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StarTopic Future Nintendo Hardware & Technology Speculation & Discussion |ST| (Read the staff posts before commenting!)

This is so weird. The back just looks... Really not good. A giant wall of text followed by a giant wall of smaller text. Obviously something must be happening, but why didn't they wait until the next system released and then put it on there too? The old box has the Switch, Wii U and 3DS. No reason why they couldn't put the Switch 2 next to the Switch (1) in a year.
It's future proofing. They haven't revealed the new console's name yet, but these Amiibo will still be on shelves after it releases.

(Plus, reduced "noise" on packaging is seen as more premium, something Nintendo seems aware of with this.)
 
On the Reddit post: the reason it disappeared (according to a mod in the comments) was that it got auto-modded from user reports, it's back now. Hero's account is still giving the the "page does not exist" message though
 
Unrelated to this drama, I have an unimportant (and not upcoming hardware-related), but fun tidbit to share: Someone digging through the big e-mail archive that was part of the gigaleak recently discovered evidence about what the 3DS's codename "CTR" actually comes from! It's セントレア (Centrair), which is the name of an airport in Japan.


Machine translation:


Years back, someone shared what they said was evidence that the codename came from "Citrus," because the icon file for some test application was named "CiTRus." Personally I think this was likely just someone having fun with the CTR product code. The capitalization in particular makes it look that way, and I think the reference in the e-mail from 2006, the earliest kickoff of the project/concept, is pretty definitive about where it came from.

That said, something I usually like to note is that a lot of Nintendo's codenames and product codes don't really "stand for" anything as such. The DS (NTR) was referred to a lot as Nitro, but the 3DS was really only ever referred to as CTR, not Centrair. Even this e-mail, besides explaining where the name came from, is not indicating that it was really called "Centrair" internally. It's still just CTR.
I was hoping for Citrus... The idea of a line of consoles' internal names being Nitrous -> Citric -> NoXious gave my Pokémon-poisoned brain a little blip of dopamine.
 
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That doesn't make any sense to me, why would they bother to port it with all the licensing issues when they could just make It backward compatible ?
Why is there so much headcanon that Nintendos licensing agreement for this game is some deal with beelzebubs name at the bottom? I don’t understand why everyone is so set on the licensing agreement being so stringent despite nobody being a lawyer and nobody seeing it
 
Spoilers: It's pretty good :)
As someone who had nothing but ax to grind with the 4Kids dub and someone who was highly skeptical of Netflix adapting anything after Cowboy Bebop, I did not hate this.

Bet Switch 2 could run One Piece Odyssey, to ILCA's delight.
 
SgVBt.gif

Why is the significance of this lost on people?
 
Why is there so much headcanon that Nintendos licensing agreement for this game is some deal with beelzebubs name at the bottom? I don’t understand why everyone is so set on the licensing agreement being so stringent despite nobody being a lawyer and nobody seeing It
Putting aside the licensing thing(cause yeah, you're right, i'm not a lawyer so i don't know much about It) that still doesn't make sense to me. Why bother doing a definitive edition when you can just continue to sell the game + the dlcs ?
 
Putting aside the licensing thing(cause yeah, you're right, i'm not a lawyer so i don't know much about It) that still doesn't make sense to me. Why bother doing a definitive edition when you can just continue to sell the game + the dlcs ?
Because when the game is repackaged with all the DLC its percieved value increases. Maybe there are minor QoL changes or another mode like MK8D we don't know
 
Because when the game is repackaged with all the DLC its percieved value increases. Maybe there are minor QoL changes or another mode like MK8D we don't know


Ok but Nintendo games values usually don't drop down much, and you don't see a lot of definitive edition from other Nintendo games so i don't really see the point
 
The cameras in the ds and 3ds didn't add much to videogames. The 3d camera was a silly novelty that wore off pretty quickly, even quicker than the console's whole silly gimmick of 3d.

The big problem with cameras is also that they would be terrible compared to the one in your pocket. Even if they picked a decent one today, it would look terrible by mid generation. AR hasn't even found particular success in smartphones outside of Pokemon GO (and even then, the big draw of the game was "catch pokemon on your smartphone with friends, which could have been achieved using gps without ar").

AR and VR constantly get depicted as the next big thing, but while VR makes sense but is still severely limited by today's tech, I never understood AR fans.

