Here's a thing.
Will Nintendo offer dual analog controls in Metroid Prime HD?
Just trying to remember how the control scheme mapped out originally and drawing a bit of a blank; analog was movement, lock on with L (?), d-pad was visors, C stick was beams, A was shoot? What did everything else do? Y for morph ball, X for missiles? Where'd the B button come into this?
If there was dual analog, it'd be left stick movement, right stick aim, d pad visors, face-buttons beam, R for shoot, L for lock on, ZR and ZL for other functions (morph ball, missiles?). Of course, the combat is designed around the lock-on and strafe combo, so perhaps dual analog is a step too far. I'm sure the absence of it will trigger one of those "Nintendo Y" storms.
Man I need to play Prime again. At least they've got me covered.