you don't have to do hard sci-fi to do something interesting with more tech, as BotW's Sheikah tech showed. most popular sci-fi just goes "we found coolstuffium and now we can make pizza out of post-its".
and in most cases they dont do it good and i dont like it.
Mind you, it can work (Fringe, character driven, the scifi is just techno bable), but then they at least are kinda trying to find ways how it works.
I was fine with sheikah tech, but as i mentioned, more with not increasing the explanation of the technical side is just to much for me, at some point i stop and ask "are all characters stupid?" i can accept "tech as advanced that the people perceive it as magic", but when they treat it as tech, build and make stuff with it, study it, and it really does not have a clear internal consistensy how it works and whats possible or not, then im loosing it. and thats why BotW is right on the border where i can still ignore it, since the story is kinda barebones.
Its fine if you like that. for me, there are to many "scifi" stories that are just lazily written.
The problem with zelda is, they work on cool ideas and gameplay concepts, and then put a coat of "tech" over it. that works with magic , because its magic (well, you can do great magic systems (FMA, Avatar), but you don't have to.Tech just doesn't work like magic for me and cant be used in the same way.
Aonuma heavily pushed for the motorbike to be included and it was the rest of staff that was against it until Fujibayashi conceded and decided it could be Link's horse shaped Divine Beast. Even they knew it was pushing their magitech setting which is probably why they relegated to a post game DLC reward that breaks traversal.
Yeah... as a gameplay feature i love it. It is great to ride.
Lore wise... it feels off. really off. I am curious how they remove it from links arsenal in the sequel...