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StarTopic Nintendo First Party Software Development |ST| Nintendo Party Superstars

I heard from a podcast that Nintendo is expanding their buildings? Are they expanding their development teams? What change is happening? More teams? Bigger teams? Just more management?

Coming here to find out the truth.
Nintendo is building a new development centre, in order to expand it Internal teams
 
I heard from a podcast that Nintendo is expanding their buildings? Are they expanding their development teams? What change is happening? More teams? Bigger teams? Just more management?

Coming here to find out the truth.
They announced a while ago that they're constructing a new 12-floor building for the purposes of game development, currently expected to be completed in 2028 or later


They've also stated they're investing up to about $880 million to "organically expand" their game development assets and creative culture

In short, Nintendo's taking a big chunk of the money they've made off the Switch era and are using it to beef up their internal development capabilities. Can't find the quote at the moment, but iirc one of the higher-ups stated a goal for them was to be able to make more games in-house in the future. It'll probably take a while before the full effects of these expansion efforts really become apparent though
 
They announced a while ago that they're constructing a new 12-floor building for the purposes of game development, currently expected to be completed in 2028 or later


They've also stated they're investing up to about $880 million to "organically expand" their game development assets and creative culture

In short, Nintendo's taking a big chunk of the money they've made off the Switch era and are using it to beef up their internal development capabilities. Can't find the quote at the moment, but iirc one of the higher-ups stated a goal for them was to be able to make more games in-house in the future. It'll probably take a while before the full effects of these expansion efforts really become apparent though
Exciting stuff. We've been asking for this forever.

Thanks for the explanation guys.

Edit: I wonder what percent increase of development it is. Is it almost doubling their development teams?

And look at the online initiative. 3 times the money into that. We better get good online finally with an investment like that.
 
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They announced a while ago that they're constructing a new 12-floor building for the purposes of game development, currently expected to be completed in 2028 or later


They've also stated they're investing up to about $880 million to "organically expand" their game development assets and creative culture

In short, Nintendo's taking a big chunk of the money they've made off the Switch era and are using it to beef up their internal development capabilities. Can't find the quote at the moment, but iirc one of the higher-ups stated a goal for them was to be able to make more games in-house in the future. It'll probably take a while before the full effects of these expansion efforts really become apparent though
Should mention (at least from what i can tell from another person on this board), Nintendo can start filling in the building as it's slowly completed, so the effects are going to be slowly more apparent as the years go by rather than all at once when it's completed.
 
Wonder was good and better than I expected. I personally would love to see some new fresh modern ips for the next console.
 
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Should mention (at least from what i can tell from another person on this board), Nintendo can start filling in the building as it's slowly completed, so the effects are going to be slowly more apparent as the years go by rather than all at once when it's completed.
They also already rent another bulding in Kyoto. Not sure if it's to wait for the New one or in addition of it, but the expansion already started.
 
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sorry guys, are these all the announced Switch games Nintendo is working on for this year*?

Another Code: Recollection (January)
Mario vs DK Remake (February)
Princess Peach: Showtime (March)
Luigi's Mansion 2 HD (Summer)
Paper Mario: The Thousand Year Door (2024)
Metroid Prima 4 (TBD)

*I know Metroid Prime 4 isn't dated yet
 
sorry guys, are these all the announced Switch games Nintendo is working on for this year*?

Another Code: Recollection (January)
Mario vs DK Remake (February)
Princess Peach: Showtime (March)
Luigi's Mansion 2 HD (Summer)
Paper Mario: The Thousand Year Door (2024)
Metroid Prima 4 (TBD)

*I know Metroid Prime 4 isn't dated yet

Yes, but to be a little more specific

Splatoon 3 roguelite DLC is also announced for this year (and hopefully will be substanial)
Another Code is outsourced
LM2 might be outsourced (not clear who the dev is yet)
Princess Peach might be outsourced (not clear who the dev is yet)
 
Hi everyone! This is my first post. Don't expect me to post regularly, I'm mostly here for the news and reading the discussions. ;)

What I'm sorely missing are Nintendo's IPs from the N64, GCN and Wii era. Those were actually the ones I used to play most alongside Zelda. I'm talking about a lot of racing games here that Nintendo totally neglects:
  • WaveRace
  • 1080
  • Excite Truck
  • F-Zero
  • Pilotwings (not racing, but still vehicle-based)

I'd love for those to return, but I fear the demand simply isn't there.
 
