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StarTopic Pokémon Scarlet & Pokémon Violet |ST| Who You Callin' Paldea, Friend?

It's definitely weird. I'd assume adding Home compatibility wouldn't be that much of a resource hog to require a several month delay.
It traditionally has taken several months for each HOME compatibility update.

The Arceus and BDSP home update was released in May, when BDSP released in November and Arceus in January.

Sword and Shield got it a bit faster, but that was because it was the release of HOME itself (moving on from Pokemon Bank).

Pokemon Bank compatibility also took several months for each release (other than the digital Virtual Console releases).

Edit: I did go back and look at Bank updates, since I was wondering if I remembered correctly, and some games like ORAS had the updates come before release, so I wasn't entirely correct in my blanket statement above.
 



"Late February" likely meaning February 27th.

Great to hear, I've been holding off on a second playthrough until a performance patch drops (not that the games as they are bothered me much..). Seeing as it's releasing a week after Yakuza Ishin I think I can wait till the first DLC drops (I'm guessing in like June/July) though
 
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Yusuke Kozaki, a japanese artist responsible for Fire Emblem character designs for Awakening and Fates revealed on Twitter his Gen 9 mons designs, Cetoddle, Cetitan, Varoom and Revavroom.

Personally I love Cetoddle, such a cute baby!


 
Espathra and Garganacl are winners, but Flutter Mane's design I don't see. Add sharp teeth, horns and scales to a ghost to make it prehistoric?

At least Scream Tail is equally parts funny as it is generic cave girl.
 
Yeah Flutter Mane is just Misdreavus with a superficial prehistoric filter. It’s probably the least interesting of the Ancient Paradox mons, since the rest mess with the body plans of their Pokemon basis at minimum.

I guess Scream Tail is kind of the same way but the gnarly caveman look is just funnier on a Jigglypuff.
 
I should point out that Misdreavus is Ariga's favorite Pokémon, so that's probably why he designed Flutter Mane.




 
I should point out that Misdreavus is Ariga's favorite Pokémon, so that's probably why he designed Flutter Mane.






This is adorable and explains everything. Of course someone who already considers Misdreavus perfection wouldn't be able to bring themselves to make alterations to it beyond a few superficial additions.
 
so uhhhh how bout them frogs

SD Greninja would be kinda nutty as a raid target but I think it'll stay either special or mixed just based on how Charizard went. My guess for the set is something like

Hydro Pump
Dark Pulse
Tera Blast/Gunk Shot
Blizzard/Acrobatics

Gren doesn't have a ton of high power moves to choose from, and it's got decent coverage between its STABs and Poison that it doesn't need to take a weaker coverage move for the last slot.

No idea what it could have for extra moves. SD is possible but feels unlikely when Steel-types block the only 150+ bp move. Rain Dance is an option for stronger Hydro Pumps. Beyond that idk, maybe Tspikes as a thematic thing? Taunt or Haze could work to shut down boosting strats but that's already kinda built into the format

Feel like this'll be easier than Cinderace, since Greninja doesn't hit as hard nor take hits as well as either Cinderace or Charizard. Perserrker doesn't have a lot of special bulk but maybe something like three of them plus a Light Screen user would work. Annihilape might also be able to work here if Greninja doesn't run Acrobatics, and against a fully special Greninja, SwagPlay Umbreon could be funny. Clodsire, Toxapex, and Gastrodon can tank moves reasonably well but don't have much damage output.
For these I'm assuming Greninja will be running Hydro Pump/Dark Pulse/Gunk Shot/Blizzard with maybe Tera Blast and Rain Dance as additional moves. Greninja has ton of other moves it can learn (Acrobatics, Low Kick, Grass Knot, Brick Break) that could mess these Pokémon up pretty badly, and while I personally don't see those as likely, build these sets at your own risk. Roughly ordered by my opinion of ease of use/viability, with the attacking sets all above the support sets

Annihilape @ Choice Band / Spell Tag
Tera Type: Ghost
EVs: 252 HP / 252 Atk / 4 Sp. Def
Adamant Nature
  • Screech
  • Rage Fist
  • Bulk Up / Helping Hand
  • Sunny Day

Screech em down and go to town. Choice Band is the strongest item but also the most restrictive. Without it, you can run Bulk Up for additional oomph, Helping Hand to be a nice person, or Sunny Day to tank Hydro Pumps better

Perrserker @ Metal Coat / Wide Lens
Ability: Steely Spirit
Tera Type: Steel
EVs: 252 HP / 252 Atk / 4 Sp. Def
Adamant Nature
  • Screech
  • Iron Head
  • Swords Dance
  • Helping Hand

