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StarTopic Future Nintendo Hardware & Technology Speculation & Discussion |ST| (Read the staff posts before commenting!)

Why is this such a big deal to you?
It isn't, it is what it is. If the post above is correct (only 14 gb of real space on 16 gb card) then it probably is on a 32 gb card.

A few dollars difference in price quickly adds up when we're talking tens of millions of sales, so obviously it it would be a big deal to Nintendo.
 
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I don't disagree with the point of your post in general, but I don't know if this is quite the case when considering the cost of the storage media itself.

Let's say that Nintendo wants their new hardware to have effective read speeds of 1GB/s. If they went the "screw compression, let's just use fast storage" approach, they would need (say) 256GB of 1GB/s eUFS internal storage, and for big game X they would need to manufacture and ship a 64GB 1GB/s game card for the physical edition.

Compare that to the case where they've got a 2:1 compression algorithm which they can decompress via a small hardware block on the SoC. Now they only need 128GB of 500MB/s internal storage to hold the same number of games, and big game X can ship on a 32GB 500MB/s game card. I think it's a safe bet that adding the FDE to the SoC is significantly cheaper than using larger and faster internal storage and shipping games on larger and faster game cards over the course of the entire generation. This should be true regardless of their target effective read speeds.

I don't think the existence of the FDE tells us very much about the storage speed to expect, but it does tell us that Nintendo wants to take the decompression workload off the CPU. If all were were concerned about was faster loading screens with compressed data, having eight A78 (or similar) CPU cores, presumably running at a higher clock, would already give them that. Ditto with PS5 and XBSX, they would have already been able to achieve much faster loading of compressed data by virtue of CPU improvements alone.

It's not a coincidence that fast SSDs and hardware decompression blocks arrived in Sony and MS's consoles in the same generation as a meagre 2x jump in RAM capacity over the previous gen (both PS3 and PS4 had 16x as much RAM as the previous gen). GDDR6 is expensive, but fast SSDs and hardware decompression blocks are (relatively) cheap, so rather than spending lots of money on 32GB or more GDDR6, you go with less RAM, but rely on games streaming assets in and out of RAM at very high speed to make more efficient use of the RAM you have. If you expect developers to use compression, though
(which as a platform holder you want, because it means you have to spend less money on storage), then using CPU decompression would be a problem because suddenly several CPU cores are being used up during the game just to decompress all those assets you're streaming in. Hence the decompression block, as it allows developers to stream in compressed assets at high speed during gameplay while leaving the CPU free to do everything else it needs to do.

I expect Nintendo's reasoning for including the FDE is the same. If they just wanted faster loading screens, the CPU improvement would give them that. Most game engines (including Nintendo's) already make heavy use of asset streaming, and with Sony and MS's adoption of "not much RAM, but very fast SSD" architectures, game engines going forward will be built around even more aggressive asset streaming. Nintendo is obviously conscious of this, and wants to be able to handle these approaches without cutting into CPU performance.

This is an incredibly speculative and long post that doesn't seem to ever bring up that CPUs are awful at decompression.

Naughty Dog tried to port their engine (which relies massively on decompression) to PC by just moving the tasks assigned to the decompressor to the CPU (because the game was super rushed and Naughty Dog had zero experience with modular hardware or PC hardware and didn't bother to use DirectStorage).

What happened was that it maxed out most CPUs because CPUs suck at decompression compared to GPUs and suck even more versus dedicated hardware specialized for decompression. The frame rate for the port is a joke and it has received universal derision.

I'm guessing Nintendo would want a dedicated decompressor for the Switch 2 just because CPUs are horrible at it so why not get hardware to do it better.
 
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FE Engage exists, so the frame limiter bullshit does not seem to have merit.
If you have an unlocked frame rate above 30fps, with no frame pacing issues, and then you turn the frame limiter on, and you have frame pacing issues, then the frame limiter is the problem. Period, end of story.

Just because two games have the same engine, doesn't mean they will perform the same. Engage drops frames, and uses dynamic resolution. Advance Wars never drops frames, and uses a locked resolution. These two games obviously will perform different when measured.

The assertion was that Switch might not be powerful enough for Advance Wars. If it wasn't, we'd see frame drops or resolution drops, but we see neither. We see frame pacing problems. Unity's frame limiter is known bad with several replacements on other operating systems. Unity also has frame syncing problems with the camera system and the 2D physics engine, but I doubt that applies to this game.

