Apopheniac
Monolith Soft action game truther
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Huh, I didn't realize Creatures published those staff breakdowns. How far back do those go? I'm kind of curious about historical data on thatSnip
Huh, I didn't realize Creatures published those staff breakdowns. How far back do those go? I'm kind of curious about historical data on thatSnip
There should be some archived if you go back on Wayback Machine.Huh, I didn't realize Creatures published those staff breakdowns. How far back do those go? I'm kind of curious about historical data on that
Nintendo is building a new development centre, in order to expand it Internal teamsI heard from a podcast that Nintendo is expanding their buildings? Are they expanding their development teams? What change is happening? More teams? Bigger teams? Just more management?
Coming here to find out the truth.
They announced a while ago that they're constructing a new 12-floor building for the purposes of game development, currently expected to be completed in 2028 or laterI heard from a podcast that Nintendo is expanding their buildings? Are they expanding their development teams? What change is happening? More teams? Bigger teams? Just more management?
Coming here to find out the truth.
Exciting stuff. We've been asking for this forever.They announced a while ago that they're constructing a new 12-floor building for the purposes of game development, currently expected to be completed in 2028 or later
Nintendo buys the land next to its Japan HQ to build a new development centre by 2027 | VGC
The new 12-floor building will expand its internal development capabilities…www.videogameschronicle.com
They've also stated they're investing up to about $880 million to "organically expand" their game development assets and creative culture
Nintendo To Invest Huge Sums In Game Development And Online Infrastructure
Initiatives beyond standard R&D costswww.nintendolife.com
In short, Nintendo's taking a big chunk of the money they've made off the Switch era and are using it to beef up their internal development capabilities. Can't find the quote at the moment, but iirc one of the higher-ups stated a goal for them was to be able to make more games in-house in the future. It'll probably take a while before the full effects of these expansion efforts really become apparent though
Should mention (at least from what i can tell from another person on this board), Nintendo can start filling in the building as it's slowly completed, so the effects are going to be slowly more apparent as the years go by rather than all at once when it's completed.They announced a while ago that they're constructing a new 12-floor building for the purposes of game development, currently expected to be completed in 2028 or later
Nintendo buys the land next to its Japan HQ to build a new development centre by 2027 | VGC
The new 12-floor building will expand its internal development capabilities…www.videogameschronicle.com
They've also stated they're investing up to about $880 million to "organically expand" their game development assets and creative culture
Nintendo To Invest Huge Sums In Game Development And Online Infrastructure
Initiatives beyond standard R&D costswww.nintendolife.com
In short, Nintendo's taking a big chunk of the money they've made off the Switch era and are using it to beef up their internal development capabilities. Can't find the quote at the moment, but iirc one of the higher-ups stated a goal for them was to be able to make more games in-house in the future. It'll probably take a while before the full effects of these expansion efforts really become apparent though
Don't you mean reach out to the truth?Coming here to find out the truth.
They also already rent another bulding in Kyoto. Not sure if it's to wait for the New one or in addition of it, but the expansion already started.Should mention (at least from what i can tell from another person on this board), Nintendo can start filling in the building as it's slowly completed, so the effects are going to be slowly more apparent as the years go by rather than all at once when it's completed.
sorry guys, are these all the announced Switch games Nintendo is working on for this year*?
Another Code: Recollection (January)
Mario vs DK Remake (February)
Princess Peach: Showtime (March)
Luigi's Mansion 2 HD (Summer)
Paper Mario: The Thousand Year Door (2024)
Metroid Prima 4 (TBD)
*I know Metroid Prime 4 isn't dated yet
sorry guys, are these all the announced Switch games Nintendo is working on for this year*?
Another Code: Recollection (January)
Mario vs DK Remake (February)
Princess Peach: Showtime (March)
Luigi's Mansion 2 HD (Summer)
Paper Mario: The Thousand Year Door (2024)
Metroid Prima 4 (TBD)
*I know Metroid Prime 4 isn't dated yet
It's also worth mentioning that Mario vs DK Remake is being done by the smallest team at Nintendo afaik, that being Nintendo Software Technology. They're a very small team, 50 employees as of 2019, and usually act as Development Support (namely for the smaller titles and ports, such as Treasure Tracker, Good Job!, The Stretchers etc.). They have made a game independently though, that being F-Zero 99.Yes, but to be a little more specific
Splatoon 3 roguelite DLC is also announced for this year (and hopefully will be substanial)
Another Code is outsourced
LM2 might be outsourced (not clear who the dev is yet)
Princess Peach might be outsourced (not clear who the dev is yet)
It's also worth mentioning that Mario vs DK Remake is being done by the smallest team at Nintendo afaik, that being Nintendo Software Technology. They're a very small team, 50 employees as of 2019, and usually act as Development Support (namely for the smaller titles and ports, such as Treasure Tracker, Good Job!, The Stretchers etc.). They have made a game independently though, that being F-Zero 99.
