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StarTopic Future Nintendo Hardware & Technology Speculation & Discussion |ST| (Read the staff posts before commenting!)

Best practices usually involve making your master assets high quality relative to the hardware in the first place
Thanks for the clarification! 😬

Also, a bit unrelated, but I hope this next gen PowerA makes some decently themed wired and wireless controllers
 
my dad who work at nintendo said that the lpddr5x will be use in t239 for switch
my dad also said that The next Nintendo "gimmick is nintendo version of chatgpt called navi whatever you stuck at puzzle or suck at dark souls you have to call navi for help
second Nintendo gimmick is dual screen support with the dock having projector allow the tv mode show the gameplay and in handheld mode is show the map
@mods please deal with, thanks.
 

Creatures has reworked the Pokémon animation internally at 60fps since gen9.
Hopefully Pokémon gen10, which will probably be exclusive to [REDACTED], will run at 60fps.

Good lord, those replies are giving me an aneurysm.
 
I do not think any Pokemon game will ever run at 60 FPS unless they just have Gen 10 run at the exact same level of graphical quality as SV but on Switch 2.

This engine is just unbearably bad.
 
my dad who work at nintendo said that the lpddr5x will be use in t239 for switch
my dad also said that The next Nintendo "gimmick is nintendo version of chatgpt called navi whatever you stuck at puzzle or suck at dark souls you have to call navi for help
second Nintendo gimmick is dual screen support with the dock having projector allow the tv mode show the gameplay and in handheld mode is show the map
You'll all regret your words and deeds when it turns out dad was legit.
 
The "SV upgraded to 60 FPS on Switch 2" takes are really weird actually.

Game Freak has shown almost no interest in improving SV's performance and getting a massive performance boost on Switch 2 would likely involve a time consuming native port that they surely have no interest in.

It's been 5 months and Game Freak still has no timeline on when they might try to improve anything about SV's performance.

If Game Freak has no interest in improving the visuals of SV for Gen 10, then maybe Gen 10 could run at 60 FPS, but I'm very doubtful they would take that route.
 
Creatures has reworked the Pokémon animation internally at 60fps since gen9.
Hopefully Pokémon gen10, which will probably be exclusive to [REDACTED], will run at 60fps.
It depends on when the next Pokémon comes out.
Assuming an end of 2024 (unlikely) or 2025 perhaps...

But honestly, are we talking about ignoring 160mln consoles? Seems strange to me, it'll probably be cross-gen.
 
Maybe this is a scolding hot take and I sound like an idiot, but if they're doing a Tears of the Kingdom patch, I want them to focus on pushing that game as far as it can on Drake. Or at least offer both a 30 FPS and 60 FPS mode. I've been playing Breath of the Wild on CEMU since I lost both my Switch and Wii U copies (truly an incredible feat) and it's one of the few games where I can jump down to 30 FPS from 60 FPS and have it be fine. I just don't think BotW/TotK benefit as much from a 60 FPS patch and given that the focus on these games is the exploration and the world, I'd rather that extra power budget go towards making that the best it can be.
 
It depends on when the next Pokémon comes out.
Assuming an end of 2024 (unlikely) or 2025 perhaps...

But honestly, are we talking about ignoring 160mln consoles? Seems strange to me, it'll probably be cross-gen.
Aren’t new gens released every three years? If so, Gen 10 COULD be cross gen
 
The "SV upgraded to 60 FPS on Switch 2" takes are really weird actually.

Game Freak has shown almost no interest in improving SV's performance and getting a massive performance boost on Switch 2 would likely involve a time consuming native port that they surely have no interest in.
I wouldn't be so sure.
With the upcoming DLCs, that could reinforce interest from people who are buying (or already own) a brand new Switch 2. I always found that the 4chan post made sense in this regard, they could have a team dedicated on this specifically while another team on the DLC and/or next generation; just like they had a dedicated team for Arceus while making S/V.
The "next gen" upgrade should be available for everyone imo, not tied to the DLC but I'm expecting the worst considering their ongoing insolent marketing practices (DLCs being even more expensive than Gen 8 and still separated in two versions which makes no f****** sense and still not adressing anything performance-wise).

(edit: grammar)
 
"Cross-gen" implies a native port to the non-target platform, whereas Pokemon just being exclusive to Switch 1 and being playable via backwards compatibility on Switch 2 seems more reasonable.
 
