• Hey everyone, staff have documented a list of banned content and subject matter that we feel are not consistent with site values, and don't make sense to host discussion of on Famiboards. This list (and the relevant reasoning per item) is viewable here.

StarTopic Future Nintendo Hardware & Technology Speculation & Discussion |ST| (Read the staff posts before commenting!)

"Luigiko"
laughing-smh.gif
 
We've talked about the porting team before, I think in the first party thread. Porting Technology is either a new division in NERD (there are some job listings that hint that way) or a division in the Platform Technology Group (some credits make it look that way). Either way, we've got games coming out of Nintendo that are being developed by places that you wouldn't traditionally think of as a studio.
I see, seeing that team in the credits made me hope there are more GC/Wii ports coming of games that are unlikely to get full remasters or to coincide with the release of a new title in the series like Luigi's mansion 1, Donkey Kong Country Returns, Super Mario Galaxy 2 for example, or just some less know titles like Chibi-Robo.
 
Now I really just want this thing to come out just to see the reactions from the usual crowd.
They're gonna be disappointed by it no matter what.
If the next Switch is not more powerful than a 4090 and plays God of War Ragnarok, they're gonna hate it. These people are never satisfied because they're not trying to be satisfied, they're just trying to find reasons to get pissed off, piss off other people and not enjoy the games.
 
September has always been a likely option, not because of aiShark lmfao

Yep, other than wanting SNG sooner, September has been a "likely" launch month for 2024. It gets the die hard Nintendo fans out of the way prior to the holiday season. Nintendo's president did say they want to have ample stock available when they do release new hardware, so we may see production start 6 months prior to launch. Even with releasing in Q2 2025 fiscal year, Nintendo may be looking to move around 20 million units during the fiscal year. So March is now a likely reveal month for SNG, providing a reasonable 6 month turnaround from reveal to launch.
 
They're gonna be disappointed by it no matter what.
If the next Switch is not more powerful than a 4090 and plays God of War Ragnarok, they're gonna hate it. These people are never satisfied because they're not trying to be satisfied, they're just trying to find reasons to get pissed off, piss off other people and not enjoy the games.
So Reddit users.
 
I’m sorry but every time VR comes up I have to post. Banking big IPs on “ 15 minute experiences” seems so dumb to me. Most people can’t even play VR given their age or having adequate room. Or even physical disabilities? If Nintendo puts all their chips on VR I can see a lot of fans (including me) being upset. Sorry for the rant! :p
I'm just more about 3DS and Virtual Boy's legacy continuing.
 
I’m sorry but every time VR comes up I have to post. Banking big IPs on “ 15 minute experiences” seems so dumb to me. Most people can’t even play VR given their age or having adequate room. Or even physical disabilities? If Nintendo puts all their chips on VR I can see a lot of fans (including me) being upset. Sorry for the rant! :p
I'm just more about 3DS and Virtual Boy's legacy continuing.

Nintendo is not going to do any VR specifically geared hardware, Honestly I dont even expect them to revive Labo, But if they do it'll be more cheap gimmicky stuff because they know their Hardware is not designed for it, We wont see anything serious in the VR Space from Nintendo unless it properly takes off mainstream
 
But how can these claims be believed?

How many times must I rant about how much Cloud Gaming sucks and the infrastructure to support isn't widespread enough to be a standard just because Joe Sixpack in Metropolitan City USA can now download a 500GB game in 40 seconds or less than 20 minutes with their fiber-optic service doesn't mean Tommy Wiltwater in Ruraltown Midwest also has something greater than 1.5MBps DSL?

Because the infrastructure is not universally there.
 
In my experience, people tend to severely overestimate the power of the Steam Deck, especially if they don't own one. They think "Wow, I can play all of these current generation games!" without taking into account all of the settings tweaks and compromises needed to make that happen.
TBF, looking at the comparison of the specs and the DLSS Tester Clocks, the ROG Ally/Z1 Extreme is a lot closer to what Switch 2 should be capable of...if a lot less optimized on resource allocation and power (RDNA3 being an efficiency regression vs RDNA2 which already was less efficient as an architecture vs Ampere, Ampere's deficit being the process node. if RDNA2 and Ampere were on the same node, the latter would be more efficent)

And before people shout at me "But Power draw!". Any x86 Handheld is going to draw a crapton more power to do what a Smartphone or Switch 2 of equivalent spec can do similarly.

