 
I’ll chime in again, I also don’t think MH6 will come to the Switch 2. Going by the Capcom leak back in 2020, they’ve been targeting PS5/XSX|S/PC for that game prior to getting Switch 2 dev kits. And if this coming generation is anything like the current one, Switch 2 ports of current-gen games will very likely still be miracle ports. Now imagine that for a game that’ll likely be pushing PS5 & XSX|S pretty hard.

I do think the Switch 2 will eventually get whatever Gen 6 game Ichinose is working on, but MH6 may end up being too ambitious for Switch 2. I’m sure Capcom would go for it if power wasn’t an issue, especially considering how well Rise did. But that’s just it, I’m not sure it’ll be feasible from a technical standpoint considering how long they’ve been targeting more powerful hardware

I'll give you 6-8 million reasons why it will be on Switch 2.

They can scale some things back if they have to, games like Horizon Forbidden West run on a PS4 and that game honestly is above any Japanese made game.

I'll even say I think eventually it will be on iOS/Mac too.
 
Maybe not willingly, but perhaps if the game can’t feasibly be ported to a certain platform.

I think people forget sometimes this is a business first, not a hobbyist club or even an art form. The suits at Capcom will make that call and the studio will then have to deliver the product. Simple as that.

There are easier ways to "max out" a PS5/XSX too ... just crank the 4K native resolution with no checkerboarding and force 60 fps ... that will pretty much tap those systems out at even PS4 fidelity.

The Switch 2 you probably can cheat a lot by going to 30 fps + much lower native resolutions (540p undocked? 720p docked?) and use DLSS.
 
I think people forget sometimes this is a business first, not a hobbyist club or even an art form. The suits at Capcom will make that call and the studio will then have to deliver the product. Simple as that.

There are easier ways to "max out" a PS5/XSX too ... just crank the 4K native resolution and force 60 fps ... that will pretty much tap those systems out at even PS4 fidelity.
But that’s the thing, Capcom doesn’t usually do that these days. To my knowledge, all of their recent ports are done internally.
 
But that’s the thing, Capcom doesn’t usually do that these days. To my knowledge, all of their recent ports are done internally.

I'm pretty sure the decision has been made already it's going to be on Switch 2. The dev team is just going to have to deal with that. Honestly I don't even really see the point of Japanese studios trying to push past like Horizon: Forbidden West tier visuals ... that's more than good enough at 4K/60 and will cost a fortune just to achieve that.

Why stubbornly go beyond that and spend even more money to cut off platforms like Switch 2 and even iPhone/iPad/Mac someday which can add millions of extra unit sales.

Capcom's internal priorities appear to be shifting too. Look at the thread I made about the Bloomberg interview with Capcom's COO. They want 100 million software sales and you're not getting 100 million with just PS/XB/PC. They need other platforms like Switch, Apple platforms, etc. to become big selling platforms for them to achieve that kind of sales target and they've said that's one reason why they are moving to make iPhone/iPad/Mac ports of their AAA games.
 
Maybe not willingly, but perhaps if the game can’t feasibly be ported to a certain platform.

Game doesn't appear out of thin air. If enough money is there, the game will be made to run on the platform. Imagine telling the publisher that your game can't run on the PS2 during its heyday. They'll be like why did you make it that way then.
 
Game doesn't appear out of thin air. If enough money is there, the game will be made to run on the platform. Imagine telling the publisher that your game can't run on the PS2 during its heyday. They'll be like why did you make it that way then.

I mean that did happen, Mikami said he'd cut his head off if he had to make a PS2 version of Resident Evil 4. The suits won that debate, lol.

MH6 will look good but I doubt it looks soooooooooo good that it can't be made to run on a Switch 2, and if push comes to shove and the team has to compromise on some things or optimize some things so that a Switch 2 version is possible ... I would bet the business suits put their foot down and then there's not much debate. They pay the bills and salaries at the end of the day, not the other way around.

You can make a pretty looking game without designing it in such an archaic way that it can't scale to a 1.5-3 teraflop Ampere chip that has DLSS. If that chip can apparently run The Matrix Awakens demo, it can run anything from Capcom.
 
