I would be surprised if such an example would exist. I feel they thought about possible fusion combinations and decided that if you put two reactions, you want to follow the combo path.
One thing I noticed is that fusing power charge with another art doesn't power charge that art, it's still the next art. Power charge was in the left position. Which indicates to me that there isn't an order, it's more based on what players would expect.
I
believe A Fusion Art, while including the effects of two Arts, still counts as one Art according to stuff like this. That's why Power Charge doesn't charge the other Art in the Fusion Combo (it also very well could be that the other Art is simply proccing first). This will be another thing to test.
Scenario 1, where Power Charge sees it's own Fusion Art as a single Art:
1. press ZR + X to cancel into a Fusion Art that includes Power Charge and another attacking Art
2. 0.6 seconds (hypothetically) goes by and Power Charge proccs and gives you the Power Charge state (which means now your next Art is stronger)
3. Another 0.2 seconds goes by and the other Art in the fusion combo hits,
and is not powered up by Power Charge.
4. After the Fusion Combo ends, your Power Charge state is still active and the next Art is powered up. In this scenario, I imagine Power Charge could power up both attacks in a followup Fusion Art. Sick.
Scenario 2, where Power Charge includes the other Art in a Fusion Combo as "the next Art", and powers it up if it hits after Power Charge procs:
1. press ZR + X to cancel into a Fusion Art that includes Power Charge and another attacking Art
2. 0.6 seconds (hypothetically) goes by and Power Charge proccs and gives you the Power Charge state (which means now your next Art is stronger)
3. Another 0.2 seconds goes by and the other Art in the fusion combo hits,
and IS powered up by Power Charge.
4. Because the other Art in the Fusion Art used up the Power Charge state, the Power Charge state disappears after the Fusion Art completes.
5. This would probably imply that Fusion Arts truly are two independent Arts just triggered at the same time, which would be kinda non-spectacular
But your hypothesis could still be right. Power charge has a long animation after all.
Yep, which means that in order to test scenario 2 above we'd have to fuse it with an Art that takes longer and see if it uses up the Power Charge state or not.
With the reliance of link arts the combat system makes, all of this should be better explained or way more streamlined (like for ex: master arts always go second). It's these kind of things what make the game feel "obtuse" to me despite all the tutorials on it.
I agree. Then I wouldn't have to test any of this.
I found this "issue" with power charge arts: the power charged art is the next after the link is activated, not the one linked. I don't have a problem with that, but it would be better if these kind of rules were more clear.
That makes sense though, because that's how Power Charge works. It charges the
next Art.
It would go against that rule to have Power Charge charge up the Fusion Art it's a part of.
Interesting to hear your findings. I don't have any means of recording footage to get the length of art animations and when the procs happen,
I'm just screencapping it and using my stopwatch app on my phone to take a few different measurements and average them out.
but I can confirm the seraph class's topple art works with lone exile's launch for a successful topple to launch.
That's great!
I do wonder if catonkatonk is right that certain fusions are planned to work together regardless.
I hope that's the case. That's probably why I'm having such a hard time finding an Art Combo that takes longer than it's successor!
I also had the same thing where power charge never applies to that class art no matter what I pair with Cross Impact
Are you saying Power Charge doesn't proc? Or that it doesn't make the Fusion Art it's a part of stronger? Because Power Charge isn't supposed to make its own Fusion Art stronger - it's description says it powers up the
next Art, as in the next one after the Fusion Combo.
while Shadow Eye does work with Resonant Flag.
That makes sense though, because Shadow Eye's effect isn't buffered to the next Art, it activates immediately.
Maybe that's because it's Power Charge on hit rather than just giving you the buff like Shadow Eye.
That's exactly right
Another interesting little thing to note about power charge is that it won't go away if the next art you use is non-damaging.
I noticed that too, thank god.