That is a glaring oversight in anuran representationI just want, ONE day, to get at least ONE frog/toad mon that stands on all four
The closest we have is the Bulba Family, which I guess counts, but so few even sees them as frogs
Can't believe we're just a month out!
This is gonna be BIG
Currently SWSH is the best selling Pokémon entry after the first games. It seems SV is about to beat SWSH, it actually has a shot to become best selling Pokémon game ever.Already over AC:NH, SWSH and PLA as well according to the replies!
Currently SWSH is the best selling Pokémon entry after the first games. It seems SV is about to beat SWSH, it actually has a shot to become best selling Pokémon game ever.
don't forget DLCwhat will help its chances is if the game is properly meaty in regards to multiplayer. cooperative play beyond raids will do a lot of help the game's legs
BW came out in a time DS piracy was rampant. Never was expected to outsell DP.I'd be surprised if SV beats SwSh. DP and XY outsold their successors by sticking around for most of the hardware lifecycle, SwSh is in the same position. BW also broke preorder records in Japan, didn't pan out
the DLC for SS was very good, though I don't know if that's just because it solved a lot of problems I had with the base game. with those DLC packs, Legends, and base SV under their belt, I'm really curious what they'll do as far as design goesdon't forget DLC
I'd be surprised if SV beats SwSh. DP and XY outsold their successors by sticking around for most of the hardware lifecycle, SwSh is in the same position. BW also broke preorder records in Japan, didn't pan out
SV hit over 900 points on COMG. already well over SS
it makes me wonder what about SV is resonating with people
The first is a given for any new gen. And, personally speaking, I haven't see too much reaction that was much different than previous generationsI imagine those are the biggest ones.
- New generation of Pokemon with cool new Pokemon designs
- Actual open world
- Ability to play the campaign with other people
Oh, I thought you were just generally asking what the buzz is about. Yeah it’s the usual new-gen hype.The first is a given for any new gen. And, personally speaking, I haven't see too much reaction that was much different than previous generations
I think they’ve shown enough to tantalize people with the possibilities.The second is the biggest point. But I feel like the advertising hasn't really capitalized on this. We've seen so little of the world. But they said enough, I guess
Well raids did lead to higher user engagement, so if the value proposition for coop play is “raids + more” then yeah I can see players latching on to that.The third is a point of contention because they haven't shown much of anything people can do together beyond doing raids and just running around. Raids were popular with SS, so that's good that it's back, but it still seems like the only real cooperative thing again
I think Legends probably raised people's hopes for what to expect in a Pokemon open world (whether or not S&V can maintain the level of quality of Legend's zones across its open world remains to be seen of course). So because of that association people might be pretty positive on the idea based on Legend's receptionThe first is a given for any new gen. And, personally speaking, I haven't see too much reaction that was much different than previous generations
The second is the biggest point. But I feel like the advertising hasn't really capitalized on this. We've seen so little of the world. But they said enough, I guess
The third is a point of contention because they haven't shown much of anything people can do together beyond doing raids and just running around. Raids were popular with SS, so that's good that it's back, but it still seems like the only real cooperative thing again
I think that for a lot of people, they're not paying super close attention to the advertising but simply hearing the terms "open world", "multiplayer", and it being a new gen with new pokemon + positive buzz from Arceus is really all it takes. That and the Switch install base being probably the largest they've ever had at the launch of a new gen.The first is a given for any new gen. And, personally speaking, I haven't see too much reaction that was much different than previous generations
The second is the biggest point. But I feel like the advertising hasn't really capitalized on this. We've seen so little of the world. But they said enough, I guess
The third is a point of contention because they haven't shown much of anything people can do together beyond doing raids and just running around. Raids were popular with SS, so that's good that it's back, but it still seems like the only real cooperative thing again
Previews are hitting tomorrow
Nice though I find previews lacking in critical points. I don't think many of the previews for SS touched on what I felt were problems the final game hadPreviews are hitting tomorrow
Actual reviews didn't either considering the general score.Nice though I find previews lacking in critical points. I don't think many of the previews for SS touched on what I felt were problems the final game had
What did we get in the SwSh previews btw? If I recall most of it took place in the Wild Area, and I think we got our first look at Yamper and (the still-not-officially-revealed) Impidimp?Previews are hitting tomorrow
Most of Sw/Sh problems reared their heads in the last half of the games tbh. The start was very solid.Nice though I find previews lacking in critical points. I don't think many of the previews for SS touched on what I felt were problems the final game had
Among other things, the fact that even in the first Road of the game, there were half of the Pokemon that were not shown by TPC.What did we get in the SwSh previews btw? If I recall most of it took place in the Wild Area, and I think we got our first look at Yamper and (the still-not-officially-revealed) Impidimp?
for me, once you got past the 3rd gym, it started to fall apart. the Wild Area didn't take long for you to realize how empty it was thoughMost of Sw/Sh problems reared their heads in the last half of the games tbh. The start was very solid.
You definitely had an acceleration after the 3rd Gym, but that's the usual. It was was problematic later on where things were definitely rushed.for me, once you got past the 3rd gym, it started to fall apart. the Wild Area didn't take long for you to realize how empty it was though
Other than very general "look and feel" plus intro/first impressions, previews aren't usually all that useful for critical elements. I'm just hoping we might get some clarification on game structure/early stuff and maybe a few new pokemon slip inNice though I find previews lacking in critical points. I don't think many of the previews for SS touched on what I felt were problems the final game had
Granted, I'd say even general look and feel stuff is important when looking at the first open world Pokemon gameOther than very general "look and feel" plus intro/first impressions, previews aren't usually all that useful for critical elements. I'm just hoping we might get some clarification on game structure/early stuff and maybe a few new pokemon slip in