So 15W ROG Ally ~= <10W Switch 2 probably isn't a unrealistic thing to expect.

Also, well the DLSS Tester Clocks (And also Thraktor's clock estimations for 4N after determining 8N is unrealistic due to the power draw and size), TFLOP wise it would be the closest device, and heck at Portable Mode it would be a fair bit behind as RDNA3 only had 64 (true) shaders per CU.

ROG Ally at 15W: 800Mhz GPU Clock =1.2TFLOPs.
Switch 2 in Portable Mode: 660Mhz GPU clock = 2TFLOPs (+ Ray Tracing, Upscaling, and Denoising that doesn't remove from those 2TFLOPs unlike the ROG Ally)

ROG Ally at 30W at the average GPU clock of 2.4GHz = 3.6TFLOPs
Switch 2 when docked can range from 3.3 to 4.1 TFLOPs depending on where it's docked clock falls between the 2 Docked clocks in the DLSS Tester.
 
SPOILER
they don’t.
They never do. Idk why anyone looks towards them for information. They made YouTube videos for Nintendo, they were never the ones making the hardware or games. They'd get their information pretty darn late compared to other employees I'm sure. Someone's gotta tell me why we're looking towards minor YT personalities for Switch 2 information when they left Nintendo (where they weren't even in a position of knowledge) a year ago now.
 
I wonder how long Nintendo can keep all the next gen plans under wraps. Eventually it's all going to come out if Nintendo waits too long. But until we get the official word there is going to be a ton of false information out there. Will be quite the ride as emotions go up and down.
i imagine in the fiscal report on february 6th, Nintendo shareholders/investors, will try to pressure Furukawa as much they can, if Furukawa will trowh a smoke screen on them(here Super Mario Bros movie sequel in the works) or he will at least tease(yes we plan to launch our next gen hardware this fiscal year)
 
They never do. Idk why anyone looks towards them for information. They made YouTube videos for Nintendo, they were never the ones making the hardware or games. They'd get their information pretty darn late compared to other employees I'm sure. Someone's gotta tell me why we're looking towards minor YT personalities for Switch 2 information when they left Nintendo (where they weren't even in a position of knowledge) a year ago now.

They have worked heavily on the Wii U and Switch launch; if they don't know anything about the Switch 2, that's fine, but it's interesting hearing the behind-the-scenes of what Nintendo does when launching a new system.
 
They never do. Idk why anyone looks towards them for information. They made YouTube videos for Nintendo, they were never the ones making the hardware or games. They'd get their information pretty darn late compared to other employees I'm sure. Someone's gotta tell me why we're looking towards minor YT personalities for Switch 2 information when they left Nintendo (where they weren't even in a position of knowledge) a year ago now.
Because people really think that they have secrets, but they are just riding the hype with their status.
 
They never do. Idk why anyone looks towards them for information. They made YouTube videos for Nintendo, they were never the ones making the hardware or games. They'd get their information pretty darn late compared to other employees I'm sure. Someone's gotta tell me why we're looking towards minor YT personalities for Switch 2 information when they left Nintendo (where they weren't even in a position of knowledge) a year ago now.
Kit was the Director of Social Media Marketing and Krysta was a higher up on the PR team. They were not just "making Youtube videos", they were a core part of NOA's marketing team and were likely heavily involved with all product launches. It's doubtful they know anything major given that they haven't been with the company for a while, but that doesn't mean they don't know anything.
 
i imagine in the fiscal report on february 6th, Nintendo shareholders/investors, will try to pressure Furukawa as much they can, if Furukawa will trowh a smoke screen on them(here Super Mario Bros movie sequel in the works) or he will at least tease(yes we plan to launch our next gen hardware this fiscal year)
🎶LET'S GET FISCAL! FISCAL! I WANNA GET FISCAL, FISCAL!🎶
 
Sorry for the inappropriate question, but what if Nintendo used the arm710 instead, how comparable would it be to home consoles.