Maybe WayForward replaced Unity's frame limiter with their own frame limiter, and it just happens to have the same issues as the Unity one? Maybe WayForward/Nintendo could have spent more money and time on it and eliminated the (extremely minor) issue? Sure, but that doesn't change the fact that the frame limiter is the issue, and not the hardware.
 
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People are really obsessed with Nintendo having super fast memory storage.

It sounds like folks want the next gen Switch to have a fast M2 SSD built in, but that would just be too power hungry and too hot for the Switch form factor right?

No matter what, Nintendo is going to do what they need to do to get the price right, power consumption right, and make the most of the hardware they got.

UFS uses less power than eMMC.

The only issues are

1. cost
2. requiring installs

2 I'm confused as to potentially being an issue, I think most are fine with required installs.

1 is the more real issue, but it comes off as weird that a lot of people here are defending Nintendo possibly not using UFS to save money when... A lot of those same people are arguing that Nintendo will use bleeding edge TSMC 5nm+ chips (which are surely massively more expensive than 7nm chips) just because they think the Drake seems badly designed for 7nm or 5nm.

If you think Nintendo has decided to go so far on graphical power that they're willing to use 5nm+ chips despite how much more expensive that will be, I'm not sure why you think that Nintendo will care massively less about transfer speed to the point of hugely cheaping out on transfer speed.
 
I'm guessing Nintendo would want a dedicated decompressor for the Switch 2 just because CPUs are horrible at it so why not get hardware to do it better.
having a decompressor even with good cpus is preferable to just having good cpus. and Drake's cpu isn't horrible at it at all

UFS uses less power than eMMC.

The only issues are

1. cost
2. requiring installs

2 I'm confused as to potentially being an issue, I think most are fine with required installs.

1 is the more real issue, but it comes off as weird that a lot of people here are defending Nintendo possibly not using UFS to save money when... A lot of those same people are arguing that Nintendo will use bleeding edge TSMC 5nm+ chips (which are surely massively more expensive than 7nm chips) just because they think the Drake seems badly designed for 7nm or 5nm.
you're still on the required installs, but I'm not sure if you understand why they're even a thing. it's not due to loading, it's due to discs being too small and too slow. they're slower than emmcs even
 
having a decompressor even with good cpus is preferable to just having good cpus. and Drake's cpu isn't horrible at it at all


you're still on the required installs, but I'm not sure if you understand why they're even a thing. it's not due to loading, it's due to discs being too small and too slow. they're slower than emmcs even

I'm going off the assumption that Nintendo would not want to make fast custom game carts as that would be incredibly expensive for software.
 
...... Where did I even imply that?

CPUs in general are awful at decompression so it's good to not have them do decompression.

right here. cpus are fine for decompression, just look at PS5.

I'm guessing Nintendo would want a dedicated decompressor for the Switch 2 just because CPUs are horrible at it so why not get hardware to do it better.

I'm going off the assumption that Nintendo would not want to make fast custom game carts as that would be incredibly expensive for software.
there are other formats than xtra rom if Nintendo wanted bring costs down. and from the looks of carts, it's more of an interface issue than the format themselves
 
right here. cpus are fine for decompression, just look at PS5.




there are other formats than xtra rom if Nintendo wanted bring costs down. and from the looks of carts, it's more of an interface issue than the format themselves

Where is the info about the PS5 using its CPU only for decompression instead of a dedicated decompressor.
 
Where is the info about the PS5 using its CPU only for decompression instead of a dedicated decompressor.
I'm pretty sure ILikeFeet didn't say only the CPU handles the decompression. But the CPU still handles decompression in some way or another.

Since the IO coprocessor's two cores are each much less powerful than a Zen 2 CPU core, they cannot be in charge of all interaction with the SSD. The coprocessor handles the most common cases of reading data, and the system falls back to the OS running on the Zen 2 cores for the rest.
 