Not sure who else needs to hear this, but Metroid Prime 4 isn't getting a special treatment and some fire and holy water needs pouring on such hopes. This has been a fanboyist fantasy amongst a subset of Nintendo fans since the Wii/PS3/X360 Era, the kind who so desperately wanted Retro to be "Nintendo Naughty Dog" at one time, chasing "visual fidelity/spectacle" and all that crap, even sacrificing 60FPS for "the visuals", gameplay be damned... To hell with that. Metroid hasn't had the sales to be worthy of the kind of budget some are thinking, and will quite rightly be treated by Nintendo as a second-tier IP, if that. It won't look far removed from the remastered first entry, it will target 60FPS like its predecessors and not like Doom Eternal or other certain existing first-person shooters on the Switch. Closer to Dread, but a 3D FPS is how it will look. That's still mightily impressive, and one would do well not to lose perspective... But a cross-gen or "special treatment" title, it ain't, and the seemingly strong desire to will this into existence is quite a reach. Whatever. As You Were.

The first two Metroid Prime games were amongst the most visually and technically impressive games of their generation. The budgets would have been as high as any Nintendo titles that gen.
 
Remember guys, whenever there is something weird going at Nintendo, it's not Drake, it's like aliens and we know it's never aliens :^)
 

Creatures has reworked the Pokémon animation internally at 60fps since gen9.
Hopefully Pokémon gen10, which will probably be exclusive to [REDACTED], will run at 60fps.

This actually isn't new. The 3DS era models already animated properly at 60+ fps, at least to an untrained eye, they just almost never were given the opportunity to do so. Pokémon Go, of all things, has a setting to fully unlock the frame rate, though I think it would always run at 60fps on 120hz displays even before that was introduced.
After thinking about it, I think I have a timeline that may explain all the weirdness going on with the reporting of Drake/REDACTED:
  • 2019: Nintendo tests Mariko overclocks for a Switch Pro, but they disappoint and decide to use the new chip for longer battery life. They and NVIDIA start development on Drake, meant for a Pro. They target 2022 internally, with the Pro/REDACTED being used as a pitstop between the Switch 2 release in 2025-2027 so the hardcore base doesn't go insane.
  • 2020: COVID happens and fucks over everyone.
  • 2021: First credible whispers of REDACTED emerge from Bloomberg, but Mochizuki gets his wires crossed with the upcoming Switch OLED. The OLED has 4k output technology, but if FW datamines are any indication it was always intended to just be a premium Mariko. Later in the year, Bloomberg reports that they have talked to 11 devs with REDACTED devkits, infuriating Nintendo.
  • 2022: Intended launch year of REDACTED. Games like Pokemon SV and Bayo purposefully de-emphasize optimization because they know improved hardware is coming. However, Nintendo pulls the rug out from under them by delaying REDACTED to Holiday 2023 partly due to logistical issues caused by COVID (pushing what was originally intended to be Switch 2 to 2030 or something), and repositions it as the actual Switch 2. The repositioning is used as an excuse to crackdown on devkit access following the "11 devkits" report, giving mistaken impressions that Drake/REDACTED has been cancelled.
In addition to what's already been mentioned about T239 not being a well suited to a "Switch Pro", Pokémon and Bayonetta being poorly optimized isn't a conspiracy. They're both games with troubled development cycles from developers who tend to produce poorly optimized games on a good day. It would have been more weird if they did run well.
 
2024 RPG Pokémon is totally going to be a cross-gen title

2025 RPG title, probably Gen 10, is almost sure of being a Switch Next exclusive.
The 2024 title will at least run better on Drake, even if it's not officially a crossgen title. The 2025 one may be a crossgen and not an exclusive, but whatever they release on 2026 will probably be exclusive (unless it's DLC).
 
I think Metroid is awesome and I love it and I think it can be a review/award darling and a great game to excite and galvanize hardcore Nintendo fans. BUT if we are being honest, the series just has never been able to break a certain sales barrier. I think that ceiling is slowly growing some, but that’s expected with a grow video game industry and a high selling Nintendo console that people are actually playing (sorry Wii).

Anyways, I doubt MP4 will sell more than 5 million. Dread only sold like around 3 million and that’s the highest selling Metroid game.

With all that in mind, I’ve been trying to think what are the highest selling (most conservative accurate numbers I can find) Metroidvanias and the best I can think of is:

Hollow Knight has also sold around 3 million.

Ori games has only sold around 2 million each.

Now when we get into 3D metroidvania games the sales jump (though I think the franchises helped that a lot):

Batman Arkham Asylum sold over 5 million and Arkham City (kind of an open world metroidvania) sold over 7 million. Between releases, Game of Year editions, and remasters on newer gen consoles some believe these numbers could be closer to 10 million but no data released by WB.

Jedi Fallen Order sold over 10 million (over 20 million players through free copies/Gamepass).

I’m just through up some loose numbers to show that the genre has potential for much higher growth (though it seems a more open nature and hot franchise helps a lot).