So basically... Half of these games are either confirmed or speculated to be outsourced, with several of them being B-teams at Nintendo.
could Princess Peach be a Next Level Games project?
how did you go through all these and miss paper mario?Yes, but to be a little more specific
Splatoon 3 roguelite DLC is also announced for this year (and hopefully will be substanial)
Another Code is outsourced
LM2 might be outsourced (not clear who the dev is yet)
Princess Peach might be outsourced (not clear who the dev is yet)
EPD Tokyo Is a very serious option too, in m'y opinion.Probably not unless it's super rushed (which it could be, of course)
Good-Feel is the most common guess.
there's always a list in the OP at the very bottom with the officially announced stuff, btwsorry guys, are these all the announced Switch games Nintendo is working on for this year*?
Another Code: Recollection (January)
Mario vs DK Remake (February)
Princess Peach: Showtime (March)
Luigi's Mansion 2 HD (Summer)
Paper Mario: The Thousand Year Door (2024)
Metroid Prima 4 (TBD)
*I know Metroid Prime 4 isn't dated yet
Hi!Hi everyone! This is my first post. Don't expect me to post regularly, I'm mostly here for the news and reading the discussions.
What I'm sorely missing are Nintendo's IPs from the N64, GCN and Wii era. Those were actually the ones I used to play most alongside Zelda. I'm talking about a lot of racing games here that Nintendo totally neglects:
- WaveRace
- 1080
- Excite Truck
- F-Zero
- Pilotwings (not racing, but still vehicle-based)
I'd love for those to return, but I fear the demand simply isn't there.
how did you go through all these and miss paper mario?
edit: just saw your other post. fair enough I suppose
I wonder if Nintendo will continue working with Raw Thrills (Cruise n' Blast developers) for those types of arcade titles/racers.Hi everyone! This is my first post. Don't expect me to post regularly, I'm mostly here for the news and reading the discussions.
What I'm sorely missing are Nintendo's IPs from the N64, GCN and Wii era. Those were actually the ones I used to play most alongside Zelda. I'm talking about a lot of racing games here that Nintendo totally neglects:
- WaveRace
- 1080
- Excite Truck
- F-Zero
- Pilotwings (not racing, but still vehicle-based)
I'd love for those to return, but I fear the demand simply isn't there.
We also shouldn't use "outsourced" to mean "developed by a partner studio" when it's their own IP (like Kirby, Fire Emblem, and the like) that they just always develop with Nintendo who produces and publishes it. Leave that to things like the EPD joints that get prototyped internally, then actually outsourced to other studios who take it through production (Eighting with Pikmin, PlatinumGames with Star Fox Zero, etc). Terminology is muddy enough as it is."Nintendo developed" is kind of a clusterfuck sometimes with regards to HAL, IS, and Game Freak/Creatures because 100% of IS and HAL's output is with Nintendo (I believe?) and so is 90% of Game Freak's output (including all of the output anyone cares about) and I think basically all of Creatures' output as well?
They're like... Not Nintendo legally, but it's hard to consider something made from IS or HAL as outsourced.
Princess Peach could be from a fairly close partner like Grezzo or Good-Feel, or it could be from some new dev no one talks about either too (same for LM2 HD)
also ban the word B-teams, please. There's no such thing.So basically... Half of these games are either confirmed or speculated to be outsourced, with several of them being B-teams at Nintendo.
How do you mean continue? Outside of granting the Cruis'n license, they didn't really "work with them" in any capacity.I wonder if Nintendo will continue working with Raw Thrills (Cruise n' Blast developers) for those types of arcade titles/racers.
There's nothing concrete, no, but they've got a track record working with multiple Nintendo mascots (Wario, Kirby, Yoshi) and haven't launched a game with Nintendo for several years. The development timeline would certainly line up.Is there any concrete clue to Good Feel?
I think it may definitely be developed by them, but people talk about it as if it were extremely likely information and I do not agree. Partly because it eliminates the idea that they could work on a new Yoshi, for example in 3D, to follow the same route as HAL with Kirby.
Was there ever a reason given as to why Intelligent Systems wanted to be "independent" of Nintendo or why they were even created outside of Nintendo.
They were made in 1986 by Gunpei Yokoi (I believe?) who was... obviously a Nintendo employee... And they've never done anything except make games for Nintendo.