It's hard to find games in that style that exist at all these days. The closest is like...... Tony Hawk 1+2 HD?

Kind of arcadey kind of "Xtreme" kind of sports type games have kind of died despite often being very good.
 
sorry guys, are these all the announced Switch games Nintendo is working on for this year*?

Another Code: Recollection (January)
Mario vs DK Remake (February)
Princess Peach: Showtime (March)
Luigi's Mansion 2 HD (Summer)
Paper Mario: The Thousand Year Door (2024)
Metroid Prima 4 (TBD)

*I know Metroid Prime 4 isn't dated yet
Yes, but to be a little more specific

Splatoon 3 roguelite DLC is also announced for this year (and hopefully will be substanial)
Another Code is outsourced
LM2 might be outsourced (not clear who the dev is yet)
Princess Peach might be outsourced (not clear who the dev is yet)
It's also worth mentioning that Mario vs DK Remake is being done by the smallest team at Nintendo afaik, that being Nintendo Software Technology. They're a very small team, 50 employees as of 2019, and usually act as Development Support (namely for the smaller titles and ports, such as Treasure Tracker, Good Job!, The Stretchers etc.). They have made a game independently though, that being F-Zero 99.

So basically... Half of these games are either confirmed or speculated to be outsourced, with several of them being B-teams at Nintendo.
 
Was there ever a reason given as to why Intelligent Systems wanted to be "independent" of Nintendo or why they were even created outside of Nintendo.

They were made in 1986 by Gunpei Yokoi (I believe?) who was... obviously a Nintendo employee... And they've never done anything except make games for Nintendo.
 
It's also worth mentioning that Mario vs DK Remake is being done by the smallest team at Nintendo afaik, that being Nintendo Software Technology. They're a very small team, 50 employees as of 2019, and usually act as Development Support (namely for the smaller titles and ports, such as Treasure Tracker, Good Job!, The Stretchers etc.). They have made a game independently though, that being F-Zero 99.

So basically... Half of these games are either confirmed or speculated to be outsourced, with several of them being B-teams at Nintendo.

could Princess Peach be a Next Level Games project?
 
Yes, but to be a little more specific

Splatoon 3 roguelite DLC is also announced for this year (and hopefully will be substanial)
Another Code is outsourced
LM2 might be outsourced (not clear who the dev is yet)
Princess Peach might be outsourced (not clear who the dev is yet)
how did you go through all these and miss paper mario?

edit: just saw your other post. fair enough I suppose
 
sorry guys, are these all the announced Switch games Nintendo is working on for this year*?

Another Code: Recollection (January)
Mario vs DK Remake (February)
Princess Peach: Showtime (March)
Luigi's Mansion 2 HD (Summer)
Paper Mario: The Thousand Year Door (2024)
Metroid Prima 4 (TBD)

*I know Metroid Prime 4 isn't dated yet
there's always a list in the OP at the very bottom with the officially announced stuff, btw

Hi everyone! This is my first post. Don't expect me to post regularly, I'm mostly here for the news and reading the discussions. ;)

What I'm sorely missing are Nintendo's IPs from the N64, GCN and Wii era. Those were actually the ones I used to play most alongside Zelda. I'm talking about a lot of racing games here that Nintendo totally neglects:
  • WaveRace
  • 1080
  • Excite Truck
  • F-Zero
  • Pilotwings (not racing, but still vehicle-based)

I'd love for those to return, but I fear the demand simply isn't there.
Hi!

You might want to do your welcome posts in the general discussion thread, which is the thread where you hang out and talk about what games you like and are interested in:
(it's the top-pinned thread in the treehouse board)
 
how did you go through all these and miss paper mario?

edit: just saw your other post. fair enough I suppose

"Nintendo developed" is kind of a clusterfuck sometimes with regards to HAL, IS, and Game Freak/Creatures because 100% of IS and HAL's output is with Nintendo (I believe?) and so is 90% of Game Freak's output (including all of the output anyone cares about) and I think basically all of Creatures' output as well?