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The biggest current hangup that brings skepticism for a Redacted release in 2023, or even in this fiscal year at this point is the total lack of leaks from developers. However, Nintendo basically launched Switch with hardly any third party support and this didn't harm the early success. Switch sold early on primarily for Zelda BotW. Knowing this, could the plan be to launch with a very limited lineup, essentially releasing with 3D Mario. This would explain a lack of leaks from developers, there may not be any third parties outside of Japan that have development kits. If Nintendo were to start shipping dev kits at the same time as the reveal, this would time up nicely for third party ports to start flowing in the months following Redacteds release. PS4 ports are likely going to take less than a year, and if a publisher is willing to commit the resources, a port will likely take six months or less. Nintendo knows all of this and hence they are comfortable with withholding dev kits from third parties until they are ready to reveal. Let's face it, when Redacted is shown off for the first time with a new 3D Mario, Prime 4 and an upgraded Zelda TotK, this would overshadow third party ports anyway.
Not saying this will be the case this time around, but the first major real leak we got about the Switch was at the end of July 2016.
 
Not saying this will be the case this time around, but the first major real leak we got about the Switch was at the end of July 2016.

The gap between then and the release of the Switch is pretty similar to the current gap between now and November 2023 if the Switch 2 launches this year.

... But leaks still keep not happening.

There's less than 3 weeks of when it could be announced for this fiscal year or get leaked for this fiscal year. We'll see how it goes.
 
... But leaks still keep not happening.
Except for, like, all the leaks that have occurred over the past couple years that this whole thread is kinda based around
I keep hearing this. What Switch leaks?

Nintendo announced that they would release the NX that fiscal year in April 2016. Where were all the (accurate) Switch leaks in March 2016? I don’t remember any and a quick google shows none.

I’m not on the 2023 train, but this seems to come down to “just vibes”.
 
I keep hearing this. What Switch leaks?

Nintendo announced that they would release the NX that fiscal year in April 2016. Where were all the (accurate) Switch leaks in March 2016? I don’t remember any and a quick google shows none.

I’m not on the 2023 train, but this seems to come down to “just vibes”.
The hybrid concept was reported in October of 2015 by the WSJ.

Certain bits of information were circulating & industry chatter was happening but majority of the reported information came out the Summer of 2016 once final kits began to arrive to more & more partners. The greater the distribution of kits, the higher the corroboration and less risk on any specific source/company/partner.
 
I keep hearing this. What Switch leaks?

Nintendo announced that they would release the NX that fiscal year in April 2016. Where were all the (accurate) Switch leaks in March 2016? I don’t remember any and a quick google shows none.

I’m not on the 2023 train, but this seems to come down to “just vibes”.

The entire concept was leaked 7 months before launch

 
The hybrid concept was reported in October of 2015 by the WSJ.

Certain bits of information were circulating & industry chatter was happening but majority of the reported information came out the Summer of 2016 once final kits began to arrive to more & more partners. The greater the distribution of kits, the higher the corroboration and less risk on any specific source/company/partner.
"The exact shape of the NX hardware isn’t yet clear. People familiar with the development plans said Nintendo would likely include both a console and at least one mobile unit that could either be used in conjunction with the console or taken on the road for separate use. They also said Nintendo would aim to put industry-leading chips in the NX devices, after criticism that the Wii U’s capabilities didn’t match those of competitors."

This is what the WSJ reported. Mochizuki later added this on Twitter:

"Nintendo's new NX likely to 1) have more than two devices 2) come with powerful chips 3) be launched by end of 2016:"

This could describe a Wii U 2 just as well as a Switch, or even standalone home console and portable units that play the same software.
 
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"The exact shape of the NX hardware isn’t yet clear. People familiar with the development plans said Nintendo would likely include both a console and at least one mobile unit that could either be used in conjunction with the console or taken on the road for separate use. They also said Nintendo would aim to put industry-leading chips in the NX devices, after criticism that the Wii U’s capabilities didn’t match those of competitors."

This is what the WSJ reported. Mochizuki later added this on Twitter

"Nintendo's new NX likely to 1) have more than two devices 2) come with powerful chips 3) be launched by end of 2016:"

This could describe a Wii U 2 just as well as a Switch, or even standalone home console and portable units that play the same software.
1 out of 3 of those predictions was arguably true. You could make the case that all three were wrong.

Kind of amusing.
 
I just heard about the TotK Switch Pro Controller having a different logo on the back, but couldn’t find any more info about it or pictures.
Are there actual photos of it that show this difference?
 
The hybrid concept was reported in October of 2015 by the WSJ.

Certain bits of information were circulating & industry chatter was happening but majority of the reported information came out the Summer of 2016 once final kits began to arrive to more & more partners. The greater the distribution of kits, the higher the corroboration and less risk on any specific source/company/partner.

