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StarTopic Future Nintendo Hardware & Technology Speculation & Discussion |ST| (Read the staff posts before commenting!)

I wonder if the limited OS has something to do with the RAM size and how the Switch was essentially slapdash.
No, it's on purpose. They literally said that they wanted a NES like experience, where one put a cart and instantly play the game. That's why they cut all the fluff and made speed the priority. They even changed button orders to make the "Accept" button the one that's always highlighted and first to be clicked.
 
The experience is basically the same? That's wild to me, honestly. It was like playing a different game for me. I found I lost almost all sense of scale from the game as soon as it was hand-held. Every vista, every encounter with a dragon, every time I plunged from the sky, it was muted while handheld. It's not even close to comparable for me. I actually find TOTK not an enjoyable experience while handheld. But, each to their own.
I mean, just play it docked. There isn't much of a difference, the Wii U was far behind the PS4 in terms of specs, so having a console only experience doesn't mean you will have a console on par with the PS5 for instance.
 
Well, the Switch Lite and Original / OLED is that, no? And while it may be the case that during the end of the consoles lifestyle you can notice dipping, I actually found the PS5 punching from the get-go. In fact it's been one of the most impressive out-of-the-box gaming experiences I've ever had, console-wise.

No, they’re the same hardware repackaged. You’re asking for a separate ‘beefier’ home console alongside the usual Switch line. Devs would suddenly have at least 3 profiles to program for and it could lead to worse handheld performance if devs were targeting a separate ‘beefier’ home console since the drop would be quite big between profiles.

Of course, and in 2027 when the games start chugging, you’ll want the PS6.
 
No, they’re the same hardware repackaged. You’re asking for a separate ‘beefier’ home console alongside the usual Switch line. Devs would suddenly have at least 3 profiles to program for and it could lead to worse handheld performance if devs were targeting a separate ‘beefier’ home console since the drop would be quite big between profiles.

Of course, and in 2027 when the games start chugging, you’ll want the PS6.
PS6 is coming in 2028 according to that FTC case.
 
The experience is basically the same? That's wild to me, honestly. It was like playing a different game for me. I found I lost almost all sense of scale from the game as soon as it was hand-held. Every vista, every encounter with a dragon, every time I plunged from the sky, it was muted while handheld. It's not even close to comparable for me. I actually find TOTK not an enjoyable experience while handheld. But, each to their own.
I find my field of vision is much, much greater when I'm playing handheld so I get sucked into the game a lot more than when I'm playing docked. I only really play docked if I want to just lounge my body out and don't feel like holding the whole Switch in my hands.
 
Well, the Switch Lite and Original / OLED is that, no? And while it may be the case that during the end of the consoles lifestyle you can notice dipping, I actually found the PS5 punching from the get-go. In fact it's been one of the most impressive out-of-the-box gaming experiences I've ever had, console-wise.
Well, the lite was made possible because the only way to make a "hybrid" console is to make a portable one that can dock to a TV. So a cheap only-portable version is reasonable.
 
PS6 is coming in 2028 according to that FTC case.

I was thinking how short some console lifecycles used to be the other day and here in the UK we got the Gamecube in May 2002 and the Wii in December 2006. 4 and a half years difference. N64 came out in March 1997 here and the next gen Dreamcast launched in 1998 in Japan. Seems crazy now to think the next gen would come that soon.

I guess technology moved so quick then in terms of making generational leaps that the upgrade was unavoidable. Today’s kids will never know what it was like to see those new ‘next gen’ games.
 
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The storage aspect of switch 2 still puzzles me. Hearing that UE5 requires 500MB/s for asset streaming gives a good use case as to why.

I have no doubt that the internal storage will be able to run at those speeds, so that's not an issue, I do however doubt nintendo will provide more than 256GB of storage so other medium than internal will need to be used as game storage requirements grow.

With cartridges, I have no doubt Nintendo could get ROM storage running at those speeds if they wanted, so cost may be the only issue and it may be only certain games need those speeds so you have a special high speed cart for those instances. Don't see this as much of a barrier.

With regards external storage though, we have an issue. I could totally see UHS II Micro sd being used, they can hit 317MB/S which might be close enough, but still require files being swapped between internal and external storage which has two disadvantages. One, all the extra write cycles will reduce the life of both internal and external storage and two it's another extra level of management required for the software, defining what files are internal storage only.