Works best as a set of three, with someone else providing Light Screen and/or Sunny Day, plus heal cheers. One Screeches twice, one Screeches then Helping Hands, one SDs into Iron Head. Should OHKO if coordinated right, but even if that fails, the cats are still solid

Magnezone @ Leftovers / Light Clay
Ability: Analytic
Tera Type: Steel
EVs: 252 HP / 252 Sp. Atk / 4 Sp. Def
Calm Nature
  • Metal Sound
  • Light Screen
  • Flash Cannon
  • Sunny Day / Helping Hand / Eerie Impulse

Magnezone's special bulk isn't as great as its physical bulk, but it barely avoids getting 2HKO'd by Hydro Pump with these EVs, and can set up Light Screen and Metal Sound. Doesn't have a way to boost its SpA, but can still do some damage with Analytic Flash Cannons when Greninja's SpD is down

Gastrodon @ Ability Shield / Covert Cloak
Ability: Storm Drain
Tera Type: Ground
EVs: 248 HP / 20 Def / 240 Sp. Def
Calm Nature
  • Mud-Slap
  • Recover
  • Helping Hand
  • Earth Power

Storm Drain redirecting Hydro Pumps from teammates is its main selling point. Resistance to Poison and good special bulk means it'll stick around, but unfortunately, its support movepool is lacking, so it'll mostly be lowering accuracy and throwing out Helping Hands. In the off chance Greninja uses Swords Dance, run Clear Smog over Mud-Slap

The EV spread given makes Gastrodon take slightly more damage from Gunk Shot than from Dark Pulse from a +SpA/~Atk Greninja, which is good because Gunk Shot misses more frequently and won't flinch, but bad because it might poison. If you're concerned about poison, shift more EVs from Sp. Def to Def

Umbreon @ Light Clay
Tera Type: Dark
EVs: 252 HP / 4 Sp. Atk / 252 Sp. Def
Calm Nature
  • Light Screen
  • Helping Hand / Screech / Fake Tears
  • Sunny Day / Snarl
  • Moonlight

Umbreon gets a ton of useful support options, so it's very flexible for raids. It won't do much damage without Foul Play, but it can cut Greninja's damage output and strengthen its allies. Corviknight can't learn Snarl or Helping Hand but otherwise does the same thing, running Roost over Moonlight

Tinkaton @ Light Clay
Tera Type: Steel
EVs: 252 HP / 4 Atk / 252 Sp. Def
Careful Nature
  • Skitter Smack
  • Light Screen
  • Helping Hand
  • Gigaton Hammer

Despite its huge hammer, Tinkaton's best stat is its Special Defense, so the above set is a support set. You can opt for Swords Dance with a more offensive stat spread if you'd like to use this with a Perrserker trio, but I think you're better off on support.
 
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so uhhhh how bout them frogs

SD Greninja would be kinda nutty as a raid target but I think it'll stay either special or mixed just based on how Charizard went. My guess for the set is something like

Hydro Pump
Dark Pulse
Tera Blast/Gunk Shot
Blizzard/Acrobatics

Gren doesn't have a ton of high power moves to choose from, and it's got decent coverage between its STABs and Poison that it doesn't need to take a weaker coverage move for the last slot.

No idea what it could have for extra moves. SD is possible but feels unlikely when Steel-types block the only 150+ bp move. Rain Dance is an option for stronger Hydro Pumps. Beyond that idk, maybe Tspikes as a thematic thing? Taunt or Haze could work to shut down boosting strats but that's already kinda built into the format

Feel like this'll be easier than Cinderace, since Greninja doesn't hit as hard as doesn't take hits as well as either Cinderace or Charizard. Perserrker doesn't have a lot of special bulk but maybe something like three of them plus a Light Screen user would work. Annihilape might also be able to work here if Greninja doesn't run Acrobatics, and against a fully special Greninja, SwagPlay Umbreon could be funny. Clodsire, Toxapex, and Gastrodon can tank moves reasonably well but don't have much damage output.
/SPOILER]

If Arceus is just, it'll be a set Espathra is not useless against, because quickly training mine up the day I beat the Ace Tournament, so I could try the Cinderace raid before the event was over, used up almost all the ressources I had collected during my playthrough.

Got like four ability patches out of it, so it wasn't a bad investment, but still ... I can't afford losing that much candy and money every 7* raid...
 