The WSJ article used the word hybrid, but was describing something quite different to the Switch. To quote myself from a few weeks ago:

Not really. The pertinent WSJ quote in the article is that NX will "likely include both a console and at least one mobile unit that could either be used in conjunction with the console or taken on the road for separate use." That doesn't really describe what we got. It was a common assumption up until the actual Switch form-factor was leaked in June 2016 that NX would be two physically separate devices, one home console and one portable, which would share the same hardware architecture and run the same games. Read through this NeoGAF thread from May 2016, it was assumed throughout that we would be getting separate handheld and console hardware.
 
I just heard about the TotK Switch Pro Controller having a different logo on the back, but couldn’t find any more info about it or pictures.
Are there actual photos of it that show this difference?
Warning: Huge images
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61SKxQJVLqL._SL1500_.jpg
 
The biggest current hangup that brings skepticism for a Redacted release in 2023, or even in this fiscal year at this point is the total lack of leaks from developers. However, Nintendo basically launched Switch with hardly any third party support and this didn't harm the early success. Switch sold early on primarily for Zelda BotW. Knowing this, could the plan be to launch with a very limited lineup, essentially releasing with 3D Mario. This would explain a lack of leaks from developers, there may not be any third parties outside of Japan that have development kits. If Nintendo were to start shipping dev kits at the same time as the reveal, this would time up nicely for third party ports to start flowing in the months following Redacteds release. PS4 ports are likely going to take less than a year, and if a publisher is willing to commit the resources, a port will likely take six months or less. Nintendo knows all of this and hence they are comfortable with withholding dev kits from third parties until they are ready to reveal. Let's face it, when Redacted is shown off for the first time with a new 3D Mario, Prime 4 and an upgraded Zelda TotK, this would overshadow third party ports anyway.
In addition to third parties, I wouldn't be surprised if Nintendo is withholding dev kits from their own western studios as well. Would explain the lack of leaks if Nintendo has determined which of their studios are most prone to leaking info.
 
In addition to third parties, I wouldn't be surprised if Nintendo is withholding dev kits from their own western studios as well. Would explain the lack of leaks if Nintendo has determined which of their studios are most prone to leaking info.

This would be ridiculous behavior that would cause devs to feel wildly disrespected.

And for what? 1% better February 2023 sales?

Nintendo refusing to give Next Level Games next-gen dev kits to help them make their game more easily to sell a few thousand more Switches would be so stupid that it would never happen.
 
In addition to third parties, I wouldn't be surprised if Nintendo is withholding dev kits from their own western studios as well. Would explain the lack of leaks if Nintendo has determined which of their studios are most prone to leaking info.
I can't imagine that being the case. it's not like we hear anything out of NST, Next Level, or Retro. they're the most invested so they have the least amount of reason to leak stuff.
 
Random thefts from crypto guys seem a little different than traditional leaks that occur when developers are working on a new system!

Theft is not a signal of anything release date wise, leaks from developers or distributors can be a signal.
Random thefts from crypto guys are not all we have. We have info from Linux updates and even LinkedIn that show the chip is probably ready for, if not already in production. Also leaks from uncles as far back as last year talking about new shell pieces and things that point to preparation for production.

Now if what you're meaning to say is that we don't have leaks specifically from devs then okay, but we heard devs were prepping 4K Switch games years ago as well. If you want to discount that as simple hearsay (and many here do) then okay, cool. But when you say there've been "no leaks" it sounds like you're deliberately disregarding multiple things this thread has been covering for years just to fit your narrative. As though everyone here has just been talking about nothing.
 
Random thefts from crypto guys are not all we have. We have info from Linux updates and even LinkedIn that show the chip is probably ready for, if not already in production. Also leaks from uncles as far back as last year talking about new shell pieces and things that point to preparation for production.

Now if what you're meaning to say is that we don't have leaks specifically from devs then okay, but we heard devs were prepping 4K Switch games years ago as well. If you want to discount that as simple hearsay (and many here do) then okay, cool. But when you say there've been "no leaks" it sounds like you're deliberately disregarding multiple things this thread has been covering for years just to fit your narrative. As though everyone here has just been talking about nothing.
7j7jex.jpg
 
I know this was discussed awhile back, but I think it's gonna take a lot more than a gimmick to make the next Mario Kart stand out. A part of me wants to say open world or to take notes from other racers, like Crash Team Racing, but I feel Nintendo would want to go above and beyond whatever concept they want to tackle. Also, I know it'll upset a lot of y'all, but Nintendo Kart would be pretty based, imo >:)

A Mario Kart game with a Mario kart maker mode. Share your own couses.
 