The other big problem is that UHS II has barely been adopted and as such is in low supply and expensive, so getting hold of them at launch will be painful. There are alternatives in SD Express and UFS Card but they both practically appear to be dead standards. So no matter which option Nintendo goes for it will have to be the driving force for the adoption of that storage medium.

They could stick to standard SD but I think there could be a significant experience difference between internal and external.

Any of the solutions are all crap solutions.
 
Switch UI is the definition of soulless.
zero fun?? soulless??

are… are we all looking at the same UI?

like it’s pared down, sure, but it’s got such flair in the sounds and animations. it plays you a little tune when you flip through the icons.

i fucking love the Switch UI
 
As contrarian as it sounds, I just want an actual console again. I've always found the handheld aspect of the switch clunky and awkward. It's great on the go, but when I'm home it remains firmly docked and I'm on my second playthrough of TOTK and I just keep thinking to myself, every time it's clipping or chugging during intense loads, just give us a stable frame rate. Maybe even make two versions of the next iteration. A beefier home console and a separate dock-able less powered version.
As someone who plays 99% docked, I'm with you.
I'd love a beefier, Gamecube style box with more grunt.
 
zero fun?? soulless??

are… are we all looking at the same UI?

like it’s pared down, sure, but it’s got such flair in the sounds and animations. it plays you a little tune when you flip through the icons.

i fucking love the Switch UI
The sound effects are the only positive I can give it.
 
surely those of you that want this “beefier box” don’t think nintendo is gonna completely uproot everything that they’ve been doing for the last 6-7 years?
 
You have 2 options called ps and Xbox.

Nintendo going back to home console would be suicide.
I have them both, neither give me Nintendo games.

I'm not suggesting they "go back to home console" and reverse the hybrid success but I'd love them to have a "pro" box as a niche market in addition to Switch 2 hybrid.
It won't happen but I'd love it.
 
I have them both, neither give me Nintendo games.

I'm not suggesting they "go back to home console" and reverse the hybrid success but I'd love them to have a "pro" box as a niche market in addition to Switch 2 hybrid.
It won't happen but I'd love it.
ahhhh i got you, i got you i read it as that or nothing
 
I can’t go back to TV only Nintendo consoles after the Switch.

Nothing is like playing games in bed.
The NX Platform could allow for both, you know.

Like have a Home Console only "Xbox Series X" type device and a handheld/hybrid "Series S" device that all games must work on.

The advantages of Nvidia and Horizon are that they can do that if they want, and the Life proves they're willing to sacrifice a vision to reach a niche.
 
The NX Platform could allow for both, you know.

Like have a Home Console only "Xbox Series X" type device and a handheld/hybrid "Series S" device that all games must work on.

The advantages of Nvidia and Horizon are that they can do that if they want, and the Life proves they're willing to sacrifice a vision to reach a niche.
Bad example, knowing Xbox is gonna suffer in the future for havin two different consoles that developers have to support.
 
Bad example, knowing Xbox is gonna suffer in the future for havin two different consoles that developers have to support.
I heartily disagree. Xbox will benefit from casting wider net, and Xbox Series X owners will benefit from a larger playerbase thanks to Series S.

Meanwhile, developers for Nintendo Switch already have to deal with multiple performance levels.

A home console only "NX2" would be more like a PS4 Pro, an optional additional level of performance.
 
I really think the main new thing of the Switch 2 is gonna be new controllers. "Joycons 2" maybe. I would love the next detachable controller to just be a pro controller split in half, like some fan renders show. Also, I think the console itself is gonna have a more ergonomic design, instead of being just a tablet.
 
I heartily disagree. Xbox will benefit from casting wider net, and Xbox Series X owners will benefit from a larger playerbase thanks to Series S.

Meanwhile, developers for Nintendo Switch already have to deal with multiple performance levels.

A home console only "NX2" would be more like a PS4 Pro, an optional additional level of performance.
I would agree with you if Xbox had good exclusives. But for now, its consoles live by third party games. If these start to have problems developing in Xbox...
 
I heartily disagree. Xbox will benefit from casting wider net, and Xbox Series X owners will benefit from a larger playerbase thanks to Series S.

Meanwhile, developers for Nintendo Switch already have to deal with multiple performance levels.

A home console only "NX2" would be more like a PS4 Pro, an optional additional level of performance.