They're like... Not Nintendo legally, but it's hard to consider something made from IS or HAL as outsourced.

Princess Peach could be from a fairly close partner like Grezzo or Good-Feel, or it could be from some new dev no one talks about either too (same for LM2 HD)
 
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Hi everyone! This is my first post. Don't expect me to post regularly, I'm mostly here for the news and reading the discussions. ;)

What I'm sorely missing are Nintendo's IPs from the N64, GCN and Wii era. Those were actually the ones I used to play most alongside Zelda. I'm talking about a lot of racing games here that Nintendo totally neglects:
  • WaveRace
  • 1080
  • Excite Truck
  • F-Zero
  • Pilotwings (not racing, but still vehicle-based)

I'd love for those to return, but I fear the demand simply isn't there.
I wonder if Nintendo will continue working with Raw Thrills (Cruise n' Blast developers) for those types of arcade titles/racers.
 
Bar Side Order for Splatoon 3 (EPD 5), everything we've got from Nintendo for this year looks to be externally developed; Princess Peach Showtime is the one title I could see maybe being internal, perhaps led by an internal team with heavy outsourcing (like Pikmin 4), but my first guess right now would still be Good-Feel or perhaps Intelligent Systems. It also shouldn't be surprising to see Nintendo leaning on external teams for their current line-up - nothing announced is a system seller or especially big proposition, with all of these games likely to shift in the 500k (Another Code) to 5 million range (maybe Peach or Luigi's Mansion 2 break that; LM2 did 6.5 million on 3DS). Outside Pokemon and perhaps Tomodachi or Mario Party, it's difficult to see where commercially big first-gen Switch titles will come from in 2024, unless Princess Peach turns into a Luigi's Mansion 3 style breakout hit.

These days EPD's internal teams, Game Freak, Sora/Namco and NdCube provide the 10 million plus titles most of the time. So far, none of those teams have tipped their hand for 2024, but that's not surprising given it's January 3rd. I'd expect the bulk of EPD resources are now on new hardware, as is the next Smash from Sora/Namco; Game Freak and NdCube could well ship further Switch titles, though, and I'd be very surprised if GF don't ship Pokemon on Switch this year.
 
"Nintendo developed" is kind of a clusterfuck sometimes with regards to HAL, IS, and Game Freak/Creatures because 100% of IS and HAL's output is with Nintendo (I believe?) and so is 90% of Game Freak's output (including all of the output anyone cares about) and I think basically all of Creatures' output as well?

They're like... Not Nintendo legally, but it's hard to consider something made from IS or HAL as outsourced.

Princess Peach could be from a fairly close partner like Grezzo or Good-Feel, or it could be from some new dev no one talks about either too (same for LM2 HD)
We also shouldn't use "outsourced" to mean "developed by a partner studio" when it's their own IP (like Kirby, Fire Emblem, and the like) that they just always develop with Nintendo who produces and publishes it. Leave that to things like the EPD joints that get prototyped internally, then actually outsourced to other studios who take it through production (Eighting with Pikmin, PlatinumGames with Star Fox Zero, etc). Terminology is muddy enough as it is.

So basically... Half of these games are either confirmed or speculated to be outsourced, with several of them being B-teams at Nintendo.
also ban the word B-teams, please. There's no such thing.

I wonder if Nintendo will continue working with Raw Thrills (Cruise n' Blast developers) for those types of arcade titles/racers.
How do you mean continue? Outside of granting the Cruis'n license, they didn't really "work with them" in any capacity.
 
Is there any concrete clue to Good Feel?

I think it may definitely be developed by them, but people talk about it as if it were extremely likely information and I do not agree. Partly because it eliminates the idea that they could work on a new Yoshi, for example in 3D, to follow the same route as HAL with Kirby.
 
Is there any concrete clue to Good Feel?

I think it may definitely be developed by them, but people talk about it as if it were extremely likely information and I do not agree. Partly because it eliminates the idea that they could work on a new Yoshi, for example in 3D, to follow the same route as HAL with Kirby.
There's nothing concrete, no, but they've got a track record working with multiple Nintendo mascots (Wario, Kirby, Yoshi) and haven't launched a game with Nintendo for several years. The development timeline would certainly line up.