It's a perfectly valid question. The answer is probably not very different than the A78 cores we're expecting. The A710 is a tweaked version of the A78 core, where the main update is support for ARMv9, the most relevant feature of which is SVE2. SVE2 is a new type of vector extension where the vector width used in software doesn't have to be the same as the vector width implemented in hardware, which makes it more flexible. The actual hardware vector width in A710 is unchanged over A78, but one claimed advantage of SVE2 is that it's much easier for compilers to optimise for, particularly for autovectorised code. Unfortunately there don't seem to be many public tests of this, and as far as I can tell standard benchmarks like Geekbench haven't been recompiled for ARMv9 yet, so it's hard to say how much of a benefit you'd get in real-world code.
 
It's a very exciting year for portable consoles in 2024 imo. You have the new Nintendo Switch and portable PCs with APUs that match or exceed a mobile 3050 (which are also compatible with FSR 3 and AFMF) that will inevitably launch towards the end of the year.

I think towards the end of the year I'll be absolutely spoilt for choice!
 
It's a perfectly valid question. The answer is probably not very different than the A78 cores we're expecting. The A710 is a tweaked version of the A78 core, where the main update is support for ARMv9, the most relevant feature of which is SVE2. SVE2 is a new type of vector extension where the vector width used in software doesn't have to be the same as the vector width implemented in hardware, which makes it more flexible. The actual hardware vector width in A710 is unchanged over A78, but one claimed advantage of SVE2 is that it's much easier for compilers to optimise for, particularly for autovectorised code. Unfortunately there don't seem to be many public tests of this, and as far as I can tell standard benchmarks like Geekbench haven't been recompiled for ARMv9 yet, so it's hard to say how much of a benefit you'd get in real-world code.

Do the A710 cores support the ARMv8.* instructions? They only show ARMv9.* for the A710 cores in the literature I found.
 
Sorry for the inappropriate question, but what if Nintendo used the arm710 instead, how comparable would it be to home consoles.
The problem (and this may just be poor documentation on Arm's part) is that there's no octa-core cluster configuration for A710. The products that use it (like Snapdragon 8+ Gen 1) use it in a big.LITTLE configuration with 4 A710 and 4 A510. A78C is an already existing product that has the required configuration.
 
Do the A710 cores support the ARMv8.* instructions? They only show ARMv9.* for the A710 cores in the literature I found.
Yes, they support ARMv8 instructions. ARMv9 is a superset of the 64-bit version of the ARMv8 instruction set (Aarch64), and although other ARMv9 cores don't include 32-bit ARMv8 support (Aarch32), the A710 does, which makes it fully BC with Switch code. Later cores which drop 32-bit support like the A715 would be trickier, as there are a handful of Switch games that run in 32-bit mode.
 
Sorry for the unrelated vent but 2024 has been kicking my, and my loved ones, ass, and it's only been 10 days. Nothing but bad news in 10 days.

I really do wish Nintendo releases this soon, or at the very least acknowledges it so we can have more entertaining discussions about it and I can evade myself from the unrelenting life of being a working adult with no career or future.
 
Sorry for the unrelated vent but 2024 has been kicking my, and my loved ones, ass, and it's only been 10 days. Nothing but bad news in 10 days.

I really do wish Nintendo releases this soon, or at the very least acknowledges it so we can have more entertaining discussions about it and I can evade myself from the unrelenting life of being a working adult with no career or future.
I'm kinda just taking a chill pill until early February unless Nate decides to throw us a bone in a week or two when he talks about his predictions for Nintendo this year. I wouldn't expect the whole kitchen but he may have an apple for us.

As for your personal issues, hopefully it gets better. It's been shit on my side too. Just take the bad now for good tomorrow is my mindset.
 
Do the A710 cores support the ARMv8.* instructions? They only show ARMv9.* for the A710 cores in the literature I found.
Arm v-9A is backwards compatible with Arm v-8A.

So I don't see why not.

The problem (and this may just be poor documentation on Arm's part) is that there's no octa-core cluster configuration for A710. The products that use it (like Snapdragon 8+ Gen 1) use it in a big.LITTLE configuration with 4 A710 and 4 A510. A78C is an already existing product that has the required configuration.
Arm does say the Cortex-A710 does support up to 8 CPU cores per cluster (and up to 16 MB of L3 cache).