🙃
 
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I really think the main new thing of the Switch 2 is gonna be new controllers. "Joycons 2" maybe. I would love the next detachable controller to just be a pro controller split in half, like some fan renders show. Also, I think the console itself is gonna have a more ergonomic design, instead of being just a tablet.
A tablet IS an ergonomic design!

Personally I think the console will probably look and feel a whole lot like an OLED Model, but the controllers in the box will be big beefy Joy-Con 2s with big buttons and grips. I think they'll taper off towards the console so the attachment point is the same size and shape as the OG Switch, and so that OG Joy-Con work with the new system and vice versa, just like how Xbox is doing it with their controllers.
 
is it possible to use ampere but in a smaller nn like tx vs tx+?
 
I would agree with you if Xbox had good exclusives. But for now, its consoles live by third party games. If these start to have problems developing in Xbox...
...I play mainly Xbox exclusives on my Xbox and I love it.

I think it's hard to overstate just how incredible "300 dollar box that runs the latest version of Microsoft Flight Simulator perfectly with VRR support" is in the minds of consumers.
 
is it possible to use ampere but in a smaller nn like tx vs tx+?
Yes, and due to leaked power consumption tests, it's very likely that T239 is doing that. Keep in mind the major advantages Lovelace has over Ampere is the optical flow processor and better node. T239 will inherit both a better OFA AND better node. It's not Lovelace! But it's not merely Ampere. In fact, it's a SUPERSET of Ampere (and Lovelace is a superset of it, but that's required so Lovelace cards can develop for T239.)
 
the problem with the Series SX comparison is that it's not an accurate comparison to the handheld and docked mode. we thought it was going to be, but it actually isn't in practice. MS fucked up there
 
i fucking love the Switch UI
Same. It's nice to have some fluff like DS/3DS/Wii/U OS had, but gosh, Horizon is to the point and gets things done quickly. I love the simplicity and how fast it is.
Had a dream about the switch 2 reveal event and 3D Mario and a Xenoblade 1 remake were the 2 Nintendo launch titles
Another Xenoblade remake? Hahahaha
But I do expect Monolith new action IP to appear on Switch 2 Year 1.
 
Ok. What will happen when a game releases for both Switch and Switch 2? It's really not that different.
That's a choice that developers make though. The Switch and Switch 2 are separate consoles, you can just drop the Switch 1. You HAVE to make a Series S version if you put your game on Series X.
 
...I play mainly Xbox exclusives on my Xbox and I love it.

I think it's hard to overstate just how incredible "300 dollar box that runs the latest version of Microsoft Flight Simulator perfectly with VRR support" is in the minds of consumers.
I will say that the Xbox series S being kind of a bad economic decision doesn't mean it's a bad machine where people can't have fun.
 
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Bad example, knowing Xbox is gonna suffer in the future for havin two different consoles that developers have to support.

Is having to support the Series S and X a problem though? They are the same console ecosystem. One just has higher specs and the other. How is that any different than developing for PC, which is a much wider range of specs?
 
Yes, and due to leaked power consumption tests, it's very likely that T239 is doing that. Keep in mind the major advantages Lovelace has over Ampere is the optical flow processor and better node. T239 will inherit both a better OFA AND better node. It's not Lovelace! But it's not merely Ampere. In fact, it's a SUPERSET of Ampere (and Lovelace is a superset of it, but that's required so Lovelace cards can develop for T239.)
Rich from DF also mentioned that he expects the Switch 2 SoC to be a kind of hybrid between Ampere and Lovelace.
 
My take on the stationary Nintendo home console:

Nintendo won’t return to the home console market. It’s Hell already with Sony and Microsoft fighting for exclusives, imagine a hypothetical where Microsoft and Sony decide to point their cannons towards Nintendo. “They have their IPs they can survive on, so let’s bar them from 3rd parties”.

Plus the Switch’s monumental success is testament enough for them to go on auto-pilot with the hybrid console ‘til the end of times.

• The Switch sold like crazy;
• The Lite garnered new consumers into the ecosystem;
• And the OLED is the refresh model a looot of already existing owners are upgrading to.

If anything, the hybrid console will stay. A portable only variation is what they’ll do again, but as a hook to get players into the more expensive model, plus get games on the eShop and subscribe to their cheap or more premium subscription.

