Dr_Phishshoe
Devil's Advocate
I mean i think it is kinda funny that from now on a Nintendo character has the following nickname...
Monica ''the Bitchqueen'' Vandham
And people think they want better AI in games...The worst change in this game: CPU characters no longer yeet themselves off narrow pathways when walking across them.
I made a post on this in your combat thread a bit earlier, but I agree. Another downside of this is that if you're playing optimally, chain attacks take so long in 3. Whereas in 2 they were only as long as how many orbs you had, so if it's a shorter/easier battle where you didn't have time to build up too many orbs, the chain attack would be shorter too. And that's all you'd need anyway since it was a shorter/easier battle in the first place! I guess the characters in 3 have no chill, they go in just as hard even against a bunnit. Fighting in order to live and living to fight indeedI also wish Chain Attacks had more integration with the battle itself, instead of being a completely separate and strategy-lacking menu - I think Xenoblade 2 had Chain Attacks perfected the way the entire battle centered around building up the power of the eventual Chain Attack, making the Chain Attack feel like a climax to a long crescendo
You're a lifesaver!
Also, for those who have beaten the game, how close am I to halfway? I know there are 7 chapters, but I remember reading that each successive one is larger than the last.
- If you do not die "properly" (i.e. Homecoming), your consciousness is reborn with all memories of past lives sealed deep inside you. Off-seeing is purely celebratory and does nothing.
- There is no way in hell N isn't a past life of Noah that jokerified after learning the full truth of the world. Maybe he's even the first iteration of Noah, the one we see in the opening cutscene.
- Moebius is a group of people with godlike power, who set up the entire Flame Clock system to essentially turn the world into their own little playground
- If a particular colony is getting too high in the ranks, they have Moebius interfere and destroy it to keep the "game" fair. Alternatively, the Eunie scene was about Colony 18 rebelling against Consul D and being wiped out in return.
- The worlds merged because of the dimensional rifts, which were aftershocks of Klaus's experiment. The fog is a form of dimensional spillage, for a lack of a better term, and its presence at annihilation events signifies that the dimensional structure at that place has grown extremely unstable.
It probably depends most on how much side content you do, but for what it’s worth, I had around 20 hours after Chapter 3, and around 40 hours after Chapter 5 while only doing Hero quests and a couple side quests. Don’t worry about the length.
A detail in one of your previous posts that I didn't realize until you made it:I am genuinely lost for words...chapter 6 has blown me away. I legit cannot find any words describe what I'm feeling.
I genuinely cried when Mio got sent off but that god damn twist got my jaw wide opened, Mio and M swapped bodies in chapter 5!!!
And not to mention, the sword of origins giving us more gameplay features and abilities hell yes!!
And to top it off, that orchestrated soundtrack and flutes is everything as well as the excellent English dub. Noah and N knocked it out the park
This game is fast approaching to my most favorite Jrpg in history. I genuinely can't wait to find out how this game ends.
I feel you on that one.I am genuinely lost for words...chapter 6 has blown me away. I legit cannot find any words describe what I'm feeling.
Also, for those who have beaten the game, how close am I to halfway? I know there are 7 chapters, but I remember reading that each successive one is larger than the last.
- If you do not die "properly" (i.e. Homecoming), your consciousness is reborn with all memories of past lives sealed deep inside you. Off-seeing is purely celebratory and does nothing.
- There is no way in hell N isn't a past life of Noah that jokerified after learning the full truth of the world. Maybe he's even the first iteration of Noah, the one we see in the opening cutscene.
- Moebius is a group of people with godlike power, who set up the entire Flame Clock system to essentially turn the world into their own little playground
- If a particular colony is getting too high in the ranks, they have Moebius interfere and destroy it to keep the "game" fair. Alternatively, the Eunie scene was about Colony 18 rebelling against Consul D and being wiped out in return.
- The worlds merged because of the dimensional rifts, which were aftershocks of Klaus's experiment. The fog is a form of dimensional spillage, for a lack of a better term, and its presence at annihilation events signifies that the dimensional structure at that place has grown extremely unstable.
The ones that are available right now, yeah, I think they'll be gone for a while at the very least. Not sure about forever.A random question, you know how there's Xenoblade profiles now on Switch, do they go forever after 5th August?
I might actually sub to NSO for that alone lol (and Splatoon 3).
The more characters that are using a specific class in a party, the faster the others will learn it. Some characters also have affinities with different classes that makes them learn it more quickly, but idk specifics about thatDoes anyone know precisely what is accounted in the process of a character learning a class? If I had to guess, it's proximity and maybe combo assistance/role function, but I'm not sure.
From my experience, you learn a class and unlock new ones much faster by fighting enemies at your level or higher.Does anyone know precisely what is accounted in the process of a character learning a class? If I had to guess, it's proximity and maybe combo assistance/role function, but I'm not sure.
I do remember the game pointing that out, now that you mention it. I looked up back then but I don't think there's a way to distinguish a character's affinity with a certain class. Not that it matters a lot since raising the aptitude is fairly quickly, but it would be nice to know the specifics.The more characters that are using a specific class in a party, the faster the others will learn it. Some characters also have affinities with different classes that makes them learn it more quickly, but idk specifics about that
this is correct, don't fight scrub tier mobs to level classes.From my experience, you learn a class and unlock new ones much faster by fighting enemies at your level or higher.
There is, press ZR on the class selection screen. Letter grade in the top right corresponds to class aptitudeI do remember the game pointing that out, now that you mention it. I looked up back then but I don't think there's a way to distinguish a character's affinity with a certain class. Not that it matters a lot since raising the aptitude is fairly quickly, but it would be nice to know the specifics.
There is, it's the letter grade at the upper right-hand corner of the class when you have a character selected:I do remember the game pointing that out, now that you mention it. I looked up back then but I don't think there's a way to distinguish a character's affinity with a certain class. Not that it matters a lot since raising the aptitude is fairly quickly, but it would be nice to know the specifics.