My main reasons to doubt MH6 on the Switch's successor in the past largely boiled down to certain benchmarks and the game focusing on the same faux MMO things that Worldborne did. World not having a legit pause button and such.

After REmake 4 being ported for tablets was announced, I already started to question my previous way of thinking, with all of..."this" now just making it more so. Cross-play and being able to pause while not playing offline? That's all I could really ask for.
 
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I honestly don't think this contributes to any future Nintendo speculation.

In all honesty, it sounds like another one of those "Nintendo gonna Nintendo" threads and arguments from Youtube comments from anti-Nintendo advocates.
eh, we banned that guy who would post any rumors that originated here all over other sites, doubt this makes it further then R/gamingleaksandrumors
You guys aren't banning obvious shitposters who like to spread doom-mongering misinformation.
 
I mean that did happen, Mikami said he'd cut his head off if he had to make a PS2 version of Resident Evil 4. The suits won that debate, lol.

MH6 will look good but I doubt it looks soooooooooo good that it can't be made to run on a Switch 2, and if push comes to shove and the team has to compromise on some things or optimize some things so that a Switch 2 version is possible ... I would bet the business suits put their foot down and then there's not much debate. They pay the bills and salaries at the end of the day, not the other way around.

You can make a pretty looking game without designing it in such an archaic way that it can't scale to a 1.5-3 teraflop Ampere chip that has DLSS. If that chip can apparently run The Matrix Awakens demo, it can run anything from Capcom.

lol yeah. People act like devs don't know what they're doing. Like "I just wait till my game just magically get more graphical effects until it meet my vision and then I choose the platform base on whichever has the hardware to run it. Good thing my vision always stop at the very popular consoles and does not require top of the line pc to run my game. How lucky."
 
Game doesn't appear out of thin air. If enough money is there, the game will be made to run on the platform. Imagine telling the publisher that your game can't run on the PS2 during its heyday. They'll be like why did you make it that way then.

There were plenty of those?

KotoR, Ninja Gaiden, etc


Half Life 2 and Far Cry were PC exclusives that only got downports to the Xbox as more examples
 
eh, we banned that guy who would post any rumors that originated here all over other sites, doubt this makes it further then R/gamingleaksandrumors
They literally all frequent the forum whether banned or not btw.
Why are we putting derogatory labels on people making predictions?
A lot of the arguments boil down to "switch 2 isn't powerful enough for x" like the mh6 discussions and people are just annoyed. The predictions generally seem baseless yet said with such authority that it just irks people. People make predictions all the time on the forum without it kicking up a fuss. I don't really care much tho
 
There are people making predictions, and people "making predictions" based on bad faith (i.e. "Nintendo gonna Nintendo" arguments).

I've seen the latter too many times already that I tire of it as a Nintendo fan.
”People” is doing some serious heavy lifting in this post. I saw maybe one post in the past 5 pages that may fall under what you’re referring to?
 
The CPU and RAM Bandwidth are much bigger concerns than visuals, it depends on whether Capcom designed the game around the Switch 2's bandwidth and CPU.

Monster Hunter is obviously the third-party game with CPU and RAM concerns that are most likely to be solved just due to how popular Monster Hunter is with Nintendo fans though. The cost-benefit analysis for Rockstar getting GTA6 to work on Switch 2 is much less favorable as are some other games.
Monster Hunter in general hasn't been a CPU heavy game, and, at the moment, I don't see any reason why it would be.

bandwidth will always be a question, but that's a wait-and-see thing because we don't know the makeup of the game
 
There were plenty of those?

KotoR, Ninja Gaiden, etc


Half Life 2 and Far Cry were PC exclusives that only got downports to the Xbox as more examples

My point to the poster is that it was intentional. It wasn't on the PS2 because they didn't plan to make the game on PS2. It never was like they would like the game on PS2 but couldn't because the PS2 couldn't handle it.
 
modern capcom seems to be in a "if it moves port it there" mentality so yeah that tracks. plus nintendo was likely consulting with capcom for the switch 2 since monster hunter is one of the few third party franchises they will go the extra mile for to get in their consoles.
 