Random thefts from crypto guys are not all we have. We have info from Linux updates and even LinkedIn that show the chip is probably ready for, if not already in production. Also leaks from uncles as far back as last year talking about new shell pieces and things that point to preparation for production.

Now if what you're meaning to say is that we don't have leaks specifically from devs then okay, but we heard devs were prepping 4K Switch games years ago as well. If you want to discount that as simple hearsay (and many here do) then okay, cool. But when you say there've been "no leaks" it sounds like you're deliberately disregarding multiple things this thread has been covering for years just to fit your narrative. As though everyone here has just been talking about nothing.

Except you are taking minor bits of other information (we don't even know if the taping out was even actually done or if it was halted) and are extrapolating massively despite there not being a big enough sample to make any of the claims a lot of this thread is making. People have presented almost no information about how far away a gaming device is based on its Linux commits.

If the Switch 2 is launching this year, every day currently dozens of new people are learning about it right now because the amount of people who need to know before launch is massive. And this would lead to credible leaks from Jason etc.

But that's not happening right now.

There's like a couple more weeks to go before the evidence becomes pretty overwhelming that it's going to be Fall 2024 or later.
 
And honestly, from a speculative perspective, I believe there is already enough circumstantial evidence to support FY 2023. From hardware completion, to an empty later year, to the Pokemon leak. I mean at this point, how much is enough?
 
A Mario Kart game with a Mario kart maker mode. Share your own couses.
Mhhh, I really enjoyed Stunts and Trackmania. But one point of the fun here are the more crazy tracks and for this a racer like Mario Kart is... to slow. I would rather see a track creation tool for F-Zero. Mario Kart is hell on rainbow road, which would be way easier to design as other tracks.
 
This is an incredibly speculative and long post that doesn't seem to ever bring up that CPUs are awful at decompression.

Naughty Dog tried to port their engine (which relies massively on decompression) to PC by just moving the tasks assigned to the decompressor to the CPU (because the game was super rushed and Naughty Dog had zero experience with modular hardware or PC hardware and didn't bother to use DirectStorage).

What happened was that it maxed out most CPUs because CPUs suck at decompression compared to GPUs and suck even more versus dedicated hardware specialized for decompression. The frame rate for the port is a joke and it has received universal derision.

I'm guessing Nintendo would want a dedicated decompressor for the Switch 2 just because CPUs are horrible at it so why not get hardware to do it better.
CPUs aren't especially bad at decompression, but they're generally going to be outcompeted by dedicated silicon for a particular algorithm. The problem in Naughty Dog's case is that the PS5's hardware accelerated compression algorithm seems to be particularly resource heavy when you don't have dedicated silicon.
 
This is frequently stated as cope, but is obviously false logically?

Like, if P(X|A)=a and P(X|Not A)=b and a>b, then Not A is obviously informative.
you're not proving anything doesn't exists by virtue of there being no evidence. you can scream COPE and SEETHE all you want, but you actually have to have evidence. we have evidence of a chip existing. you don't have evidence of the inverse. because a chip exists and has calls to Nintendo related things, we can make reasonable assumptions. you can throw up the asterisk of speculation but otherwise, what good is that? you rather the thread be closed?
 
Nintendo knows all of this and hence they are comfortable with withholding dev kits from third parties until they are ready to reveal. Let's face it, when Redacted is shown off for the first time with a new 3D Mario, Prime 4 and an upgraded Zelda TotK, this would overshadow third party ports anyway.
I'm curious what people think of the potential launch line-up and how many games Nintendo may be sitting on for the Switch successor right now.
 
This is frequently stated as cope, but is obviously false logically?

Like, if P(X|A)=a and P(X|Not A)=b and a>b, then Not A is obviously informative.
Not so sure if it's cope. We've gotten some info, however dubious it may be. But we can't assume that the information we have is everything. Absence of evidence is not evidence of absence and all that.

There's like a couple more weeks to go before the evidence becomes pretty overwhelming that it's going to be Fall 2024 or later.
Why is there a jump from Fall/Holiday 2023, to an entire year later? When big leaks tend to happen only a few months out from either production or launch, skipping an entire year if/when we get evidence disproving 2023 is a bit much. I'm mostly on #Team2023 due to blind hype/fun and a bit of evidence/speculation supporting it, but H1 2024 is far more likely than both Fall 2023 and Fall 2024. So why skip it?
 