Totally. I was gonna say, everyone does some sort of outsourcing so its too muddy to describe some of the games. And even if we came up with a baseline, its mostly semantics at this point.We also shouldn't use "outsourced" to mean "developed by a partner studio" when it's their own IP (like Kirby, Fire Emblem, and the like) that they just always develop with Nintendo who produces and publishes it.
just in case you don't know since you've not posted there, we have a dedicated thread for MonolithSoft updates:
Monolith Soft (Tokyo) is hiring a new programmer who has:
- Experience in 3D action game development
- Experience in game development using game engines
- Experience in developing AAA titles
could this hiring been for the mysterious medieval IP they are supposedly developing since 2018 or is Xenoblade Chronicles 4, Monolith Soft is now hiring for?
Monolith Soft (Tokyo) is hiring a new programmer who has:
- Experience in 3D action game development
- Experience in game development using game engines
- Experience in developing AAA titles
could this hiring been for the mysterious medieval IP they are supposedly developing since 2018 or is Xenoblade Chronicles 4, Monolith Soft is now hiring for?
I'm going to eliminate the "Xenoblade 4" possibilities for now. While those positions are likely going to be for XC4 eventually, it's pretty clear to say that it won't be made for a while. There's clearly plans to bring back other Xeno titles, and Monolith Soft's New IP is likely being worked on and is getting closer to completion as we speak. I wouldn't expect Xenoblade 4 until, like, 2027 at the earliest.it could be anything.
sorry, I did not know about the existence of that thread!just in case you don't know since you've not posted there, we have a dedicated thread for MonolithSoft updates:
Monolith Soft Development and Speculation |ST|
there are ways to improve the combat without changing it entirely tho Personally i'd love a more meaningful back and forth between attack and defense and also bringing timing based mechanics and maybe even go further with that.famiboards.com
Good questions! This is the only one where I think I can add something. A lot of stuff is lining up for this rumored DK game. First, there was a widespread rumor from multiple sources a few years ago. It makes sense that after giving the project to a western studio (Vicarious) and then bringing it back in-house, people heard about it and chattered, which is much more likely than with projects that start and finish within EPD. Also, DKvine talked about that even before the rumor made the rounds on Twitter, which is always a pretty good sign (the floodgates open when someone starts talking which means that there likely were multiple sources and people in the know).A lot of people are predicting that EPD is developing the next DK game, what is this rumor based on?
Had a few questions regarding EPD's output and I figured that I should keep them in this thread:
Any answers are appreciated!
- Is it rational to expect that Mario Kart 9/X should be done soon? Or did EPD 9 have their hands full with tour and the booster pass?
- How involved was EPD Tokyo with the development of Mario 3D World + Bowser's Fury? Was the overlap in credits between Odyssey and BF big?
- How big is the overlap between the Splatoon and Animal Crossing Team? Do you think that the next Animal Crossing is deep in development, or did the DLC for New Horizons, Splatoon 3, and updates for Pocket Camp make this a bit more difficult to predict?
- A lot of people are predicting that EPD is developing the next DK game, what is this rumor based on?
My likely guess is that could be related to a rumored DK title in development by EPD Tokyo.It is theorized that Bowser's Fury was mainly by NST, based on a prototype by EPD Tokyo.
Something interesting about DK: he started appearing in internal EPD material, from Min Min's Smash introduction to Nintendo's company guidebook.
- According to MetalLord on here, the bulk of work on Bowser's Fury seems to have been done by NST rather than EPD: https://famiboards.com/threads/nint...-st-nintendo-party-superstars.114/post-163943
- This probably isn't a full picture, but going off the Mobygame's pages for New Horizons and Splatoon 3, there's about 100 people who are credited on both games, out of ~500 on New Horizons and roughly 330 on Splatoon 3. Probably most notable is the two don't share directors, so from what I can tell ACNH's director Aya Kyogoku hasn't been involved in anything since ACNH in 2020
- I don't think it's too much of a stretch to think that; Might be off-base here, but I believe the consensus is that Tour and BCP would both have been a) lighter projects and b) ended development a good while before they publicly wrapped things up. With how stupidly successful MK8D was as a year 1 Switch game, my guess is Nintendo would want a new Mario Kart lined up for the first couple months of Switch
It's an EPD 8 specific thing that started with 3D Land. It's probably just a way to show everyone who worked on the game as an equal.To this day, I still have no goddamn clue why the credits for 3D World + Bowser's Fury are the way they are. Why is it just an alphabetical list? I don't get it. They've never done it before. They've never done it since. Maybe it bugs me more than it should, but why is it just a list???