My point to the poster is that it was intentional. It wasn't on the PS2 because they didn't plan to make the game on PS2. It never was like they would like the game on PS2 but couldn't because the PS2 couldn't handle it.

?

Far Cry was planned for PS2 but they couldn't get it to run on PS2.
 
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There are people making predictions, and people "making predictions" based on bad faith (i.e. "Nintendo gonna Nintendo" arguments).

I've seen the latter too many times already that I tire of it as a Nintendo fan.
the thing is, even a pessimistic angle is still a possibility, we know briefly what the new system could do, but until the hardware is out and we know what type of games will be develop from here and out, we dont know how much third party games will be able to run on this new switch without too much compromises like it happen with the og switch, everybody want this system to be able to run most of the games but the truth is we dont know how things will turn out all speculating is valid in my view, i feel is fair that we see both side of the arguments instead of putting people in the spot because they are seeing things in a more reserved/pessimistic way
 
the thing is, even a pessimistic angle is still a possibility, we know briefly what the new system could do, but until the hardware is out and we know what type of games will be develop from here and out we dont know how much third party games will be able to run on this new switch without too much compromises like it happen with the og switch, everybody want this system to be able to run most of the games but the truth is we dont know how things will turn out all speculating is valid in my view, i feel is fair that we see both side of the arguments instead of putting people in the spot because they are seeing things in a more reserved/pessimistic way
The problem is, there's a difference between pessimistic estimates and speculating...to downright "Nintendo is doomed! No 3rd party would ever want to port their games on their platforms!"

We can lowball estimates, sure. We can say certain publishers might have been payed to bar release of their games of Nintendo platforms, but the idea that "they would prioritize PS/Xbox and not/never release on Nintendo's successor console" despite the obvious success of the Switch reeks of some console warring arguments from the other forums.
 
MH6 will sell 2.5-4 million on Switch 2 in Japan alone, probably 6-8 million worldwide.

No company is withholding a game from a platform with sales potential like that. I called this months ago, MH6 will be on Switch 2. Probably even iPhone/iPad/Mac also.

Capcom just stated their sales target goal is to sell 100 million software units ... that's not possible strictly relying on the same ol' same ol' PS/XBox/PC equation, they need other platforms to step up to get to that, Switch 2, iPhone, etc.

Nintendo must play a larger part in that equation than most expect because the mobile market is allergic to premium anything.

What I do see is Capcom wanting to solidify a foothold as soon as the NG Switch hits the ground. And if need be, they will move heaven and earth to put Monster Hunter 6 day and date on Nintendo's latest hardware.
 
I would say Capcom should make it a priority to get MH6 on Redacted. Trying to play the waiting game with the Portable team’s game is a mistake imo. They will already suffer in one region alone due to PS5 having software numbers so abysmal it makes the WiiU look like a juggernaut.
the thing is, even a pessimistic angle is still a possibility, we know briefly what the new system could do, but until the hardware is out and we know what type of games will be develop from here and out, we dont know how much third party games will be able to run on this new switch without too much compromises like it happen with the og switch, everybody want this system to be able to run most of the games but the truth is we dont know how things will turn out all speculating is valid in my view, i feel is fair that we see both side of the arguments instead of putting people in the spot because they are seeing things in a more reserved/pessimistic way
Considering we talked not to long ago about the Yakuza Director talking like he was a vampire in the most roundabout way that essentially boiled down to compromised visions of the non-graphic variety; I’m gonna need more than the next device maybe not being strong enough for why a game is not coming to the system.
 
I'd be surprised if the next MH could run on the Switch 2, no matter how much I would love for that to happen. World pushed PS4 to the limit and they want to add even more on. Although maybe seeing how good a combo MH and Nintendo are, they're going to be putting concentrated effort into a Switch 2 version working?
 
Please read this staff post before posting.

Furthermore, according to this follow-up post, all off-topic chat will be moderated.
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