The Cortex-A78 on the other hand only supports up to 4 CPU cores per cluster (and up to 4 MB of L3 cache), whereas the Cortex-A78C supports up to 8 CPU cores per cluster (and up to 8 MB of L3 cache).

So I don't think the Cortex-A710 needs a C variant.

A shame that the Cortex-A710 is a performance/W regression over the Cortex-A78.
ocR1sOg.png

(And I think Arm comparing the Cortex-A720 with the Cortex-A78 is an indirect admission from Arm that the Cortex-A710 and the Cortex-A715 are performance/W regressions over the Cortex-A78, although the Cortex-A715 does have better performance/W vs the Cortex-A710, but with 32-bit support removed.)
CPU-efficiency-image-3.png

KFEWW3v.png
 



Just her opinion when asked. If anyone dosent know she was a massive leaker around the switch days

A 2025 Launch to me just feels like leaving money on the table when they dont really have too many crazy titles coming for the Switch 1 this year, I expect sales of the current Switch to plummet even further, Especially more so if they announce it in 2024

If they announce Switch 2 in 2024 for a release in 2025, Then they will post a huge loss for Holiday 2024
the only reason they did it for the Wii U is because it was already failed so it didnt matter
 
A 2025 Launch to me just feels like leaving money on the table when they dont really have too many crazy titles coming for the Switch 1 this year, I expect sales of the current Switch to plummet even further, Especially more so if they announce it in 2024

If they announce Switch 2 in 2024 for a release in 2025, Then they will post a huge loss for Holiday 2024
the only reason they did it for the Wii U is because it was already failed so it didnt matter
Nothing in this tweet suggests 2025 though?
 
A 2025 Launch to me just feels like leaving money on the table when they dont really have too many crazy titles coming for the Switch 1 this year, I expect sales of the current Switch to plummet even further, Especially more so if they announce it in 2024

If they announce Switch 2 in 2024 for a release in 2025, Then they will post a huge loss for Holiday 2024
the only reason they did it for the Wii U is because it was already failed so it didnt matter
Fiscal year ends in March this year, she is not talking about 2025.
 
A 2025 Launch to me just feels like leaving money on the table when they dont really have too many crazy titles coming for the Switch 1 this year, I expect sales of the current Switch to plummet even further, Especially more so if they announce it in 2024

If they announce Switch 2 in 2024 for a release in 2025, Then they will post a huge loss for Holiday 2024
the only reason they did it for the Wii U is because it was already failed so it didnt matter
I mean that's not what Laura is saying though? And tbf we don't exactly know their release schedule this year.
 

Yeah, that makes sense. Microsoft and Windows were on, I think, exclusively with Qualcomm for Arm for a very long time. Now, there's news about Nvidia or an AMD making Arm chips for Windows. Not an Arm announcement, but is that really an Arm announcement? Is this more symbolic of Arm as a dual licensing model? It has royalties on chips and also has licensing, is this emblematic of a shift to licensing being more important and you providing these systems and subsystems and other companies can brand them? Am I applying the right thinking to sort of the wrong area?

RH:
Yeah, maybe not quite so much. I think the way to think about Windows expansion and, yeah, I think it's really well-documented that the exclusivity that Qualcomm has with Windows times out, I think, this year. I think it's this year.


A spokesperson at Arm told The Register: "I can confirm the information in the post from Patrick Moorhead is accurate. We will provide more details on Blackhawk when it launches later this year. No further comment at this time."
 
The problem (and this may just be poor documentation on Arm's part) is that there's no octa-core cluster configuration for A710. The products that use it (like Snapdragon 8+ Gen 1) use it in a big.LITTLE configuration with 4 A710 and 4 A510. A78C is an already existing product that has the required configuration.

Hmmm my understanding is that, DSU-110, also referred as ARM DynamicIQ Shared Unit, supports up to 8 cortex-X2 cores, but also multiple combinations of A cores (all A710 or A510).
This is also described in their documentation of the DSU-110.


DSU, likely only supports a set amount of Cortex-X1 (maybe 1?) with big A7x cores and little A5x cores, sadly it's under embargo for the latest revision, but peeking at an older one it was possible to configure 4-big A77 cores + 4 small A55 cores.

