Their strong push included:
- An okay Mario game that no one was gonna pay for en mass
- A placeholder AC game
- FEH which is an actual attempt in the mobile market
- DL that was hampered because Nintendo wouldn’t let the devs do what they wanted from a business standpoint
- A Pikmin Niantic game which is probably not gonna do well
- MK which is about their only other title that seems to be designed for mobile
Do you see why I don’t think it a serious commitment. They got in because of shareholder pressure & once they got the desired results-both from their subpar mobile offerings & Switch success-they are dipping because shareholders can’t pressure them more.
Never mind the fact their stated goals in the market were the following:
- Change the mobile landscape’s business model
- Graduate gamers to the mainline games
If they were seriously committed then they wouldn’t be scaling backwards or just flat out leaving the market; instead they would be trying to turn mobile into a third pillar, learning from their mistakes, & redefining what their goals are.