• Hey everyone, staff have documented a list of banned content and subject matter that we feel are not consistent with site values, and don't make sense to host discussion of on Famiboards. This list (and the relevant reasoning per item) is viewable here.
  • Do you have audio editing experience and want to help out with the Famiboards Discussion Club Podcast? If so, we're looking for help and would love to have you on the team! Just let us know in the Podcast Thread if you are interested!

StarTopic Nintendo First Party Software Development |ST| Nintendo Party Superstars

photo.jpg


Nintendo Gallery - Coming by March 2024


img01.png


Nintendo Development Center No. 2 - Coming by December 2027
forgot about the Nintendo Gallery
 
0
photo.jpg


Nintendo Gallery - Coming by March 2024


img01.png


Nintendo Development Center No. 2 - Coming by December 2027
It's still funny to me how they effectively used their previous lands for these, Nintendo Gallery is being build where their older factory was and the new EPD building will be where former R&D1 (now Research Center) and Mario Club are, not to mention that it was previously also Nintendo HQ till 2000.
 
Last edited:
the new EPD building will be where former R&D1 (now Research Center) and Mario Club are, not to mention that it was previously also Nintendo HQ till 2000.

Development Center, Building No. 02 is being built on new Nintendo land (lol). They bought the adjacent lot from the city, that was being used as industrial depot. The Kyoto City Waterworks Bureau is where they are leasing space for additional development staff until the new building is completed.


nintendo-second-headquarters-land.jpg


Mario Club AND Nintendo Research Center, which are two separate buildings now - are located on a slightly more distant lot from the HQ and two development centers.
 
I'm not sure when the new Mario Club facility was built, but the Nintendo Research Center building is still right next to it. Not sure how it is being used if all Mario Club moved to the new building.
 
0
Is the project to renovate the Kyoto research centrer still relevant, or was it being replaced by the construction of the Kyoto development centrer number 2?
 
0
Development Center, Building No. 02 is being built on new Nintendo land (lol). They bought the adjacent lot from the city, that was being used as industrial depot. The Kyoto City Waterworks Bureau is where they are leasing space for additional development staff until the new building is completed.


nintendo-second-headquarters-land.jpg


Mario Club AND Nintendo Research Center, which are two separate buildings now - are located on a slightly more distant lot from the HQ and two development centers.
Yes, you're right I was mishleaded but the first report from Nikkei which came before Nintendo official announcement and they said the new building will get build where Mario Club/NRC is.

Looking at the satellite images it seems like the construction still hasn't begun.

And while I was at it, I looked at the land where Mario Club / Nintendo Research Center is and it seems something is getting build there, not sure what.

How it looked previously:

mario-club-2.jpg


How it looks now:

marioclub.png


Not sure what they are building there, it can't be Nintendo Gallery as that's completely different land on different side of the city + it's just renovation of former factory. So the initial Nikkei report back from December 2021 was right, but they are not building Development Center 2 there, they are building something else and we don't know what.
 
Last edited:
Welcome to Hotel Miyamoto
Last thing I remember, I saw
“Delayed to ’23”
Zelda had been pushed back to May
Was NCL’s decree
"Relax," said Miyamoto-san
“Our software’s not a fad
A delayed game will soon be good
But rushed is forever bad!”
 
0
So is Ishihara gonna be CEO of TPC only? And I wonder what the plans are for Creatures as they been moving more into gaming
the changes in TPC are usually later than the changes in Nintendo, Creatures and GF.

so we will have to wait
 
0
Who knows how easy it is for Camelot to pivot away from Mario to something else. Or even have a second project parallel to their Mario sports work. It's not quite an AlphaDream situation because they're experienced in HD development but I wouldn't be surprised if they're almost entirely dependent on Nintendo these days. I doubt that their work on random apps is keeping the lights on.
 
The most recent entries of Mario Golf and Tennis are both the best selling entries in their respective series, so it's definitely a bit weird to be downsizing so much...

I know this isn't an Alpha Dream situation because Camelot actually has successful releases and experience in HD development, but 36 employees is very low for modern game dev, so I'm a bit concerned about their future.
 
0
Given Camelots independent status I don't think it might happen, but would moving them to Nintendo HQ (or the new building when it opens) be possible?
 
0
I mean, it's Creatures. It has something to do with Pokemon in some capacity, lol. But yeah it may have essentially no impact on the mainline games
My point was that this seems more like a bureaucratic change than any change in their pipeline. Especially with them getting older and Ishihara having to steer a much larger ship at the same time
 
Interesting quote from Mr. Miyamoto in this interview:


“First and foremost, Nintendo’s core strategy is a hardware and software integrated gaming experience,” said Miyamoto, who played a pivotal role in designing the Wii, among other Nintendo consoles. “The intuitiveness of the control is a part of the gaming experience. When we explored the opportunity of making Mario games for the mobile phone — which is a more common, generic device — it was challenging to determine what that game should be. That is why I played the role of director for Super Mario Run, to be able to translate that Nintendo hardware experience into the smart devices.”

He says he directed Super Mario Run. I think it's the first time we've heard of this, and it surprises me.
 
Interesting quote from Mr. Miyamoto in this interview:


“First and foremost, Nintendo’s core strategy is a hardware and software integrated gaming experience,” said Miyamoto, who played a pivotal role in designing the Wii, among other Nintendo consoles. “The intuitiveness of the control is a part of the gaming experience. When we explored the opportunity of making Mario games for the mobile phone — which is a more common, generic device — it was challenging to determine what that game should be. That is why I played the role of director for Super Mario Run, to be able to translate that Nintendo hardware experience into the smart devices.”