If Arceus is just, it'll be a set Espathra is not useless against, because quickly training mine up the day I beat the Ace Tournament, so I could try the Cinderace raid before the event was over, used up almost all the ressources I had collected during my playthrough.

Got like four ability patches out of it, so it wasn't a bad investment, but still ... I can't afford losing that much candy and money every 7* raid...
The bad news is Espathra is gonna get wrecked by Dark STAB and won't be able to do much with Opportunist

The good news is Annihilape and Perrserker both look like they'll be solid options, and those two tend to be useful for other raids as well, so if you raise one up it'll probably be able to come back for a future raid. Espathra will still be good for raids against Pokémon that set up a lot, so it could be usable if we get raids against Chesnaught or Rillaboom
 
what are the current speculations about the cave paintings in the game? DLC? just a hint for the 4 entrances? or a free update sidequest?
 
The bad news is Espathra is gonna get wrecked by Dark STAB and won't be able to do much with Opportunist

The good news is Annihilape and Perrserker both look like they'll be solid options, and those two tend to be useful for other raids as well, so if you raise one up it'll probably be able to come back for a future raid. Espathra will still be good for raids against Pokémon that set up a lot, so it could be usable if we get raids against Chesnaught or Rillaboom

I don't believe our Lord Arceus loves me enough to make Game Freak not forget about Chesnaught.

Which means shiny Mankey/Primape is now top hunting priority whenever Arceus does love me enough to bless me with a mass outbreak.
 
what are the current speculations about the cave paintings in the game? DLC? just a hint for the 4 entrances? or a free update sidequest?
Most people are expecting an expansion like SwSh's, so maybe they'll be explained in that. There's presumably more Pokémon inside Area Zero based on what's in the books, and it may tie in to those
I don't believe our Lord Arceus loves me enough to make Game Freak not forget about Chesnaught.
Chesnaught is actually implemented in SV, which is more than you can say for a lot of the starter evos. I'd expect the rest of the Kalos and Galar starters to get raid events down the line, at least
 
while I'm at it I may as well make some guesses for the upcoming 7-star raids

Typhlosion
Tera Type: Grass

Fire Blast
Solar Beam
Focus Blast
Extrasensory

Sunny Day

Chesnaught
Tera Type: Steel

Wood Hammer
Iron Head
Body Press
Stone Edge

Iron Defense

Delphox
Tera Type: Fairy

Fire Blast
Psychic
Dazzling Gleam
Focus Blast

Charm
Calm Mind

Rillaboom
Tera Type: Dark

Wood Hammer
Knock Off
Hammer Arm
Acrobatics

Taunt
Snarl

Inteleon
Tera Type: Ice

Hydro Pump
Blizzard
Shadow Ball
Air Slash

Snowscape
Mist
Haze
 
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while I'm at it I may as well make some guesses for the upcoming 7-star raids

Chesnaught
Tera Type: Steel

Wood Hammer
Body Press
Iron Head
Stone Edge

Grassy Terrain
Iron Defense
Reflect


Delphox
Tera Type: Fairy

Fire Blast
Psychic
Dazzling Gleam
Focus Blast

Sunny Day
Psychic Terrain
Calm Mind


Rillaboom
Tera Type: Ground

Wood Hammer
Earthquake
Acrobatics
Hammer Arm

Swords Dance
Taunt
Knock Off


Inteleon
Tera Type: Ghost

Hydro Pump
Shadow Ball
Blizzard
Air Slash

Rain Dance
Reflect
Light Screen
Grassy Terrain nerfs Earthquake, so I'm not sure they would go Ground for Rillaboom, or if they do they wouldn't give it Earthquake at least.
 
Grassy Terrain nerfs Earthquake, so I'm not sure they would go Ground for Rillaboom, or if they do they wouldn't give it Earthquake at least.
Yeah I don't know how you get around that. Rillaboom's learnset is pretty limited, you could do Tera Flying with Acrobatics, but that's not a great flavor fit and means it ignores Grassy Terrain entirely. Otherwise unless they wanted to do a second Tera Fighting, the only other option would be Tera Normal with like Body Slam or something

If they really wanted they could have it use Tera Blast as a standard move and make it Tera Electric so it could beat Flying-types, with Grassy Terrain weakening incoming EQs. Would also work with Tera Rock, since the other moves cover Rock's weaknesses, but these would both be a real stretch flavor-wise

I think it's fine if they give it Tera Blast as a bonus move and have it use that while Grassy Terrain is up, the fight will probably take more than five turns and having different strengths in different phases is interesting since you need to prepare for both anyway. Another way to do it would be to have EQ as a bonus move, and after it misses someone's Flying-type it goes for Stomping Tantrum against a grounded opponent
 
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So...wait. The Pokemon from the 7-star raids (Charizard, Cinderace, and the rest of their lines) don't count toward the Pokedex right now?