The only reason I can see for the camera in the console is a better kinect for Just Dance and party games. Maybe a mode in Mario Kart where you mime driving a wheel and that's it, it's a feature that requires a lot more space than traditional gaming and is very shallow, like most gimmicks. On this very note, I own two psvita and I still don't understand what the point of the rear touch screen was.
I agree with most of this..
But glasses less 3D was not a silly gimmick. Far from it imo. Probably the greatest gimmick Nintendo ever did. They brought that back for Switch 2 and I’d play portable mode way way way more than I do on current Switch. Imagine PS4 looking games in 3D!
 
So, why are we talking about Cameras once again when it was discussed ad nauseum that T239 didn't featured Camera controller, Camera related DSP and others things that were excluded/removed when compared to T234? Or the idea is that Nintendo will include more powerful cameras in the Joy-Con?

Also, we should stop giving attention to proven bullshitters like I Am Hero. He knows nothing and that was proven back on Era and leaded to him excluding his accounts. At most, he got the Persona stuff right, but he wasn't the first one or the only one to know about the Persona info.
 
What are these rumors about FFVII launching and that Switch 2 will have a camera? Are rumors reliable? Where do they come from?
A summary of all the madness that is happening? Thank you.
 
If the rumors are true about FFVII remake on Drake, How long will it take to port over FFVII Rebirth as well to Drake? Within the first year of Drake or later?
 
The PS5 version runs at 60fps (and a solid one iirc), with considerably shorter load times, that’s a notable upgrade imo and I’m mostly wondering if 60fps is a thing for the Switch NG if the rumor is true

PS5 version has two modes, Performance: 1080p 60fps and Quality: 4k 30fps

If anything it would be similar with the Switch 2 (according to the leaker) so a scenario of Performance mode in Handheld and Quality mode in Docked is possible
 
Follow-up on this since people seemed interested, here's a picture :)
hello-famiibo-oldnew.jpg

hello-famiibo.jpg

Cheers Fami !
Bowser's render seems to be taken from SM3DW
The render of the first 3 Pikmin is taken from one of Pikmin 3's renders
and the Link render is taken from Splatoon 3.

Ok?
 
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But is that user trustworthy? Is there some kind of clue that tells us if he is a reliable guy or if he is not?
The user is not trustworthy. They have had some accurate information but a lot of bad info too, supposedly they just report every rumor they hear without much if any filtering.
 
What are these rumors about FFVII launching and that Switch 2 will have a camera? Are rumors reliable? Where do they come from?
A summary of all the madness that is happening? Thank you.
If it's relevant or considerable, it'll be in the OP.

If it's not in the OP, don't worry about it.
 
Why is there so much headcanon that Nintendos licensing agreement for this game is some deal with beelzebubs name at the bottom? I don’t understand why everyone is so set on the licensing agreement being so stringent despite nobody being a lawyer and nobody seeing it
I guess from my perspective, with the caveat that I don't have any legal background, is whether a Deluxe bundle would constitute a new SKU, and thus is it subject to having needed (re)negotiations with the involved companies (particularly in the case of an all inclusive package out of the figurative box); I wouldn't have expected this to occur 3-4 years ago when Pass 2 was still in progress, but as far as we've been told the team disbanded after Sora - whether Sakurai is required as chief negotiator this many years after the end of Pass 2, or if Nintendo is able to conduct renegotiation talks considering the original groundwork has already been done, I'm not too sure on.

===

On the note of cameras, I feel that it already stumbles from an ergonomic perspective: placing a higher fidelity camera in the Joy-Cons is prone to having their lenses smudged and covered depending on how the Joy-Cons are used (perhaps more so as single Joy-Con configuration), while as others have posted placing it on the main console/screen body is probably going to come at the expense of slim form factor.
...and if not that, there's the cost consideration - moreso for placing them in the Joy-Cons, but having the camera in some sort of modern mobile phone configuration still isn't a cheap proposition by any means (and I feel that the value proposition of a camera, if it's game limited, isn't super high).

The ongoing discussion about the projected / perceived power and fidelity of the Successor does have me cautiously excited (not that I've ever been a stickler for chasing top end graphics haha).
 
Can't wait for another leak to come out that the new Switch's back has tactile feedback. And a front-camera too. And it sort of looks like the Vita. And it plays Vita games. And suddenly Nintendo Playstation is a thing again and the PSwitchP ushers the world into better things.
 
