I've actually been wondering if they'd ever pull a FFXIII-2 and allow one party member slot to be for captureable monsters.next game needs to have a tirkin party member
Ah, so the next game will be Juju and some new girl's time travel adventure that goes completely off the rails, got itI've actually been wondering if they'd ever pull a FFXIII-2 and allow one party member slot to be for captureable monsters.
I think it could work in a XBX-style game, if they ever revisit that.
Man, I would go nuts for a monster-catching XenobladeI've actually been wondering if they'd ever pull a FFXIII-2 and allow one party member slot to be for captureable monsters.
I think it could work in a XBX-style game, if they ever revisit that.
I meanAh, so the next game will be Juju and some new girl's time travel adventure that goes completely off the rails, got it
I’m guessing you are talking about:next game needs to have a tirkin party member
I don’t know if you all know this.
But.
It’s good to keep a record.
next game needs to have a tirkin party member
I'm still mad about how few alien races we got as extra party members for X, I kept waiting for Ga Jiarg's recruitment quest but it never happenedIt needs a wrothian party member.
I don’t know if you all know this.
But.
It’s good to keep a record.
Nonono, the short buggers with the big horns that'd make Hans Zimmer jealous:I’m guessing you are talking about:
Big talking bird. I loved him and then was sad
I like them tooNonono, the short buggers with the big horns that'd make Hans Zimmer jealous:
I’m guessing you are talking about:
Big talking bird. I loved him and then was sad
Try using your mastered classes and think of a good synergy for them (or just use their default classes), it makes a huge difference. Sometimes, just changing Mio and Eunie to their default class and carefully building them was what I needed to go from being destroyed to make it a breeze.Chapter 3, 35 hours in lol
I’ve been playing on Hard but there are some bosses where I’ve had to jump down the difficulty level. The difference between normal and hard for some bosses is a little much.
Consul J in particular. My party is level 34 and he’s level 29. Hard mode was unrelenting. Normal was done in 5 minutes.
The Special Edition is supposedly not included either.It was like for sale for only 3 days in July and digital sales weren't even counted...
Pretty impressive.
I took Fiona to the final boss for the non-stop buffsFor anyone still playing, do you have a plan for which final hero you want to bring into the final battle? I’m leaning toward Riku and Manana since they’ve been with me on the whole journey, just feels right. I do like Ghondor a lot too though.
Edit: well a final dungeon fight didn’t go very well so uh I guess this was a nice thought but Miyabi will be my final hero. Night and day difference.
This is what I'm thinking of doing. I'm still in chapter 6 though so uh idk when that'll be!I took Fiona to the final boss for the non-stop buffs
Mio is in her default class. How should I be building her? This is her current load out:I'm on chapter 5, almost 60 hours. I'm really loving the gameplay, but there's 2 things I really wish they had done differently.
1- Let me use my mastered classes without wasting CP. It's annoying to be constantly changing my party and making it around what I want them to learn rather than doing it around sinergy/strategy. I'm really thankful they at least put the auto-build button, cause I wouldn't have the patience to do it every time.
2- Chain attacks should have been 1 single order while filling the bar in one third of the time. Keep the damage multiplier and TP for future chain attacks and keep the buff/debuff/Fields after the order. Right now it feels like a press + to win on normal or a party reset on hard.
I think that's probably all that it's preventing it from being my undisputed favorite combat system.
Try using your mastered classes and think of a good synergy for them (or just use their default classes), it makes a huge difference. Sometimes, just changing Mio and Eunie to their default class and carefully building them was what I needed to go from being destroyed to make it a breeze.
I don't remember my specific setup at that point, but you're boosting her defenses (Solid Stance and Heavy Weak Guard), when you should be boosting her evasion (her own stance and Agility accessories).Mio is in her default class. How should I be building her? This is her current load out:
GEMS:
Brimming Spirit I
Tailwind II
ACCESSORIES:
Iron Temple Guard (gold)
Heavy Weak Guard (gold)
ARTS:
Masters:
Crash Out
Solid Stance
Butterfly Blade
Air Fang
Wide Slash
SKILLS:
Cypher Edge
Defensive Soul
Is there something I should do with her otherwise?
You're sort of mixing face tank stuff with dodge tank stuff here, you'll get more mileage out of going all in on just one tank style. Zephyr's the premiere dodge tank class so I recommend focusing agility/evasion over defense and block rate.Mio is in her default class. How should I be building her? This is her current load out:
GEMS:
Brimming Spirit I
Tailwind II
ACCESSORIES:
Iron Temple Guard (gold)
Heavy Weak Guard (gold)
ARTS:
Masters:
Crash Out
Solid Stance
Butterfly Blade
Air Fang
Wide Slash
SKILLS:
Cypher Edge
Defensive Soul
Is there something I should do with her otherwise?
Update: ...........Bro i just finished chapter 5. WTF is this game trying to do to my soul.
I don't remember specific names of gems and accessories but to second (or third?) what others have said, Mio is set up from her base to be an agility tank, like Dunban in XB1. So I've been throwing all sorts of agility up and evasion up stuff at her and it works. Like when a unique monster wipes the floor with my party, she's usually the last one left for a while and I can just sit there and watch the majority of the attacks miss her. She's awesome as an agility tank.Mio is in her default class. How should I be building her? This is her current load out:
GEMS:
Brimming Spirit I
Tailwind II
ACCESSORIES:
Iron Temple Guard (gold)
Heavy Weak Guard (gold)
ARTS:
Masters:
Crash Out
Solid Stance
Butterfly Blade
Air Fang
Wide Slash
SKILLS:
Cypher Edge
Defensive Soul
Is there something I should do with her otherwise?
Monolith really said, "let's put basically a nearly feature length movie in between these chapters, and most of it will be the most depressing decline into despair you've ever seen in your life."Wait till you start the next Chapter lol
Monolith really said, "let's put basically a nearly feature length movie in between these chapters, and most of it will be the most depressing decline into despair you've ever seen in your life."
yes yes yesNow, keep in mind I haven't actually gotten to the end of this whole sequence yet, but,
What I love is how it contextualises the nature of the world (Aionios, eternity, a world in forced stasis) through direct, personal, emotional storytelling. So much better than a kind of the kind of dry exposition on nanomachines or scientific experiments we might have gotten.
So much better than a kind of the kind of dry exposition on nanomachines or scientific experiments we might have gotten.
I took Monica. Felt right to have someone from the City helpFor anyone still playing, do you have a plan for which final hero you want to bring into the final battle? I’m leaning toward Riku and Manana since they’ve been with me on the whole journey, just feels right. I do like Ghondor a lot too though.
Edit: well a final dungeon fight didn’t go very well so uh I guess this was a nice thought but Miyabi will be my final hero. Night and day difference.
Plus she's a friggin VandhamI took Monica. Felt right to have someone from the City help
Is the Armu raising project an endless thing? Seems I'm just repopulating the world with "armudae" at this point lol
Is the Armu raising project an endless thing? Seems I'm just repopulating the world with "armudae" at this point lol
More specifically, there is one combination that ends it naughty + brawnyIt does have an endyou end up getting a gold one in the end
Really strange how you can turn off damage numbers but not healing numbers. Feels like an oversight.Nothing like going into a boss battle with 6 healers and 1 attacker. An absolute shower of buffs, rings on the floor and green numbers on screen, total overload.