He says he directed Super Mario Run. I think it's the first time we've heard of this, and it surprises me.That's weird, back in 2016 Miyamoto mentioned himself that he is the producer of the title too but in



That importance isn’t lost on Miyamoto, and it’s part of the reason why, in addition to serving as Super Mario Run’s producer, he’s also taken on a more hands-on, directorial role. He’s even working with longtime Nintendo producer Takashi Tezuka,

Interesting quote from Mr. Miyamoto in this interview:


“First and foremost, Nintendo’s core strategy is a hardware and software integrated gaming experience,” said Miyamoto, who played a pivotal role in designing the Wii, among other Nintendo consoles. “The intuitiveness of the control is a part of the gaming experience. When we explored the opportunity of making Mario games for the mobile phone — which is a more common, generic device — it was challenging to determine what that game should be. That is why I played the role of director for Super Mario Run, to be able to translate that Nintendo hardware experience into the smart devices.”

He says he directed Super Mario Run. I think it's the first time we've heard of this, and it surprises me.
That's weird, it was mentioned multiple times when the game was released (and by himself too) that he is the producer of the title, but in another interview he mentioned that he taken more directional role, Tezuka was the actual Director. So maybe Miyamoto considers himself both as producer and director for Run.
 
Last edited:
For all its worth, Miyamoto did have involvement on Run. Which is more than he can say for just about every Mario games now.

Doesn't help that sometimes producer and director can overlapped in their roles.
 
I wouldn't get too hung up on the director and producer roles. They can be pretty fluid in game development and especially Japanese game development. I think in the past, producer was the role people in the US would call a director. The amount of direct work he does on each game probably varies with him just giving advice and managing for some projects while being more hands on on others.
 
0
For all its worth, Miyamoto did have involvement on Run. Which is more than he can say for just about every Mario games now.
He's a 70 year old man. The number of artists and innovators working at 70 who are still doing good work is very small, and the ones that are, they're the ones following their personal muse even when it brings them away from the work - or medium - that brought them success. Recreating the fun of Mario on a device he has zero control over the control scheme, playing with AR Pikmin, codesigning theme parks, consulting on the Mario Movie, these are probably more productive uses of his mind that returning properly to the Mario well.
 
0
Nintendo people credited for the Mario movie:
Shigeru Miyamoto
Koji Kondo
Shinya Takahashi
Yoshiaki Koizumi
Takashi Tezuka
Mitsuhiro Takano
Sota Kagino
Tsuyoshi Watanabe
Takumi Kawagoe
Norio Asakura
Masaho Nomura
Makoto Ueda
Takahiro Watanabe
Hironari Makiuchi
Shuntaro Furukawa
Satoru Iwata
+6 more that I can't read due to the video I watched having an effect and watermark over it so it makes it hard to see the names. Names I have listed may also be spelt incorrectly due to the same reasons.

Video source:
 
Nintendo people credited for the Mario movie:
Shigeru Miyamoto
Koji Kondo
Shinya Takahashi
Yoshiaki Koizumi
Takashi Tezuka
Mitsuhiro Takano
Sota Kagino
Tsuyoshi Watanabe
Takumi Kawagoe
Norio Asakura
Masaho Nomura
Makoto Ueda
Takahiro Watanabe
Hironari Makiuchi
Shuntaro Furukawa
Satoru Iwata
+6 more that I can't read due to the video I watched having an effect and watermark over it so it makes it hard to see the names. Names I have listed may also be spelt incorrectly due to the same reasons.

Video source:

Very surprising to see credited people that weren't in a very long time. But it's the Iwata's name that hits hard.
 
I remember reading somewhere (possibly on this forum) that games like Marvel Ultimate Alliance 3 and DC Super Hero Girls were produced by NOA and not NCL, is there any source or proof of that? If so, are there any other games like that?
 
I remember reading somewhere (possibly on this forum) that games like Marvel Ultimate Alliance 3 and DC Super Hero Girls were produced by NOA and not NCL, is there any source or proof of that? If so, are there any other games like that?
Marvel UA3 was. But I think DC Superhero girls still has EPD involvement since there were some NCL staff credited in that game.
 
Marvel UA3 was. But I think DC Superhero girls still has EPD involvement since there were some NCL staff credited in that game.
Do we know anything about how these projects came to be? I really don't see the developers going specifically to Nintendo instead of some 3rd party publisher, nor do I see Nintendo going after these types of games, so it seems very random.

Personally I'm not really opposed to seeing a licensed game or two published by Nintendo once in a while, so I actually hope they continue with this stuff - maybe they could make an anime game like they used to with those Hamtaro games or Jump Stars!
 
Do we know anything about how these projects came to be? I really don't see the developers going specifically to Nintendo instead of some 3rd party publisher, nor do I see Nintendo going after these types of games, so it seems very random.

Personally I'm not really opposed to seeing a licensed game or two published by Nintendo once in a while, so I actually hope they continue with this stuff - maybe they could make an anime game like they used to with those Hamtaro games or Jump Stars!
I think it was Nintendo who went to Marvel asking for an exclusive, at least according to an interview.
 
That's weird, it was mentioned multiple times when the game was released (and by himself too) that he is the producer of the title, but in another interview he mentioned that he taken more directional role, Tezuka was the actual Director. So maybe Miyamoto considers himself both as producer and director for Run.
I feel like there is some mistranslating going on. Maybe Miyamoto said that he had a more creative role in that game and it got interpreted as directing. Also maybe the journalist wasn‘t really aware what it means. It is unclear in the industry anyway. Some name the roles similar to movie credits like Nintendo, other are very lose with the term.
 


Back
Top Bottom