So, I just don’t know if Metroid will get up to those 10 million number. But based on these other games I have some ideas:
1) Make Metroid a bit more of an open-ended and less rigid like Arkham City (unfortunately many Metroid fans might not like this).
2) Make a great movie that a lot of people see and love which would make the franchise more popular with people who have never played a Metroid game. This could encourage people to try out the next Metroid game.
The movie may increase sales but it could also just be movie Samus that ends up being popular with no substantial increase to sales numbers.

I think Metroid needs to modernize & break away from certain series conventions to reach 10mil, even if that displeases older fans.
 
I think Metroid needs to modernize & break away from certain series conventions to reach 10mil, even if that displeases older fans.
I worked with Zelda because they did it pretty fuckin' well.
Screw older fans, this is an amazing new gameplay direction.

It's not easy to modernize a franchise in a way that works. That may be the reason we haven't seen new entries in most franchises. New entries with the same gameplay would be enjoyable as quick snacks but would ultimately be forgotten (and wouldn't sell well).

Metroid Prime needs that re-imagining to be the new Mass Effect or rival Starfield.

Instead of having lots of complex mechanics as most modern RPGS, maybe it could take a page out of BotW. Introduce simple easy-to-learn mechanics, welcoming to new-comers, that have deep ramifications, appealing to gamers.
 
Hate the idea of radically changing Metroid. If stuff like Dark Souls can do millions, Metroid is fine as it is. Prime 4 will be a huge hit once we see it
 
Looks like I'll be using GeForce Now for another 6 months with the same sale they had last November. If the Switch 2 isn't at least announced by the time that this ends then I don't know what I'll do.
 
After thinking about it, I think I have a timeline that may explain all the weirdness going on with the reporting of Drake/REDACTED:
  • 2019: Nintendo tests Mariko overclocks for a Switch Pro, but they disappoint and decide to use the new chip for longer battery life. They and NVIDIA start development on Drake, meant for a Pro. They target 2022 internally, with the Pro/REDACTED being used as a pitstop between the Switch 2 release in 2025-2027 so the hardcore base doesn't go insane.
  • 2020: COVID happens and fucks over everyone.
  • 2021: First credible whispers of REDACTED emerge from Bloomberg, but Mochizuki gets his wires crossed with the upcoming Switch OLED. The OLED has 4k output technology, but if FW datamines are any indication it was always intended to just be a premium Mariko. Later in the year, Bloomberg reports that they have talked to 11 devs with REDACTED devkits, infuriating Nintendo.
  • 2022: Intended launch year of REDACTED. Games like Pokemon SV and Bayo purposefully de-emphasize optimization because they know improved hardware is coming. However, Nintendo pulls the rug out from under them by delaying REDACTED to Holiday 2023 partly due to logistical issues caused by COVID (pushing what was originally intended to be Switch 2 to 2030 or something), and repositions it as the actual Switch 2. The repositioning is used as an excuse to crackdown on devkit access following the "11 devkits" report, giving mistaken impressions that Drake/REDACTED has been cancelled.
Not too sure about some of the technical details, but Nintendo vacillating between positioning [REDACTED] as a revision (Switch Pro) or a successor (Switch 2) rings true. I've got a personal theory* that [REDACTED] will be a hybrid revision/successor with it's marketing either being perfectly pitched or falling between two stools.
* more of a hunch really 😊
 
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Hate the idea of radically changing Metroid. If stuff like Dark Souls can do millions, Metroid is fine as it is. Prime 4 will be a huge hit once we see it
The issue is Dark Souls is doing something that literally no imitator has done better.

Metroid has been outdone in its own genre over and over due to how the genre became a popular one for the indie scene. I got into Metroid the summer leading up to Dread and loved the 2D games, Zero Mission and Dread are 2 of the best Nintendo games I have ever played, but also like Hollow Knight and Ori exist and correct me if I'm wrong but Dread didn't resonate as strong as those two and those are just two popular Metroidvanias.

Prime on the other hand you could argue hasn't been imitated well, but games like Batman Arkham or Jedi Fallen Order exist and build off that formula.

I love Metroid and think its excellent, don't get that wrong, we just have SO many games that have built off both 2D and 3D metroid in the time it's taken Nintendo to put out a remake, remaster, and a really polished Metroid.

Prime 4 could be the 3D equivalent of dread and just be a really polished Metroid, but for it to break through to wider audiences I'm inclined to side with the idea that it has to innovate in some way. Or include a hunters style multiplayer mode lol.
 
Gamefreak may manage to make it look like a Wii game.
Xenoblade-Chronicles.jpg

Pokemon (2025)
 
As weird as it sounds, it's good that they announced original game at E3 2017 that soon, when development was as it's start. By revealing that game to the public they given themselves commitment to release it, since it's entirely possible that if it was not announced before the internal reboot, they could have just cancel the game for good.