I had wondered if it was Intelligent Systems, but with a Paper Mario remake coming, WarioWare just launched, and another Fire Emblem title allegedly finished and ready, there's a question mark over whether IntSys would have enough bandwidth to have also made a fourth game alongside the two confirmed and the third rumoured game. They're a productive studio, for sure, but that's a lot.

Of course, it could be someone 'new' (as in, not an established partner).
 
The main reason you'll see people point to Good-Feel with the Peach game is simply because it looks like a game that Good-Feel might make, given its 2D-ness with 3D elements. It's usually not much deeper than that. At this point, any guess is just wild speculation and will likely remain that way until we get info from the ratings boards or there are interviews. Whichever comes first.
 
Was there ever a reason given as to why Intelligent Systems wanted to be "independent" of Nintendo or why they were even created outside of Nintendo.

They were made in 1986 by Gunpei Yokoi (I believe?) who was... obviously a Nintendo employee... And they've never done anything except make games for Nintendo.

Iwasaki Engineering was the original programming subcontractor from 1981-1986 that programmed and co-programmed several games for R&D1/R&D2/R&D4 (EAD). They began working with Nintendo when Hatao Ogata and a few other engineers, helped Nintendo's programmers create Donkey Kong Jr. by reverse engineering the original source code from Ikegami Tsushinki.

Several programmers from Iwasaki Engineering formed Intelligent Systems in Dec 1986. They basically continued the Nintendo consignment work while Iwasaki Engineering moved on to different work.

TEC Co., Ltd. was a joint-venture between Nintendo and Intelligent Systems formed in Nov 1987 by Hatao Ogata - that basically created tools, worked on prototypes, and co-programmed some games with Nintendo/IS (Backgammon, Super Metroid, Battle Clash, etc.).

TEC was dissolved, with one of the chiefs and lead programmers, Hatao Ogata, went on to work at Jupiter Corp., with a few other programmers who seemed to be from TEC (or IS) - Makoto Nakayama and Noaki Teramoto.

HAL Laboratory actually kicked off with funding from Iwasaki Electronics, and probably partly the reason how Nintendo and HAL started doing similar sub programming contracts as Iwasaki.

So that's some of the complicated history between Nintendo and some of these long standing affiliates / contractors.
 
We also shouldn't use "outsourced" to mean "developed by a partner studio" when it's their own IP (like Kirby, Fire Emblem, and the like) that they just always develop with Nintendo who produces and publishes it.
Totally. I was gonna say, everyone does some sort of outsourcing so its too muddy to describe some of the games. And even if we came up with a baseline, its mostly semantics at this point.
 

Monolith Soft (Tokyo) is hiring a new programmer who has:
  • Experience in 3D action game development
  • Experience in game development using game engines
  • Experience in developing AAA titles
 

Monolith Soft (Tokyo) is hiring a new programmer who has:
  • Experience in 3D action game development
  • Experience in game development using game engines
  • Experience in developing AAA titles
just in case you don't know since you've not posted there, we have a dedicated thread for MonolithSoft updates:
 

Monolith Soft (Tokyo) is hiring a new programmer who has:
  • Experience in 3D action game development
  • Experience in game development using game engines
  • Experience in developing AAA titles
could this hiring been for the mysterious medieval IP they are supposedly developing since 2018 or is Xenoblade Chronicles 4, Monolith Soft is now hiring for?
 
could this hiring been for the mysterious medieval IP they are supposedly developing since 2018 or is Xenoblade Chronicles 4, Monolith Soft is now hiring for?
it could be anything.
I'm going to eliminate the "Xenoblade 4" possibilities for now. While those positions are likely going to be for XC4 eventually, it's pretty clear to say that it won't be made for a while. There's clearly plans to bring back other Xeno titles, and Monolith Soft's New IP is likely being worked on and is getting closer to completion as we speak. I wouldn't expect Xenoblade 4 until, like, 2027 at the earliest.
 
given how far back hirings for a 3D action game has existed, I'm betting this isn't Xenoblade related or not tied to any particular Xenoblade game
 
just in case you don't know since you've not posted there, we have a dedicated thread for MonolithSoft updates:
sorry, I did not know about the existence of that thread!
 
