is the the first time Joe was allowed previews?
Yep, you have the option of either that or throwing your Pokémon out nowCan you still run into Pokemon to start a battle??
Nah, we got to learn/confirm some new smaller stuff:This doesn't really say much, same content we've seen for all the promotional material as expected. Performance has to be improved for release because it's hard to look at in some of these videos.
Thank godYep, you have the option of either that or throwing your Pokémon out now
Apparently the performance for the version NintendoLife played was…. not good
Though it seems like they might have been playing an older build.
One of the changes I LOVE:
"Scarlet & Violet continues Legends: Arceus method of relearning and forgetting moves – you can do it just from the menu at any time"
I guess this makes sense in that you could find ways around them anyway, though I hope it means there's more of a purpose and challenge to trainer battles if they're all optionalUnlike in previous titles, random trainers you meet on the street don’t automatically battle you, and a fight is only triggered if you walk up to talk to them.
Most of these (except 4, that's really good but we knew that from the trailer already) are just little mechanical things that are good to know but not really something I care to find out from preview material. I want to know how the world is structured, what sort of content the world is filled with, etc.Nah, we got to learn/confirm some new smaller stuff:
1. Auto Battles give WAY less exp than normal battles
2. Attack relearning works like in Legends
3. Shinies are on the overworld
4. Clothes and customization is not genderlocked anymore.
One of the previews mentioned that NPCs at Pokemon Centers can give challenges to complete (beat x amount of trainers in y amount of time for example), and one gave some kind of collection sidequestMost of these (except 4, that's really good but we knew that from the trailer already) are just little mechanical things that are good to know but not really something I care to find out from preview material. I want to know how the world is structured, what sort of content the world is filled with, etc.
A bunch of these previews keep mentioning how much there is to do but none of them elaborate what exactly. Is it good bespoke content or random filler busywork? Do towns have more in them than a gym + stores? Sidequests? Are there dungeons?
Getting some clarity on how trainer battles work is nice but the actual implementation of them sounds poor.
Pokémon Scarlet and Violet might actually be Pokémon’s Breath of the Wild
Game Freak’s forthcoming Switch RPG is massive, feels like a legit open worldwww.polygon.com
'Pokémon Scarlet and Violet' might just revitalize the franchise
You got 'Zelda' in my 'Pokémon!'mashable.com
Pokémon Scarlet Preview - A Battle Between New And Old - Game Informer
Pokémon Scarlet and Pokémon Violet are bringing a lot of new to the franchise, but does it work? Find out in our hands-on preview!www.gameinformer.com
What do you mean? Game Freak can't be ever at fault.I'm already seeing previews blaming Switch hardware instead of GF's own lack of technical capabilities. Quite annoying
Really frustrating. Also if the game looks and feels this duct taped together a month before release, even if they do improve things by launch it just doesn't seem like a good, sustainable practice to be this under the gun with every project.I'm already seeing previews blaming Switch hardware instead of GF's own lack of technical capabilities. Quite annoying
Good to hear, thanks.One of the previews mentioned that NPCs at Pokemon Centers can give challenges to complete (beat x amount of trainers in y amount of time for example), and one gave some kind of collection sidequest
which outlets?I'm already seeing previews blaming Switch hardware instead of GF's own lack of technical capabilities. Quite annoying
Gamespot.which outlets?
Thank god. That was one of the few things from Legends Arceus I wanted transferred over. Now do we know if evolution can be triggered whenever or are we back to pressing the b button or using an everstone?One of the changes I LOVE:
"Scarlet & Violet continues Legends: Arceus method of relearning and forgetting moves – you can do it just from the menu at any time"
I assume evolution has to be triggered because there’s a Let’s Go command.Thank god. That was one of the few things from Legends Arceus I wanted transferred over. Now do we know if evolution can be triggered whenever or are we back to pressing the b button or using an everstone?
Well, they're not wrong, Switch is a dated hardware, and they worked on two games at the same time. It's not like other first party devs are any better at big games like this. Xeno 3 had its own share of shortcomings (like low resolution).I'm already seeing previews blaming Switch hardware instead of GF's own lack of technical capabilities. Quite annoying
Well, they're not wrong, Switch is a dated hardware, and they worked on two games at the same time. It's not like other first party devs are any better at big games like this. Xeno 3 had its own share of shortcomings (like low resolution).
Nothing on XC3 is as bad as anything in Scarlet&Violet.Well, they're not wrong, Switch is a dated hardware, and they worked on two games at the same time. It's not like other first party devs are any better at big games like this. Xeno 3 had its own share of shortcomings (like low resolution).
It's so muddy on handheld mode. If GF cut off the resolution a little like Monolith did, they could have improved the framerate and popins. But different priorities, I guess. SV seems to be native on both modes.XB3 looks light years ahead of S/V.
Game Freak has yet to put out a game that exceeds a Wii U game on better hardware. there's only so much you can pin on the hardware when you have a studio that's saddled with tech debt and little time to experiment like Game FreakWell, they're not wrong, Switch is a dated hardware, and they worked on two games at the same time. It's not like other first party devs are any better at big games like this. Xeno 3 had its own share of shortcomings (like low resolution).
It's so muddy on handheld mode. If GF cut off the resolution a little like Monolith did, they could have improved the framerate and popins. But different priorities, I guess. SV seems to be native on both modes.
Right...Arceus performs pretty terribly at times but I still had an absolute blast with that game. It's one of my favorite Switch games, definitely top ten. This could be even better.My threshold for performance was set lower after playing Arceus(still put 35 hours in for the opening weekend). Feed me this game day 1 with extra sauce on the side.
I'd take XC3 over SV's aliasing any day. all the high resolution in the world can't save my eyes from the jaggiesSV looks 720p docked according to NintendoLife.
Monolith used temporal reconstruction in XB3. It looks far better than the IQ of their previous games.
Which not many IPs can get away with. But the main driver of Pokemon is, well, the Pokemon and catching them. It's still a very addicting and fun thing to do. It's like every time you catch a Pokemon is a small drop of dopamine.Right...Arceus performs pretty terribly at times but I still had an absolute blast with that game. It's one of my favorite Switch games, definitely top ten. This could be even better.
Until GF settles for an engine, gets more time with projects, people with more technical prowess and Creatures updates/finishes all the pokemon models, we are not getting a super technical advance game. Still more head room on the Drake will help.
Excited for more coverage of the game.
Of course. Sorry about that, not my intention. I guess I wanted to highlight that we can see the improvements and they will only get better thanks to experience.Although I agree I don't think there's any use to relive this previous discussion that did not, um, go well lol..
I'd ask if you'd picked a starter yet, but, uhh, well...I am hyped as fuck for this.
I haven't even watched the lastest trailers, can't wait to discover all the new pokémon in an open world, this is gonna be sick