There was benefit to the E3 2017 reveal and reboot announcement: it humbled Nintendo. It was an embarrassing circumstance & now they want to be certain the game will make the release date they assign it when it's shown. This could lead to a more limited marketing cycle ala Metroid Dread.

I absolutely do think they have lofty goals for the game. You say the Retro dev timeline is not unusual but you have to account for the full reboot as well. They could've just cancel it if it was one of those 2M sellers. The time and money put into this project absolutely tells me they want it to become much bigger than before.
The Prime 1 Remaster was deep into development when they got Prime 4. No reason to cancel it.
 
Metroid Prime 4k
Pikmin 4k

That’s two done already lol
Honestly, maybe it's named "K"? I don't think they'll use "4K" due to handheld mode and the inevitable Redacted Lite, but K I could see.

Pikmin 4K, Prime 4K, the Mario Kart "K" update, etc.

Killer, kilo, keen! Lots of things they can do with K on top of resolution...
 
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There was benefit to the E3 2017 reveal and reboot announcement: it humbled Nintendo. It was an embarrassing circumstance & now they want to be certain the game will make the release date they assign it when it's shown. This could lead to a more limited marketing cycle ala Metroid Dread.
That's exactly what I think will happen, 4-5 months official reveal before release, not longer. Next time they are showing the game (first time) they will give solid release date to it and short marketing.
 
It depends on when the next Pokémon comes out.
Assuming an end of 2024 (unlikely) or 2025 perhaps...

But honestly, are we talking about ignoring 160mln consoles? Seems strange to me, it'll probably be cross-gen.
The cross gen game will probably be Scarlet and Violet with the release of the Hidden Secret of Area Zero. These animations are literally "gen9" and not gen 10, so I'd expect to see them this gen.
 
at least Xenoblade ran better than SV
And is actually technically impressive given the system it was on.

The Last of Us - 7th gen hardware - Doesn't have in-engine cutscenes.
Xenoblade Chronicles Wii - 6th gen hardware - Does except for the final cutscene.

Checkmate atheists.
 
I'm hoping the future of Xeno is some kind of space opera/exploration RPG personally. Don't really want to go back to X, and it feels like it's time for a clean break from the settings/characters/world covered in 1-3. Take the mothballs off of Soraya's Titus 12.
 
I'm hoping the future of Xeno is some kind of space opera/exploration RPG personally. Don't really want to go back to X, and it feels like it's time for a clean break from the settings/characters/world covered in 1-3. Take the mothballs off of Soraya's Titus 12.

community-ken-jeong.gif
 
Metroid has been outdone in its own genre over and over due to how the genre became a popular one for the indie scene. I got into Metroid the summer leading up to Dread and loved the 2D games, Zero Mission and Dread are 2 of the best Nintendo games I have ever played, but also like Hollow Knight and Ori exist and correct me if I'm wrong but Dread didn't resonate as strong as those two and those are just two popular Metroidvanias.
In terms of sales, Metroid; Dread, Hollow Knight, and Ori and the Blind Forest all have roughly similar sales in the 3 million range. New IPs and Indie games create different kinds of buzz than an entry 35 year old franchise. A "small" franchise for a massive company is a massive franchise for a small company.

I think comparing quality of games can be a little silly, but I think if you put personal tastes aside, Ori and Dread are games of similar size and polish. Hollow Knight is the 800 gorilla of Metroidvanias, but it was both indie lightning in a bottle, and is intimidating to many players because of its sheer size.

Prime on the other hand you could argue hasn't been imitated well, but games like Batman Arkham or Jedi Fallen Order exist and build off that formula.

I love Metroid and think its excellent, don't get that wrong, we just have SO many games that have built off both 2D and 3D metroid in the time it's taken Nintendo to put out a remake, remaster, and a really polished Metroid.

Prime 4 could be the 3D equivalent of dread and just be a really polished Metroid, but for it to break through to wider audiences I'm inclined to side with the idea that it has to innovate in some way. Or include a hunters style multiplayer mode lol.
A really incredible 3D Metroidvania is going to sell wildly different if its got Batman on the cover, or a lightsaber, instead of Samus Aran. Thems the breaks. Not a statement on how much I think the game should innovate, just a statement that these are not pure gameplay driven sales.

In terms of launch titles for new hardware, I think Prime 4 might not be a great candidate, simply because its development so clearly preceded the new platform. While I have faith in Retro's ability to deliver an absolutely gorgeous title, a cross-gen game with a 5 million unit sales ceiling probably isn't the move.
 
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