This is the ideal scenario for me too, why hold back games that weren't developed for new hardware when you can put out patches as a great selling point of the new hardware. "Hey you know all those games you already own? Now they have ray-tracing and instant load times for the low low price of whatever the fuck the 2witch costs!"
That's my exact thought. I think it would work better to sell the point of "you can play your switch games here but better!" than just doing cross gen. Cross gen titles would confuse people with different versions available to buy and also would be difficult to explain to the non-enthusiast consumer the backwards compatibility function. And we know Nintendo wants to do things as simple as possible.
This does call into question what cross-gen must necessarily mean. I'm partial to the idea that there could be one release that works on Switch but also holds the data on cartridge to improve the game's presentation and such on
[REDACTED], thus maintaining a single version to purchase and a simple-to-explain "Better on
[REDACTED]" message. The tricky part then is signposting which titles have this, but if that can be figured out this seems the simplest method from the purchaser side.
A theoretical Mario Kart 8: Victory Lap or Super Smash Bros. Ultimate Special complete edition would probably fall under this line, for instance, or new complete releases of other games with their DLC included, and really new titles in general that still play on Switch.
Also I think it would be much more impactful regarding Prime 4 to launch it on switch and after that feature it with the visual enhancements on the successor's presentation. We would be able to really feel the difference. Otherwise the game on the original switch would be damaged imo.
At the same time, I can see the intent to show the game in its best light from the start -- with the message that the game will still work on Switch, even if in a less-ideal form. If you show the better version later, there's always the question of how many people will really care about the upgrade, but the better introduction might drive initial interest.
Of course, we don't actually know Nintendo's plans for this. It's a secret to everybody.
A shadowdrop of Wind Waker HD and/or Twilight Princess HD with minimal upgrades over the Wii U versions would be nice.
For a while, I've been thinking a release on
[REDACTED] could even be preferred, though that's in no small part because of features I hope the system will allow (for example, good pointing controls for an included
Link's Crossbow Training, the ability to attach another system to be the Tingle Tuner for
Wind Waker, and so forth, and that's without considering details such as ray tracing and such).
However, I suspect my earlier suggestion for what cross-gen could entail might solve this issue, as long as everything is worked out for it, and it still sells to the overall Switch audience.
given how long the game is taking to develop, i severely doubting the game will be a Switch game, it will come to Switch sucessor istead
I'm really not sure what we might expect from
Silksong that would lead to them determining the best option is to forego the larger Switch audience, particularly if those games still work on the new console. Again, maybe include some upgrade features that unlock with the new system, but even that probably won't be much.
Yeah, I think they're holding on to announcing it because it's gonna be more of a Torna or even Sunbreak effort so they wanna take their time to make it.
Torna? So it could get its own physical release? That sounds like the way to go.
aw fuck it, the new Castlvanina will be announced here
Give me
Pandora's Tower.
tbh I hope we see Pikmin 4 DLC
I want more of that game
I'm currently holding off on this one because I hope they'll have printings with the DLC on cartridge if they actually do have any.
I prefer it to all be there. I'm ... really not big on DLC for that reason.