Huh. Is that normal?

I have a Scorbunny that I traded for. I guess I should wait to evolve it until DLC comes out? I'd hate to evolve it then have it added to the Pokedex later on, then have to waste time breeding it or something.
 
So...wait. The Pokemon from the 7-star raids (Charizard, Cinderace, and the rest of their lines) don't count toward the Pokedex right now?

Huh. Is that normal?

I have a Scorbunny that I traded for. I guess I should wait to evolve it until DLC comes out? I'd hate to evolve it then have it added to the Pokedex later on, then have to waste time breeding it or something.
The only Pokémon that have Pokédex entries are the ones native to the Paldea region (and Kantonian Tauros for some reason). The game still tracks which species you've owned even if they're not in the Pokédex, though, so if DLC adds another Pokédex with Scorbunny in it, it will be registered in that even if you evolved your Scorbunny.
 
I guess randomly coming back to this game today was a good idea...

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PKMNcast have done some calculations and put out some good raid counters for Greninja


I'm sure they talk about it in their podcast, but each of these is dependent on what moves they give Greninja.

Just wanted to give folks a heads up before they rush out to build them, Greninja could have a counter to any of these, which would make them DOA.

But definitely great starting points once we know it's moves. Hadn't thought of Klefki, love that little guy.

These are also assuming it will be a special attacker and I think it's more likely to be mixed.
 
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PKMNcast have done some calculations and put out some good raid counters for Greninja



I question the EV spread on that Clodsire. Is that last one Speed (SPD) or Special Defence (SpD)? Because if it's the former ... Clodsire has at best 159 Speed. With a beneficial nature.

Same for Special Attack (SpA) i'd rather push the already not so good Atk instead of the pathetic max 207 SpA.

Wouldn't a 252 HP / 126 Def / 126 SpD spread be more useful to increase survival?
 
I would not run a Hydreigon against something that will probably know an Ice move. You're better off building a Tinkaton with something like Skitter Smack/SD/Gigaton Hammer and then Helping Hand or Light Screen in the last slot

Toxtricity running Technician is silly, if you want to do damage run Punk Rock Boomburst/Overdrive

Klefki seems kinda dubious, you have Prankster Light Screen but even with Metal Sound it's not really doing any damage. Like, just run Miraidon if you really want Light Screen up before Greninja attacks
I question the EV spread on that Clodsire. Is that last one Speed (SPD) or Special Defence (SpD)? Because if it's the former ... Clodsire has at best 159 Speed. With a beneficial nature.
Speed is generally abbreviated as Spe
 
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I question the EV spread on that Clodsire. Is that last one Speed (SPD) or Special Defence (SpD)? Because if it's the former ... Clodsire has at best 159 Speed. With a beneficial nature.

Same for Special Attack (SpA) i'd rather push the already not so good Atk instead of the pathetic max 207 SpA.

Wouldn't a 252 HP / 126 Def / 126 SpD spread be more useful to increase survival?
Looking more closely at the Clodsire set:

The idea is that you'd spam Acid Spray a bunch before going in with Earth Power, and at -6 those Earth Powers would do more than EQ even off Clod's awful SpA. Clodsire doesn't need physical defense because the only physical attack Greninja would be likely to use is Gunk Shot, which Clod quad resists anyway, so Greninja would mostly be hitting it with Dark Pulse or an Ice move. The set is more for utility than anything else, since the benefit of Acid Sprays and Mud-Slaps is softening Gren up and making it miss more often

That said, I agree that the SpA isn't worthwhile just because of how bad it is. It may as well go full 252 HP/252 Sp Def for maximum tanking capacity

My main issue is that there isn't really a ton that Clodsire's only defensive contribution is Mud-Slap, which isn't unique. It doesn't die, but it doesn't have SpA-drop moves or Light Screen to help its teammates not die, which is generally more reliable than dropping accuracy. Gastrodon doesn't have those support moves either, but Storm Drain alone is really strong utility if only because a number of Pokémon (namely Steel-types) would rather tank Dark Pulses instead of Hydro Pumps, it's still got Mud-Slap to drop accuracy, and Helping Hand can be more useful than Acid Spray if its allies either have SpD-drop moves themselves or are physical
 
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Got Greninja and the game didn't even give me the full first-time rewards. This bites.
 