As per the announcement of the A78C it could be that the A78C is "DSU-100" and a special in-between variant to allow more A-cores into a cluster, thus creating a specific product -> A78C. The A78C documentation also just refers to the DSU . And the blog refers to an updated DynamicIQ unit.


The latest DSU-120 allows for a 14 big X-cores in a single cluster. Dimensity 9300 has been taking advantage of that, packing 4x Cortex-X4 + 4x Cortex-A720.
 
Sorry for the inappropriate question, but what if Nintendo used the arm710 instead, how comparable would it be to home consoles.
As Thraktor points out "probably about the same." I suspect is would actually be a small downgrade, because the C variant that Switch 2 seems to use has that larger cache.

You were asking about comparison to consoles. It's hard to compare these things, the best bet we've got is Geekbench benchmarks which are halfway decent, and pretty ubiquitous, but there aren't any benchmarks of the exact Switch 2 config, so we can only get close. For Geekbench scores, higher is better. Single threaded benchmarks are generally more reliable, and better reflect how games use the CPU.

Single core/Multi-core Geekbench Scores
Switch: 144/409
Xbox One X: 248/1202
Intel Celeron G3930: 637/1134

Orin NX, standing in for Switch 2: 864/4445
Xbox Series X: 1306/7826
Intel Core i5-11400: 1708/5943

For Reasons(tm), we don't have Playstation numbers, or the other variants of the Xbox. Also note that Orin NX probably under-estimates the Switch 2 performance, but probably not by leaps and bounds.

I've also included the most popular gaming desktop CPUs from 2017 and 2023, according to Steam. The Xbox One/PS4 CPU was notoriously crappy, which is why even the little mobile chip with only 4 cores in the Switch is in decent shape relative to it, but it had such a huge gap relative to desktops at the time.

The Gen 9 consoles were a huge leap, so the gap is a bit wider, but you'll see that both the Switch 2 and the Xbox are much closer to a mid-tier gaming desktop. Until the next gen comes out, I think the CPU is the weak link for Switch 2, but it's hardly a showstopper.
 
As Thraktor points out "probably about the same." I suspect is would actually be a small downgrade, because the C variant that Switch 2 seems to use has that larger cache.

You were asking about comparison to consoles. It's hard to compare these things, the best bet we've got is Geekbench benchmarks which are halfway decent, and pretty ubiquitous, but there aren't any benchmarks of the exact Switch 2 config, so we can only get close. For Geekbench scores, higher is better. Single threaded benchmarks are generally more reliable, and better reflect how games use the CPU.

Single core/Multi-core Geekbench Scores
Switch: 144/409
Xbox One X: 248/1202
Intel Celeron G3930: 637/1134

Orin NX, standing in for Switch 2: 864/4445
Xbox Series X: 1306/7826
Intel Core i5-11400: 1708/5943

For Reasons(tm), we don't have Playstation numbers, or the other variants of the Xbox. Also note that Orin NX probably under-estimates the Switch 2 performance, but probably not by leaps and bounds.

I've also included the most popular gaming desktop CPUs from 2017 and 2023, according to Steam. The Xbox One/PS4 CPU was notoriously crappy, which is why even the little mobile chip with only 4 cores in the Switch is in decent shape relative to it, but it had such a huge gap relative to desktops at the time.

The Gen 9 consoles were a huge leap, so the gap is a bit wider, but you'll see that both the Switch 2 and the Xbox are much closer to a mid-tier gaming desktop. Until the next gen comes out, I think the CPU is the weak link for Switch 2, but it's hardly a showstopper.
Where does the Orin NX fall in comparison to PS4 Pro and Xbox One X? Along with the Xbox Series S

EDIT: Nevermind I didnt see your last bit about Playstation and Xbox
 
Sorry for the inappropriate question, but what if Nintendo used the arm710 instead, how comparable would it be to home consoles.
Probably worse than a78c. Despite being a newer generation, I believed it does poorer in performance per watt at the clockspeed that NG would run at in some test.
 
Please read this staff post before posting.

Furthermore, according to this follow-up post, all off-topic chat will be moderated.
Last edited:


Back
Top Bottom