Had a few questions regarding EPD's output and I figured that I should keep them in this thread:
  • Is it rational to expect that Mario Kart 9/X should be done soon? Or did EPD 9 have their hands full with tour and the booster pass?
  • How involved was EPD Tokyo with the development of Mario 3D World + Bowser's Fury? Was the overlap in credits between Odyssey and BF big?
  • How big is the overlap between the Splatoon and Animal Crossing Team? Do you think that the next Animal Crossing is deep in development, or did the DLC for New Horizons, Splatoon 3, and updates for Pocket Camp make this a bit more difficult to predict?
  • A lot of people are predicting that EPD is developing the next DK game, what is this rumor based on?
Any answers are appreciated!
 
We don't know how big Mario Kart 9 will be or when Nintendo will want to release it. I don't see why it couldn't be done in a year or two.

There have been a few rumors and leaks about a new Donkey Kong game, best documented by DK Vine. There were some job postings a few years ago about a 2D game made by EPD and people speculate it is DK.

I know support studios were helping a lot with the 3D world and Bowser's Fury project.
 
A lot of people are predicting that EPD is developing the next DK game, what is this rumor based on?
Good questions! This is the only one where I think I can add something. A lot of stuff is lining up for this rumored DK game. First, there was a widespread rumor from multiple sources a few years ago. It makes sense that after giving the project to a western studio (Vicarious) and then bringing it back in-house, people heard about it and chattered, which is much more likely than with projects that start and finish within EPD. Also, DKvine talked about that even before the rumor made the rounds on Twitter, which is always a pretty good sign (the floodgates open when someone starts talking which means that there likely were multiple sources and people in the know).
In addition to that, there’s a very subtle but steady rise of DK universe products. The theme park, the rumored movie, MK8 DLC, Mario vs DK, and even despite possible delays and unforeseeable timelines for projects like a theme park, all of this happens in a fairly short period. I’d probably add all the DK references in Mario Odyssey and in the Mario Movie which, to me, looked like a big marketing push for DK and an effort to bring him back into the spotlight. Probably the most interesting part are job listings for EPD Tokyo (the 3D team) hiring for a 2D game. There were different hires for the 2D Mario team, so this is likely another project. Based on the timeline, it would fit that this 2D game is finished or near completion since they hired shortly after Odyssey. Cancellations are uncommon for EPD, and I can’t see it being anything other than DK since this is one of Nintendos most important groups. Bringing DK back seems to me like a fitting challenge for them, I don’t really see them doing Yoshi, Kirby or Wario. Peach:Showtime doesn’t look like an EPD project to me either, and probably didn’t take them 5-6 years to make.
 
Had a few questions regarding EPD's output and I figured that I should keep them in this thread:
  • Is it rational to expect that Mario Kart 9/X should be done soon? Or did EPD 9 have their hands full with tour and the booster pass?
  • How involved was EPD Tokyo with the development of Mario 3D World + Bowser's Fury? Was the overlap in credits between Odyssey and BF big?
  • How big is the overlap between the Splatoon and Animal Crossing Team? Do you think that the next Animal Crossing is deep in development, or did the DLC for New Horizons, Splatoon 3, and updates for Pocket Camp make this a bit more difficult to predict?
  • A lot of people are predicting that EPD is developing the next DK game, what is this rumor based on?
Any answers are appreciated!
  • I don't think it's too much of a stretch to think that; Might be off-base here, but I believe the consensus is that Tour and BCP would both have been a) lighter projects and b) ended development a good while before they publicly wrapped things up. With how stupidly successful MK8D was as a year 1 Switch game, my guess is Nintendo would want a new Mario Kart lined up for the first couple months of Switch 2
  • According to MetalLord on here, the bulk of work on Bowser's Fury seems to have been done by NST rather than EPD: https://famiboards.com/threads/nint...-st-nintendo-party-superstars.114/post-163943
  • This probably isn't a full picture, but going off the Mobygame's pages for New Horizons and Splatoon 3, there's about 100 people who are credited on both games, out of ~500 on New Horizons and roughly 330 on Splatoon 3. Probably most notable is the two don't share directors, so from what I can tell ACNH's director Aya Kyogoku hasn't been involved in anything since ACNH in 2020
  • I think DK Vine is the original source of the "3D Mario team is making a DK game" rumor. There's also the fact that EPD Tokyo had a job listing up for a 2D game (iirc that was from 2019)
 
It is theorized that Bowser's Fury was mainly by NST, based on a prototype by EPD Tokyo.