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for those looking to solo gren

slowbro @ life orb +252 hp +252 special attack

iron defense
nasty plot
chilling water
stored power

if one of your CPUs has intimidate, which they do quite often, it makes this much easier.

chilling water until gren negates your stats. it will never negate your stats again after this, i think its 3 turns in. then do the usual iron defense x3, nasty plot x3. heal as needed with cheers, you have plenty of time. if you dont have tera, as its likely to have its shield, use a few more chilling waters. then attack/special attack up cheer, tera pyschic and wipe it.
 
So...are these Pokemon that are available in raids likely to be caught in future DLC?

I'd like a Greninja, but I really don't have the time to train the right Pokemon and get the perfect stats/build for all of these raids.
 
So...are these Pokemon that are available in raids likely to be caught in future DLC?

I'd like a Greninja, but I really don't have the time to train the right Pokemon and get the perfect stats/build for all of these raids.
They will be HOME transferable when that comes out, and you can also breed them so you can always trade for a Froakie.

I don't think they will be able to be caught in the wild since they are starters and that is uncommon, (though more common lately), but its possible they will be given to you at some point in the DLC. The DLC will probably focus more on Pokemon that the DLC adds, rather than the ones already in the base game (like Greninja).
 
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So...are these Pokemon that are available in raids likely to be caught in future DLC?

I'd like a Greninja, but I really don't have the time to train the right Pokemon and get the perfect stats/build for all of these raids.
They'll all be available once Home support is added.
 
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So I finally had the credits roll the other day, and I'm almost feeling overwhelmed on what I should do next. Is there any sort of recommended route for the gyms and Star bases like there was for the main quest, or is it really just go wherever if they all have similar levels?
 
So I finally had the credits roll the other day, and I'm almost feeling overwhelmed on what I should do next. Is there any sort of recommended route for the gyms and Star bases like there was for the main quest, or is it really just go wherever if they all have similar levels?
Any order, I believe they all have similar levels.

I'd focus on the gyms first though since the rematches are part of the post-game story. The Star Base rematches are completely optional.
 
Yeah if I recall correctly the Gym Leaders all have similar levels in the postgame. Didn’t hit a problem with the level curve and I went super random, like Ice Gym first just because I liked Ice Gym guy the least.
 
Against sage advice and my better judgement, I gave Titan Greninja a shot using Espathra with a slightly rejigged move set compared to the Cinderace event. Figured I was allowed to tank one raid if I used my own crystal. Got it on the first attempt thanks to a duo of Slowbro's. Night Slash was surprisingly not a problem. Crits bypassing screens and defensive boosts however was, same as on Cinderace.

Not a raid I'll farm, but happy to accept two Ability Capsules and one Patch. Those are proving to be as easy to collect a surplus of as bottle caps were in Sword & Shield.
 
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Khu posted some interesting ingame sprites, presumably teasing the DLC in some form.



These are updated ingame images. It's likely they're just made for future-proofing and shouldn't be immediately indicative of inclusion in the DLC.

That said, it's quite interesting that they made a Charizard X one with Charizard's updated model and stance. I do think adding Mega Evolution in the DLC would be a smart move to both sell the DLC and shakeup competitive mid-generation.

Khu said he was trolling, but he's always trolling.
 


Don't think Khu's posting was any particular hint, I'd be shocked if they ever did anything with Floette-E

It's very interesting that they have a complete (seemingly aside from Gigantamax?) set of box sprites already. These are from the battle data section as well, and likely aren't meant to replace the existing Home renders. At a glance, these do seem to match the BDSP box sprites, so perhaps this is just the standard going forward, but even including the currently non-accessible forms (aside from the Sword and Shield-only ones, lol) does make one think. Kalos and Paldea are theoretically quite close to each other.
 
When does the patch go live? I wanna play it but I got headaches from the performance.
Most likely February 27th, after the presumed Pokemon Presents. There isn't an announced, official date.

We also don't know for sure if there even will be performance fixes. It seems quite likely, but all they officially said was "bug fixes" and "added functionality".
 

Seems to be a pretty extensive list that will solve a lot of the common bugs, like all of the raid glitches, the random Pokémon spend in buildings, and facial expressions not working. I’ve encountered all of these multiple times.

Though for alot of people framerate was the biggest issue and I don’t think I saw that addressed, unless I looked over it.
 
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Might boot up the game again to see how much gets fixed. But yeah I don’t think the framerate is gonna improve.
 
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