It’s a business model:
• Switch > eShop > Nintendo Switch Online

I presume a stationary home console was considered, but it stayed in the brainstorming phase. Marketing and Accounting would have been all over against that. “Yeah, this concept is selling like hot cakes, so that version of the concept can stay in a sheet of paper”.

Whose gonna invest in a stationary Nintendo console? The people that already have a Microsoft or Sony current gen console? Because the Switch is already a console that coexists alongside a competitor’s machine in a household. I’ve been part of this statistic. I have a PS4 Pro and got a Switch.

I’m also part of the “have a V1 Switch and upgrades to the Zelda OLED” statistic.

It’s a working formula. I think a stationary console would disrupt that.
 
The NX Platform could allow for both, you know.

Like have a Home Console only "Xbox Series X" type device and a handheld/hybrid "Series S" device that all games must work on.

The advantages of Nvidia and Horizon are that they can do that if they want, and the Life proves they're willing to sacrifice a vision to reach a niche.
Devs already have two modes they need to do QA for on the switch. I don't think they would be happy about a third one, especially if it has a different soc and a fraction of the install base.
 
My take on the stationary Nintendo home console:

Nintendo won’t return to the home console market. It’s Hell already with Sony and Microsoft fighting for exclusives, imagine a hypothetical where Microsoft and Sony decide to point their cannons towards Nintendo. “They have their IPs they can survive on, so let’s bar them from 3rd parties”.

Plus the Switch’s monumental success is testament enough for them to go on auto-pilot with the hybrid console ‘til the end of times.

• The Switch sold like crazy;
• The Lite garnered new consumers into the ecosystem;
• And the OLED is the refresh model a looot of already existing owners are upgrading to.

If anything, the hybrid console will stay. A portable only variation is what they’ll do again, but as a hook to get players into the more expensive model, plus get games on the eShop and subscribe to their cheap or more premium subscription.

It’s a business model:
• Switch > eShop > Nintendo Switch Online

I presume a stationary home console was considered, but it stayed in the brainstorming phase. Marketing and Accounting would have been all over against that. “Yeah, this concept is selling like hot cakes, so that version of the concept can stay in a sheet of paper”.

Whose gonna invest in a stationary Nintendo console? The people that already have a Microsoft or Sony current gen console? Because the Switch is already a console that coexists alongside a competitor’s machine in a household. I’ve been part of this statistic. I have a PS4 Pro and got a Switch.

I’m also part of the “have a V1 Switch and upgrades to the Zelda OLED” statistic.

It’s a working formula. I think a stationary console would disrupt that.
You do realise that not a single person in this thread has suggested even for a second that Nintendo will abandon the hybrid model, don't you?
 
Yes, and due to leaked power consumption tests, it's very likely that T239 is doing that. Keep in mind the major advantages Lovelace has over Ampere is the optical flow processor and better node. T239 will inherit both a better OFA AND better node. It's not Lovelace! But it's not merely Ampere. In fact, it's a SUPERSET of Ampere (and Lovelace is a superset of it, but that's required so Lovelace cards can develop for T239.)
Do we know Orin or Drake has a different OFA from ampere?
 
....is it always Battle O'Clock in here, or did I just come at a bad time
It’s been a weird week.

Anyway, do we think this thing is gonna have any accessibility features?
God I hope so. I’ve got a buddy with arthritis and his daughter set home up with Breath of the Wild and I wish there were more options for him.

I wonder if the limited OS has something to do with the RAM size and how the Switch was essentially slapdash.
Development on the Switch was definitely… rapid. But I suspect this was intentional. They could have continued with the Wii/WiiU OS and instead chose to continue with the 3DS OS. I think staying tiny was an intentional choice

I suspect one of the major reasons why the eShop and NSO applet are so sluggish is because Nintendo doesn't want the web browser to use JIT recompilation. Can't even bother enabling it just for those two which would help immensely...
Yeah, I think you’re right. To be fair, WebKit exploits are a dime a dozen, and web based injection is pretty easy.

I'm a little confused tbh, is the T239 fully Ampere with some lovelace features or is it some sort of bogged down lovelace *SoC? Does this completely dismiss DLSS 3 for REDACTED? 'pologies if I missed a post explaining it reading through the trainwreck ,:v
(also my first famiboards post hi o/)
@Thraktor and I have done some back of the envelope calculations, and I don’t think that DLSS 3 would be viable regardless of the architecture. Just not fast enough on a little machine
 
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