Not so sure if it's cope. We've gotten some info, however dubious it may be. But we can't assume that the information we have is everything. Absence of evidence is not evidence of absence and all that.


Why is there a jump from Fall/Holiday 2023, to an entire year later? When big leaks tend to happen only a few months out from either production or launch, skipping an entire year if/when we get evidence disproving 2023 is a bit much. I'm mostly on #Team2023 due to blind hype/fun and a bit of evidence/speculation supporting it, but H1 2024 is far more likely than both Fall 2023 and Fall 2024. So why skip it?

Between March 31st and September 1st is just a really uncommon time for a console to launch.

The NES and N64 are the only systems I can think of that had their original release dates in that window. The NES was the first modern console and the N64 had multiple delays.

So if it's not launching this year, it's most likely either Q1 2024, Fall 2024, or 2025 or later, and Fall 2024 just seems more likely than Q1 2024 if we go past the Q4 fiscal results with no acknowledgement.
 
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I hope Golden Sun gets something announced in the Summer direct. It would be awesome if a release would be in the same time frame as Drake.
Camelot has fulfilled their Mario sports quota for the Switch, so they have to be cooking something else, right?........... right?
 
A Mario Kart game with a Mario kart maker mode. Share your own couses.
I like the idea of taking inspiration from the movie: do a PvPvE Mario Kart where it’s still like 8 regular racers but there’s also like 50 other AI racers on the track and you hop from different kart to different kart with unique abilities like Mario did on Rainbow Road in the movie.
 
Funny you say that. I'm in a discussion with a guy named Terry on youtube and that is what he think about T239:

And when I argue with him that Nintendo will utilize the T239 and Sony work with AMD, that is what he answers:

and complete with that:

So, Terry is right!? Famiboards are all wrong!? Nintendo is doom!?
What a bizarre thing to suggest that Sony and MS would make a Nvidia deal for a portable of all things lol.

Those leaks straight-up mentioned the Switch API or the next iteration of it. It's a custom chip that Nintendo was having tested.

Around 3 teraflops would be pretty healthy for a Nintendo device. It allows Nintendo and 2nd/3rd parties to do more on their platform.

Nintendo aren't the ones to say, "too much graphics for us," I don't think they've ever done that. What they won't do is make large leaps where it doesn't make sense for them to do so from an economic viability standpoint.

I can sort of understand what they are saying but they are crazy if they think Nintendo won't take advantage of that hardware, when haven't they done that? You can overclock your Switch and get some games running at 60fps but it's obvious why Nintendo settled with the clockspeeds they did. No matter how you flip this argument it just sounds either misinformed or like he doesn't actually understand how Nintendo operates. I'm sure they will figure out things like form factor and cooling.

So my verdict is... Terry needs a timeout.
 
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I see a lot of people assuming that carts for Drake will be exactly the same as carts for Switch, but there's really no reason to think that will be the case. For one thing, Nintendo always changes up their carts between generations, at least to boost capacity, but also there are multiple changes that could be made to the console itself, like adjusting the physical interface (they could probably add at least a few more pins without significantly changing the shape) or especially upgrading the controller ASIC that deals with cartridge communication (which has upgradable firmware, but is otherwise fixed hardware).

The current tech stack the Switch utilizes for carts is at least 6 years old by now, and I believe there's some evidence in the gigaleak that it even has some roots in the pre-Nvidia prototypes for NX. The advancement possible on current hardware is also limited by the carts being so simplified that part of them was shifted over to the Switch motherboard. Nintendo can definitely do better with carts for a next generation console. How much better is up for debate, but I think "better" is the baseline.
 
What if the new Mario Kart combines Mario Kart and NFSU2. Cruising around the Mushroom kingdom, buying and customising your whip, luigi pulls up next to you outside peaches castle, gives you the death stare and it's game on. Finding hidden races, unlocking new kingdoms etc. Could be fun.
 
Camelot has fulfilled their Mario sports quota for the Switch, so they have to be cooking something else, right?........... right?
I am definitely in for a Golden Sun. As Monolith is unlikely to unveil a REDACTED RPG, Camelot could be the one. They have to attract core gamer a first time full 3D Golden Sun could be this one.
 
Please read this staff post before posting.

Furthermore, according to this follow-up post, all off-topic chat will be moderated.
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