Something interesting about DK: he started appearing in internal EPD material, from Min Min's Smash introduction to Nintendo's company guidebook.

1600px-Min_Min_Smash_release_promotional_art.jpg

Csrartwork.jpg
 
It is theorized that Bowser's Fury was mainly by NST, based on a prototype by EPD Tokyo.

Something interesting about DK: he started appearing in internal EPD material, from Min Min's Smash introduction to Nintendo's company guidebook.

1600px-Min_Min_Smash_release_promotional_art.jpg

Csrartwork.jpg
My likely guess is that could be related to a rumored DK title in development by EPD Tokyo.
 

It's difficult to extrapolate who was responsible for what but based on some information, it might be the case that EPD Tokyo ported SM3D World, and that NST worked on an unfinished Mario prototype and completed it as Bowser's Fury.

The staff of EPD Tokyo, 1-Up, and NST are definitely close enough to 33% split on the overall project.

NST may have more programmers and slightly more artists involved, but there are several lead and senior EPD Tokyo in the development roles that don't necessarily get toppled by a higher count of younger staff on the NST side. For example, 2 of those 4 senior EPD programmers alone could have done the entire 3D World port by themselves.



  • This probably isn't a full picture, but going off the Mobygame's pages for New Horizons and Splatoon 3, there's about 100 people who are credited on both games, out of ~500 on New Horizons and roughly 330 on Splatoon 3. Probably most notable is the two don't share directors, so from what I can tell ACNH's director Aya Kyogoku hasn't been involved in anything since ACNH in 2020

That data can be misleading, because it takes the overall 300+ production group rather than the core development group. The project leads and the technology team of AC and Splatoon -- ARE DIFFERENT GROUPS. There's about 40 people exclusively working on each one - with almost 80% of them being returning staff from previous installments.

Kyogoku worked on Animal Crossing: Pocket Camp.




  • I don't think it's too much of a stretch to think that; Might be off-base here, but I believe the consensus is that Tour and BCP would both have been a) lighter projects and b) ended development a good while before they publicly wrapped things up. With how stupidly successful MK8D was as a year 1 Switch game, my guess is Nintendo would want a new Mario Kart lined up for the first couple months of Switch

I think Tour/BCP had a sizeable amount of staff on it. Probably half the size of staff that is going to be needed for MK Switch 2, but not a light project staff by any means.
 
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To this day, I still have no goddamn clue why the credits for 3D World + Bowser's Fury are the way they are. Why is it just an alphabetical list? I don't get it. They've never done it before. They've never done it since. Maybe it bugs me more than it should, but why is it just a list???
 
To this day, I still have no goddamn clue why the credits for 3D World + Bowser's Fury are the way they are. Why is it just an alphabetical list? I don't get it. They've never done it before. They've never done it since. Maybe it bugs me more than it should, but why is it just a list???
It's an EPD 8 specific thing that started with 3D Land. It's probably just a way to show everyone who worked on the game as an equal.

We got the best of both worlds with Odyssey, which had roles attached. They've actually gone backwards with Captain Toad 3DS/Switch and 3D World + Bowser's Fury.
 
We know for sure that NST has worked with EPD Tokyo. On the other hand, to say that NST led the development of Bowser Fury does not seem to me to be substantiated information and is not based on anything factual. What we know is that they worked on the project. Bandai Namco is working heavily on Mario kart, that does not mean that they are leading the development of Mario kart.

Personally, I will not pretend to know something when the information is not public, but I just notice that it would be unlikely to entrust the development of a Mario in Open World to NST while EPD does not even entrust them with the development of a brand new Mario versus Donkey Kong.

They definitely worked substantially on the development of the game, that’s all that is certain.
 


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