The PS5 version runs at 60fps (and a solid one iirc), with considerably shorter load times, that’s a notable upgrade imo and I’m mostly wondering if 60fps is a thing for the Switch NG if the rumor is true
Doesn't one of the DLSS modes take 720p all the way to 4K? If the PS4 runs FFVII-R at 1080p30 and Drake is roughly as capable as the PS4, I wouldn't be surprised if Drake could run it at 720p60 and DLSS it up to 4K.

Actually, at that point I wouldn't be surprised if someone would see it running at 4K60 and go "that looks like the PS5 version," even without the volumetric effects and texture detail they added for PS5.

My big question is:

Am I trustworthy? Do folks… trust me?
Yeah, I trust you when you say
Hidden content is only available for registered users. Sharing it outside of Famiboards is subject to moderation.
 
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If the rumors are true about FFVII remake on Drake, How long will it take to port over FFVII Rebirth as well to Drake? Within the first year of Drake or later?
Seems like it's a matter of timed exclusivity there. Probably might follow the "first Playstation, then Epic Games Store, then everything else" pipeline for about a year each once again. I don't think there'd be many problems porting the game, however. Aside from say -- capacity. This is a game spanning two Blu-Rays this time, so some of the work might be compression if not Nintendo themselves being involved in the port if it has to come to that.
 
Putting aside the licensing thing(cause yeah, you're right, i'm not a lawyer so i don't know much about It) that still doesn't make sense to me. Why bother doing a definitive edition when you can just continue to sell the game + the dlcs ?

So that people will double dip
 
What do you mean?
I think the significance of Nintendo merging their handheld and console divisions means that its almost permanent commitment from their part. Which means that the Switch was not a one off system, Nintendo plans to continue making hybrid console systems in the future. Not one handheld and one home console as they did before the Switch.
 
I think the significance of Nintendo merging their handheld and console divisions means that its almost permanent commitment from their part. Which means that the Switch was not a one off system, Nintendo plans to continue making hybrid console systems in the future. Not one handheld and one home console as they did before the Switch.
technically, the merging doesn't mean that every console from now on has to be a hybrid system. They could do a handheld, they could do a home console. It just means that the development teams are making games for only one platform going forward. But yeah, it makes a lot of sense to continue with the hybrid format for now.
 
Doesn't one of the DLSS modes take 720p all the way to 4K? If the PS4 runs FFVII-R at 1080p30 and Drake is roughly as capable as the PS4, I wouldn't be surprised if Drake could run it at 720p60 and DLSS it up to 4K.

Actually, at that point I wouldn't be surprised if someone would see it running at 4K60 and go "that looks like the PS5 version," even without the volumetric effects and texture detail they added for PS5.
it's important to remember that 4K output incurs a higher cost than a lower resolution output. because of that, I'd assume that any 60fps mode would be 1080p/1440p output (from 540p/720p input). 30fps could either be 720p/1080p internally or 1080p/1440p native depending on headroom and/or the desire for "free" AA
 
What do you mean?
Gamecube and Wii U may have done better than N64 but all of the aforementioned were examples of their console market not being as hot as their handheld market despite having the more robust team. Switch is technically carrying to the torch of consoles but its effectively a handheld and there's no need to split teams since they only need to develop for one console now. Being a handheld is still a feature but a choice on the user's part.

Given the success of the Switch, it wouldn't make much sense to go back to the old way of a separate console and handheld other than blind sentimentality of a label (assuming Game Boy is back on the menu)

technically, the merging doesn't mean that every console from now on has to be a hybrid system. They could do a handheld, they could do a home console. It just means that the development teams are making games for only one platform going forward. But yeah, it makes a lot of sense to continue with the hybrid format for now.
They don't have to but the way ARM has come a long way from powering the GBA's hardware to being able to run demos that run circles around the Wii U and DMP (the 3DS GPU provider) tech demo, it makes little to no sense to turn back from a business standpoint.
 
A camera (and a mic) would add a lot to more "casual" games, and I suppose it would be something really cheap to implement. It doesn't need to be a good camera, nobody is going to use their Switch to take pictures. It just needs to be "good enough" for gameplay purposes.

First of all, QR codes. Nintendo used them a lot even before they were really popular on 3DS, but of course, they disappeared on Switch. A camera would make sharing levels in Mario Maker, design patterns in Animal Crossing, or Miis in Miitopia, so much more convenient. QR codes alone are a good reason to re-implement a camera lol.

Games with an avatar like Miitopia, Tomodachi, Ring Fit, or Switch Sports could use the camera to scan your face (or even your entire body, in Ring Fit) and create a good avatar / Mii. The camera could also be used to scan your surroundings. Imagine having your Tomodachi room resembling your actual room.

Brain Training, WorldWide Games could use the camera for cool card-based minigames. Brain Training Switch already uses the IR camera to recognize shapes; the same minigame with a "real" camera could also incorporate colors. Likewise, a mic would allow sound-based minigames.

Then we have Nintendogs. The mic alone would allow the game to, you know, exist on Switch. But a camera would make an AR Nintendogs possible or even allow players to communicate with their dogs using gestures.

How to implement the camera both in docked and handheld mode is an open question. I suppose Nintendo could prioritize handheld mode with this feature (the docked audience would be targeted by the graphic advancements of Switch 2, on the other hand), or maybe we could have a camera module that can be detached from the main console, or even an internal camera for handheld, and an external EyeToy-like camera for docked.
 
I think the significance of Nintendo merging their handheld and console divisions means that its almost permanent commitment from their part. Which means that the Switch was not a one off system, Nintendo plans to continue making hybrid console systems in the future. Not one handheld and one home console as they did before the Switch.

The significance of that is definitely not lost on people.
 
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Seems like it's a matter of timed exclusivity there. Probably might follow the "first Playstation, then Epic Games Store, then everything else" pipeline for about a year each once again. I don't think there'd be many problems porting the game, however. Aside from say -- capacity. This is a game spanning two Blu-Rays this time, so some of the work might be compression if not Nintendo themselves being involved in the port if it has to come to that.
Remake was also on two discs.
 
no. RISC vs CISC hasn't mattered in decades now. RISC designs have been moving up the ladder at the expense of efficiency while CISC has been moving down the latter for more efficiency at the expense of power.

I have wondered myself about multiple profiles, perhaps all in the same power envelope, but specialized for different loads. Like one which favors the GPU over the CPU or vice versa

You're not wrong, but you're also simplifying too much :)

Developers don't write assembly code anymore - or at least, extremely rarely. They write in higher level languages and expect the compiler to take care of the rest. I run Chrome on my ARM based Mac and my x86 based Windows PC, and 90% of the code is the same between the two.

When you see a benchmark that runs on multiple architectures, what happens is you have high level code, usually based on something from the real world that is often used by consumers, that is then compiled with industry leading compilers for both arches, then run hundreds of times to determine performance. Geekbench, in fact, has a sub-benchmark based on Chrome. So the numbers there reflect how code really works out in the world, as opposed to some narrow, theoretical performance win of one arch over the other.

All those years in Math class telling to simplify we’re all for naught. 😒

But seriously, due to there still being architectural differences, that still does allow bespoke instructions to be used that might be better suited to the hardware involved, correct?
 
The PS5 version runs at 60fps (and a solid one iirc), with considerably shorter load times, that’s a notable upgrade imo and I’m mostly wondering if 60fps is a thing for the Switch NG if the rumor is true

60fps is a thing on every console. It's the developer's choice to decide "hey, do I use this console's power for graphics or for framerate?"
 
I watched this preview of the Lenovo Legion. A couple parts stood out to me, 1. One of the "JoyCons" has a stand that helps turn it into a mouse to allow for FPS gameplay on the go. 2. Which the clip I'm posting highlights, It has some glasses that connect to the Legion via USB-C and projects the devices screen into the glasses.

These seem like a couple features that Nintendo would consider adding to the successor. If the camera rumor is true, maybe is has something to do with AR/VR capability. I could definitely see Nintendo innovating on the glasses feature shown in the clip.
 
I watched this preview of the Lenovo Legion. A couple parts stood out to me, 1. One of the "JoyCons" has a stand that helps turn it into a mouse to allow for FPS gameplay on the go. 2. Which the clip I'm posting highlights, It has some glasses that connect to the Legion via USB-C and projects the devices screen into the glasses.

These seem like a couple features that Nintendo would consider adding to the successor. If the camera rumor is true, maybe is has something to do with AR/VR capability. I could definitely see Nintendo innovating on the glasses feature shown in the clip.

I was literally just about to make a post saying the fps mode is pretty cool
 
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